|
@@ -3967,8 +3967,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
|
|
|
case ASC_METEORASSAULT:
|
|
|
case GS_SPREADATTACK:
|
|
|
- case NPC_EARTHQUAKE:
|
|
|
+ skill_area_temp[1] = 0;
|
|
|
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
|
|
+ map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), splash_target(src),
|
|
|
+ src, skillid, skilllv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case NPC_EARTHQUAKE:
|
|
|
case NPC_VAMPIRE_GIFT:
|
|
|
case NPC_HELLJUDGEMENT:
|
|
|
case NPC_PULSESTRIKE:
|