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@@ -9,103 +9,93 @@
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//===== Description: ========================================================================
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//= Single NPC that assigns quests skills for all classes.
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//===== Additional Comments: ================================================================
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-//= Added advanced classes by ShadowLady.
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-//= Added baby clases by Midas
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-//= Simplified Job Checks [Silentdragon]
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+//=2.0 Added advanced classes by ShadowLady.
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+//=2.1 Added baby clases by Midas
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+//=2.2 Simplified Job Checks [Silentdragon]
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+//=2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre]
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+//=2.4 Added Advanced skills. [Spre]
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//===========================================================================================
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prontera,128,200,6 script Platinum Skill NPC 94,{
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-mes "[Platinum Skill NPC]";
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-mes "I can give you the special skills available to your job. Would you like these skills now?";
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-next;
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-menu "Yes",Lgetskills,"No",Lnogetskills;
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-
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-Lgetskills:
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-if (BaseClass==Job_Novice) goto Lskillsnovice;
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-if (BaseClass==Job_Swordman) goto Lskillsswordie;
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-if (BaseClass==Job_Mage) goto Lskillsmage;
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-if (BaseClass==Job_Archer) goto Lskillsarcher;
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-if (BaseClass==Job_Acolyte) goto Lskillsaco;
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-if (BaseClass==Job_Merchant) goto Lskillsmerchie;
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-if (BaseClass==Job_Thief) goto Lskillsthief;
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-Lskillsnovice:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are a Novice Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-if(BaseJob==0) skill 143,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsswordie:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are a Swordman Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 144,1,0;
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-skill 145,1,0;
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-skill 146,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsmage:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are a Mage Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 157,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsarcher:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are an Archer Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 147,1,0;
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-skill 148,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsaco:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are an Acolyte Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 156,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsmerchie:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are a Merchant Class.I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 153,1,0;
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-skill 154,1,0;
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-skill 155,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-Lskillsthief:
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-mes "[Platinum Skill NPC]";
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-mes "I see that you are a Thief Class. I will now add the special skills available to these jobs.";
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-skill 142,1,0;
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-skill 149,1,0;
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-skill 150,1,0;
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-skill 151,1,0;
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-skill 152,1,0;
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-mes " ";
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-mes "You now have all the special skills available to the these jobs.";
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-next;
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-goto LskillsEND;
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-LskillsEND:
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-mes "[Platinum Skill NPC]";
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-mes "Have a nice day.";
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-close;
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-Lnogetskills:
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-mes "[Platinum Skill NPC]";
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-mes "Aww, how come you don't want my special skills?";
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-mes "*sob* FINE!";
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-mes "Have a nice day... >.>";
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-close;
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+ mes "[Platinum Skill NPC]";
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+ mes "I can give you the special skills available to your job. Would you like these skills now?";
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+ next;
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+ if (select("Yes Please:No") == 2) {
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+ mes "[Platinum Skill NPC]";
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+ mes "Have a nice day... >.>";
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+ close;
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}
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+ if (BaseClass==Job_Novice) {
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+ skill 142,1,0;
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+ skill 143,1,0;
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+ close;
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+ } else if (BaseClass==Job_Swordman) {
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+ skill 142,1,0;
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+ skill 144,1,0;
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+ skill 145,1,0;
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+ skill 146,1,0;
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+ close;
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+ } else if (BaseClass==Job_Mage) {
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+ skill 142,1,0;
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+ skill 157,1,0;
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+ close;
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+ } else if (BaseClass==Job_Archer) {
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+ skill 142,1,0;
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+ skill 147,1,0;
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+ skill 148,1,0;
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+ close;
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+ } else if (BaseClass==Job_Acolyte) {
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+ skill 142,1,0;
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+ skill 156,1,0;
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+ close;
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+ } else if (BaseClass==Job_Merchant) {
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+ skill 142,1,0;
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+ skill 153,1,0;
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+ skill 154,1,0;
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+ skill 155,1,0;
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+ close;
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+ } else if (BaseClass==Job_Thief) {
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+ skill 142,1,0;
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+ skill 149,1,0;
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+ skill 150,1,0;
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+ skill 151,1,0;
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+ skill 152,1,0;
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+ close;
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+ } else if (BaseClass==Job_Lord_Knight) {
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+ skill 1002,1,0;
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+ close;
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+ } else if (BaseClass==Job_High_Wizard) {
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+ skill 1006,1,0;
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+ close;
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+ } else if (BaseClass==Job_Professor) {
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+ skill 1007,1,0;
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+ close;
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+ } else if (BaseClass==Job_Sniper) {
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+ skill 1009,1,0;
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+ close;
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+ } else if (BaseClass==Job_Clown) {
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+ skill 1010,1,0;
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+ close;
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+ } else if (BaseClass==Job_Gypsy) {
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+ skill 1011,1,0;
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+ close;
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+ } else if (BaseClass==Job_High_Priest) {
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+ skill 1014,1,0;
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+ skill 363,10,0;
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+ close;
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+ } else if (BaseClass==Job_Champion) {
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+ skill 1015,1,0;
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+ skill 1016,10,0;
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+ close;
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+ } else if (BaseClass==Job_WhiteSmith) {
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+ skill 1012,1,0;
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+ skill 1013,1,0;
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+ close;
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+ } else if (BaseClass==Job_Assassin_Cross) {
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+ skill 1003,1,0;
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+ skill 1004,1,0;
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+ close;
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+ } else if (BaseClass==Job_Stalker) {
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+ skill 1005,1,0;
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+ close;
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+ }
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+}
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