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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= [Ishizu-chan]
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//===== Current Version: =====================================
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-//= 1.3
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+//= 1.4
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//===== Compatible With: =====================================
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//= Any eAthena Version i guess?
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//===== Description: =========================================
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@@ -13,6 +13,8 @@
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//= 1.1 - Updated Thanatos Tower Quest to official. [SinSloth]
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//= 1.2 - Fixed a bug where Reward NPC didn't give you Zeny and Exp. [SinSloth]
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//= 1.3 - Added a checking in boss map to reset event if there's no player. [SinSloth]
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+//= 1.4 - Changed the way the Thanatos Portal works to allow people to enter
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+//= as long as Thanatos is alive. [SinSloth]
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//============================================================
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hu_fild01,140,163,5 script Tower Keeper 852,3,3,{
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@@ -2506,7 +2508,6 @@ thana_boss,5,5,0 script #thanasummon -1,{
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OnSummon:
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monster "thana_boss",139,129,"Thanatos Phantom",1708,1,"#Death::OnThanaDead";
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- donpcevent "thanareset::OnCheck";
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end;
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}
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@@ -2568,41 +2569,16 @@ OnWave:
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set $@thana_wave,$@thana_wave -1;
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if($@thana_wave < 1)
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{
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- set $@thana_summon,6;
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donpcevent "#thanasummon::OnSummon";
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}
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end;
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OnThanaDead:
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donpcevent "#thanatimer::OnActive";
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+ set $@thana_summon,6;
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end;
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-
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}
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-thana_boss,2,2,0 script thanareset -1,{
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-
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-OnCheck:
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- initnpctimer;
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- end;
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-
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-OnTimer300000:
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- if(!getmapusers("thana_boss"))
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- {
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- killmonsterall "thana_boss";
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- enablenpc "Crest#1";
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- enablenpc "Crest#2";
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- enablenpc "Crest#3";
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- enablenpc "Crest#4";
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- enablenpc "Crest#5";
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- set $@thana_summon,0;
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- stopnpctimer;
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- end;
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- }
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- stopnpctimer;
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- goto OnCheck;
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-}
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-
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-
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tha_t06,119,120,0 script thana6-7 45,1,1,{
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if((Class == Job_Lord_Knight) || (Class == Job_High_Priest) || (Class == Job_High_Wizard) || (Class == Job_Whitesmith) || (Class == Job_Sniper) || (Class == Job_Assassin_Cross) || (Class == Job_High_Wizard) || (Class == Job_Lord_Knight2) || (Class == Job_Paladin) || (Class == Job_Champion) || (Class == Job_Professor) || (Class == Job_Stalker) || (Class == Job_Creator) || (Class == Job_Clown) || (Class == Job_Gypsy) || (Class == Job_Paladin2)) warp "thana_step",69,369;
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