|
@@ -2635,7 +2635,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
|
|
|
status->def = cap_value(i, CHAR_MIN, CHAR_MAX);
|
|
|
#endif
|
|
|
}
|
|
|
-#if REMODE == 0
|
|
|
+#if isOFF(REMODE)
|
|
|
/**
|
|
|
* The following setting does not affect Renewal Mode
|
|
|
**/
|
|
@@ -2658,7 +2658,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
|
|
|
status->mdef = cap_value(i, CHAR_MIN, CHAR_MAX);
|
|
|
#endif
|
|
|
}
|
|
|
-#if REMODE == 0
|
|
|
+#if isOFF(REMODE)
|
|
|
/**
|
|
|
* The following setting does not affect Renewal Mode
|
|
|
**/
|
|
@@ -3387,14 +3387,14 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
|
|
|
if( bl->type&BL_PC && sd->matk_rate != 100 )
|
|
|
{
|
|
|
//Bonuses from previous matk
|
|
|
- #if REMODE == 0 //Only changed in non-re [RRInd]
|
|
|
+ #if isOFF(REMODE) //Only changed in non-re [RRInd]
|
|
|
status->matk_max = status->matk_max * sd->matk_rate/100;
|
|
|
#endif
|
|
|
status->matk_min = status->matk_min * sd->matk_rate/100;
|
|
|
}
|
|
|
|
|
|
status->matk_min = status_calc_matk(bl, sc, status->matk_min);
|
|
|
- #if REMODE == 0 //Only changed in non-re [RRInd]
|
|
|
+ #if isOFF(REMODE) //Only changed in non-re [RRInd]
|
|
|
status->matk_max = status_calc_matk(bl, sc, status->matk_max);
|
|
|
#endif
|
|
|
|
|
@@ -4136,8 +4136,13 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang
|
|
|
return 100;
|
|
|
if(sc->data[SC_KEEPING])
|
|
|
return 90;
|
|
|
+/**
|
|
|
+ * In renewal it no longer provides 90 def
|
|
|
+ **/
|
|
|
+#if isOFF(REMODE)
|
|
|
if(sc->data[SC_STEELBODY])
|
|
|
return 90;
|
|
|
+#endif
|
|
|
if(sc->data[SC_ARMORCHANGE])
|
|
|
def += sc->data[SC_ARMORCHANGE]->val2;
|
|
|
if(sc->data[SC_DRUMBATTLE])
|
|
@@ -4252,8 +4257,13 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change
|
|
|
return 0;
|
|
|
if(sc->data[SC_BARRIER])
|
|
|
return 100;
|
|
|
+/**
|
|
|
+ * In renewal it no longer provides 90 mdef
|
|
|
+ **/
|
|
|
+#if isOFF(REMODE)
|
|
|
if(sc->data[SC_STEELBODY])
|
|
|
return 90;
|
|
|
+#endif
|
|
|
if(sc->data[SC_ARMORCHANGE])
|
|
|
mdef += sc->data[SC_ARMORCHANGE]->val3;
|
|
|
if(sc->data[SC_STONE] && sc->opt1 == OPT1_STONE)
|
|
@@ -4472,7 +4482,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha
|
|
|
/// Note that the scale of aspd_rate is 1000 = 100%.
|
|
|
static short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int aspd_rate)
|
|
|
{
|
|
|
-#if REMODE == 0
|
|
|
+#if isOFF(REMODE)
|
|
|
/**
|
|
|
* this variable is not used unless in non-RE
|
|
|
**/
|
|
@@ -4546,7 +4556,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change *
|
|
|
else if(sc->data[SC_MADNESSCANCEL])
|
|
|
aspd_rate -= 200;
|
|
|
}
|
|
|
-#if REMODE == 0
|
|
|
+#if isOFF(REMODE)
|
|
|
/**
|
|
|
* in RE they give a fixed boost -- we do so along SERVICE4U in status_base_amotion_pc
|
|
|
**/
|
|
@@ -6205,7 +6215,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
|
|
|
case SC_EXPLOSIONSPIRITS:
|
|
|
val2 = 75 + 25*val1; //Cri bonus
|
|
|
break;
|
|
|
-#if REMODE == 0
|
|
|
+#if isOFF(REMODE)
|
|
|
/**
|
|
|
* Only in non-RE it's var is changed
|
|
|
**/
|