فهرست منبع

* Reverted official drop rate estimation
- although it really exists we don't have enough information about it
- if server owners really want it they can implement it themselves (it's just a one-line fix anyways)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11658 54d463be-8e91-2dee-dedb-b68131a5f0ec

Playtester 17 سال پیش
والد
کامیت
9f7a8cb1e5
2فایلهای تغییر یافته به همراه4 افزوده شده و 1 حذف شده
  1. 4 0
      Changelog-Trunk.txt
  2. 0 1
      src/map/mob.c

+ 4 - 0
Changelog-Trunk.txt

@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2007/11/05
+	* Reverted official drop rate estimation [Playtester]
+	- although it really exists we don't have enough information about it
+	- if server owners really want it they can implement it themselves
+	  (it's just a one-line fix anyways)
 	* Cleaned up skill db lookup code
 	- added some well-behaved functions to replace macros (skill_get_index)
 	- used skill_get_index() to replace often occuring blocks of code

+ 0 - 1
src/map/mob.c

@@ -3380,7 +3380,6 @@ static bool mob_parse_dbrow(char** str)
 		}
 		type = itemdb_type(db->dropitem[i].nameid);
 		rate = atoi(str[k+1]);
-		if (rate < 1000) rate += 1; //Official drop bug estimate
 		if (class_ >= 1324 && class_ <= 1363)
 		{	//Treasure box drop rates [Skotlex]
 			rate_adjust = battle_config.item_rate_treasure;