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Changed undeads to by default always sustain 100% of the damage from firewalls.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6805 54d463be-8e91-2dee-dedb-b68131a5f0ec
MasterOfMuppets 19 年之前
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共有 2 個文件被更改,包括 2 次插入1 次删除
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      conf-tmpl/battle/skill.conf

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/05/28
+	* Changed undeads to by default always sustain 100% of the damage from firewalls [MasterOfMuppets] 
 	* [Fixed]: 
 	  - script functions that doesn't pass references, thanks to End_of_exam. [Lance]
 	* [Protected]:

+ 1 - 1
conf-tmpl/battle/skill.conf

@@ -174,7 +174,7 @@ finger_offensive_type: 0
 // NOTE: Officially, it is one hit at a time on a very fast rate, however eA's timer system 
 // doesn't triggers enough "hits" to exhaust the firewall before the mob walks through it.
 // A value of 5 would suffice for a vertical firewall to take full effect on undead.
-firewall_hits_on_undead: 1
+firewall_hits_on_undead: 5
 
 // Grandcross Settings (Dont mess with these)
 // If set to no, hit interval is increased based on the amount of mobs standing on the same cell