|
@@ -333,9 +333,10 @@ function script F_ToHigh {
|
|
|
if(@fjob == Job_Champion) set @fjob,Job_High_Priest;
|
|
|
if(@fjob == Job_Professor) set @fjob,Job_High_Wizard;
|
|
|
|
|
|
- if(Class == 3977+getarg(0)) goto L_WELCOME; //3rd Job
|
|
|
- if(Class >= Job_Lord_Knight) goto L_ALREADY; //already advanced class
|
|
|
- if(Class == Job_Novice_High && @fjob == 3977+getarg(2)) goto L_GETHIGH; //High Novice -> High XXXX
|
|
|
+ set @jobdiff, Job_Novice_High - 24;
|
|
|
+ if(Class == @jobdiff+getarg(0)) goto L_WELCOME; //3rd Job
|
|
|
+ if(Class >= Job_Lord_Knight && Class <= Job_Paladin2) goto L_ALREADY; //already advanced class
|
|
|
+ if(Class == Job_Novice_High && @fjob == @jobdiff+getarg(2)) goto L_GETHIGH; //High Novice -> High XXXX
|
|
|
if(Class == Job_Novice_High) mes "Hello, Novice High! If you are going to became a "+getarg(1)+", then go visit your very first job teacher.";
|
|
|
if(Class == Job_Novice_High) close;
|
|
|
return; //this char doesn't want to get HIGH class
|
|
@@ -423,10 +424,11 @@ L_ALREADY:
|
|
|
//getarg(2) - 3rd Job ID
|
|
|
//getarg(3) - 3rd Job Name
|
|
|
function script F_Rebirth {
|
|
|
+ set @jobdiff, Job_Novice_High - 24;
|
|
|
mes "["+getarg(3)+"]";
|
|
|
if(Upper == 2) goto L_BABY; //Baby Class - skip it
|
|
|
- if(Class >= Job_Lord_Knight) goto L_ALREADY; //already advanced class
|
|
|
- if(Class == (3977+getarg(0)) && ADVJOB == (3977+getarg(2))) goto L_GET3RD; //Hight XXXX -> 3rd Job
|
|
|
+ if(Class >= Job_Lord_Knight && Class <= Job_Paladin2) goto L_ALREADY; //already advanced class
|
|
|
+ if(Class == (@jobdiff+getarg(0)) && ADVJOB == (@jobdiff+getarg(2))) goto L_GET3RD; //Hight XXXX -> 3rd Job
|
|
|
mes "Go talk to either Valhallana or one of my collegues...";
|
|
|
emotion e_sry;
|
|
|
close;
|
|
@@ -490,15 +492,16 @@ L_BABY:
|
|
|
//getarg(3) - 3rd Job Name
|
|
|
//getarg(4) - NPC Name
|
|
|
function script F_BlockHigh {
|
|
|
+ set @jobdiff, Job_Novice_High - 24;
|
|
|
if(Upper != 1) return; //This func should interact with Advanced classes only
|
|
|
mes "["+getarg(4)+"]";
|
|
|
- if(Class == (3977+getarg(0)) && ADVJOB == (3977+getarg(2))) goto L_RIGHTHIGH;
|
|
|
- if(Class == (3977+getarg(2))) goto L_RIGHT3RD;
|
|
|
- if(Class >= Job_Lord_Knight) goto L_ALREADY3RD; //already advanced class, but from wrong guild
|
|
|
+ if(Class == (@jobdiff+getarg(0)) && ADVJOB == (@jobdiff+getarg(2))) goto L_RIGHTHIGH;
|
|
|
+ if(Class == (@jobdiff+getarg(2))) goto L_RIGHT3RD;
|
|
|
+ if(Class >= Job_Lord_Knight && Class <= Job_Paladin2) goto L_ALREADY3RD; //already advanced class, but from wrong guild
|
|
|
//this player is a High Novice
|
|
|
if(Class == Job_Novice_High) mes "Hello, Novice High! If you are going to became a "+getarg(1)+", then go visit your very first job teacher.";
|
|
|
//this player has 1st advanced job, but from wrong guild
|
|
|
- if(Class == (3977+getarg(0))) mes "A "+getarg(1)+"?";
|
|
|
+ if(Class == (@jobdiff+getarg(0))) mes "A "+getarg(1)+"?";
|
|
|
if(Class != Job_Novice_High) mes "Rumors say only Valhallana knows your way...";
|
|
|
emotion e_sry;
|
|
|
close;
|