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@@ -3359,11 +3359,12 @@ static bool attack_ignores_def(struct Damage* wd, struct block_list *src, struct
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/**
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* This function lists which skills are unaffected by refine bonus, masteries, Star Crumbs and Spirit Spheres
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* This function is also used to determine if atkpercent applies
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+ * @param src: Source of the attack
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* @param skill_id: Skill being used
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- * @param type 1 - Checking refine bonus; 2 - Checking Star Crumb bonus
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+ * @param chk_flag: The bonus that is currently being checked for, see e_bonus_chk_flag
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* @return true = bonus applies; false = bonus does not apply
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*/
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-static bool battle_skill_stacks_masteries_vvs(uint16 skill_id, int type)
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+static bool battle_skill_stacks_masteries_vvs(struct block_list &src, uint16 skill_id, e_bonus_chk_flag chk_flag)
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{
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switch (skill_id) {
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// PC skills that are unaffected
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@@ -3378,24 +3379,17 @@ static bool battle_skill_stacks_masteries_vvs(uint16 skill_id, int type)
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case NC_SELFDESTRUCTION:
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case LG_SHIELDPRESS:
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case LG_EARTHDRIVE:
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- // NPC skills that are unaffected
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- case NPC_FIREBREATH:
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- case NPC_ICEBREATH:
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- case NPC_THUNDERBREATH:
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- case NPC_ACIDBREATH:
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- case NPC_DARKNESSBREATH:
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- case NPC_VAMPIRE_GIFT:
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case NPC_DRAGONBREATH:
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return false;
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case CR_GRANDCROSS:
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case NPC_GRANDDARKNESS:
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// Grand Cross is influenced by refine bonus but not by atkpercent / masteries / Star Crumbs / Spirit Spheres
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- if (type != 1)
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+ if (chk_flag != BCHK_REFINE)
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return false;
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break;
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case LK_SPIRALPIERCE:
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- // Spiral Pierce is influenced only by refine bonus and Star Crumbs
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- if (type != 1 && type != 2)
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+ // Spiral Pierce is influenced only by refine bonus and Star Crumbs for players
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+ if (src.type == BL_PC && chk_flag != BCHK_REFINE && chk_flag != BCHK_STAR)
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return false;
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break;
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}
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@@ -3795,12 +3789,12 @@ static void battle_calc_element_damage(struct Damage* wd, struct block_list *src
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// These mastery bonuses are non-elemental and should apply even if the attack misses
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// They are still increased by the EDP/Magnum Break bonus damage (WATK_ELEMENT)
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// In renewal these bonuses do not apply when the attack misses
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- if (sd && battle_skill_stacks_masteries_vvs(skill_id, 2)) {
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+ if (sd && battle_skill_stacks_masteries_vvs(*src, skill_id, BCHK_STAR)) {
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// Star Crumb bonus damage
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ATK_ADD2(wd->damage, wd->damage2, sd->right_weapon.star, sd->left_weapon.star);
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}
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// Check if general mastery bonuses apply (above check is only for Star Crumb)
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- if (battle_skill_stacks_masteries_vvs(skill_id, 0)) {
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+ if (battle_skill_stacks_masteries_vvs(*src, skill_id, BCHK_ALL)) {
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// Spirit Sphere bonus damage
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ATK_ADD(wd->damage, wd->damage2, battle_get_spiritball_damage(*wd, *src, skill_id));
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@@ -3861,7 +3855,7 @@ static void battle_calc_attack_masteries(struct Damage* wd, struct block_list *s
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}
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// Check if mastery damage applies to current skill
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- if (sd && battle_skill_stacks_masteries_vvs(skill_id, 0))
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+ if (sd && battle_skill_stacks_masteries_vvs(*src, skill_id, BCHK_ALL))
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{ //Add mastery damage
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uint16 skill;
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@@ -4446,7 +4440,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s
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*/
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static unsigned short battle_get_atkpercent(struct block_list& bl, uint16 skill_id, status_change& sc)
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{
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- if (!battle_skill_stacks_masteries_vvs(skill_id, 0))
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+ if (!battle_skill_stacks_masteries_vvs(bl, skill_id, BCHK_ALL))
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return 100;
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int atkpercent = 100;
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@@ -6699,7 +6693,7 @@ static void battle_calc_attack_post_defense(struct Damage* wd, struct block_list
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#ifndef RENEWAL
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//Refine bonus
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if (sd) {
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- if (battle_skill_stacks_masteries_vvs(skill_id, 1)) {
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+ if (battle_skill_stacks_masteries_vvs(*src, skill_id, BCHK_REFINE)) {
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ATK_ADD2(wd->damage, wd->damage2, sstatus->rhw.atk2, sstatus->lhw.atk2);
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}
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wd->basedamage += sstatus->rhw.atk2;
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