* Fixes an issue with different player versus player mapflags not being checked before applying the PK mapflag. Thanks to @LiamKarlMitchell!
@@ -3660,7 +3660,7 @@ void map_flags_init(void){
continue;
// adjustments
- if( battle_config.pk_mode && !mapdata->flag[MF_PVP] )
+ if( battle_config.pk_mode && !mapdata_flag_vs2(mapdata) )
mapdata->flag[MF_PVP] = true; // make all maps pvp for pk_mode [Valaris]
}