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@@ -8009,7 +8009,11 @@ static const struct _battle_data {
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{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate, 100, 0, INT_MAX, },
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{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate, 100, 0, INT_MAX, },
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{ "defunit_not_enemy", &battle_config.defnotenemy, 0, 0, 1, },
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{ "defunit_not_enemy", &battle_config.defnotenemy, 0, 0, 1, },
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{ "gvg_traps_target_all", &battle_config.vs_traps_bctall, BL_PC, BL_NUL, BL_ALL, },
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{ "gvg_traps_target_all", &battle_config.vs_traps_bctall, BL_PC, BL_NUL, BL_ALL, },
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+#ifdef RENEWAL
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+ { "traps_setting", &battle_config.traps_setting, 2, 0, 2, },
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+#else
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{ "traps_setting", &battle_config.traps_setting, 0, 0, 2, },
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{ "traps_setting", &battle_config.traps_setting, 0, 0, 2, },
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+#endif
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{ "summon_flora_setting", &battle_config.summon_flora, 1|2, 0, 1|2, },
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{ "summon_flora_setting", &battle_config.summon_flora, 1|2, 0, 1|2, },
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{ "clear_skills_on_death", &battle_config.clear_unit_ondeath, BL_NUL, BL_NUL, BL_ALL, },
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{ "clear_skills_on_death", &battle_config.clear_unit_ondeath, BL_NUL, BL_NUL, BL_ALL, },
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{ "clear_skills_on_warp", &battle_config.clear_unit_onwarp, BL_ALL, BL_NUL, BL_ALL, },
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{ "clear_skills_on_warp", &battle_config.clear_unit_onwarp, BL_ALL, BL_NUL, BL_ALL, },
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