Browse Source

Trimmed trailing whitespaces in /db

Lemongrass3110 8 years ago
parent
commit
9e8fa08473

+ 1 - 1
db/import-tmpl/item_randomopt_db.txt

@@ -1,4 +1,4 @@
-// Items Random Option Database	
+// Items Random Option Database
 //
 //
 // Structure of Database:
 // Structure of Database:
 // ID,{ Bonus Script }
 // ID,{ Bonus Script }

+ 1 - 1
db/import-tmpl/job_exp.txt

@@ -1,6 +1,6 @@
 // Experience Tables [Custom]
 // Experience Tables [Custom]
 // Supports up to base level 1000 and job level 255
 // Supports up to base level 1000 and job level 255
-// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes 
+// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes
 // you want these to apply to. You can also write your own exp requirements.
 // you want these to apply to. You can also write your own exp requirements.
 //
 //
 // Structure of Database:
 // Structure of Database:

+ 1 - 1
db/import-tmpl/map_index.txt

@@ -7,7 +7,7 @@
 //Format:
 //Format:
 //mapname<tab>index <- specifies index for this map
 //mapname<tab>index <- specifies index for this map
 //mapname <- map will use index of previous map +1
 //mapname <- map will use index of previous map +1
-//Note that map index 0 is special and reserved for "error" status. 
+//Note that map index 0 is special and reserved for "error" status.
 
 
 //======================================================================================
 //======================================================================================
 //Place your custom maps with a starting ID here.
 //Place your custom maps with a starting ID here.

+ 1 - 1
db/import-tmpl/skill_copyable_db.txt

@@ -23,7 +23,7 @@
 //	 8 = Trans. Shadow Chaser
 //	 8 = Trans. Shadow Chaser
 //	16 = Baby Rouge
 //	16 = Baby Rouge
 //	32 = Baby Shadow Chaser
 //	32 = Baby Shadow Chaser
-//	
+//
 // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
 // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
 // See 'skill_require_db.txt' for specific skill requirements.
 // See 'skill_require_db.txt' for specific skill requirements.
 //	   0 = uses original requirement(s)
 //	   0 = uses original requirement(s)

+ 1 - 1
db/import-tmpl/skill_db.txt

@@ -18,7 +18,7 @@
 //    0x80 - Skill ignores target's def cards
 //    0x80 - Skill ignores target's def cards
 // 07 splash/effect range (-1 for screen-wide)
 // 07 splash/effect range (-1 for screen-wide)
 // 08 MaxLv
 // 08 MaxLv
-// 09 Number of hits (when positive, damage is increased by hits, 
+// 09 Number of hits (when positive, damage is increased by hits,
 //    negative values just show number of hits without increasing total damage)
 //    negative values just show number of hits without increasing total damage)
 // 10 Cast interrupted when hit?
 // 10 Cast interrupted when hit?
 // 11 defense-reduction rate during cast.
 // 11 defense-reduction rate during cast.

+ 1 - 1
db/map_index.txt

@@ -7,7 +7,7 @@
 //Format:
 //Format:
 //mapname<tab>index <- specifies index for this map
 //mapname<tab>index <- specifies index for this map
 //mapname <- map will use index of previous map +1
 //mapname <- map will use index of previous map +1
-//Note that map index 0 is special and reserved for "error" status. 
+//Note that map index 0 is special and reserved for "error" status.
 
 
 alb_ship 1
 alb_ship 1
 alb2trea
 alb2trea

+ 1 - 1
db/pre-re/exp_homun.txt

@@ -97,4 +97,4 @@
 9165840
 9165840
 9553880
 9553880
 9945920
 9945920
-0    
+0

+ 1 - 1
db/pre-re/item_misc.txt

@@ -310,7 +310,7 @@ IG_Jewel,725,10	// Red_Jewel
 IG_Jewel,726,10	// Blue_Jewel
 IG_Jewel,726,10	// Blue_Jewel
 IG_Jewel,727,10	// White_Jewel
 IG_Jewel,727,10	// White_Jewel
 IG_Jewel,728,10	// Golden_Jewel
 IG_Jewel,728,10	// Golden_Jewel
-IG_Jewel,729,10	// Bluish_Green_Jewel 
+IG_Jewel,729,10	// Bluish_Green_Jewel
 IG_Jewel,730,5	// Crystal_Jewel
 IG_Jewel,730,5	// Crystal_Jewel
 IG_Jewel,731,4	// Crystal_Jewel_
 IG_Jewel,731,4	// Crystal_Jewel_
 IG_Jewel,732,3	// Crystal_Jewel__
 IG_Jewel,732,3	// Crystal_Jewel__

+ 1 - 1
db/pre-re/item_randomopt_db.txt

@@ -1,4 +1,4 @@
-// Items Random Option Database	
+// Items Random Option Database
 //
 //
 // Structure of Database:
 // Structure of Database:
 // ID,{ Bonus Script }
 // ID,{ Bonus Script }

+ 1 - 1
db/pre-re/item_trade.txt

@@ -197,7 +197,7 @@
 7603,499,100	// RO Party Invitation Ticket
 7603,499,100	// RO Party Invitation Ticket
 5201,499,100	// Party Hat
 5201,499,100	// Party Hat
 
 
-// 2006 Indonesia Honor Ring item 
+// 2006 Indonesia Honor Ring item
 2674,507,100	// Ring of Honor
 2674,507,100	// Ring of Honor
 
 
 // 2006 Korean Harvest Moon Day Event item
 // 2006 Korean Harvest Moon Day Event item

+ 2 - 2
db/pre-re/job_db1.txt

@@ -152,12 +152,12 @@
 // Star Gladiator (Union)
 // Star Gladiator (Union)
 4048, 28000,90   ,650  ,470  ,400  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
 4048, 28000,90   ,650  ,470  ,400  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
 // Soul Linker
 // Soul Linker
-4049, 24000,75   ,500  ,900  ,500  ,575  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 
+4049, 24000,75   ,500  ,900  ,500  ,575  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625  ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
 //================================
 //================================
 // 3CeAM r664 Base
 // 3CeAM r664 Base
 //
 //
 // Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
 // Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
-// as a Knight, a Ranger will have the same values as a Hunter, etc. 
+// as a Knight, a Ranger will have the same values as a Hunter, etc.
 //
 //
 // Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
 // Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
 // is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when
 // is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when

+ 3 - 3
db/pre-re/produce_db.txt

@@ -187,7 +187,7 @@
 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
-//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce 
+//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
 
 
 //--------------------LEVEL 4-----------
 //--------------------LEVEL 4-----------
@@ -198,7 +198,7 @@
 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
-//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce 
+//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
@@ -472,7 +472,7 @@
 174,1046,26,2494,1,955,40,753,5
 174,1046,26,2494,1,955,40,753,5
 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
 175,1038,26,2494,1,953,5,907,10
 175,1038,26,2494,1,953,5,907,10
-//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of 
+//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
 176,1033,26,2494,1,917,25,1044,20
 176,1033,26,2494,1,917,25,1044,20
 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
 177,961,26,2494,1,956,5,929,25
 177,961,26,2494,1,956,5,929,25

+ 2 - 2
db/pre-re/skill_db.txt

@@ -18,7 +18,7 @@
 //    0x80 - Skill ignores target's def cards
 //    0x80 - Skill ignores target's def cards
 // 07 splash/effect range (-1 for screen-wide)
 // 07 splash/effect range (-1 for screen-wide)
 // 08 MaxLv
 // 08 MaxLv
-// 09 Number of hits (when positive, damage is increased by hits, 
+// 09 Number of hits (when positive, damage is increased by hits,
 //    negative values just show number of hits without increasing total damage)
 //    negative values just show number of hits without increasing total damage)
 // 10 Cast interrupted when hit?
 // 10 Cast interrupted when hit?
 // 11 defense-reduction rate during cast.
 // 11 defense-reduction rate during cast.
@@ -867,7 +867,7 @@
 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_LEX_AETERNA,Lex Aeterna 2
 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_LEX_AETERNA,Lex Aeterna 2
 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_ARROWSTORM,NPC Arrow Storm
 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_ARROWSTORM,NPC Arrow Storm
 //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_CHEAL,NPC Coluceo Heal
 //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_CHEAL,NPC Coluceo Heal
-//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_SR_CURSEDCIRCLE,NPC 
+//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_SR_CURSEDCIRCLE,NPC
 //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_DRAGONBREATH,NPC Dragon Breath
 //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_DRAGONBREATH,NPC Dragon Breath
 //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_FATALMENACE,NPC Fatal Menace
 //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_FATALMENACE,NPC Fatal Menace
 //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_MAGMA_ERUPTION,NPC Magma Eruption
 //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_MAGMA_ERUPTION,NPC Magma Eruption

+ 4 - 4
db/pre-re/skill_tree.txt

@@ -3731,7 +3731,7 @@
 4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
 4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
 4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
 4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
 4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
 4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 
+4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
 4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 //Sura (Trans)
 //Sura (Trans)
 4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
 4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
@@ -3854,7 +3854,7 @@
 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 
+4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
 4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
 4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
 4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
@@ -4761,7 +4761,7 @@
 4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
 4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
 4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
 4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
 4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
 4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# 
+4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
 4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 //Baby Sorcerer
 //Baby Sorcerer
 4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
 4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
@@ -4890,7 +4890,7 @@
 4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
 4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
 4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
 4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
 4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
 4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 
+4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
 4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
 //Baby Wanderer
 //Baby Wanderer
 4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
 4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#

+ 1 - 1
db/re/exp_homun.txt

@@ -148,4 +148,4 @@
 8922000
 8922000
 8966000
 8966000
 9094000
 9094000
-0    
+0

+ 1 - 1
db/re/item_misc.txt

@@ -310,7 +310,7 @@ IG_Jewel,725,10	// Red_Jewel
 IG_Jewel,726,10	// Blue_Jewel
 IG_Jewel,726,10	// Blue_Jewel
 IG_Jewel,727,10	// White_Jewel
 IG_Jewel,727,10	// White_Jewel
 IG_Jewel,728,10	// Golden_Jewel
 IG_Jewel,728,10	// Golden_Jewel
-IG_Jewel,729,10	// Bluish_Green_Jewel 
+IG_Jewel,729,10	// Bluish_Green_Jewel
 IG_Jewel,730,5	// Crystal_Jewel
 IG_Jewel,730,5	// Crystal_Jewel
 IG_Jewel,731,4	// Crystal_Jewel_
 IG_Jewel,731,4	// Crystal_Jewel_
 IG_Jewel,732,3	// Crystal_Jewel__
 IG_Jewel,732,3	// Crystal_Jewel__

+ 1 - 1
db/re/item_package.txt

@@ -3840,7 +3840,7 @@ IG_Requiem_Egg,4480,1,1,1,1 // 1x Sealed Kiel Card
 IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss
 IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss
 IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E
 IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E
 IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman
 IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman
-IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief 
+IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief
 IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte
 IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte
 IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask
 IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask
 IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up
 IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up

+ 1 - 1
db/re/item_randomopt_db.txt

@@ -1,4 +1,4 @@
-// Items Random Option Database	
+// Items Random Option Database
 //
 //
 // Structure of Database:
 // Structure of Database:
 // ID,{ Bonus Script }
 // ID,{ Bonus Script }

+ 3 - 3
db/re/produce_db.txt

@@ -187,7 +187,7 @@
 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
-//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce 
+//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
 
 
 //--------------------LEVEL 4-----------
 //--------------------LEVEL 4-----------
@@ -198,7 +198,7 @@
 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
-//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce 
+//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
@@ -472,7 +472,7 @@
 174,1046,26,2494,1,955,40,753,5
 174,1046,26,2494,1,955,40,753,5
 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
 175,1038,26,2494,1,953,5,907,10
 175,1038,26,2494,1,953,5,907,10
-//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of 
+//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
 176,1033,26,2494,1,917,25,1044,20
 176,1033,26,2494,1,917,25,1044,20
 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
 177,961,26,2494,1,956,5,929,25
 177,961,26,2494,1,956,5,929,25

+ 2 - 2
db/re/skill_db.txt

@@ -18,7 +18,7 @@
 //    0x80 - Skill ignores target's def cards
 //    0x80 - Skill ignores target's def cards
 // 07 splash/effect range (-1 for screen-wide)
 // 07 splash/effect range (-1 for screen-wide)
 // 08 MaxLv
 // 08 MaxLv
-// 09 Number of hits (when positive, damage is increased by hits, 
+// 09 Number of hits (when positive, damage is increased by hits,
 //    negative values just show number of hits without increasing total damage)
 //    negative values just show number of hits without increasing total damage)
 // 10 Cast interrupted when hit?
 // 10 Cast interrupted when hit?
 // 11 defense-reduction rate during cast.
 // 11 defense-reduction rate during cast.
@@ -867,7 +867,7 @@
 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_LEX_AETERNA,Lex Aeterna 2
 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_LEX_AETERNA,Lex Aeterna 2
 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_ARROWSTORM,NPC Arrow Storm
 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_ARROWSTORM,NPC Arrow Storm
 //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_CHEAL,NPC Coluceo Heal
 //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_CHEAL,NPC Coluceo Heal
-//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_SR_CURSEDCIRCLE,NPC 
+//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_SR_CURSEDCIRCLE,NPC
 //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_DRAGONBREATH,NPC Dragon Breath
 //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_DRAGONBREATH,NPC Dragon Breath
 //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_FATALMENACE,NPC Fatal Menace
 //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_FATALMENACE,NPC Fatal Menace
 //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_MAGMA_ERUPTION,NPC Magma Eruption
 //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0,		NPC_MAGMA_ERUPTION,NPC Magma Eruption

+ 15 - 15
db/skill_changematerial_db.txt

@@ -9,12 +9,12 @@
 // - Up to 5 ID/Amount pairs can be specified.
 // - Up to 5 ID/Amount pairs can be specified.
 // - Rate = n/10%
 // - Rate = n/10%
 
 
-0,703,1000,4,800,2,200	// Hinalle 
+0,703,1000,4,800,2,200	// Hinalle
 1,958,800,9,1000		// Horrendous_Mouth
 1,958,800,9,1000		// Horrendous_Mouth
 2,959,800,7,1000		// Rotten_Scale
 2,959,800,7,1000		// Rotten_Scale
-3,960,1000,6,800,9,200	// Nipper 
+3,960,1000,6,800,9,200	// Nipper
 4,961,800,3,1000		// Conch
 4,961,800,3,1000		// Conch
-5,962,1000,4,800,6,200	// Tentacle 
+5,962,1000,4,800,6,200	// Tentacle
 6,963,800,3,1000		// Sharp_Scale
 6,963,800,3,1000		// Sharp_Scale
 7,964,800,8,1000		// Crap_Shell
 7,964,800,8,1000		// Crap_Shell
 8,967,800,4,1000		// Turtle_Shell
 8,967,800,4,1000		// Turtle_Shell
@@ -22,9 +22,9 @@
 10,970,800,9,1000		// Alchol
 10,970,800,9,1000		// Alchol
 11,971,800,5,1000		// Detrimindexta
 11,971,800,5,1000		// Detrimindexta
 12,973,800,4,1000		// Counteragent
 12,973,800,4,1000		// Counteragent
-13,974,1000,4,800,6,200	// Mixture 
-14,991,1000,1,500,1,500	// Crystal_Blue 
-15,992,1000,1,500,1,500	// Wind_Of_Verdure 
+13,974,1000,4,800,6,200	// Mixture
+14,991,1000,1,500,1,500	// Crystal_Blue
+15,992,1000,1,500,1,500	// Wind_Of_Verdure
 16,999,1000,10,1000		// Steel
 16,999,1000,10,1000		// Steel
 17,1003,500,1,1000		// Coal
 17,1003,500,1,1000		// Coal
 18,1008,800,6,1000		// Frozen_Heart
 18,1008,800,6,1000		// Frozen_Heart
@@ -34,21 +34,21 @@
 22,1012,800,3,1000		// Lizard_Scruff
 22,1012,800,3,1000		// Lizard_Scruff
 23,1013,1000,9,800,13,200	// Colorful_Shell
 23,1013,1000,9,800,13,200	// Colorful_Shell
 24,1014,1000,4,800,6,200	// Jaws_Of_Ant
 24,1014,1000,4,800,6,200	// Jaws_Of_Ant
-25,1016,1000,7,800,10,200	// Rat_Tail 
+25,1016,1000,7,800,10,200	// Rat_Tail
 26,1019,800,2,1000		// Wooden_Block
 26,1019,800,2,1000		// Wooden_Block
-27,1020,1000,4,800,6,200	// Long_Hair 
+27,1020,1000,4,800,6,200	// Long_Hair
 28,1021,800,4,1000		// Dokkaebi_Horn
 28,1021,800,4,1000		// Dokkaebi_Horn
-29,1022,1000,2,800,3,200	// Fox_Tail 
+29,1022,1000,2,800,3,200	// Fox_Tail
 30,1024,800,4,1000		// Chinese_Ink
 30,1024,800,4,1000		// Chinese_Ink
 31,1025,800,8,1000		// Spiderweb
 31,1025,800,8,1000		// Spiderweb
 32,1026,800,4,1000		// Acorn
 32,1026,800,4,1000		// Acorn
 33,1030,800,2,1000		// Tiger_Footskin
 33,1030,800,2,1000		// Tiger_Footskin
-34,1033,1000,4,800,6,200	// Root_Of_Maneater 
-35,1034,1000,6,800,9,200	// Cobold_Hair 
-36,1035,1000,8,800,12,200	// Dragon_Canine 
+34,1033,1000,4,800,6,200	// Root_Of_Maneater
+35,1034,1000,6,800,9,200	// Cobold_Hair
+36,1035,1000,8,800,12,200	// Dragon_Canine
 37,1037,800,6,1000		// Dragon_Train
 37,1037,800,6,1000		// Dragon_Train
-38,1038,1000,1,1000		// Petite_Dablofs_Horn 
-39,1040,1000,8,800,12,200	// Elder_Pixie's_Beard 
+38,1038,1000,1,1000		// Petite_Dablofs_Horn
+39,1040,1000,8,800,12,200	// Elder_Pixie's_Beard
 40,1041,800,3,1000		// Lantern
 40,1041,800,3,1000		// Lantern
 41,1042,800,6,1000		// Short_Leg
 41,1042,800,6,1000		// Short_Leg
 42,1043,800,6,1000		// Nail_Of_Orc
 42,1043,800,6,1000		// Nail_Of_Orc
@@ -57,7 +57,7 @@
 45,1049,800,6,1000		// Skirt_Of_Virgin
 45,1049,800,6,1000		// Skirt_Of_Virgin
 46,1050,800,3,1000		// Tendon
 46,1050,800,3,1000		// Tendon
 47,1051,800,7,1000		// Detonator
 47,1051,800,7,1000		// Detonator
-48,1053,1000,6,800,9,200	// Tooth_Of_Ancient_Fish 
+48,1053,1000,6,800,9,200	// Tooth_Of_Ancient_Fish
 49,1056,800,8,1000		// Grit
 49,1056,800,8,1000		// Grit
 50,1058,800,5,1000		// Wing_Of_Moth
 50,1058,800,5,1000		// Wing_Of_Moth
 51,1059,1000,5,1000		// Transparent_Cloth
 51,1059,1000,5,1000		// Transparent_Cloth

+ 1 - 1
db/skill_copyable_db.txt

@@ -23,7 +23,7 @@
 //	 8 = Trans. Shadow Chaser
 //	 8 = Trans. Shadow Chaser
 //	16 = Baby Rouge
 //	16 = Baby Rouge
 //	32 = Baby Shadow Chaser
 //	32 = Baby Shadow Chaser
-//	
+//
 // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
 // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
 // See 'skill_require_db.txt' for specific skill requirements.
 // See 'skill_require_db.txt' for specific skill requirements.
 //	   0 = uses original requirement(s)
 //	   0 = uses original requirement(s)