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@@ -169,11 +169,11 @@ const char* skill_get_desc( uint16 skill_id ) {
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}
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/// out of bounds error checking [celest]
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-static void skill_chk(int16 *skill_id) {
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+static void skill_chk(uint16 *skill_id) {
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*skill_id = skill_get_index(*skill_id); // checks/adjusts id
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}
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// checks/adjusts level
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-static void skill_chk2(int16 *skill_lv) {
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+static void skill_chk2(uint16 *skill_lv) {
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*skill_lv = (*skill_lv < 1) ? 1 : (*skill_lv > MAX_SKILL_LEVEL) ? MAX_SKILL_LEVEL : *skill_lv;
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}
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// checks/adjusts index. make sure we don't use negative index
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