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- Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can come out or not is entirely decided by the abra db file now.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7515 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex пре 19 година
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2 измењених фајлова са 4 додато и 1 уклоњено
  1. 2 0
      Changelog-Trunk.txt
  2. 2 1
      src/map/skill.c

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/07/04
+	* Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can
+	  come out or not is entirely decided by the abra db file now. [Skotlex]
 	* Added structure s_addeffect to handle status change additions. Cleaned up
 	  relevant code. It is now possible to specify ANY status change, not just
 	  the basic ones. NOTE that the code is proof-read, but untested! [Skotlex]

+ 2 - 1
src/map/skill.c

@@ -3338,7 +3338,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 			do {
 				abra_skillid = rand() % MAX_SKILL_ABRA_DB;
 				if (
-					skill_get_inf2(abra_skillid)&(INF2_NPC_SKILL|INF2_SONG_DANCE|INF2_ENSEMBLE_SKILL) || //NPC/Song/Dance skills are out
+//Unneeded check, use the "per" field to know if the skill is valid.
+//					skill_get_inf2(abra_skillid)&(INF2_NPC_SKILL|INF2_SONG_DANCE|INF2_ENSEMBLE_SKILL) || //NPC/Song/Dance skills are out
 					!skill_get_inf(abra_skillid) || //Passive skills cannot be casted
 					skill_abra_db[abra_skillid].req_lv > skilllv || //Required lv for it to appear
 					rand()%10000 >= skill_abra_db[abra_skillid].per