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@@ -66,19 +66,6 @@ console_silent: 0
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// This prevents usage of >& log.file
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console: off
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-// Option to force a player to create an e-mail.
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-// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow:
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-// - Create at least 1 character
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-// - Select 1 character
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-// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail')
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-// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively).
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-// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL.
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-// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections.
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-// Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button,
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-// the player must click 'DEL' button and register his/her NEW e-mail to enter in the game
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-// So, default is 0, because administrator must explain to their players before to activate this option.
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-email_creation: 0
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-
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// Type of server.
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// No functional side effects at the moment.
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// Displayed next to the server name in the client.
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@@ -136,9 +123,6 @@ unknown_char_name: Unknown
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// To log the character server?
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log_char: 1
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-// Log Filename
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-char_log_filename: log/char.log
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-
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// Allow or not identical name for characters but with a different case (upper/lower):
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// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
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name_ignoring_case: no
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@@ -172,40 +156,4 @@ char_del_delay: 86400
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// What folder the DB files are in (item_db.txt, etc.)
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db_path: db
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-//NOTE: The following online listing options are only for TXT servers.
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-
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-// Filename of the file which receives the online players list in text
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-online_txt_filename: online.txt
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-
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-// Filename of the file which receives the online players list, but in html version
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-online_html_filename: online.html
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-
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-// Choose how to display online players.
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-// (sorting operation with a lot of online players can take time on a slow computer)
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-// 0: no sorting (default)
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-// 1: by alphabetical order of their name
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-// 2: by number of their zenys
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-// 3: by their base level
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-// 4: by their job (and job level inside the same job)
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-// 5: by alphabetical order of their actual map location
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-online_sorting_option: 0
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-
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-// Choose which columns that you want display in the online files. Do the addition of these values:
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-// (if value is 0, no file is done)
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-// 1: name (just the name, no function like 'GM')
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-// 2: job
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-// 4: levels
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-// 8: map name
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-// 16: mapname and coordonates
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-// 32: zenys
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-// 64: name (with 'GM' if the player is a GM)
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-// default value: 1 (only name)
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-online_display_option: 1
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-
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-// minimum GM level to display 'GM' when we want to display it (default: 1)
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-online_gm_display_min_level: 20
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-
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-// refresh time (in sec) of the html file in the explorer (default 20)
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-online_refresh_html: 20
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-
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import: conf/import/char_conf.txt
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