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+//===== eAthena Script =======================================
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+//= Elemental Stone Trader
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+//===== By: ==================================================
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+//= eAthena team & others? & MasterOfMuppets
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+//===== Current Version: =====================================
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+//= 1.0
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+//===== Compatible With: =====================================
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+//= eAthena SVN
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+//===== Description: =========================================
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+//= [Aegis Conversion]
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+//= Trade impure types of elemental stones for pure ones.
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+//===== Additional Comments: =================================
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+//= 1.0 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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+//============================================================
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+
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+// Elemental Stone Trader
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+//============================================================
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+ama_in02,61,27,7 script Alchemist#ama 749,{
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+ mes "[Laspuchin Gregory]";
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+ mes "KeekeekeeKeheheh.";
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+ mes "This is amazing!";
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+ mes "The results are extraordinary!!";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Using my skills in this distant";
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+ mes "land was unexpected...";
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+ mes "Keheheh... The lord of palace";
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+ mes "was quite accomodating.";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Oops, I better be careful...";
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+ mes "If the guild finds out my";
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+ mes "location, stupid Myster will";
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+ mes "get mad at me. Kehehehkeh...";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "What? Wanna say something?";
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+ mes "If you are here for tourism,";
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+ mes "enjoy your day off, then go back to your hometown.";
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+ mes "Keekeekee... Or else,";
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+ mes "I will let you taste my acid bottle...!";
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+ next;
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+ if (select("Please, excuse me:Do you need help?") == 1) {
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh... Did you hear";
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+ mes "what I said? It would be";
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+ mes "better to forget...";
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+ mes "Keekeekeekeekee...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Help, eh?...";
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+ mes "Now that I think about it...";
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+ mes "I need some items right now...";
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+ mes "Keeheeheekeehee...";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Sir Laspuchin needs some";
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+ mes "enchant stones for an experiment.";
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+ mes "I will use it efficiently...";
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+ mes "Do you have them now?";
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+ next;
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+ if (select("Nope:I got some") == 1) {
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+ mes "[Laspuchin Gregory]";
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+ mes "Then, find 8 stones of one kind.";
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+ mes "If you bring 8 of one kind of";
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+ mes "enchant stones, I will change it";
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+ mes "to a better one...";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Then, find 8 stones of one kind.";
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+ mes "not the round gemstones but";
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+ mes "enchant stones.";
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+ mes "If you bring the wrong stones,";
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+ mes "I will throw a flame bottle!";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Kehehehkehkeh...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Uh-huh, what did you bring?";
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+ next;
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+ switch(select("Mystic Frozen:Great Nature:Flame Heart:Rough Wind")) {
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+ case 1:
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+ if (countitem(995) > 7) {
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+ mes "[Laspuchin Gregory]";
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+ mes "I will take 8 of them and";
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+ mes "give you an enchant stone.";
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+ mes "How's that sound?";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "HeeHee, what do you want? Choose one!";
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+ next;
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+ switch(select("Great Nature:Flame Heart:Rough Wind:Cancel the trade")) {
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+ case 1:
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+ delitem 995,8; //Mistic_Frozen
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+ getitem 997,1; //Great_Nature
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 2:
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+ delitem 995,8; //Mistic_Frozen
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+ getitem 994,1; //Flame_Heart
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have!";
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+ close;
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+ case 3:
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+ if (countitem(995) > 11) {
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+ delitem 995,12; //Mistic_Frozen
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+ getitem 996,1; //Rough_Wind
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+ mes "[Laspuchin Gregory]";
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+ mes "Kehhehheh, You know something?";
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+ mes "I don't have many of those";
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+ mes "so I'm going to take ^0000FF12^000000 of yours, okay?";
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+ mes "Of course, it is okay.";
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+ mes "It is an honor to help Laspuchin!";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, You know something.";
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+ mes "I don't have many of these so";
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+ mes "I can't just get 8 of yours.";
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+ mes "If you want to change them to Rough Wind,";
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+ mes "bring me 4 more stones. 8 + 4 = 12...";
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+ mes "Requires ^0000FF12^000000 stones.";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Kehheheheheh...";
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+ close;
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+ case 4:
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+ mes "[Laspuchin Gregory]";
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+ mes "Oh, well.";
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+ mes "Don't tell anyone about my location...";
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+ mes "Keheheh...after all, you did promise~";
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+ close;
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+ }
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+ }
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+ else if (countitem(995) > 0) {
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+ mes "[Laspuchin Gregory]";
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+ mes "You can't help Laspuchin with just a couple";
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+ mes "of enchant stones... I said 8!";
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+ mes "Bring me just 8 stones!";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Keheheheheh...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh~ Check your pockets";
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+ mes "before you tell me";
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+ mes "how foolish you are.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones! You said you are going to help me!";
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+ mes "Keep your promises! Kehehehkehkeh...";
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+ close;
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+ case 2:
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+ if (countitem(997) > 7) {
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+ mes "[Laspuchin Gregory]";
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+ mes "I will have 8 of them and";
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+ mes "give you an enchant stone.";
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+ mes "Hows it sound?";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Keekee, what do you want? Choose one!";
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+ next;
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+ switch(select("Mystic Frozen:Flame Heart:Rough Wind:Cancel the trade")) {
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+ case 1:
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+ delitem 997,8; //Great_Nature
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+ getitem 995,1; //Mistic_Frozen
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 2:
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+ delitem 997,8; //Great_Nature
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+ getitem 994,1; //Flame_Heart
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 3:
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+ if (countitem(997) > 11) {
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+ delitem 997,12; //Great_Nature
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+ getitem 996,1; //Rough_Wind
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, You know something?";
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+ mes "I don't have many of these";
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+ mes "so I'm going to take ^0000FF12^000000 of yours, okay?";
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+ mes "Of course, it is okay.";
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+ mes "It is an honor to help Laspuchin!";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, You know something?";
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+ mes "I don't have many of these so";
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+ mes "I can't just get 8 of yours.";
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+ mes "If you want to change them to Rough Wind,";
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+ mes "bring me 4 more stones. 8 + 4 = 12...";
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+ mes "Requires ^0000FF12^000000 stones.";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Kehehehkehkeh...";
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+ close;
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+ case 4:
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+ mes "[Laspuchin Gregory]";
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+ mes "Oh, well.";
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+ mes "Don't tell anyone about my location...";
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+ mes "Keheheh...You did promise after all...";
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+ close;
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+ }
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+ }
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+ else if (countitem(997) > 0) {
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+ mes "[Laspuchin Gregory]";
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+ mes "You can't help Laspuchin with just a couple";
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+ mes "of enchant stones... I said 8!";
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+ mes "Bring me just 8 stones!";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave!!";
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+ mes "And keep your promise! Kehehehkehkeh...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh~ Check your pockets";
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+ mes "before you tell me";
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+ mes "how stupid you are.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones! You said you are going to help me,";
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+ mes "so keep your promise! Keheheheheh...";
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+ close;
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+ case 3:
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+ if (countitem(994) > 7) {
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+ mes "[Laspuchin Gregory]";
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+ mes "I will take 8 of them and";
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+ mes "give you an enchant stone.";
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+ mes "Hows it sound?";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Keekee, what do you want? Choose one!";
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+ next;
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+ switch(select("Mystic Frozen:Great Nature:Rough Wind:Cancel the trade")) {
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+ case 1:
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+ delitem 994,8; //Flame_Heart
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+ getitem 995,1; //Mistic_Frozen
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 2:
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+ delitem 994,8; //Flame_Heart
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+ getitem 997,1; //Great_Nature
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 3:
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+ if (countitem(994) > 11) {
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+ delitem 994,12; //Flame_Heart
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+ getitem 996,1; //Rough_Wind
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, You know something.";
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+ mes "I don't have many of these";
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+ mes "so I'm going to take ^0000FF12^000000 of yours, okay?";
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+ mes "Of course, it is okay.";
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+ mes "It is an honor to help Laspuchin!";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, You know something?";
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+ mes "I don't have many of these so";
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+ mes "I can't just get 8 of yours.";
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+ mes "If you want to change them to Rough Wind,";
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+ mes "bring me 4 more stones. 8 + 4 = 12...";
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+ mes "Requires ^0000FF12^000000 stones.";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "Keep your promise! Kehehehkehkeh...";
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+ close;
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+ case 4:
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+ mes "[Laspuchin Gregory]";
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+ mes "Oh, well.";
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+ mes "Don't tell anyone about my location...";
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+ mes "Keheheh...You did promise, after all...";
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+ close;
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+ }
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+ }
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+ else if (countitem(994) > 0) {
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+ mes "[Laspuchin Gregory]";
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+ mes "You can't help Laspuchin with just a couple";
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+ mes "of enchant stones... I said 8!";
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+ mes "Bring me just 8 stones!";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Kehehehkehkeh...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, Check your pockets";
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+ mes "before you tell me";
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+ mes "how foolish you are.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones! You said you are going to help me,";
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+ mes "so keep your promise! Kehehehkehkeh...";
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+ close;
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+ case 4:
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+ if (countitem(996) > 7) {
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+ mes "[Laspuchin Gregory]";
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+ mes "I will take 8 of them and";
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+ mes "give you an enchant stone.";
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+ mes "Hows it sound?";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Keekee, what do you want? Choose one!";
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+ next;
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+ switch(select("Mystic Frozen:Great Nature:Flame Heart:Cancel the trade")) {
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+ case 1:
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+ delitem 996,8; //Rough_Wind
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+ getitem 995,1; //Mistic_Frozen
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 2:
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+ delitem 996,8; //Rough_Wind
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+ getitem 997,1; //Great_Nature
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 3:
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+ delitem 996,8; //Rough_Wind
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+ getitem 994,1; //Flame_Heart
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh! You've chosen a good one!";
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+ mes "Use it well...";
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+ mes "Bring me other stones if you have them!";
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+ close;
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+ case 4:
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+ mes "[Laspuchin Gregory]";
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+ mes "Oh, well.";
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+ mes "Don't tell anyone about my location...";
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+ mes "Keheheh... You did promise, after all...";
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+ close;
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+ }
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+ }
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+ else if (countitem(996) > 0) {
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+ mes "[Laspuchin Gregory]";
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+ mes "You can't help Laspuchin with just a couple";
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+ mes "of enchant stones... I said 8!";
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+ mes "Bring me just 8 stones!";
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+ mes "Keheheh.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones, slave~!!";
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+ mes "And keep your promise! Kehehehkehkeh...";
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+ close;
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+ }
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+ mes "[Laspuchin Gregory]";
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+ mes "Keheheh, Check your pockets";
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+ mes "before you tell me";
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+ mes "how stupid you are.....";
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+ next;
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+ mes "[Laspuchin Gregory]";
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+ mes "Bring me stones! You said you are going to help me,";
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+ mes "so keep your promise! Kehehehkehkeh...";
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+ close;
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+ }
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+}
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