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KRO items november-07-2018 (#3708)

Thanks to the translation from Sigma and DP !
Additionally correct a typo in Ancient_Hero_Boots item reported by @Angelic234 from previous PR
Atemo %!s(int64=6) %!d(string=hai) anos
pai
achega
a8175337d6
Modificáronse 2 ficheiros con 23 adicións e 1 borrados
  1. 10 0
      db/re/item_combo_db.txt
  2. 13 1
      db/re/item_db.txt

+ 10 - 0
db/re/item_combo_db.txt

@@ -697,9 +697,16 @@
 22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
 22133:26007,{ bonus bAspdRate,8; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 30; } } if (.@val) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@val; } }
 22133:32005,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } }
+22171:13345,{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
 //22171:26154,{ autobonus "{ bonus bInt,20; bonus2 bMatkRate,15; }",20,7000,BF_MAGIC; /* unknown rate */ }
 22171:26155,{ autobonus "{ bonus bLuk,20; bonus2 bMatkRate,15; bonus2 bAddClass,Class_All,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */ }
+22171:28255,{ autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */ }
+22171:28256,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
+22171:28257,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
+22171:28258,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
 //22171:28631,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",3,7000,BF_WEAPON; /* unknown rate */ }
+22171:28763:28764,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
+22171:32302,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
 22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
 24012:24013:24014:24015:24016:24017,{ bonus bAllStats,3; }
 24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
@@ -819,7 +826,9 @@
 27171:27174,{ bonus2 bSkillAtk,"GS_RAPIDSHOWER",50; }
 27172:27175,{ bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10; }
 27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; }
+27196:27331,{ bonus bDelayrate,-3; }
 27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; }
+27197:27333,{ bonus2 bAddClass,Class_All,5; }
 // 27321:27326,{ bonus bMaxHPrate,50; }
 27322:27323,{ bonus bMaxSPrate,5; bonus bMaxHPrate,5; }
 27324:27325,{ bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bSubDefEle,Ele_Fire,10; }
@@ -832,6 +841,7 @@
 28499:28920,{ bonus bFlee2,10; }
 28508:28612,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; bonus2 bResEff,Eff_Curse,10000; if (.@r >= 11) { bonus bBaseAtk,100; } } }
 28509:28626,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } }
+28763:28764,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,10*(.@r/3); bonus2 bAddClass,Class_All,2*(.@r/5); if (.@r >= 14) { .@val = 25; if (.@r >= 16) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; if (.@r >= 18) { .@lvl = max(getskilllv("KG_KAGEHUMI"),getskilllv("OB_ZANGETSU")); skill "KG_KAGEHUMI",.@lvl; skill "OB_ZANGETSU",.@lvl; if (.@r >= 20) { .@val += 25; } } } bonus2 bSkillAtk,"KO_JYUMONJIKIRI",.@val; } }
 28906:2998,{ bonus bLongAtkRate,10; }
 28907:2998,{ bonus bSpeedRate,25; }
 28908:2998,{ bonus bDelayrate,-10; }

+ 13 - 1
db/re/item_db.txt

@@ -7512,6 +7512,7 @@
 13332,Huuma_Shuriken_of_Dancing_Petals,Huuma Shuriken of Dancing Petals,5,0,,2000,250,,1,2,0x20000000,63,2,34,4,100,1,22,{ .@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus; },{},{}
 13337,Illusion_Huuma_Fluttering_Snow,Illusion Huuma Fluttering Snow,5,0,,1500,250:50,,1,2,0x02000000,63,2,34,4,120,1,22,{ .@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r); },{},{}
 13338,Illusion_Wing_Shuriken,Illusion Wing Shuriken,5,0,,1500,300,,1,2,0x02000000,63,2,34,4,120,1,22,{ bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine()); },{},{}
+13345,Huuma_Shuriken_Clearness,Huuma Shuriken Clearness,5,20,,1300,230,,1,2,0x22000000,63,2,34,4,100,1,22,{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
 //===================================================================
 // More 1-Handed Swords
 //===================================================================
@@ -11050,7 +11051,7 @@
 22131,Spurred_Boots,Spurred Boots,4,0,,500,,0,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@bonus = 5; if (.@r >=7) { .@bonus += 5; } if (.@r >=9) { .@bonus += 5; } bonus bMaxSPrate,.@bonus; bonus bSpeedRate,25; /* fix me: unknown speed value */ },{},{}
 22133,Illusion_Shoes,Illusion Shoes,4,20,,400,,10,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{}
 22141,YSF01_Greave,YSF01 Greave,4,0,,1300,,25,,1,0xFFFFFFFF,63,2,64,,170,1,0,{ .@r = getrefine(); if (.@r >= 8) { bonus bAspdRate,8; if (.@r >= 11) { bonus bAspd,1; if (.@r >= 13) { .@val = 10; } } } if (readparam(bLuk) >= 125) { .@val += 30; } if (.@val) { bonus bCritAtkRate,.@val; } },{},{}
-22171,Ancient_Hero_Boots,Ancient Hero Boots,4,20,,600,,15,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2+(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayRate,-5; } } bonus bFixedCast,.@val; } },{},{}
+22171,Ancient_Hero_Boots,Ancient Hero Boots,4,20,,600,,15,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayRate,-5; } } bonus bFixedCast,.@val; } },{},{}
 22190,Illusion_Boots,Illusion Boots,4,0,,600,,16,,1,0x016E5CEA,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{}
 22192,Illusion_Goibne's_Greaves,Illusion Goibne's Greaves,4,0,,1200,,42,,1,0xFFFFFFFE,63,2,64,,130,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } } },{},{}
 22196,Illusion_Leg_A-type,Illusion Leg A-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{}
@@ -11853,6 +11854,10 @@
 27326,Morocc's_Minion_Card,Morocc's Minion Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,100; bonus bAspdRate,25; bonus bMaxHPrate,-20; },{},{}
 27327,Grim_Reaper_Ankou_Card,Grim Reaper Ankou Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",3,(1+.@r); autobonus2 "{ bonus2 bAddClass,Class_All,25; bonus bMatkRate,25; }",(1+.@r),10000,BF_WEAPON|BF_MAGIC; autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3029,5000; }"; /* unknown rates */ },{},{}
 27328,Corrupt_Life_Card,Corrupt Life Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bSubRace,RC_Angel,-50; },{},{}
+27330,Kronecker_Card,Kronecker Card,6,20,,10,,,,,,,,8,,,,,{},{},{}
+27331,Kronecker_G_Heine_Card,Kronecker G. Heine Card,6,20,,10,,,,,,,,8,,,,,{ bonus bVariableCastrate,-5; },{},{}
+27332,Skia_Card,Skia Card,6,20,,10,,,,,,,,128,,,,,{},{},{}
+27333,Skia_Nerius_Card,Skia Nerius Card,6,20,,10,,,,,,,,128,,,,,{ bonus bAspdRate,5; },{},{}
 27334,Chaotic_Baphomet_Card,Chaotic Baphomet Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,25; bonus2 bSubRace,RC_Demon,-5; },{},{}
 27335,Chaotic_Baphomet_Junior_Card,Chaotic Baphomet Junior Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCritical,readparam(bAgi)/15; },{},{}
 27336,Chaotic_Sidewinder_Card,Chaotic Sidewinder Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Poison,15; bonus2 bSubRace,RC_Brute,15; },{},{}
@@ -11907,6 +11912,10 @@
 28244,Illusion_Gate_Keeper_DD,Illusion Gate Keeper DD,5,0,,1300,240,,9,2,0x40000000,63,2,34,4,120,1,20,{ .@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val; },{},{}
 28253,HR-S55-OS,HR-S55-OS,5,20,,1000,250,,9,2,0x41000000,63,2,34,4,130,1,18,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r >= 11) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; } } } },{},{}
 28254,Illusion_Butcher,Illusion Butcher,5,20,,2500,210,,9,2,0x41000000,63,2,34,4,120,1,19,{ .@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
+28255,Master_Soul_Rifle,Master Soul Rifle,5,20,,1000,150:210,,9,2,0x40000000,63,2,34,4,100,1,18,{ .@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } } },{},{}
+28256,Demon_Slayer_Shot,Demon Slayer Shot,5,20,,1400,275,,9,2,0x40000000,63,2,34,4,100,1,20,{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{}
+28257,Golden_Lord_Launcher,Golden Lord Launcher,5,20,,2100,320,,9,2,0x40000000,63,2,34,4,100,1,21,{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,15*(.@r/3); if (.@r >= 7) { .@val = 15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_D_TAIL",.@val; } },{},{}
+28258,The_Black,The Black,5,20,,2700,205,,9,2,0x40000000,63,2,34,4,100,1,19,{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; } },{},{}
 //===================================================================
 // New Accessories
 //===================================================================
@@ -12025,6 +12034,8 @@
 28745,Illusion_Counter_Dagger,Illusion Counter Dagger,5,0,,900,170,,1,2,0x00810204,63,2,2,4,120,0,1,{ .@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } } },{},{}
 28755,Kuroiro-OS,Kuroiro-OS,5,20,,900,150:150,,1,2,0x22000000,63,2,2,4,130,1,1,{ .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg; },{},{}
 28762,Illusion_Bazerald,Illusion Bazerald,5,20,,500,120:170,,1,2,0x228F5EEE,63,2,2,4,120,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } },{},{}
+28763,Surudoi_Kaze,Surudoi Kaze,5,20,,1000,150,,1,2,0x22000000,63,2,2,4,100,1,1,{},{},{}
+28764,Kiri_no_Tsuyu,Kiri no Tsuyu,5,20,,1000,150,,1,2,0x22000000,63,2,2,4,100,1,1,{},{},{}
 //===================================================================
 // More shields
 //===================================================================
@@ -12539,3 +12550,4 @@
 // More Guns
 //===================================================================
 32301,Illusion_Gold_Lux,Illusion Gold Lux,5,20,,1800,160,,7,2,0x41000000,63,2,34,4,120,1,17,{ .@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } } },{},{}
+32302,Crimson_Rose,Crimson Rose,5,20,,700,150,,7,2,0x40000000,63,2,34,4,100,1,17,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } } },{},{}