Jelajahi Sumber

Minor update to the Orc Instance mob stats, very incomplete still.
Implemented the first version of Orc's Memory.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14194 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf 15 tahun lalu
induk
melakukan
9d52d4f79f
5 mengubah file dengan 1376 tambahan dan 5 penghapusan
  1. 2 0
      db/Changelog.txt
  2. 4 4
      db/mob_db.txt
  3. 2 0
      npc/Changelog.txt
  4. 1367 0
      npc/instances/OrcsMemory.txt
  5. 1 1
      npc/scripts_athena.conf

+ 2 - 0
db/Changelog.txt

@@ -8,6 +8,8 @@
 	1475 Equestrian's Spear:	NEED INFO.
 	13005 Angelic Wing Dagger:	NEED INFO.
 =======================
+2009/12/10
+	* Rev. 14194 Minor update to the Orc Instance mobs stats, very incomplete still. [L0ne_W0lf]
 2009/12/04
 	* Rev. 14188 A rather hefty updates to the mob_skill_db and added some more info for newer pets. [L0ne_W0lf]
 	- Added official skills for 13.1 monsters. (Orc instance, 13.1 field, WoESE Guild dungeon.)

+ 4 - 4
db/mob_db.txt

@@ -1026,10 +1026,10 @@
 1979,ZUKDAM,Zukadam,Zakudam,82,39562,0,21850,13110,3,2000,3227,30,30,82,65,35,75,80,15,10,12,3,7,40,0x3885,180,580,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1980,KUBLIN,Kubkin,Kublin,85,576000,0,100000,100000,1,1180,1400,10,20,1,1,40,85,6,30,10,12,2,7,22,0x37B5,120,1120,620,240,100000,5000,6010,10000,6010,10000,6010,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 // Orc Dungeon Instance
-1981,I_HIGH_ORC,Safeguard Chief,Safeguard Chief,52,6890,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-1982,I_ORC_ARCHER,Orc Sniper,Orc Sniper,24,1568,0,196,120,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3095,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-1983,I_ORC_SKELETON,Depraved Orc Spirit,Depraved Orc Spirit,49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-1984,I_ORC_LADY,Shaman Cargalache,Shaman Cargalache,31,2000,0,644,407,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+1981,I_HIGH_ORC,Safeguard Chief,Safeguard Chief,88,96980,0,3618,1639,1,1428,1533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+1982,I_ORC_ARCHER,Orc Sniper,Orc Sniper,85,60901,0,196,120,1,1151,1184,10,5,1,12,24,0,24,5,10,12,1,1,29,0x3095,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+1983,I_ORC_SKELETON,Depraved Orc Spirit,Depraved Orc Spirit,87,80078,0,1729,1787,9,1310,1390,30,44,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+1984,I_ORC_LADY,Shaman Cargalache,Shaman Cargalache,80,50058,0,644,407,1,1135,1170,35,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 // Another World (13.1)
 1985,DANDELION,Dandelion,Dandelion,88,28890,0,8650,3879,2,780,1560,30,35,10,85,4,88,60,30,10,12,1,7,80,0x3695,150,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 1986,TATACHO,Tatacho,Tatacho,106,39311,0,23700,13825,1,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,900,672,480,0,0,0,0,0,0,0,0,6020,4000,579,3000,516,3000,6021,3000,1544,20,1925,10,0,0,0,0,0,0,0,0

+ 2 - 0
npc/Changelog.txt

@@ -1,5 +1,7 @@
 Date		Added
 ======
+2009/12/10
+	* Rev. 14194 Implemented the first version of Orc's Memory. [L0ne_W0lf]
 2009/12/07
 	* Rev. 14192 Implemented official armor enchanting NPC. [L0ne_W0lf]
 2009/12/04

+ 1367 - 0
npc/instances/OrcsMemory.txt

@@ -0,0 +1,1367 @@
+//===== eAthena Script ======================================= 
+//= Orc's Memory
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= Relive the memory of an orc.
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+// Entrance
+gef_fild10,242,202,0	script	Dimensional Gorge Piece	406,{
+	if ((BaseLevel < 30) || (BaseLevel > 80)) {
+		mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon.";
+		close;
+	}
+
+	set .@party_id,getcharid(1);
+	set .@ins_mas,getpartyleader(.@party_id,2);
+	set .@p_name$,getpartyname(.@party_id);
+	set .@p_reader,strcharinfo(0);
+	set .@md_name$,"Orc's Memory";
+
+	getpartymember(.@party_id);
+	set .@partymembercount,$@partymembercount;
+	copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount;
+
+	set .@orctime,checkquest(12059,PLAYTIME);
+	if ((.@party_id > 0) && ((.@partymembercount > 1))) {
+		if (.@orctime == -1) {
+			if (.@ins_mas == getcharid(0)) {
+				mes "Party generation confirmed. Would you like to book entrance to the " + .@md_name$ + "?";
+				next;
+				switch(select("Reserve the " + .@md_name$ + ":Enter the Dungeon:Cancel")) {
+				case 1:
+					set .@instance, instance_create(.@md_name$, .@party_id);
+					if (.@instance < 0) {
+						mes "Party Name: "+.@p_name$+"";
+						mes "Party Leader: "+p_reader+"";
+						mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
+						close;
+					}
+					else {
+						mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
+						mes "After making a reservation, you have to select the menu 'Enter the Dungeon' if you wish to enter the " + .@md_name$ + ".";
+
+						for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
+							if( instance_attachmap(.@i + "@orcs", .@instance) == "" )
+								break;
+						}
+						if( .@i < 2 ) {
+							instance_destroy(.@instance);
+							close;
+						}
+						instance_attach(.@instance);
+						instance_set_timeout 14400,300,.@instance;
+						instance_init(.@instance);
+
+						// First Floor
+						donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnInstanceInit";
+						disablenpc instance_npcname("Kurger#1-2", instance_id());
+
+						// Second Floor
+						donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Boss Control", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("#Warp Outside Orc Dungeon", instance_id())+"::OnInstanceInit";
+						donpcevent instance_npcname("Kruger#", instance_id())+"::OnInstanceInit";
+
+						close;
+					}
+				case 2:
+					//if (move_md == 3) {
+					//	mes "An unidentified error has occured.";
+					//	close;
+					//}
+					//else if (move_md == 2) {
+					if (has_instance("1@orcs") == "") {
+						mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
+						mes "The party leader has not reserved entrance to the dungeon yet.";
+						next;
+						mes "Once reservation is complete, the dungeon will be generated.";
+						mes "If your dungeon has been destroyed you must wait 7 days before re-entering.";
+						close;
+					}
+					//else if (move_md == 0) {
+					else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
+						mes "Only party members may enter the Memorial Dungeon.";
+						close;
+					}
+					//else if (move_md == 0) {
+					else {
+						mapannounce "gef_fild10", .@p_reader$ + " of the party, " + .@p_name$ + " is entering the " + .@md_name$ + ".",bc_map,"0x00ff99";
+						warp	"1@orcs",179,29;
+						setquest 12059;
+						close;
+					}
+				case 3:
+					close;
+				}
+			}
+			else {
+				switch(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel")) {
+				case 1:
+					//if (move_md == 3) {
+					//	mes "An unidentified error has occured.";
+					//	close;
+					//}
+					//else if (move_md == 2) {
+					if (has_instance("1@orcs") == "") {
+						mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
+						mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours.";
+						close;
+					}
+					//else if (move_md == 1) {
+					else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
+						mes "Only party members may enter the Memorial Dungeon.";
+						close;
+					}
+					//else if (move_md == 0) {
+					else {
+						mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99";
+						setquest 12059;
+						warp "1@orcs",179,29;
+						close;
+					}
+				case 2:
+					close;
+				}
+			}
+		}
+		else if ((.@orctime == 0) || (.@orctime == 1)) {
+			mes "You can enter the Dungeon if it has been generated.";
+			next;
+			switch(select("Enter the Dungeon " + .@md_name$ + ":Cancel")) {
+			case 1:
+				//if (move_md == 3) {
+				//	mes "An unidentified error has occured.";
+				//	close;
+				//}
+				//else if (move_md == 2) {
+				if (has_instance("1@orcs") == "") {
+					mes "Memorial Dungeon " + .@md_name$ + " does not exist.";
+					mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours.";
+					close;
+				}
+				//else if (move_md == 1) {
+				else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) {
+					mes "Only party members may enter the Memorial Dungeon.";
+					close;
+				}
+				//else if (move_md == 0) {
+				else {
+					mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99";
+					setquest 12059;
+					warp "1@orcs",179,29;
+					close;
+				}
+			case 2:
+				close;
+			}
+		}
+		else if (.@orctime == 2) {
+			mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or enter the Orc's Memory.^000000";
+			erasequest 12059;
+			close;
+		}
+	}
+	else {
+		mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
+		close;
+	}
+}
+
+gef_fild10,238,202,6	script	Mad Scientist#orc	865,{
+	if (BaseLevel < 50) {
+		mes "The Mad Scientist doesn't seem to notice you and keeps mumbling to himself...";
+		close;
+	}
+	if (mad > 1) {
+		set mad,1;
+	}
+	else if (mad < 1) {
+		mes "[Mad Scientist]";
+		mes "Haha, no Orcs are coming neat me!";
+		mes "The power of the Dimensional Gorge is undefeatable!!";
+		next;
+		switch(select("Orcs don't attack you?:You wish!")) {
+		case 1:
+			mes "[Mad Scientist]";
+			mes "Yeah, yeah.. I know it's hard to belive. I don't blame ya.";
+			mes "I used to study the Dimensional Gorge discovered near Morroc.";
+			mes "According to my reseach, the minerals found there have enormous power insde them!";
+			next;
+			break;
+		case 2:
+			mes "[Mad Scientist]";
+			mes "You are a pretty distrustful person, huh?";
+			return
+			break;
+		}
+		switch(select("Oh? Like what, travel to alternate space?")) {
+		case 1:
+			mes "[Mad Scientist]";
+			mes "Very smart! I have actually just done that! See that statue over there? It's not your normal Monolith!";
+			next;
+			mes "[Mad Scientist]";
+			mes "I have created it with the combination with our technology and the unlimited energy I discovered from that crevice! Want to try it?";
+			next;
+			break;
+		}
+		switch(select("... Um, that doesn't sound legal?")) {
+		case 1:
+			mes "[Mad Scientist]";
+			mes "Hey, since when is something so interesting legal!? How about it! You can talk to the Orcs! C'mon!";
+			next;
+			mes "[Mad Scientist]";
+			mes "Chances are they'll just give you lots of instructions once they see you, so just wing it! They're always saying the same thing, to the point where I memorized them!";
+			next;
+			break;
+		}
+		switch(select("Alright... What do I do?:Umm, maybe not.")) {
+		case 1:
+			mes "[Mad Scientist]";
+			mes "Very good! Just sit in the hands of this statue! And try to act natural when you're in there!";
+			set mad,1;
+			break;
+		case 2:
+			mes "[Mad Scientist]";
+			mes "Oh fine, be that way!";
+			break;
+		}
+	}
+	else {
+		mes "[Mad Scientist]";
+		mes "Hmm? Put your hand on that Monemus Statue if you want to experience traveling through dimensions!";
+		close;
+	}
+}
+
+// Orc's Memory Floor 1
+1@orcs,180,30,0	script	#Resurrect Monsters1	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#Resurrect Monsters1", instance_id());
+	end;
+
+OnDisable:
+	killmonster "1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#Resurrect Monsters1", instance_id());
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,30;
+	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	if (.@mob_dead_num > 0) {
+		set .@mob_ran,rand(1,30);
+		if (.@mob_ran > 29) {
+			monster "1@orcs",0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+		}
+		else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
+			monster "1@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+			if (rand(1,10) == 9) {
+				instance_announce 0, "High Orc: We need more defense! Get more people here!",bc_map,"0xff4444";
+			}
+		}
+		else if ((mob_ran > 26) && (mob_ran < 29)) {
+			areamonster "1@orcs",41,91,51,81,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+			if (rand(1,10) == 9) {
+				instance_announce 0, "Where are the High Orcs!? Get them to stop the enemies!",bc_map,"0xff4444";
+			}
+		}
+		else {
+			areamonster "1@orcs",17,187,27,177,"High Orc",1213,.@mob_dead_num;
+			if (rand(1,5) == 3) {
+				instance_announce 0, "Caution: The army's starting to concentrate at Zone No.4.",bc_map,"0x77ff77";
+			}
+			if (rand(1,100) == 50) {
+				initnpctimer;
+			}
+		}
+	}
+	end;
+
+OnTimer10:
+	instance_announce 0, "Shouts of the Chief Orc of Safeguards: Looks like this will take longer than expected. Summon the Stalactic Golems!",bc_map,"0xff4444";
+	end;
+
+OnTimer4010:
+	instance_announce 0, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77";
+	areamonster "1@orcs",17,187,27,177,"Stalctic Golem",1278,20,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	stopnpctimer;
+	end;
+}
+
+1@orcs,180,30,0	script	#Resurrect Monsters2	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#Resurrect Monsters2", instance_id());
+	end;
+
+OnDisable:
+	killmonster "1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#Resurrect Monsters2", instance_id());
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,15;
+	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	if (rand(1,30) > 15) {
+		if (.@mob_dead_num > 0) {
+			monster "1@orcs",0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+		}
+	}
+	else {
+		if (.@mob_dead_num > 0) {
+			areamonster "1@orcs",17,187,27,177,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+		}
+	}
+	end;
+}
+
+1@orcs,180,30,0	script	#Resurrect Monsters3	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#Resurrect Monsters3", instance_id());
+	end;
+
+OnDisable:
+	killmonster "1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#Resurrect Monsters3", instance_id());
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,15;
+	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	set .@mob_ran,rand(1,30);
+	if (.@mob_ran > 29) {
+		if (.@mob_dead_num > 0) {
+			monster "1@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+		}
+	}
+	else if ((.@mob_ran > 26) && (.@mob_ran < 30)) {
+		if (.@mob_dead_num > 0) {
+			areamonster "1@orcs",43,155,47,159,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+			if (rand(1,3) == 3) {
+				instance_announce 0, "High Orc: Attack them from behind! Cut off their support!",bc_map,"0xff4444";
+			}
+		}
+	}
+	else {
+		if (.@mob_dead_num > 0) {
+			areamonster "1@orcs",17,187,27,177,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+		}
+	}
+	end;
+}
+
+1@orcs,180,30,0	script	#Resurrect Monsters4	844,{
+	end;
+
+OnInstanceInit:
+	enablenpc instance_npcname("#Resurrect Monsters4", instance_id());
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,15;
+	set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	if (.@mob_dead_num > 0) {
+		monster "1@orcs",0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	}
+	end;
+
+OnDisable:
+	killmonster "1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	end;
+}
+
+1@orcs,180,29,4	script	Kurger#1-1	433,{
+	donpcevent instance_npcname("Kurger#1-2", instance_id())+"::OnEnable";
+	end;
+}
+
+1@orcs,180,29,4	script	Kurger#1-2	433,{
+	end;
+
+OnEnable:
+	disablenpc instance_npcname("Kurger#1-1", instance_id());
+	enablenpc instance_npcname("Kurger#1-2", instance_id());
+	initnpctimer;
+	end;
+
+OnTimer10:
+	instance_announce 0, "Kruger: Damn... What took you so long!! I don't have all day!!",bc_map,"0xffff00";
+	end;
+
+OnTimer5710:
+	instance_announce 0, "Kruger: My plan was to let our comrades open the gate, but it's all ruined since I got busted by the Orc Shaman.",bc_map,"0xffff00";
+	end;
+
+OnTimer14610:
+	instance_announce 0, "Shouts of the Chief Orc of Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
+	end;
+
+OnTimer20210:
+	instance_announce 0, "Kruger: Darn it.. They'll come in any minute. Ok. Listen to me now.",bc_map,"0xffff00";
+	end;
+
+OnTimer24910:
+	instance_announce 0, "Kruger: The Orc Shaman has sealed the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who has the magic to unseal the next zone.",bc_map,"0xffff00";
+	end;
+
+OnTimer34310:
+	instance_announce 0, "Kruger: Find those Enchanted Orcs and get rid of them to move to the next zone.",bc_map,"0xffff00";
+	end;
+
+OnTimer39710:
+	instance_announce 0, "Kruger: Try to avoid encountering Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will gather at the last path to the 2nd floor.",bc_map,"0xffff00";
+	end;
+
+OnTimer49210:
+	instance_announce 0, "Kruger: In the worst case, the path to the 2nd floor could be completely blocked. For your own sake, you should be as sneaky as possible.",bc_map,"0xffff00";
+	end;
+
+OnTimer56310:
+	instance_announce 0, "Mission: Sneak in and get rid of the 'Enchanted Orc'. Avoiding battles with other Orcs can be a tactical way of getting into the 2nd floor.",bc_map,"0x44ffff";
+	donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnEnable";
+	donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnEnable";
+	donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnEnable";
+	disablenpc instance_npcname("Kurger#1-2", instance_id());
+	end;
+
+OnTimer60000:
+	areamonster "1@orcs",137,83,143,89,"Enchanted Orc",1023,1,instance_npcname("Kurger#1-2", instance_id())+"::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnEnable";
+	end;
+}
+
+1@orcs,168,125,0	script	B1 Area 1	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("B1 Area 1", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("B1 Area 1", instance_id());
+	areamonster "1@orcs",103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead1";
+	end;
+
+OnTouch:
+	warp "1@orcs",168,130;
+	end;
+
+OnContinue:
+	donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnEnable";
+	initnpctimer;
+	end;
+
+OnTimer10300:
+	instance_announce 0, "Kruger's Whisper: The Orcs here used to be my companions. They just lost their will ever since the Orc Shamans started to control them with her magic.",bc_map,"0xff4499";
+	end;
+
+OnTimer18700:
+	instance_announce 0, "Kruger's Whisper: There's nothing we can do but to defeat the Orc Shaman if we want to save the remaining tribes.",bc_map,"0xff4499";
+	stopnpctimer;
+	end;
+}
+
+1@orcs,89,94,0	script	B1 Area 2	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("B1 Area 2", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("B1 Area 2", instance_id());
+	areamonster "1@orcs",32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead2";
+	end;
+
+OnTouch:
+	warp "1@orcs",85,85;
+	end;
+
+OnContinue:
+	donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnEnable";
+	initnpctimer;
+	end;
+
+OnTimer30300:
+	instance_announce 0, "Kruger's Whisper: I saw the bodies of our tribe. It seems that the Orc Shaman has used those Orcs for her rituals.",bc_map,"0xff4499";
+	end;
+OnTimer37600:
+	instance_announce 0, "Kruger's Whisper: ... It all has to do with me. I am responsible for this evilness.",bc_map,"0xff4499";
+	stopnpctimer;
+	end;
+}
+
+1@orcs,38,105,0	script	B1 Area 3	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("B1 Area 3", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("B1 Area 3", instance_id());
+	areamonster "1@orcs",19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead3";
+	end;
+
+OnTouch:
+	warp "1@orcs",38,110;
+	end;
+
+OnContinue:
+	donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnEnable";
+	initnpctimer;
+	end;
+
+OnTimer30300:
+	instance_announce 0, "Please, hang in there!",bc_map,"0xff4499";
+	end;
+
+OnTimer32700:
+	instance_announce 0, "We'll get some rest when we get to the 2nd basement after passing through here.",bc_map,"0xff4499";
+	stopnpctimer;
+	end;
+}
+
+1@orcs,21,189,0	script	B1 Area 4	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("B1 Area 4", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("B1 Area 4", instance_id());
+	donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnDisable";
+	donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnDisable";
+	donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnDisable";
+	donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnDisable";
+	end;
+
+OnTouch:
+	warp "2@orcs",32,171;
+	end;
+}
+
+1@orcs,1,1,0	script	B1 Area Mobs	-1,{
+	end;
+
+OnMyMobDead1:
+	donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnContinue";
+	end;
+
+OnMyMobDead2:
+	donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnContinue";
+	end;
+
+OnMyMobDead3:
+	donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnContinue";
+	end;
+}
+
+// Orc's Memory Floor 1
+2@orcs,36,171,0	script	#2Resurrect Monsters1	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	end;
+
+OnDisable:
+	killmonster "2@orcs",instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,30;
+	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monster1", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	if (.@mob_dead_num > 0) {
+		set .@mob_ran,rand(1,30);
+		if (.@mob_ran > 29) {
+			monster "2@orcs",0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+		}
+		else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
+			monster "2@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+			set mob_ran2,rand(1,10);
+		}
+		else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
+			areamonster "2@orcs",157,112,167,122,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+			if (rand(1,10) == 9) {
+				instance_announce 0, "Warning: High Orcs are gathering near area 3.",bc_map,"0xff4444";
+			}
+		}
+		else {
+			areamonster "2@orcs",173,13,183,23,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+			if (rand(1,5) == 3) {
+				instance_announce 0, "Caution: The Forces have started to concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
+			}
+			if (rand(1,70) == 50) {
+				initnpctimer;
+			}
+		}
+	}
+	end;
+
+OnTimer10:
+	instance_announce 0, "Voice from somewhere: Foolish... Do you really think the altar would fall like that?",bc_map,"0xff4444";
+	end;
+
+OnTimer4010:
+	instance_announce 0, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77";
+	areamonster "2@orcs",167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+	stopnpctimer;
+	end;
+}
+
+2@orcs,36,171,0	script	#2Resurrect Monsters3	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,30;
+	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	set .@mob_ran,rand(1,30);
+	if (.@mob_ran > 29) {
+		if (.@mob_dead_num > 0) {
+			monster "2@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+		}
+	}
+	else if ((.@mob_ran > 6) && (.@mob_ran < 30)) {
+		if (.@mob_dead_num > 0) {
+			areamonster "2@orcs",168,10,184,26,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+			if (rand(1,15) == 3) {
+				instance_announce 0, "Warning: Orc Archer teams are gathering near the altar.",bc_map,"0xff4444";
+			}
+		}
+	}
+	else {
+		if (.@mob_dead_num > 0) {
+			areamonster "2@orcs",168,21,184,21,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+		}
+	}
+	end;
+
+OnDisable:
+	killmonster "2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+	end;
+}
+
+2@orcs,180,30,0	script	#2Resurrect Monsters4	844,{
+	end;
+
+OnInstanceInit:
+	enablenpc instance_npcname("#2Resurrect Monsters4", instance_id());
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	set .@callnum,10;
+	set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead");
+	set .@mob_dead_num,.@callnum - .@c_mob_num;
+	if (.@mob_dead_num > 0) {
+		monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+	}
+	end;
+}
+
+2@orcs,35,169,4	script	Kruger#2-1	433,{
+	donpcevent instance_npcname("Kruger#2-2", instance_id())+"::OnEnable";
+	end;
+}
+
+2@orcs,35,169,4	script	Kruger#2-2	433,{
+	end;
+
+OnEnable:
+	disablenpc instance_npcname("Kruger#2-1", instance_id());
+	enablenpc instance_npcname("Kruger#2-2", instance_id());
+	initnpctimer;
+	end;
+
+OnTimer10:
+	instance_announce 0, "Kruger's Whisper: I'll tell you how to get to the Shaman's altar.",bc_map,"0xffff00";
+	end;
+
+OnTimer3510:
+	instance_announce 0, "Kruger's Whisper: Do you see the braziers that light the path? Unseal the next zone by strengthening their flames.",bc_map,"0xffff00";
+	end;
+
+OnTimer10710:
+	instance_announce 0, "Kruger's Whisper: Of course those monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
+	end;
+
+OnTimer16310:
+	instance_announce 0, "Kruger's Whisper: But still try keep the battles not too noticable so the Shaman won't guard the altar with her direct army squad.",bc_map,"0xffff00";
+	end;
+
+OnTimer21910:
+	instance_announce 0, "Kruger's Whisper: Only the Party Leader can strengthen the flames so protect your leader.",bc_map,"0xffff00";
+	end;
+
+OnTimer23910:
+	instance_announce 0, "Mission: Unseal the zone by lighting the braziers. They can only be lit in a certain order so be careful.",bc_map,"0x4444ff";
+	donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnEnable";
+	donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnEnable";
+	donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnEnable";
+	disablenpc instance_npcname("Kruger#2-2", instance_id());
+	end;
+}
+
+2@orcs,26,164,0	script	Torch#1-1	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#1-1", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#1-1", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#1-1", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,55,155,0	script	Torch#1-2	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#1-2", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#1-2", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#1-2", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,108,146,0	script	Torch#1-3	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#1-3", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#1-3", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#1-3", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,98,171,0	script	Torch#1-4	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#1-4", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#1-4", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#1-4", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,48,100,0	script	#Warp2-1	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("#Warp2-1", instance_id());
+	end;
+
+OnEnable:
+	monster "2@orcs",109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead1";
+	instance_announce 0, "The Chief Orc of Safeguards: Oh!! Looks like I have a company. Try me if you can!!",bc_map,"0xff8888";
+	end;
+
+OnContinue:
+	enablenpc instance_npcname("#Warp2-1", instance_id());
+	initnpctimer;
+	end;
+
+OnTimer10000:
+	areamonster "2@orcs",28,158,40,170,"Safeguard Chief",1981,1,instance_npcname("#Warp2-1", instance_id())+"::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	warp "2@orcs",47,93;
+	end;
+}
+
+2@orcs,35,92,0	script	Torch#2-1	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#2-1", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,32,70,0	script	Torch#2-2	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#2-2", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#2-2", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#2-2", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,70,31,0	script	Torch#2-3	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#2-3", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#2-3", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#2-3", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,84,51,0	script	Torch#2-4	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#2-4", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#2-4", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#2-4", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,101,55,0	script	#Warp2-2	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("#Warp2-2", instance_id());
+	end;
+
+OnEnable:
+	monster "2@orcs",67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead2";
+	instance_announce 0, "Orc Sniper: Hah! Pretty impressive that you made it here, but your foolish little trip ends here...",bc_map,"0xff8888";
+	end;
+
+OnContinue:
+	enablenpc instance_npcname("#Warp2-2", instance_id());
+	initnpctimer;
+	end;
+
+OnTimer10000:
+	areamonster "2@orcs",40,91,52,103,"Orc Sniper",1982,1,instance_npcname("#Warp2-2", instance_id())+"::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	warp "2@orcs",107,55;
+	end;
+}
+
+2@orcs,142,145,0	script	Torch#3-1	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#3-1", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,162,134,0	script	Torch#3-2	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#3-2", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#3-2", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#3-2", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,144,117,0	script	Torch#3-3	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#3-3", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#3-3", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#3-3", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,136,98,0	script	Torch#3-4	844,{
+	progressbar "ffff00",5;
+	donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnEnable";
+	initnpctimer;
+	disablenpc instance_npcname("Torch#3-4", instance_id());
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("Torch#3-4", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Torch#3-4", instance_id());
+	end;
+
+OnTimer100:
+	specialeffect EF_FIREPILLAR;
+	end;
+
+OnTimer2000:
+	specialeffect EF_FIREPILLARBOMB;
+	stopnpctimer;
+	end;
+}
+
+2@orcs,167,104,0	script	#Warp2-3	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("#Warp2-3", instance_id());
+	end;
+
+OnEnable:
+	monster "2@orcs",0,0,"Depraved Orc Spirit",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead3";
+	instance_announce 0, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888";
+	end;
+
+OnContinue:
+	monster "2@orcs",117,61,129,73,"Depraved Orc Spirit",1982,1,instance_npcname("#Warp2-3", instance_id())+"::OnMyMobDead";
+	donpcevent instance_npcname("#Boss Control", instance_id())+"::OnEnable";
+	enablenpc instance_npcname("#Warp2-3", instance_id());
+	initnpctimer;
+	end;
+
+OnTimer10:
+	instance_announce 0, "Shaman Cargalache: Hahaha!! So, you finally made it here. The assassin you sent was just terrible. That stupid Orc is getting cold under my feet.",bc_map,"0xffff00";
+	end;
+
+OnTimer6810:
+	instance_announce 0, "Shaman Cargalache: My loyal slave, go get those intruders!",bc_map,"0xffff00";
+	end;
+
+OnTimer10310:
+	instance_announce 0, "Depraved Orc Hero: Whatever you say, my lord.",bc_map,"0xff7777";
+	end;
+
+OnTimer13110:
+	instance_announce 0, "Caution: You are discovered by Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	warp "2@orcs",167,95;
+	end;
+}
+
+2@orcs,36,171,0	script	#Boss Control	844,{
+	end;
+
+OnInstanceInit:
+	disablenpc instance_npcname("#Boss Control", instance_id());
+	end;
+
+OnEnable:
+	monster "2@orcs",185,8,"Shaman Cargalache",1983,1,instance_npcname("#Boss Control", instance_id())+"::OnMyMobDead";
+	monster "2@orcs",179,15,"Depraved Orc Hero",1087,1;
+	end;
+
+OnMyMobDead:
+	donpcevent instance_npcname("Kruger#", instance_id())+"::OnEnable";
+	set .@mob_ran,rand(1,4);
+	if (.@mob_ran == 1) {
+		instance_announce 0, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00";
+	}
+	else if (.@mob_ran == 1) {
+		instance_announce 0, "Shaman Cargalache: How is it that I've been overpowered by mere humans!",bc_map,"0xffff00";
+	}
+	else if (.@mob_ran == 2) {
+		instance_announce 0, "Shaman Cargalache: This... This can't be the end...",bc_map,"0xffff00";
+	}
+	else if (.@mob_ran == 3) {
+		instance_announce 0, "Shaman Cargalache: I... Can't die... Yet...!",bc_map,"0xffff00";
+	}
+	else {
+		instance_announce 0, "Shaman Cargalache: Defeated by these fools... It can't be happening...!",bc_map,"0xffff00";
+	}
+	donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnDisable";
+	donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnDisable";
+	donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnEnable";
+	end;
+}
+
+2@orcs,182,8,0	script	#Warp Outside Orc Dun	45,3,3,{
+OnInstanceInit:
+	disablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
+	end;
+
+OnTouch:
+	warp "gef_fild10",240,197;
+	end;
+}
+
+2@orcs,172,13,0	script	Kruger#	433,{
+	if (yong_odun < 2) {
+		mes "[Kruger]";
+		mes "*Coughing*";
+		mes ""+strcharinfo(0)+", it's you...";
+		next;
+		mes "["+strcharinfo(0)+"] ";
+		mes "Don't move! You are wounded!";
+		next;
+		mes "[Kruger]";
+		mes "It's alright.. I'm dying...";
+		mes "....";
+		mes "The Shaman? What about the Shaman?";
+		next;
+		mes "["+strcharinfo(0)+"] ";
+		mes "The Shaman's dead now. Who was that Shaman really?";
+		next;
+		mes "Kruger seemed to be relieved as he hears of the death of the Shaman, but you notice the bitter expression on his face.";
+		next;
+		mes "[Kruger]";
+		mes "I.. I just couldn't kill my own daughter...";
+		mes "Thank you, I'm sure she's finally free from the nightmare that used to choke her soul.";
+		next;
+		mes "Kruger was about to say something more, but he breathed his last breath before he could say anything.";
+		set yong_odun,2;
+		close;
+	}
+	else {
+		mes "You can see the dead body of Kruger, peacefully lying on the ground.";
+		close;
+	}
+
+OnInstanceInit:
+	disablenpc instance_npcname("Kruger#", instance_id());
+	end;
+
+OnEnable:
+	enablenpc instance_npcname("Kruger#", instance_id());
+	end;
+}
+
+2@orcs,36,171,0	script	#Mobs Control	844,{
+	end;
+
+OnMyMobDead1:
+	donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnContinue";
+	end;
+
+OnMyMobDead2:
+	donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnContinue";
+	end;
+
+OnMyMobDead3:
+	donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnContinue";
+	end;
+}

+ 1 - 1
npc/scripts_athena.conf

@@ -293,5 +293,5 @@ npc: npc/other/monster_race.txt
 // ------------------------ Instances ---------------------------
 npc: npc/instances/SealedShrine.txt
 //npc: npc/instances/EndlessTower.txt
-//npc: npc/instances/OrcsMemory.txt
+npc: npc/instances/OrcsMemory.txt
 // --------------------------------------------------------------