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@@ -1,10 +1,10 @@
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-//===== eAthena Script =======================================
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+////===== eAthena Script =======================================
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//= Crusader Quest
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//===== By: ==================================================
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//= Made by: Black Dragon
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//= Converted by: Shin
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//===== Current Version: =====================================
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-//= 2.6
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+//= 2.7
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//===== Compatible With: =====================================
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//= eAthena 0.5.2 +
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//===== Description: =========================================
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@@ -41,6 +41,7 @@
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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+//= 2.7 Fixed Some variables like "@item", and changed to ".@item". [Samuray22] (Thanks to BrainStorm)
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//============================================================
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@@ -182,7 +183,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{
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mes "10 ^3355FF"+getitemname(901)+"^000000";
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next;
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}
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- else if(@cru_m1 == 2) {
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+ else if(.@cru_m1 == 2) {
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set CRUS_Q, 2;
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mes "10 ^3355FF"+getitemname(932)+"^000000";
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mes "10 ^3355FF"+getitemname(1043)+"^000000";
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@@ -233,13 +234,13 @@ prt_castle,45,169,5 script Senior Crusader 752,{
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set .@item4, 1094;
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break;
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Case 3:
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- set @item1, 958;
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- set @item2, 930;
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- set @item3, 1041;
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- set @item4, 1062;
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+ set .@item1, 958;
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+ set .@item2, 930;
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+ set .@item3, 1041;
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+ set .@item4, 1062;
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break;
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}
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- if (countitem(@item1) > 9 && countitem(@item2) > 9 && countitem(@item3) > 9 && countitem(@item4) > 9) {
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+ if (countitem(.@item1) > 9 && countitem(.@item2) > 9 && countitem(.@item3) > 9 && countitem(.@item4) > 9) {
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mes "[Michael Halig]";
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mes "Ah, well done.";
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mes "I must acknowledge your efforts and determination. You may now proceed to take the next test.";
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@@ -247,10 +248,10 @@ prt_castle,45,169,5 script Senior Crusader 752,{
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mes "[Michael Halig]";
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mes "Meet with Moorenak Miyol who is training in the underground dungeon of the Prontera Castle. Go, and speak with him first.";
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next;
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- delitem @item1, 10;
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- delitem @item2, 10;
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- delitem @item3, 10;
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- delitem @item4, 10;
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+ delitem .@item1, 10;
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+ delitem .@item2, 10;
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+ delitem .@item3, 10;
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+ delitem .@item4, 10;
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set CRUS_Q, 4;
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mes "[Michael Halig]";
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mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests...";
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@@ -260,10 +261,10 @@ prt_castle,45,169,5 script Senior Crusader 752,{
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mes "Ah, you still have not completed the task I have given to you. Bring me the following items, and prove your will to become a Crusader to me...";
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next;
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mes "[Michael Halig]";
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- mes "10 ^3355FF"+getitemname(@item1)+"^000000";
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- mes "10 ^3355FF"+getitemname(@item2)+"^000000";
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- mes "10 ^3355FF"+getitemname(@item3)+"^000000";
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- mes "10 ^3355FF"+getitemname(@item4)+"^000000";
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+ mes "10 ^3355FF"+getitemname(.@item1)+"^000000";
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+ mes "10 ^3355FF"+getitemname(.@item2)+"^000000";
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+ mes "10 ^3355FF"+getitemname(.@item3)+"^000000";
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+ mes "10 ^3355FF"+getitemname(.@item4)+"^000000";
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next;
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mes "[Michael Halig]";
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mes "If you put forth the effort, you'll be able to accomplish this task. May Odin protect you on your journeys.";
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@@ -1498,4 +1499,4 @@ job_cru mapflag nosave SavePoint
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job_cru mapflag nopenalty
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job_cru mapflag nobranch
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job_cru mapflag noexp
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-job_cru mapflag noloot
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+job_cru mapflag noloot
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