Explorar o código

Various cleanups.
* Updated comments for chat.c and pet.c files.
* Cleaned up various other comments and stylization.

aleos89 %!s(int64=10) %!d(string=hai) anos
pai
achega
a39f9ac8a2

+ 0 - 1
src/map/atcommand.c

@@ -51,7 +51,6 @@
 #include <string.h>
 #include <math.h>
 
-
 #define ATCOMMAND_LENGTH 50
 #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
 

+ 4 - 3
src/map/cashshop.h

@@ -13,7 +13,8 @@ void cashshop_reloaddb( void );
 bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, uint16* item_list );
 
 // Taken from AEGIS
-enum CASH_SHOP_TAB_CODE{
+enum CASH_SHOP_TAB_CODE
+{
 	CASHSHOP_TAB_NEW =  0x0,
 	CASHSHOP_TAB_POPULAR =  0x1,
 	CASHSHOP_TAB_LIMITED =  0x2,
@@ -26,7 +27,8 @@ enum CASH_SHOP_TAB_CODE{
 };
 
 // PACKET_ZC_SE_PC_BUY_CASHITEM_RESULT
-enum CASHSHOP_BUY_RESULT{
+enum CASHSHOP_BUY_RESULT
+{
 	CASHSHOP_RESULT_SUCCESS =  0x0,
 	CASHSHOP_RESULT_ERROR_SYSTEM =  0x1,
 	CASHSHOP_RESULT_ERROR_SHORTTAGE_CASH =  0x2,
@@ -42,7 +44,6 @@ enum CASHSHOP_BUY_RESULT{
 	CASHSHOP_RESULT_ERROR_BUSY =  0xc,
 };
 
-
 struct cash_item_data{
 	unsigned short nameid;
 	uint32 price;

+ 109 - 60
src/map/chat.c

@@ -19,7 +19,6 @@
 #include <stdio.h>
 #include <string.h>
 
-
 int chat_triggerevent(struct chat_data *cd); // forward declaration
 
 /// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
@@ -27,6 +26,7 @@ int chat_triggerevent(struct chat_data *cd); // forward declaration
 static struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
 {
 	struct chat_data* cd;
+
 	nullpo_retr(NULL, bl);
 
 	cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
@@ -51,8 +51,7 @@ static struct chat_data* chat_createchat(struct block_list* bl, const char* titl
 	cd->bl.type = BL_CHAT;
 	cd->bl.next = cd->bl.prev = NULL;
 
-	if( cd->bl.id == 0 )
-	{
+	if( cd->bl.id == 0 ) {
 		aFree(cd);
 		cd = NULL;
 	}
@@ -65,30 +64,33 @@ static struct chat_data* chat_createchat(struct block_list* bl, const char* titl
 	return cd;
 }
 
-/*==========================================
- * player chatroom creation
- *------------------------------------------*/
+/**
+ * Player chat room creation.
+ * @param sd : player requesting
+ * @param title : title of chat room
+ * @param pass : password for chat room
+ * @param limit : amount allowed to enter
+ * @param pub : public or private
+ * @return 0
+ */
 int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
 {
 	struct chat_data* cd;
+
 	nullpo_ret(sd);
 
 	if( sd->chatID )
 		return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
 
-	if( sd->state.vending || sd->state.buyingstore )
-	{// not chat, when you already have a store open
+	if( sd->state.vending || sd->state.buyingstore ) // not chat, when you already have a store open
 		return 0;
-	}
 
-	if( map[sd->bl.m].flag.nochat )
-	{
+	if( map[sd->bl.m].flag.nochat ) {
 		clif_displaymessage(sd->fd, msg_txt(sd,281));
 		return 0; //Can't create chatrooms on this map.
 	}
 
-	if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) )
-	{
+	if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT) ) {
 		clif_displaymessage (sd->fd, msg_txt(sd,665));
 		return 0;
 	}
@@ -96,6 +98,7 @@ int chat_createpcchat(struct map_session_data* sd, const char* title, const char
 	pc_stop_walking(sd,1);
 
 	cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
+
 	if( cd ) {
 		cd->users = 1;
 		cd->usersd[0] = sd;
@@ -109,24 +112,27 @@ int chat_createpcchat(struct map_session_data* sd, const char* title, const char
 	return 0;
 }
 
-/*==========================================
- * join an existing chatroom
- *------------------------------------------*/
+ /**
+ * Join an existing chat room.
+ * @param sd : player requesting
+ * @param chatid : ID of the chat room
+ * @param pass : password of chat room
+ * @return 0
+ */
 int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
 {
 	struct chat_data* cd;
 
 	nullpo_ret(sd);
+
 	cd = (struct chat_data*)map_id2bl(chatid);
 
-	if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit )
-	{
+	if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) {
 		clif_joinchatfail(sd,0);
 		return 0;
 	}
 
-	if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) )
-	{
+	if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) {
 		clif_joinchatfail(sd,1);
 		return 0;
 	}
@@ -165,13 +171,12 @@ int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass)
 	return 0;
 }
 
-
-/*==========================================
- * Make player *sd leave a chatroom
- * @param *sd : player pointer
+/**
+ * Make player (sd) leave a chat room.
+ * @param sd : player requesting
  * @param kicked : for clif notification, kicked=1 or regular leave
- * @return 0:sucess, 1:failed
- *------------------------------------------*/
+ * @return 0:success, 1:failed
+ */
 int chat_leavechat(struct map_session_data* sd, bool kicked)
 {
 	struct chat_data* cd;
@@ -181,15 +186,14 @@ int chat_leavechat(struct map_session_data* sd, bool kicked)
 	nullpo_retr(1, sd);
 
 	cd = (struct chat_data*)map_id2bl(sd->chatID);
-	if( cd == NULL )
-	{
+
+	if( cd == NULL ) {
 		pc_setchatid(sd, 0);
 		return 1;
 	}
 
 	ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
-	if ( i == cd->users )
-	{	// Not found in the chatroom?
+	if ( i == cd->users ) { // Not found in the chatroom?
 		pc_setchatid(sd, 0);
 		return -1;
 	}
@@ -203,7 +207,6 @@ int chat_leavechat(struct map_session_data* sd, bool kicked)
 	for( i = leavechar; i < cd->users; i++ )
 		cd->usersd[i] = cd->usersd[i+1];
 
-
 	if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom
 		struct skill_unit* unit;
 		struct skill_unit_group* group;
@@ -216,38 +219,39 @@ int chat_leavechat(struct map_session_data* sd, bool kicked)
 
 		unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
 		group = (unit != NULL) ? unit->group : NULL;
+
 		if (group != NULL)
 			ext_skill_unit_onplace(unit, &sd->bl, group->tick);
 
 		return 1;
 	}
 
-	if( leavechar == 0 && cd->owner->type == BL_PC )
-	{	// Set and announce new owner
+	if( leavechar == 0 && cd->owner->type == BL_PC ) { // Set and announce new owner
 		cd->owner = (struct block_list*) cd->usersd[0];
 		clif_changechatowner(cd, cd->usersd[0]);
 		clif_clearchat(cd, 0);
 
 		//Adjust Chat location after owner has been changed.
 		map_delblock( &cd->bl );
-		cd->bl.x=cd->usersd[0]->bl.x;
-		cd->bl.y=cd->usersd[0]->bl.y;
+		cd->bl.x = cd->usersd[0]->bl.x;
+		cd->bl.y = cd->usersd[0]->bl.y;
+
 		if(map_addblock( &cd->bl ))
 			return 1;
+
 		clif_dispchat(cd,0);
-	}
-	else
+	} else
 		clif_dispchat(cd,0); // refresh chatroom
 
 	return 0;
 }
 
-/*==========================================
- * change a chatroom's owner
- * @param *sd : player pointer
- * @param *nextownername : string of new owner (name should be in chatroom)
- * @return 0:sucess, 1:failure
- *------------------------------------------*/
+/**
+ * Change a chat room's owner.
+ * @param sd : player requesting
+ * @param nextownername : string of new owner (name should be in chatroom)
+ * @return 0:success, 1:failure
+ */
 int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
 {
 	struct chat_data* cd;
@@ -257,6 +261,7 @@ int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
 	nullpo_retr(1, sd);
 
 	cd = (struct chat_data*)map_id2bl(sd->chatID);
+
 	if( cd == NULL || (struct block_list*) sd != cd->owner )
 		return 1;
 
@@ -280,6 +285,7 @@ int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
 	map_delblock( &cd->bl );
 	cd->bl.x = cd->owner->x;
 	cd->bl.y = cd->owner->y;
+
 	if(map_addblock( &cd->bl ))
 		return 1;
 
@@ -289,9 +295,15 @@ int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
 	return 0;
 }
 
-/*==========================================
- * change a chatroom's status (title, etc)
- *------------------------------------------*/
+/**
+ * Change a chat room's status (title, etc).
+ * @param sd : player requesting
+ * @param title : new title
+ * @param pass : new password
+ * @param limit : new limit
+ * @param pub : public or private
+ * @return 1:success, 0:failure
+ */
 int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub)
 {
 	struct chat_data* cd;
@@ -299,7 +311,8 @@ int chat_changechatstatus(struct map_session_data* sd, const char* title, const
 	nullpo_retr(1, sd);
 
 	cd = (struct chat_data*)map_id2bl(sd->chatID);
-	if( cd==NULL || (struct block_list *)sd != cd->owner )
+
+	if( cd == NULL || (struct block_list *)sd != cd->owner )
 		return 1;
 
 	safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
@@ -313,9 +326,12 @@ int chat_changechatstatus(struct map_session_data* sd, const char* title, const
 	return 0;
 }
 
-/*==========================================
- * kick an user from a chatroom
- *------------------------------------------*/
+/**
+ * Kick a member from a chat room.
+ * @param sd : player requesting
+ * @param kickusername : player name to be kicked
+ * @retur 1:success, 0:failure
+ */
 int chat_kickchat(struct map_session_data* sd, const char* kickusername)
 {
 	struct chat_data* cd;
@@ -325,7 +341,7 @@ int chat_kickchat(struct map_session_data* sd, const char* kickusername)
 
 	cd = (struct chat_data *)map_id2bl(sd->chatID);
 
-	if( cd==NULL || (struct block_list *)sd != cd->owner )
+	if( cd == NULL || (struct block_list *)sd != cd->owner )
 		return -1;
 
 	ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 );
@@ -338,13 +354,27 @@ int chat_kickchat(struct map_session_data* sd, const char* kickusername)
 	idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1);
 
 	chat_leavechat(cd->usersd[i],1);
+
 	return 0;
 }
 
-/// Creates a chat room for the npc.
+/**
+ * Creates a chat room for a NPC.
+ * @param nd : NPC requesting
+ * @param title : title of chat room
+ * @param limit : limit of users in chat room
+ * @param pub : public or private
+ * @param trigger : event trigger
+ * @param ev : event name
+ * @param zeny : zeny cost
+ * @param minLvl : minimum level to enter
+ * @param maxLvl : maximum level to enter
+ * @return 0
+ */
 int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
 {
 	struct chat_data* cd;
+
 	nullpo_ret(nd);
 
 	if( nd->chat_id ) {
@@ -367,13 +397,18 @@ int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool p
 	return 0;
 }
 
-/// Removes the chatroom from the npc.
+/**
+ * Removes a chat room for a NPC.
+ * @param nd : NPC requesting
+ */
 int chat_deletenpcchat(struct npc_data* nd)
 {
 	struct chat_data *cd;
+
 	nullpo_ret(nd);
 
 	cd = (struct chat_data*)map_id2bl(nd->chat_id);
+
 	if( cd == NULL )
 		return 0;
 
@@ -387,39 +422,53 @@ int chat_deletenpcchat(struct npc_data* nd)
 	return 0;
 }
 
-/*==========================================
- * Trigger npc event when we enter the chatroom
- *------------------------------------------*/
+ /**
+ * Trigger NPC event when entering the chat room.
+ * @param cd : chat room to trigger event
+ * @return 0
+ */
 int chat_triggerevent(struct chat_data *cd)
 {
 	nullpo_ret(cd);
 
 	if( cd->users >= cd->trigger && cd->npc_event[0] )
 		npc_event_do(cd->npc_event);
+
 	return 0;
 }
 
-/// Enables the event of the chat room.
-/// At most, 127 users are needed to trigger the event.
+ /**
+ * Enables the event of the chat room.
+ * At most, 127 users are needed to trigger the event.
+ * @param cd : chat room to trigger event
+ */
 int chat_enableevent(struct chat_data* cd)
 {
 	nullpo_ret(cd);
 
 	cd->trigger &= 0x7f;
 	chat_triggerevent(cd);
+
 	return 0;
 }
 
-/// Disables the event of the chat room
+/**
+ * Disables the event of the chat room.
+ * @param cd : chat room to trigger event
+ */
 int chat_disableevent(struct chat_data* cd)
 {
 	nullpo_ret(cd);
 
 	cd->trigger |= 0x80;
+
 	return 0;
 }
 
-/// Kicks all the users from the chat room.
+/**
+ * Kicks all the users from the chat room.
+ * @param cd : chat room to trigger event
+ */
 int chat_npckickall(struct chat_data* cd)
 {
 	nullpo_ret(cd);

+ 0 - 1
src/map/guild.c

@@ -29,7 +29,6 @@
 #include <stdlib.h>
 #include <string.h>
 
-
 static DBMap* guild_db; // int guild_id -> struct guild*
 static DBMap* castle_db; // int castle_id -> struct guild_castle*
 static DBMap* guild_expcache_db; // int char_id -> struct guild_expcache*

+ 2 - 1
src/map/instance.h

@@ -11,7 +11,8 @@
 
 typedef enum instance_state { INSTANCE_FREE, INSTANCE_IDLE, INSTANCE_BUSY } instance_state;
 
-struct instance_data {
+struct instance_data
+{
 	short type, cnt_map;
 	int state;
 	int party_id;

+ 0 - 1
src/map/intif.c

@@ -32,7 +32,6 @@
 #include <fcntl.h>
 #include <string.h>
 
-
 static const int packet_len_table[]={
 	-1,-1,27,-1, -1, 0,37,-1,  0, 0, 0, 0,  0, 0,  0, 0, //0x3800-0x380f
 	 0, 0, 0, 0,  0, 0, 0, 0, -1,11, 0, 0,  0, 0,  0, 0, //0x3810

+ 0 - 2
src/map/intif.h

@@ -30,7 +30,6 @@ int intif_request_registry(struct map_session_data *sd, int flag);
 int intif_request_guild_storage(int account_id, int guild_id);
 int intif_send_guild_storage(int account_id, struct guild_storage *gstor);
 
-
 int intif_create_party(struct party_member *member,char *name,int item,int item2);
 int intif_request_partyinfo(int party_id, int char_id);
 
@@ -43,7 +42,6 @@ int intif_party_message(int party_id, int account_id, const char *mes,int len);
 int intif_party_leaderchange(int party_id,int account_id,int char_id);
 int intif_party_sharelvlupdate(unsigned int share_lvl);
 
-
 int intif_guild_create(const char *name, const struct guild_member *master);
 int intif_guild_request_info(int guild_id);
 int intif_guild_addmember(int guild_id, struct guild_member *m);

+ 32 - 16
src/map/itemdb.h

@@ -33,7 +33,8 @@
 #define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)
 
 ///Enum of item id (for hardcoded purpose)
-enum item_itemid {
+enum item_itemid
+{
 	ITEMID_RED_POTION					= 501,
 	ITEMID_YELLOW_POTION				= 503,
 	ITEMID_WHITE_POTION					= 504,
@@ -122,7 +123,8 @@ enum item_itemid {
 };
 
 ///Mercenary Scrolls
-enum mercenary_scroll_item_list {
+enum mercenary_scroll_item_list
+{
 	ITEMID_BOW_MERCENARY_SCROLL1 = 12153,
 	ITEMID_BOW_MERCENARY_SCROLL2,
 	ITEMID_BOW_MERCENARY_SCROLL3,
@@ -156,7 +158,8 @@ enum mercenary_scroll_item_list {
 };
 
 ///Rune Knight
-enum rune_item_list {
+enum rune_item_list
+{
 	ITEMID_NAUTHIZ		= 12725,
 	ITEMID_RAIDO,
 	ITEMID_BERKANA,
@@ -170,7 +173,8 @@ enum rune_item_list {
 };
 
 ///Mechanic
-enum mechanic_item_list {
+enum mechanic_item_list
+{
 	ITEMID_ACCELERATOR				= 2800,
 	ITEMID_HOVERING_BOOSTER,
 	ITEMID_SUICIDAL_DEVICE,
@@ -192,7 +196,8 @@ enum mechanic_item_list {
 };
 
 ///Genetic
-enum genetic_item_list {
+enum genetic_item_list
+{
 	ITEMID_SEED_OF_HORNY_PLANT			= 6210,
 	ITEMID_BLOODSUCK_PLANT_SEED			= 6211,
 	ITEMID_BOMB_MUSHROOM_SPORE			= 6212,
@@ -247,7 +252,8 @@ enum genetic_item_list {
 };
 
 ///Guillotine Cross
-enum poison_item_list {
+enum poison_item_list
+{
 	ITEMID_PARALYSE = 12717,
 	ITEMID_LEECHESEND,
 	ITEMID_OBLIVIONCURSE,
@@ -259,7 +265,8 @@ enum poison_item_list {
 };
 
 ///Spell Books
-enum spell_book_item_list {
+enum spell_book_item_list
+{
 	ITEMID_MAGIC_BOOK_FB = 6189,
 	ITEMID_MAGIC_BOOK_CB,
 	ITEMID_MAGIC_BOOK_LB,
@@ -280,7 +287,8 @@ enum spell_book_item_list {
 };
 
 ///Cash Food
-enum cash_food_item_list {
+enum cash_food_item_list
+{
 	ITEMID_STR_DISH10_  = 12202,
 	ITEMID_AGI_DISH10_,
 	ITEMID_INT_DISH10_,
@@ -290,12 +298,14 @@ enum cash_food_item_list {
 };
 
 ///Item No Use List
-enum item_nouse_list {
+enum item_nouse_list
+{
 	NOUSE_SITTING = 0x01,
 };
 
 ///Item job
-enum e_item_job {
+enum e_item_job
+{
 	ITEMJ_NORMAL      = 0x01,
 	ITEMJ_UPPER       = 0x02,
 	ITEMJ_BABY        = 0x04,
@@ -304,7 +314,8 @@ enum e_item_job {
 	ITEMJ_THIRD_BABY  = 0x20,
 };
 
-enum e_item_ammo {
+enum e_item_ammo
+{
 	AMMO_ARROW = 1,
 	AMMO_THROWABLE_DAGGER,
 	AMMO_BULLET,
@@ -317,7 +328,8 @@ enum e_item_ammo {
 };
 
 ///Item combo struct
-struct item_combo {
+struct item_combo
+{
 	struct script_code *script;
 	unsigned short *nameid;/* nameid array */
 	unsigned char count;
@@ -327,7 +339,8 @@ struct item_combo {
 
 
 /// Struct of item group entry
-struct s_item_group_entry {
+struct s_item_group_entry
+{
 	unsigned short nameid, /// Item ID
 		duration, /// Duration if item as rental item (in minutes)
 		amount; /// Amount of item will be obtained
@@ -337,13 +350,15 @@ struct s_item_group_entry {
 };
 
 /// Struct of random group
-struct s_item_group_random {
+struct s_item_group_random
+{
 	struct s_item_group_entry *data; /// Random group entry
 	unsigned short data_qty; /// Number of item in random group
 };
 
 /// Struct of item group that will be used for db
-struct s_item_group_db {
+struct s_item_group_db
+{
 	unsigned short id, /// Item Group ID
 		must_qty; /// Number of must item at this group
 	struct s_item_group_entry *must; /// Must item entry
@@ -351,7 +366,8 @@ struct s_item_group_db {
 };
 
 ///Main item data struct
-struct item_data {
+struct item_data
+{
 	unsigned short nameid;
 	char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
 

+ 0 - 1
src/map/log.c

@@ -17,7 +17,6 @@
 #include <stdlib.h>
 #include <string.h>
 
-
 /// filters for item logging
 typedef enum e_log_filter
 {

+ 6 - 10
src/map/log.h

@@ -10,7 +10,6 @@ struct map_session_data;
 struct mob_data;
 struct item;
 
-
 typedef enum e_log_chat_type
 {
 	LOG_CHAT_GLOBAL      = 0x01,
@@ -20,9 +19,7 @@ typedef enum e_log_chat_type
 	LOG_CHAT_MAINCHAT    = 0x10,
 	// all
 	LOG_CHAT_ALL         = 0xFF,
-}
-e_log_chat_type;
-
+} e_log_chat_type;
 
 typedef enum e_log_pick_type
 {
@@ -50,13 +47,13 @@ typedef enum e_log_pick_type
 	LOG_TYPE_LOOT             = LOG_TYPE_PICKDROP_MONSTER|LOG_TYPE_CONSUME,
 	// all
 	LOG_TYPE_ALL              = 0xFFFFF,
-}
-e_log_pick_type;
+} e_log_pick_type;
 
-typedef enum e_log_cash_type{
+typedef enum e_log_cash_type
+{
 	LOG_CASH_TYPE_CASH = 0x1,
 	LOG_CASH_TYPE_KAFRA = 0x2
-}e_log_cash_type;
+} e_log_cash_type;
 
 /// new logs
 void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm);
@@ -83,8 +80,7 @@ extern struct Log_Config
 	int rare_items_log,refine_items_log,price_items_log,amount_items_log; //for filter
 	int branch, mvpdrop, zeny, commands, npc, chat;
 	char log_branch[64], log_pick[64], log_zeny[64], log_mvpdrop[64], log_gm[64], log_npc[64], log_chat[64], log_cash[64];
-}
-log_config;
+} log_config;
 
 #ifdef BETA_THREAD_TEST
 	struct {

+ 0 - 1
src/map/mapreg.c

@@ -20,7 +20,6 @@ static char mapreg_table[32] = "mapreg";
 static bool mapreg_dirty = false;
 #define MAPREG_AUTOSAVE_INTERVAL (300*1000)
 
-
 /// Looks up the value of an integer variable using its uid.
 int mapreg_readreg(int uid)
 {

+ 0 - 1
src/map/npc.c

@@ -36,7 +36,6 @@
 #include <time.h>
 #include <errno.h>
 
-
 struct npc_data* fake_nd;
 
 // linked list of npc source files

+ 1 - 3
src/map/npc.h

@@ -7,11 +7,11 @@
 #include "map.h" // struct block_list
 #include "status.h" // struct status_change
 #include "unit.h" // struct unit_data
+
 struct block_list;
 struct npc_data;
 struct view_data;
 
-
 struct npc_timerevent_list {
 	int timer,pos;
 };
@@ -76,8 +76,6 @@ struct npc_data {
 	} u;
 };
 
-
-
 #define START_NPC_NUM 110000000
 
 enum actor_classes

+ 0 - 1
src/map/npc_chat.c

@@ -21,7 +21,6 @@
 #include <string.h>
 #include <stdarg.h>
 
-
 /**
  *  Written by MouseJstr in a vision... (2/21/2005)
  *

+ 0 - 1
src/map/pc_groups.c

@@ -13,7 +13,6 @@
 #include "pc_groups.h"
 #include "pc.h" // e_pc_permission
 
-
 typedef struct GroupSettings GroupSettings;
 
 // Cached config settings/pointers for quick lookup

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 313 - 68
src/map/pet.c


+ 31 - 43
src/map/quest.c

@@ -34,8 +34,7 @@
 
 /**
  * Searches a quest by ID.
- *
- * @param quest_id ID to lookup
+ * @param quest_id : ID to lookup
  * @return Quest entry (equals to &quest_dummy if the ID is invalid)
  */
 struct quest_db *quest_db(int quest_id)
@@ -48,8 +47,7 @@ struct quest_db *quest_db(int quest_id)
 
 /**
  * Sends quest info to the player on login.
- *
- * @param sd Player's data
+ * @param sd : Player's data
  * @return 0 in case of success, nonzero otherwise (i.e. the player has no quests)
  */
 int quest_pc_login(TBL_PC *sd)
@@ -71,11 +69,9 @@ int quest_pc_login(TBL_PC *sd)
 
 /**
  * Adds a quest to the player's list.
- *
  * New quest will be added as Q_ACTIVE.
- *
- * @param sd       Player's data
- * @param quest_id ID of the quest to add.
+ * @param sd : Player's data
+ * @param quest_id : ID of the quest to add.
  * @return 0 in case of success, nonzero otherwise
  */
 int quest_add(TBL_PC *sd, int quest_id)
@@ -123,10 +119,9 @@ int quest_add(TBL_PC *sd, int quest_id)
 
 /**
  * Replaces a quest in a player's list with another one.
- *
- * @param sd   Player's data
- * @param qid1 Current quest to replace
- * @param qid2 New quest to add
+ * @param sd : Player's data
+ * @param qid1 : Current quest to replace
+ * @param qid2 : New quest to add
  * @return 0 in case of success, nonzero otherwise
  */
 int quest_change(TBL_PC *sd, int qid1, int qid2)
@@ -177,9 +172,8 @@ int quest_change(TBL_PC *sd, int qid1, int qid2)
 
 /**
  * Removes a quest from a player's list
- *
- * @param sd       Player's data
- * @param quest_id ID of the quest to remove
+ * @param sd : Player's data
+ * @param quest_id : ID of the quest to remove
  * @return 0 in case of success, nonzero otherwise
  */
 int quest_delete(TBL_PC *sd, int quest_id)
@@ -217,11 +211,10 @@ int quest_delete(TBL_PC *sd, int quest_id)
 
 /**
  * Map iterator subroutine to update quest objectives for a party after killing a monster.
- *
  * @see map_foreachinrange
- * @param ap Argument list, expecting:
- *           int Party ID
- *           int Mob ID
+ * @param ap : Argument list, expecting:
+ *   int Party ID
+ *   int Mob ID
  */
 int quest_update_objective_sub(struct block_list *bl, va_list ap)
 {
@@ -246,9 +239,8 @@ int quest_update_objective_sub(struct block_list *bl, va_list ap)
 
 /**
  * Updates the quest objectives for a character after killing a monster.
- *
- * @param sd     Character's data
- * @param mob_id Monster ID
+ * @param sd : Character's data
+ * @param mob_id : Monster ID
  */
 void quest_update_objective(TBL_PC *sd, int mob)
 {
@@ -274,13 +266,12 @@ void quest_update_objective(TBL_PC *sd, int mob)
 
 /**
  * Updates a quest's state.
- *
- * Only status of active and inactive quests can be updated. Completed quests can't (for now). [Inkfish]
- *
- * @param sd       Character's data
- * @param quest_id Quest ID to update
- * @param qs       New quest state
+ * Only status of active and inactive quests can be updated. Completed quests can't (for now).
+ * @param sd : Character's data
+ * @param quest_id : Quest ID to update
+ * @param qs : New quest state
  * @return 0 in case of success, nonzero otherwise
+ * @author [Inkfish]
  */
 int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status)
 {
@@ -319,18 +310,17 @@ int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status)
 
 /**
  * Queries quest information for a character.
- *
- * @param sd       Character's data
- * @param quest_id Quest ID
- * @param type     Check type
+ * @param sd : Character's data
+ * @param quest_id : Quest ID
+ * @param type : Check type
  * @return -1 if the quest was not found, otherwise it depends on the type:
- *         HAVEQUEST: The quest's state
- *         PLAYTIME:  2 if the quest's timeout has expired
- *                    1 if the quest was completed
- *                    0 otherwise
- *         HUNTING:   2 if the quest has not been marked as completed yet, and its objectives have been fulfilled
- *                    1 if the quest's timeout has expired
- *                    0 otherwise
+ *   HAVEQUEST: The quest's state
+ *   PLAYTIME:  2 if the quest's timeout has expired
+ *              1 if the quest was completed
+ *              0 otherwise
+ *   HUNTING:   2 if the quest has not been marked as completed yet, and its objectives have been fulfilled
+ *              1 if the quest's timeout has expired
+ *              0 otherwise
  */
 int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type)
 {
@@ -367,7 +357,6 @@ int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type)
 
 /**
  * Loads quests from the quest db.
- *
  * @return Number of loaded quests, or -1 if the file couldn't be read.
  */
 int quest_read_db(void)
@@ -453,11 +442,10 @@ int quest_read_db(void)
 
 /**
  * Map iterator to ensures a player has no invalid quest log entries.
- *
  * Any entries that are no longer in the db are removed.
- *
  * @see map_foreachpc
- * @param ap Ignored
+ * @param sd : Character's data
+ * @param ap : Ignored
  */
 int quest_reload_check_sub(struct map_session_data *sd, va_list ap)
 {

+ 0 - 1
src/map/script.c

@@ -73,7 +73,6 @@
 	#include "../common/mutex.h"
 #endif
 
-
 ///////////////////////////////////////////////////////////////////////////////
 //## TODO possible enhancements: [FlavioJS]
 // - 'callfunc' supporting labels in the current npc "::LabelName"

+ 91 - 17
src/map/searchstore.c

@@ -10,8 +10,7 @@
 #include "pc.h"  // struct map_session_data
 #include "searchstore.h"  // struct s_search_store_info
 
-
-/// failure constants for clif functions
+/// Failure constants for clif functions
 enum e_searchstore_failure
 {
 	SSI_FAILED_NOTHING_SEARCH_ITEM         = 0,  // "No matching stores were found."
@@ -21,13 +20,14 @@ enum e_searchstore_failure
 	SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE = 4,  // "No sale (purchase) information available."
 };
 
+/// Search type constants
 enum e_searchstore_searchtype
 {
 	SEARCHTYPE_VENDING      = 0,
 	SEARCHTYPE_BUYING_STORE = 1,
 };
 
-
+/// Search effect constants
 enum e_searchstore_effecttype
 {
 	EFFECTTYPE_NORMAL = 0,
@@ -35,11 +35,15 @@ enum e_searchstore_effecttype
 	EFFECTTYPE_MAX
 };
 
-/// type for shop search function
+/// Type for shop search function
 typedef bool (*searchstore_search_t)(struct map_session_data* sd, unsigned short nameid);
 typedef bool (*searchstore_searchall_t)(struct map_session_data* sd, const struct s_search_store_search* s);
 
-/// retrieves search function by type
+/**
+ * Retrieves search function by type.
+ * @param type : type of search to conduct
+ * @return : search type
+ */
 static searchstore_search_t searchstore_getsearchfunc(unsigned char type)
 {
 	switch( type ) {
@@ -50,7 +54,11 @@ static searchstore_search_t searchstore_getsearchfunc(unsigned char type)
 	return NULL;
 }
 
-/// retrieves search-all function by type
+/**
+ * Retrieves search-all function by type.
+ * @param type : type of search to conduct
+ * @return : search type
+ */
 static searchstore_searchall_t searchstore_getsearchallfunc(unsigned char type)
 {
 	switch( type ) {
@@ -61,7 +69,12 @@ static searchstore_searchall_t searchstore_getsearchallfunc(unsigned char type)
 	return NULL;
 }
 
-/// checks if the player has a store by type
+/**
+ * Checks if the player has a store by type.
+ * @param sd : player requesting
+ * @param type : type of search to conduct
+ * @return : store type
+ */
 static bool searchstore_hasstore(struct map_session_data* sd, unsigned char type)
 {
 	switch( type ) {
@@ -72,7 +85,12 @@ static bool searchstore_hasstore(struct map_session_data* sd, unsigned char type
 	return false;
 }
 
-/// returns player's store id by type
+/**
+ * Returns player's store ID by type.
+ * @param sd : player requesting
+ * @param type : type of search to conduct
+ * @return : store ID
+ */
 static int searchstore_getstoreid(struct map_session_data* sd, unsigned char type)
 {
 	switch( type ) {
@@ -83,6 +101,13 @@ static int searchstore_getstoreid(struct map_session_data* sd, unsigned char typ
 	return 0;
 }
 
+/**
+ * Send request to open Search Store.
+ * @param sd : player requesting
+ * @param uses : uses left to open
+ * @param effect : shop type
+ * @return : true : opened, false : failed to open
+ */
 bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect)
 {
 	if( !battle_config.feature_search_stores || sd->searchstore.open )
@@ -100,6 +125,17 @@ bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned s
 	return true;
 }
 
+/**
+ * Query and present the results for the item.
+ * @param sd : player requesting
+ * @param type : shop type
+ * @param min_price : minimum zeny price
+ * @param max_price : maximum zeny price
+ * @param itemlist : list with stored item results
+ * @param item_count : amount of items in itemlist
+ * @param cardlist : list with stored cards (cards attached to items)
+ * @param card_count : amount of items in cardlist
+ */
 void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count)
 {
 	unsigned int i;
@@ -204,7 +240,11 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned
 	}
 }
 
-/// checks whether or not more results are available for the client
+/**
+ * Checks whether or not more results are available for the client.
+ * @param sd : player requesting
+ * @return : true : more items to search, false : no more items
+ */
 bool searchstore_querynext(struct map_session_data* sd)
 {
 	if( sd->searchstore.count && ( sd->searchstore.count-1 )/SEARCHSTORE_RESULTS_PER_PAGE < sd->searchstore.pages )
@@ -213,12 +253,14 @@ bool searchstore_querynext(struct map_session_data* sd)
 	return false;
 }
 
+/**
+ * Get and display the results for the next page.
+ * @param sd : player requesting
+ */
 void searchstore_next(struct map_session_data* sd)
 {
-	if( !battle_config.feature_search_stores || !sd->searchstore.open || sd->searchstore.count <= sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE )
-	{// nothing (more) to display
+	if( !battle_config.feature_search_stores || !sd->searchstore.open || sd->searchstore.count <= sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE ) // nothing (more) to display
 		return;
-	}
 
 	// present results
 	clif_search_store_info_ack(sd);
@@ -227,6 +269,10 @@ void searchstore_next(struct map_session_data* sd)
 	sd->searchstore.pages++;
 }
 
+/**
+ * Prepare to clear information for closing of window.
+ * @param sd : player requesting
+ */
 void searchstore_clear(struct map_session_data* sd)
 {
 	searchstore_clearremote(sd);
@@ -240,7 +286,10 @@ void searchstore_clear(struct map_session_data* sd)
 	sd->searchstore.pages = 0;
 }
 
-
+/**
+ * Close the Search Store window.
+ * @param sd : player requesting
+ */
 void searchstore_close(struct map_session_data* sd)
 {
 	if( sd->searchstore.open ) {
@@ -251,7 +300,13 @@ void searchstore_close(struct map_session_data* sd)
 	}
 }
 
-
+/**
+ * Process the actions (click) for the Search Store window.
+ * @param sd : player requesting
+ * @param account_id : account ID of owner's shop
+ * @param store_id : store ID created by client
+ * @param nameid : item being searched
+ */
 void searchstore_click(struct map_session_data* sd, int account_id, int store_id, unsigned short nameid)
 {
 	unsigned int i;
@@ -311,19 +366,38 @@ void searchstore_click(struct map_session_data* sd, int account_id, int store_id
 	}
 }
 
-/// checks whether or not sd has opened account_id's shop remotely
+/**
+ * Checks whether or not sd has opened account_id's shop remotely.
+ * @param sd : player requesting
+ * @param account_id : account ID of owner's shop
+ * @return : true : shop opened, false : shop not opened
+ */
 bool searchstore_queryremote(struct map_session_data* sd, int account_id)
 {
 	return (bool)( sd->searchstore.open && sd->searchstore.count && sd->searchstore.remote_id == account_id );
 }
 
-/// removes range-check bypassing for remotely opened stores
+/**
+ * Removes range-check bypassing for remotely opened stores.
+ * @param sd : player requesting
+ */
 void searchstore_clearremote(struct map_session_data* sd)
 {
 	sd->searchstore.remote_id = 0;
 }
 
-/// receives results from a store-specific callback
+/**
+ * Receives results from a store-specific callback.
+ * @param sd : player requesting
+ * @param store_id : store ID generated by the client
+ * @param account_id : account ID of owner's shop
+ * @param store_name : name of store
+ * @param nameid : item being searched
+ * @param amount : count of item
+ * @param price : zeny price of item
+ * @param card : card in the item
+ * @param refine : refine of the item
+ */
 bool searchstore_result(struct map_session_data* sd, int store_id, int account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const unsigned short* card, unsigned char refine)
 {
 	struct s_search_store_info_item* ssitem;

+ 0 - 1
src/map/skill.c

@@ -41,7 +41,6 @@
 #include <time.h>
 #include <math.h>
 
-
 #define SKILLUNITTIMER_INTERVAL	100
 
 // ranges reserved for mapping skill ids to skilldb offsets

+ 76 - 55
src/map/storage.c

@@ -23,7 +23,6 @@
 #include <stdlib.h>
 #include <string.h>
 
-
 static DBMap* guild_storage_db; ///Databases of guild_storage : int guild_id -> struct guild_storage*
 
 /**
@@ -44,6 +43,7 @@ static int storage_comp_item(const void *_i1, const void *_i2)
 		return 1;
 	else if (!(i2->nameid) || !(i2->amount))
 		return -1;
+
 	return i1->nameid - i2->nameid;
 }
 
@@ -89,6 +89,7 @@ void do_final_storage(void)
 static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
 {
 	struct guild_storage *stor = db_data2ptr(data);
+
 	if (stor->dirty && stor->storage_status == 0) //Save closed storages.
 		storage_guild_storagesave(0, stor->guild_id,0);
 
@@ -116,8 +117,7 @@ int storage_storageopen(struct map_session_data *sd)
 	if(sd->state.storage_flag)
 		return 1; //Already open?
 
-	if( !pc_can_give_items(sd) )
-	{ //check is this GM level is allowed to put items to storage
+	if( !pc_can_give_items(sd) ) { // check is this GM level is allowed to put items to storage
 		clif_displaymessage(sd->fd, msg_txt(sd,246));
 		return 1;
 	}
@@ -126,6 +126,7 @@ int storage_storageopen(struct map_session_data *sd)
 	storage_sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
 	clif_storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
 	clif_updatestorageamount(sd, sd->status.storage.storage_amount, sd->storage_size);
+
 	return 0;
 }
 
@@ -142,12 +143,14 @@ int compare_item(struct item *a, struct item *b)
 		a->refine == b->refine &&
 		a->attribute == b->attribute &&
 		a->expire_time == b->expire_time &&
-		a->bound == b->bound )
-	{
+		a->bound == b->bound ) {
 		int i;
+
 		for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++);
+
 		return (i == MAX_SLOTS);
 	}
+
 	return 0;
 }
 
@@ -169,13 +172,10 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
 
 	data = itemdb_search(item_data->nameid);
 
-	if( data->stack.storage && amount > data->stack.amount )
-	{// item stack limitation
+	if( data->stack.storage && amount > data->stack.amount ) // item stack limitation
 		return 1;
-	}
 
-	if( !itemdb_canstore(item_data, pc_get_group_level(sd)) )
-	{	//Check if item is storable. [Skotlex]
+	if( !itemdb_canstore(item_data, pc_get_group_level(sd)) ) { // Check if item is storable. [Skotlex]
 		clif_displaymessage (sd->fd, msg_txt(sd,264));
 		return 1;
 	}
@@ -185,16 +185,15 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
 		return 1;
 	}
 
-	if( itemdb_isstackable2(data) )
-	{//Stackable
-		for( i = 0; i < sd->storage_size; i++ )
-		{
-			if( compare_item(&stor->items[i], item_data) )
-			{// existing items found, stack them
+	if( itemdb_isstackable2(data) ) { // Stackable
+		for( i = 0; i < sd->storage_size; i++ ) {
+			if( compare_item(&stor->items[i], item_data) ) { // existing items found, stack them
 				if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->items[i].amount ) )
 					return 1;
+
 				stor->items[i].amount += amount;
 				clif_storageitemadded(sd,&stor->items[i],i,amount);
+
 				return 0;
 			}
 		}
@@ -228,13 +227,18 @@ int storage_delitem(struct map_session_data* sd, int n, int amount)
 		return 1;
 
 	sd->status.storage.items[n].amount -= amount;
-	if( sd->status.storage.items[n].amount == 0 )
-	{
+
+	if( sd->status.storage.items[n].amount == 0 ) {
 		memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0]));
 		sd->status.storage.storage_amount--;
-		if( sd->state.storage_flag == 1 ) clif_updatestorageamount(sd, sd->status.storage.storage_amount, sd->storage_size);
+
+		if( sd->state.storage_flag == 1 )
+			clif_updatestorageamount(sd, sd->status.storage.storage_amount, sd->storage_size);
 	}
-	if( sd->state.storage_flag == 1 ) clif_storageitemremoved(sd,n,amount);
+
+	if( sd->state.storage_flag == 1 )
+		clif_storageitemremoved(sd,n,amount);
+
 	return 0;
 }
 
@@ -338,6 +342,7 @@ void storage_storageaddfromcart(struct map_session_data* sd, int index, int amou
 void storage_storagegettocart(struct map_session_data* sd, int index, int amount)
 {
 	unsigned char flag;
+
 	nullpo_retv(sd);
 
 	if( index < 0 || index >= sd->storage_size )
@@ -379,8 +384,8 @@ void storage_storageclose(struct map_session_data* sd)
  * Force closing the storage for player without displaying result
  * (exemple when quitting the game)
  * @param sd : player to close storage
- * @param flag : \n
- *  1: Character is quitting \n
+ * @param flag :
+ *  1: Character is quitting
  *	2(x): Character is changing map-servers 
  */
 void storage_storage_quit(struct map_session_data* sd, int flag)
@@ -403,8 +408,10 @@ void storage_storage_quit(struct map_session_data* sd, int flag)
 static DBData create_guildstorage(DBKey key, va_list args)
 {
 	struct guild_storage *gs = NULL;
+
 	gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
 	gs->guild_id=key.i;
+
 	return db_ptr2data(gs);
 }
 
@@ -417,8 +424,10 @@ static DBData create_guildstorage(DBKey key, va_list args)
 struct guild_storage *guild2storage(int guild_id)
 {
 	struct guild_storage *gs = NULL;
+
 	if(guild_search(guild_id) != NULL)
 		gs = idb_ensure(guild_storage_db,guild_id,create_guildstorage);
+
 	return gs;
 }
 
@@ -441,13 +450,14 @@ struct guild_storage *guild2storage2(int guild_id)
 int guild_storage_delete(int guild_id)
 {
 	idb_remove(guild_storage_db,guild_id);
+
 	return 0;
 }
 
 /**
  * Attempt to open guild storage for player
  * @param sd : player
- * @return * 	0 : success, 1 : fail, 2 : no guild found
+ * @return 0 : success, 1 : fail, 2 : no guild found
  */
 int storage_guild_storageopen(struct map_session_data* sd)
 {
@@ -470,6 +480,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
 		intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
 		return 0;
 	}
+
 	if(gstor->storage_status)
 		return 1;
 
@@ -481,6 +492,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
 	storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items));
 	clif_storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
 	clif_updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
+
 	return 0;
 }
 
@@ -506,13 +518,10 @@ char guild_storage_additem(struct map_session_data* sd, struct guild_storage* st
 
 	data = itemdb_search(item_data->nameid);
 
-	if( data->stack.guildstorage && amount > data->stack.amount )
-	{// item stack limitation
+	if( data->stack.guildstorage && amount > data->stack.amount ) // item stack limitation
 		return 1;
-	}
 
-	if( !itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time )
-	{	//Check if item is storable. [Skotlex]
+	if( !itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time ) { // Check if item is storable. [Skotlex]
 		clif_displaymessage (sd->fd, msg_txt(sd,264));
 		return 1;
 	}
@@ -522,22 +531,25 @@ char guild_storage_additem(struct map_session_data* sd, struct guild_storage* st
 		return 1;
 	}
 
-	if(itemdb_isstackable2(data)){ //Stackable
-		for(i=0;i<MAX_GUILD_STORAGE;i++){
+	if(itemdb_isstackable2(data)) { //Stackable
+		for(i = 0; i < MAX_GUILD_STORAGE; i++){
 			if(compare_item(&stor->items[i], item_data)) {
 				if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.guildstorage && amount > data->stack.amount - stor->items[i].amount ) )
 					return 1;
+	
 				stor->items[i].amount+=amount;
 				clif_storageitemadded(sd,&stor->items[i],i,amount);
 				stor->dirty = 1;
+
 				return 0;
 			}
 		}
 	}
+
 	//Add item
-	for(i=0;i<MAX_GUILD_STORAGE && stor->items[i].nameid;i++);
+	for(i = 0; i < MAX_GUILD_STORAGE && stor->items[i].nameid; i++);
 
-	if(i>=MAX_GUILD_STORAGE)
+	if(i >= MAX_GUILD_STORAGE)
 		return 1;
 
 	memcpy(&stor->items[i],item_data,sizeof(stor->items[0]));
@@ -546,6 +558,7 @@ char guild_storage_additem(struct map_session_data* sd, struct guild_storage* st
 	clif_storageitemadded(sd,&stor->items[i],i,amount);
 	clif_updatestorageamount(sd, stor->storage_amount, MAX_GUILD_STORAGE);
 	stor->dirty = 1;
+
 	return 0;
 }
 
@@ -562,17 +575,20 @@ int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* sto
 	nullpo_retr(1, sd);
 	nullpo_retr(1, stor);
 
-	if(stor->items[n].nameid==0 || stor->items[n].amount<amount)
+	if(stor->items[n].nameid == 0 || stor->items[n].amount < amount)
 		return 1;
 
-	stor->items[n].amount-=amount;
-	if(stor->items[n].amount==0){
+	stor->items[n].amount -= amount;
+
+	if(stor->items[n].amount == 0) {
 		memset(&stor->items[n],0,sizeof(stor->items[0]));
 		stor->storage_amount--;
 		clif_updatestorageamount(sd, stor->storage_amount, MAX_GUILD_STORAGE);
 	}
+
 	clif_storageitemremoved(sd,n,amount);
 	stor->dirty = 1;
+
 	return 0;
 }
 
@@ -587,7 +603,7 @@ void storage_guild_storageadd(struct map_session_data* sd, int index, int amount
 	struct guild_storage *stor;
 
 	nullpo_retv(sd);
-	nullpo_retv(stor=guild2storage2(sd->status.guild_id));
+	nullpo_retv(stor = guild2storage2(sd->status.guild_id));
 
 	if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE )
 		return;
@@ -606,7 +622,7 @@ void storage_guild_storageadd(struct map_session_data* sd, int index, int amount
 		return;
 	}
 
-	if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+	if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount) == 0)
 		pc_delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE);
 	else {
 		clif_storageitemremoved(sd,index,0);
@@ -627,7 +643,7 @@ void storage_guild_storageget(struct map_session_data* sd, int index, int amount
 	unsigned char flag = 0;
 
 	nullpo_retv(sd);
-	nullpo_retv(stor=guild2storage2(sd->status.guild_id));
+	nullpo_retv(stor = guild2storage2(sd->status.guild_id));
 
 	if(!stor->storage_status)
   		return;
@@ -648,7 +664,7 @@ void storage_guild_storageget(struct map_session_data* sd, int index, int amount
 
 	if((flag = pc_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0)
 		guild_storage_delitem(sd,stor,index,amount);
-	else {//inform fail
+	else { // inform fail
 		clif_storageitemremoved(sd,index,0);
 		clif_additem(sd,0,0,flag);
 	}
@@ -666,7 +682,7 @@ void storage_guild_storageaddfromcart(struct map_session_data* sd, int index, in
 	struct guild_storage *stor;
 
 	nullpo_retv(sd);
-	nullpo_retv(stor=guild2storage2(sd->status.guild_id));
+	nullpo_retv(stor = guild2storage2(sd->status.guild_id));
 
 	if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE )
 		return;
@@ -680,7 +696,7 @@ void storage_guild_storageaddfromcart(struct map_session_data* sd, int index, in
 	if( amount < 1 || amount > sd->status.cart[index].amount )
 		return;
 
-	if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+	if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount) == 0)
 		pc_cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE);
 	else {
 		clif_storageitemremoved(sd,index,0);
@@ -692,7 +708,7 @@ void storage_guild_storageaddfromcart(struct map_session_data* sd, int index, in
  * Attempt to retrieve an item from guild storage to cart, then refresh it
  * @param sd : player
  * @param index : index of item in storage
- * @param amount : number of item to transfert
+ * @param amount : number of item to transfer
  * @return 1:fail, 0:success
  */
 void storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount)
@@ -701,7 +717,7 @@ void storage_guild_storagegettocart(struct map_session_data* sd, int index, int
 	struct guild_storage *stor;
 
 	nullpo_retv(sd);
-	nullpo_retv(stor=guild2storage2(sd->status.guild_id));
+	nullpo_retv(stor = guild2storage2(sd->status.guild_id));
 
 	if(!stor->storage_status)
 	  	return;
@@ -734,33 +750,35 @@ int storage_guild_storagesave(int account_id, int guild_id, int flag)
 {
 	struct guild_storage *stor = guild2storage2(guild_id);
 
-	if(stor)
-	{
+	if(stor) {
 		if (flag) //Char quitting, close it.
 			stor->storage_status = 0;
+
 	 	if (stor->dirty)
 			intif_send_guild_storage(account_id,stor);
+
 		return 1;
 	}
+
 	return 0;
 }
 
 /**
  * ACK save of guild storage
  * @param guild_id : guild to use the storage
- * @return 0 : fail (no storage), 1 : succes
+ * @return 0 : fail (no storage), 1 : success
  */
 int storage_guild_storagesaved(int guild_id)
 {
 	struct guild_storage *stor;
 
-	if((stor=guild2storage2(guild_id)) != NULL) {
-		if (stor->dirty && stor->storage_status == 0)
-		{	//Storage has been correctly saved.
+	if((stor = guild2storage2(guild_id)) != NULL) {
+		if (stor->dirty && stor->storage_status == 0) // Storage has been correctly saved.
 			stor->dirty = 0;
-		}
+
 		return 1;
 	}
+
 	return 0;
 }
 
@@ -774,17 +792,18 @@ int storage_guild_storageclose(struct map_session_data* sd)
 	struct guild_storage *stor;
 
 	nullpo_ret(sd);
-	nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+	nullpo_ret(stor = guild2storage2(sd->status.guild_id));
 
 	clif_storageclose(sd);
-	if (stor->storage_status)
-	{
+	if (stor->storage_status) {
 		if (save_settings&4)
 			chrif_save(sd, 0); //This one also saves the storage. [Skotlex]
 		else
 			storage_guild_storagesave(sd->status.account_id, sd->status.guild_id,0);
+
 		stor->storage_status=0;
 	}
+
 	sd->state.storage_flag = 0;
 
 	return 0;
@@ -803,13 +822,14 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag)
 	nullpo_ret(sd);
 	nullpo_ret(stor=guild2storage2(sd->status.guild_id));
 
-	if(flag)
-	{	//Only during a guild break flag is 1 (don't save storage)
+	if(flag) { // Only during a guild break flag is 1 (don't save storage)
 		sd->state.storage_flag = 0;
 		stor->storage_status = 0;
 		clif_storageclose(sd);
+
 		if (save_settings&4)
 			chrif_save(sd,0);
+
 		return 0;
 	}
 
@@ -819,6 +839,7 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag)
 		else
 			storage_guild_storagesave(sd->status.account_id,sd->status.guild_id,1);
 	}
+
 	sd->state.storage_flag = 0;
 	stor->storage_status = 0;
 

+ 8 - 8
src/map/trade.c

@@ -91,13 +91,13 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta
 /**
  * Reply to a trade-request.
  * @param sd : player receiving the trade request answer
- * @param type : answer code \n
- *  0: Char is too far \n
- *  1: Character does not exist \n
- *  2: Trade failed \n
- *  3: Accept \n
- *  4: Cancel \n
- * Weird enough, the client should only send 3/4 \n
+ * @param type : answer code
+ *  0: Char is too far
+ *  1: Character does not exist
+ *  2: Trade failed
+ *  3: Accept
+ *  4: Cancel
+ * Weird enough, the client should only send 3/4
  * and the server is the one that can reply 0~2
  */
 void trade_tradeack(struct map_session_data *sd, int type)
@@ -168,7 +168,7 @@ void trade_tradeack(struct map_session_data *sd, int type)
 /**
  * Check here hacker for duplicate item in trade
  * normal client refuse to have 2 same types of item (except equipment) in same trade window
- * normal client authorise only no equiped item and only from inventory
+ * normal client authorise only no equipped item and only from inventory
  * This function could end player connection if too much hack is detected
  * @param sd : player to check
  * @return -1:zeny hack, 0:all fine, 1:item hack

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 227 - 111
src/map/unit.c


+ 1 - 1
src/map/vending.c

@@ -293,7 +293,7 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui
  * Player setup a new shop
  * @param sd : player opening the shop
  * @param message : shop title
- * @param data : itemlist data \n
+ * @param data : itemlist data
  *	data := {<index>.w <amount>.w <value>.l}[count]
  * @param count : number of different items
  * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found

Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio