|
@@ -1,19 +1,24 @@
|
|
|
-// スキル所得テスト
|
|
|
+// Giving skills to characters via an NPC
|
|
|
|
|
|
-// skill スキルID ,スキルLV [,フラグ];
|
|
|
-// フラグは省略可能、省略時は1。
|
|
|
-// フラグ=1でカードなどの一時的な所得、
|
|
|
-// フラグ=2でクエストなどによる恒久的な所得(skill_tree.txtに依存)
|
|
|
+// skill <skill id>,<level>{,<flag>};
|
|
|
+// flag=0 Grants the skill permanently
|
|
|
+// flag=1 Grants the skill temporarily
|
|
|
+// flag=2 Level bonus, stackable
|
|
|
+// If flag is undefined, it defaults to 1
|
|
|
+// View db/(pre-)re/skill_db.txt for skill IDs
|
|
|
|
|
|
-prontera,157,182,0 script スキル所得テスト 116,{
|
|
|
- mes "スキル所得テスト";
|
|
|
- menu "応急処置所得",L_GETSKILL142,"死んだ振り所得",L_GETSKILL143,"やめる",L_YAME;
|
|
|
+prontera,157,182,0 script Skills 116,{
|
|
|
+ mes "What skill would you like?";
|
|
|
+ menu "First Aid",L_GETSKILL142,"Play Dead",L_GETSKILL143,"Heal",L_GETSKILL28,"None",L_YAME;
|
|
|
L_GETSKILL142:
|
|
|
- skill 142,1,0;
|
|
|
+ skill 142,1,0; // Permanently gives player level 1 First Aid
|
|
|
close;
|
|
|
L_GETSKILL143:
|
|
|
- skill 143,1,0;
|
|
|
+ skill 143,1,0; // Permanently gives player level 1 Play Dead
|
|
|
+ close;
|
|
|
+L_GETSKILL28:
|
|
|
+ skill 28,3,1; // Temporarily gives player level 3 Heal
|
|
|
close;
|
|
|
L_YAME:
|
|
|
close;
|
|
|
-}
|
|
|
+}
|