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@@ -3436,6 +3436,7 @@ int battle_check_undead(int race,int element)
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int battle_check_target( struct block_list *src, struct block_list *target,int flag)
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int battle_check_target( struct block_list *src, struct block_list *target,int flag)
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{
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{
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int m,state = 0; //Initial state none
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int m,state = 0; //Initial state none
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+ int is_duel = 0; //Duel flag (see pk-mode checks)
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int strip_enemy = 1; //Flag which marks whether to remove the BCT_ENEMY status if it's also friend/ally.
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int strip_enemy = 1; //Flag which marks whether to remove the BCT_ENEMY status if it's also friend/ally.
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struct block_list *s_bl= src, *t_bl= target;
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struct block_list *s_bl= src, *t_bl= target;
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@@ -3557,6 +3558,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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{
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{
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state |= BCT_ENEMY;
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state |= BCT_ENEMY;
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strip_enemy = 0;
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strip_enemy = 0;
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+ is_duel = 1;
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} else if (t_bl != s_bl) {
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} else if (t_bl != s_bl) {
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// You can't target anything out of your duel
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// You can't target anything out of your duel
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return 0;
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return 0;
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@@ -3646,7 +3648,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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state |= BCT_ENEMY;
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state |= BCT_ENEMY;
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}
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}
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if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) &&
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if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) &&
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- s_bl->type == BL_PC && t_bl->type == BL_PC)
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+ s_bl->type == BL_PC && t_bl->type == BL_PC && !is_duel) //+check for duel [LuzZza]
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{ //Prevent novice engagement on pk_mode (feature by Valaris)
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{ //Prevent novice engagement on pk_mode (feature by Valaris)
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struct map_session_data* sd = (struct map_session_data*)s_bl,
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struct map_session_data* sd = (struct map_session_data*)s_bl,
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*sd2 = (struct map_session_data*)t_bl;
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*sd2 = (struct map_session_data*)t_bl;
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@@ -3666,13 +3668,13 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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} else { //Non pvp/gvg, check party/guild settings.
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} else { //Non pvp/gvg, check party/guild settings.
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if (flag&BCT_PARTY || state&BCT_ENEMY) {
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if (flag&BCT_PARTY || state&BCT_ENEMY) {
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int s_party = status_get_party_id(s_bl);
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int s_party = status_get_party_id(s_bl);
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- if (s_party && s_party ==status_get_party_id(t_bl))
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+ if(!is_duel s_party && s_party ==status_get_party_id(t_bl)) // +check for duel [LuzZza]
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state |= BCT_PARTY;
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state |= BCT_PARTY;
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}
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}
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if (flag&BCT_GUILD || state&BCT_ENEMY) {
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if (flag&BCT_GUILD || state&BCT_ENEMY) {
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int s_guild = status_get_guild_id(s_bl);
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int s_guild = status_get_guild_id(s_bl);
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int t_guild = status_get_guild_id(t_bl);
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int t_guild = status_get_guild_id(t_bl);
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- if (s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild)))
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+ if(!is_duel && s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild))) //+check for duel [LuzZza]
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state |= BCT_GUILD;
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state |= BCT_GUILD;
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}
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}
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}
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}
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