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Remove Summoner Hide when changing maps (#4958)

* Fixes #4953.
* Remove Summoner Hide when changing maps to avoid equipment from being stripped due to the inability to change equipment while the status is active.
Thanks to @Everade!
Aleos 5 gadi atpakaļ
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ab628b2369
1 mainītis faili ar 1 papildinājumiem un 0 dzēšanām
  1. 1 0
      src/map/pc.cpp

+ 1 - 0
src/map/pc.cpp

@@ -5865,6 +5865,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in
 			status_change_end(&sd->bl, SC_PROPERTYWALK, INVALID_TIMER);
 			status_change_end(&sd->bl, SC_CLOAKING, INVALID_TIMER);
 			status_change_end(&sd->bl, SC_CLOAKINGEXCEED, INVALID_TIMER);
+			status_change_end(&sd->bl, SC_SUHIDE, INVALID_TIMER);
 		}
 		for(int i = 0; i < EQI_MAX; i++ ) {
 			if( sd->equip_index[i] >= 0 )