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@@ -2335,6 +2335,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
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//mdef2-= mdef2* i/100;
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//mdef2-= mdef2* i/100;
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}
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}
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}
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}
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+ if (skill_num == NPC_EARTHQUAKE)
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+ mdef>>=1; //Halves MDEF (stupid overpowered skill)
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if(battle_config.magic_defense_type)
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if(battle_config.magic_defense_type)
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ad.damage = ad.damage - mdef*battle_config.magic_defense_type - mdef2;
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ad.damage = ad.damage - mdef*battle_config.magic_defense_type - mdef2;
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else
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else
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