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@@ -6272,9 +6272,13 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil
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case NJ_KAENSIN:
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case NJ_BAKUENRYU:
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case NJ_HYOUSYOURAKU:
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- case NJ_RAIGEKISAI:
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skill_unitsetting(src,skillid,skilllv,x,y,0);
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break;
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+ case NJ_RAIGEKISAI:
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+ map_foreachinrange(skill_attack_area, src,
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+ skill_get_splash(skillid, skilllv), BL_CHAR,
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+ BF_MAGIC, src, src, skillid, skilllv, tick, flag, BCT_ENEMY);
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+ break;
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}
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if (sc && sc->data[SC_MAGICPOWER].timer != -1)
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