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@@ -115,8 +115,8 @@ bonus bNoGemStone,n; Skills requiring Gemstones do no require them
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(Hocus Pocus will still require 1 Yellow Gemstone | n is meaningless)
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bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
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-bonus bHealPower,n; Increase heal amount of all heal skills by n% (supports skill names)
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-bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n% (supports skill names)
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+bonus bHealPower,n; Increase heal amount of all heal skills by n%
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+bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
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bonus2 bAddEff,e,x; Adds a x/10000 chance to cause effect e to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc)
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e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stan, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
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bonus2 bResEff,e,x; Adds a x/10000 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc)
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