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@@ -8484,7 +8484,7 @@ REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL
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REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; if(getrefine()>=7) bonus2 bAddMonsterDropItem,522,100*(getrefine()-6);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus bSubRace,RC_Player,10; bonus bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace2,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL);
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@@ -8548,7 +8548,7 @@ REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,N
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REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6;bonus bAspdRate,6;if(getrefine()>6){bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2;}if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(getrefine()/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(getrefine()/2);if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,getrefine();',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'if(getrefine()<5){bonus bHit,20;bonus bMaxHPrate,-10;}elseif(getrefine()<7){bonus bHit,10;}elseif(getrefine()<9){bonus bHit,7;bonus bMaxHPrate,3;}else{bonus bHit,4;bonus bMaxHPrate,4;}',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'if(getrefine()<5){bonus bHit,20;bonus bMaxHPrate,-10;}else if(getrefine()<7){bonus bHit,10;}else if(getrefine()<9){bonus bHit,7;bonus bMaxHPrate,3;}else{bonus bHit,4;bonus bMaxHPrate,4;}',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; bonus2 bAddClass,Class_Normal,(10+((getrefine()>4)?getrefine()-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,272,10; bonus2 bSkillAtk,263,5; bonus2 bSkillAtk,273,5; bonus2 bSkillUseSP,272,1; bonus2 bSkillUseSP,273,1;',NULL,NULL);
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