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@@ -1101,7 +1101,6 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 707,3,3,{
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end;
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}
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-//OnTouch2:
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OnTouch:
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mes "[Continental Guard]";
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mes "No commoners are allowed in the area beyond this point.";
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@@ -2657,7 +2656,6 @@ yuno,333,210,5 script Library Master#garas 57,{
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}
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yuno,336,203,0 script #garas_catch 139,3,3,{
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow == 2) {
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mes "[Dog]";
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@@ -2922,8 +2920,7 @@ yuno_in04,100,5,3 script Hot Bestseller Corner 111,{
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}
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yuno_in04,100,3,0 script #garas_path 139,1,1,{
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-//OnTouch2:
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-OnTouch2:
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+OnTouch:
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if (barmunt_crow == 6) {
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mes "...................................";
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next;
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@@ -3582,7 +3579,6 @@ yuno_in04,167,120,3 script Worn-out Book#garas 111,{
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}
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que_ba,247,33,0 script #bpast_1_1 -1,1,1,{
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow < 4) {
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warp "ama_dun03",119,110;
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@@ -3650,7 +3646,6 @@ que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25
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que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51
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que_ba,102,56,0 script #3room_barmunt -1,3,3,{
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow < 4) {
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warp "yuno_in04",100,3;
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@@ -3722,7 +3717,6 @@ que_ba,99,51,7 script Grotesque Man#zid1 999,{
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}
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que_ba,53,232,0 script #garas_f_yume 139,1,1,{
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow == 5) {
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//GetHEALTHSTATE VAR_HEALTHSTATENORMAL 0
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@@ -3767,7 +3761,6 @@ que_ba,48,227,7 script Grotesque Man#zid2 999,{
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}
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que_ba,264,186,0 script #barmut_room1 139,2,2,{
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow == 11) {
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mes "^660000You wake up, and look around you. Somehow, you've now ended up in a huge mansion.^000000";
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@@ -3807,7 +3800,6 @@ que_ba,270,181,3 script #barmunt_fire 755,{
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}
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que_ba,270,270,0 script #barmunt_living 139,1,1,{
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-//OnTouch2:
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OnTouch:
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mes "..................";
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mes "..................";
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@@ -3984,7 +3976,6 @@ cave,82,97,3 script Cave Settler#g1 996,3,3,{
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close;
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}
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-//OnTouch2:
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OnTouch:
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if (barmunt_crow == 8) {
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mes "[Cave Settler]";
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@@ -6893,7 +6884,6 @@ prt_castle,368,312,4 script Prince#ern 985,{
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}
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prt_castle,163,319,0 script #twonoble -1,3,3,{
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-//OnTouch2:
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OnTouch:
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if (nkprince_eisen == 7) {
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donpcevent "Young Noble#valter::OnEnable";
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@@ -7826,7 +7816,6 @@ prt_castle,176,170,5 script Guard#princein 105,{
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}
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prt_castle,121,168,0 script #arm 111,4,4,{
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-//OnTouch2:
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OnTouch:
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if (nk_prince == 8) {
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mes "[" + strcharinfo(0) + "]";
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@@ -7847,7 +7836,6 @@ OnTouch:
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}
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prt_castle,316,313,0 script #arm1 111,3,3,{
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-//OnTouch2:
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OnTouch:
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if (nkprince_eisen > 14) {
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mes "[" + strcharinfo(0) + "]";
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