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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Muad_Dib
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//===== Current Version: =====================================
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-//= 1.2
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+//= 1.3
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -11,7 +11,8 @@
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//===== Additional Comments: =================================
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//= 1.0 First version. [Euphy]
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//= 1.1 Added entrance scripts.
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-//= 1.2 Moved "Odgnalam" NPC.
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+//= 1.2 Moved "Odgnalam" coordinates.
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+//= 1.3 Fixed dialogues.
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//============================================================
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// Entrance :: malangdo_go
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@@ -22,50 +23,50 @@
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mes "Hey~! Hi human~ This is Mr. Dolangmal. kakaka~";
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next;
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mes "[Dolangmal]";
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- mes "We are sent to here to take you to the heaven of cat, ^A2314BMeow Meow Island^000000.";
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+ mes "We are sent to here to take you to the heaven of cats, ^A2314BMalangdo^000000.";
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next;
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mes "[Dolangmal]";
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- set .@s$,"Why don't you go to ^A2314BMeow Meow Island^000000? ";
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+ set .@s$,"Why don't you go to ^A2314BMalangdo^000000?";
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switch(atoi(strnpcinfo(2))) {
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- case 1: mes "How is that? Crowd people in Prontera is good, but why don't you go our heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
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- case 2: mes "Why don't you go to ^A2314BMeow Meow Island^000000? That place is better than geffen where only simple honest wizards are crowded."; break;
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- case 3: mes "Fresh air Payon is not bad, but why don't you go better palce the heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
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- case 4: mes .@s$+"The beautiful and quiet place is better than Aldebaran where is so noisy with ticktock sound of clock."; break;
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- case 5: mes .@s$+"The beautiful and quiet place is better than Morroc where is so hot and sandstorm?"; break;
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- case 6: mes .@s$+"The beautiful place is better than Yuno where are full of headache books."; break;
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- case 7: mes .@s$+"The complex place is better than Rachel where is too queit horribly?"; break;
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- case 8: mes .@s$+"The safety place is better than Lighthanlzen where is too dangerous."; break;
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- case 9: mes .@s$+"The smell of sea place is better than Mora where is full of grass smell."; break;
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+ case 1: mes "How is that? The crowded city of Prontera is good, but why don't you go our heaven of the cats, ^A2314BMalangdo^000000?"; break;
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+ case 2: mes "Why don't you go to ^A2314BMalangdo^000000? That place is better than Geffen, where there are only crowds of simple honest wizards."; break;
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+ case 3: mes "The fresh air of Payon is not bad, but why don't you go better place like the heaven of the cats, ^A2314BMalangdo^000000?"; break;
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+ case 4: mes .@s$+"The beautiful and quiet place is better than Aldebaran, where it's so noisy with the tick-tock sound of the clock."; break;
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+ case 5: mes .@s$+"The beautiful and quiet place is better than Morroc, with its heat and sandstorms."; break;
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+ case 6: mes .@s$+"The beautiful place is better than Yuno, which is full of books and headaches."; break;
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+ case 7: mes .@s$+"The complex place is better than Rachel, where it's too horribly quiet."; break;
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+ case 8: mes .@s$+"The safe place is better than Lighthanlzen, which is too dangerous."; break;
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+ case 9: mes .@s$+"The smell of this sea place is better than Mora, which is full of a grassy smell."; break;
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}
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next;
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- if(select("No:^A2314BMeow Meow Island^000000~ Go~ Go~") == 1) {
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+ if(select("No:^A2314BMalangdo^000000~ Go~ Go~") == 1) {
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mes "[Dolangmal]";
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- mes "What!? You don't want to go ^A2314BMeow Meow Island^000000? Chet!";
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+ mes "What!? You don't want to go ^A2314BMalangdo^000000? Chet!";
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next;
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mes "[Dolangmal]";
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- mes "You such an annoying guy. If you don't go, why did you talk to me... but...";
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+ mes "You're such an annoying guy. If you don't go, why did you talk to me... but...";
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next;
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mes "[Dolangmal]";
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- mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
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+ mes "^9E1837Admiral Tomas^000000 said to kidnap humans... No... Bring them politely?";
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next;
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mes "[Dolangmal]";
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- mes "Anyway I got you. Whenever you want to go, just tell me.";
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+ mes "Anyway, I got you. Whenever you want to go, just tell me.";
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close;
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}
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mes "[Dolangmal]";
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- mes "Ok! I like your attitude with full of passion.";
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+ mes "Ok! I like your attitude. Full of passion.";
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next;
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mes "[Dolangmal]";
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- mes "Now, before you go ^A2314BMeow Meow Island^000000, let me tell you some detail of caution.";
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+ mes "Now, before you go ^A2314BMalangdo^000000, let me give you some warnings.";
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next;
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mes "[Dolangmal]";
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- mes "First!! It is natural thing. When you arrive on the ^A2314BMeow Meow Island^000000, should notify that you are here to ^9E1837Admiral Thomas^000000..";
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+ mes "First!! It is natural that when you arrive on ^A2314BMalangdo^000000, you should notify ^9E1837Admiral Tomas^000000 that you are here.";
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next;
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mes "[Dolangmal]";
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- mes "If you don't do that, you might be attacked by scary and wild cats when you walk on dark street.";
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+ mes "If you don't do that, you might be attacked by scary and wild cats when you walk through dark streets.";
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next;
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mes "[Dolangmal]";
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- mes "Secondly!! This ^A2314BMeow Meow Island^000000 is absolutely our island of cat even though we open to the human.";
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+ mes "Secondly!! This ^A2314BMalangdo^000000 is absolutely our island of cats, even though we open to humans.";
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next;
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mes "[Dolangmal]";
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mes "We have a personality... no... no... respect us like one catality because we are cats.";
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@@ -73,73 +74,77 @@
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mes "[Dolangmal]";
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mes "And the next one is...";
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next;
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- mes "Dolangmal must say that just say some cautions, but he said 100 kinds of cautions.";
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+ mes "Dolangmal proceeds and gives hundreds of warnings.";
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next;
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mes "[Dolangmal]";
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- mes "Ok! That is all for cautions!! It's easy and simple cautions... how is that? Can you keep this all?";
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+ mes "Ok! Those are all the warnings!! They're easy and simple... right? Can you remember them?";
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next;
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- if(select("Keep this cautions:Can't keep this cautions") == 2) {
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+ switch(select("Remember his warnings:Can't remember")) {
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+ case 1:
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+ mes "[Dolangmal]";
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+ mes "Ok! Do not bite two mice with one mouth. ^9E1837Admiral Tomas^000000 is located at the ^A2314Bcenter of the ship in Malangdo^000000.";
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+ next;
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+ mes "[Dolangmal]";
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+ mes "Don't forget to give him notice of your arrival.";
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+ next;
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+ mes "[Dolangmal]";
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+ mes "Alright. Let's go to the heaven of the cats, ^A2314BMalangdo^000000~";
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+ setquest 5091;
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+ completequest 5091;
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+ warp "malangdo",217,85;
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+ close;
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+ case 2:
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mes "[Dolangmal]";
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- mes "What!? Can't you keep this easy rule? Chet!";
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+ mes "What!? Can't you keep these easy rules? Chet!";
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next;
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mes "[Dolangmal]";
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- mes "You such an annoying guy. If you can't keep this, why did not tell me during the conversation. I told you everything..tierd.. but..";
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+ mes "You're such an annoying guy. If you can't keep these, why didn't you tell me during our conversation? I told you everything... but..";
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next;
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mes "[Dolangmal]";
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- mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
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+ mes "^9E1837Admiral Tomas^000000 said to kidnap humans... No... Bring them politely?";
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next;
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mes "[Dolangmal]";
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- mes "Anyway I got you. Just tell me whenever you want to go.";
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+ mes "Anyway, I got you. Just tell me whenever you want to go.";
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close;
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}
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+ }
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+ mes "[Dolangmal]";
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+ mes "Uh? You must be the one from last time...? Alright. Did you visit ^A2314BMalangdo^000000?";
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+ next;
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+ switch(select("Take me to ^A2314BMalangdo^000000 again:I have visited")) {
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+ case 1:
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mes "[Dolangmal]";
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- mes "Ok! Do not bite two mice with one mouth. ^9E1837Admiral Thomas^000000 is located at the ^A2314Bcenter of ship in Meow Meow Island^000000.";
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+ mes "I really want to send you there, but I can't because of the policy. It is difficult to send people who have visited ^A2314BMalangdo^000000 already.";
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next;
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mes "[Dolangmal]";
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- mes "Don't forget give notice of arrival.";
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+ mes "And that was roughly it... It's supposed to be rule 53...";
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next;
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mes "[Dolangmal]";
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- mes "Alright. Let's go to the heaven of the cat, ^A2314BMeow Meow Island^000000~";
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- setquest 5091;
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- completequest 5091;
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- warp "malangdo",217,85;
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- close;
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- }
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- mes "[Dolangmal]";
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- mes "Uh? You must be last time...? Alright. Did you visit ^A2314BMeow Meow Island^000000?";
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- next;
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- if(select("Take me to ^A2314BMeow Meow Island^000000 again:I have visited") == 1) {
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+ mes "Actually, let me tell you rule 53. I am an indulgent cat.";
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+ next;
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mes "[Dolangmal]";
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- mes "I really want to send you there, but I can't because of the policy. It is difficult to send people who visit ^A2314BMeow Meow Island^000000 at first.";
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+ mes "If you want to go back to ^A2314BMalangdo^000000, take the ship at Izlude or Alberta.";
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next;
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mes "[Dolangmal]";
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- mes "And you just heard roughly what I said... It is supposed to be rule 53...";
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+ mes "If you enjoy that pleasant sea trip, you will arrive at the heaven of cats, ^A2314BMalangdo^000000.";
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next;
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mes "[Dolangmal]";
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- mes "Specially, let me tell you rule 53. I am an indulgent cat.";
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+ mes "So easy! Isn't it? Well, good bye~";
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+ close;
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+ case 2:
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+ mes "[Dolangmal]";
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+ mes "How was it? You liked it? I knew it. Kakaka~";
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next;
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mes "[Dolangmal]";
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- mes "If you want to go back to ^A2314BMeow Meow Island^000000, just take ship at Izlude or Alberata.";
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+ mes "Ah! I just want to make sure...";
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next;
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mes "[Dolangmal]";
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- mes "If you enjoy pleasant sea trip, you will arrive the heaven of cat ^A2314BMeow Meow Island^000000.";
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+ mes "Again, if you want to go back to ^A2314BMalangdo^000000, do you know where to take a ship at Izlude or Alberta?";
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next;
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mes "[Dolangmal]";
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- mes "So easy! Isn't it? Well, good bye~";
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+ mes "Hm~ You might know because you're a smart person. Well, see you again~";
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close;
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}
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- mes "[Dolangmal]";
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- mes "How is that? You like it? I knew it. Kakaka";
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- next;
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- mes "[Dolangmal]";
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- mes "Ah! I just want to make sure..";
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- next;
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- mes "[Dolangmal]";
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- mes "Again, if you want to go back to ^A2314BMeow Meow Island^000000, do you know that take a ship at Izlude or Alberta?";
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- next;
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- mes "[Dolangmal]";
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- mes "Hm~ You might know that because you are smart person. Well, see you again~";
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- close;
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}
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prontera,114,77,6 duplicate(Dolangmal) Dolangmal#1 553
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geffen,109,61,6 duplicate(Dolangmal) Dolangmal#2 553
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@@ -161,24 +166,24 @@ izlude,182,218,4 script Odgnalam#Izlude 554,{
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next;
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if (ep13_yong1 == 0) {
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set .@price,1000;
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- set .@s1$,"Huh!! You are such an annoying person. Let me send you to the heaven of the cat, ^A2314BMeow Meow Island^000000 with ^0000FF1000 Zeny^000000.";
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+ set .@s1$,"Huh!! You are such an annoying person. Let me send you to the heaven of the cat, ^A2314BMalangdo^000000 with ^0000FF1000 Zeny^000000.";
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set .@s2$,"Money? Where is the money? You can't go anywhere without the money. Shame on you.";
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} else if (ep13_yong1 < 60) {
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set .@price,999;
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- set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to the heaven of the cat, ^A2314BMeow Meow Island^000000, because you have relationship with fleet.";
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+ set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to the heaven of the cat, ^A2314BMalangdo^000000, because you have relationship with fleet.";
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set .@s2$,"Where is the money? You don't have a sense of honor.";
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} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
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set .@price,500;
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- set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to the heaven of the cat, ^A2314BMeow Meow Island^000000.";
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+ set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to the heaven of the cat, ^A2314BMalangdo^000000.";
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set .@s2$,"You don't have any money for paying 50% discount price? I can't believe it.";
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} else {
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mes "[Odgnalam]";
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mes "You are a hero of cat's fleet. Your activity is the legend between us.";
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next;
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mes "[Odgnalam]";
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- mes "As you are a hero of the cat fleet let me send you to ^A2314BMeow Meow Island^000000 for free.";
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+ mes "As you are a hero of the cat fleet let me send you to ^A2314BMalangdo^000000 for free.";
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next;
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- if(select("Send me to Meow Meow Island!:Do not go.") == 1) {
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+ if(select("Send me to Malangdo!:Do not go.") == 1) {
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mes "[Odgnalam]";
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mes "Have a comfortable trip... Alright let's go~";
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warp "malangdo",217,85;
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@@ -188,7 +193,7 @@ izlude,182,218,4 script Odgnalam#Izlude 554,{
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mes "[Odgnalam]";
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mes .@s1$;
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next;
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- if(select("Send me to Meow Meow Island!:Do not go.") == 2) close;
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+ if(select("Send me to Malangdo!:Do not go.") == 2) close;
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if (Zeny < .@price) {
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mes "[Odgnalam]";
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mes "Money? Where is the money? You can't go anywhere without the money. Shame on you.";
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@@ -210,17 +215,17 @@ malangdo,219,86,4 script Kong#malang 545,{
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if (ep13_yong1 == 0) {
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set .@price,1000;
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set .@s1$, "1000 zeny";
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- set .@s2$, "Have a nice day in Meow Meow Island.";
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+ set .@s2$, "Have a nice day in Malangdo.";
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set .@no_money$, "It is difficult for free.";
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set .@yes_money$, "Have a nice trip.";
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mes "[Kong]";
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- mes "The fee of ship is only 1000 zeny, where you want to go?";
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+ mes "The fee of ship is only 1000 zeny, where do you want to go?";
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next;
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} else if (ep13_yong1 < 60) {
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set .@price,999;
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set .@s1$,"999 zeny";
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- set .@s2$, "Have a full of fortune day in Meow Meow Island...";
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- set .@no_money$, "It is difficult even though you have a relationship with fleet.";
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+ set .@s2$, "Have a full of fortune day in Malangdo...";
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+ set .@no_money$, "It is difficult even though you have a relationship with the fleet.";
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set .@yes_money$, "Thanks, have a wonderful trip.";
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mes "[Kong]";
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mes "You have a connection with our fleet. Apply special price 999 zeny. Where do you want to go?";
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@@ -228,21 +233,21 @@ malangdo,219,86,4 script Kong#malang 545,{
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} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
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set .@price,500;
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set .@s1$,"500 zeny";
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- set .@s2$, "There are full of fortune and jackpot in Meow Meow Island.";
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+ set .@s2$, "There are full of fortune and jackpot in Malangdo.";
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set .@no_money$, "Oh my god. You don't have 500 zeny? It is difficult for free.";
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- set .@yes_money$, "Have nice trip and come again.";
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+ set .@yes_money$, "Have a nice trip and come again.";
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mes "[Kong]";
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- mes "Wow~ You contributed our fleet a lot. Alright!! Special discount price 500 zeny. Where do you want to go?";
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+ mes "Wow~ You contributed to our fleet a lot. Alright!! Special discount price 500 zeny. Where do you want to go?";
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next;
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} else {
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set .@price,0;
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- set .@s1$,"Free for hero of fleet!!";
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- set .@s2$, "No one objects the hero of fleet to stay in Meow Meow Island...";
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+ set .@s1$,"Free for the hero of our fleet!!";
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+ set .@s2$, "No one objects to the hero of our fleet staying in Malangdo...";
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mes "[Kong]";
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- mes "Ah... You are the hero of cat's fleet and it is the legend.";
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+ mes "Ah... You are the legendary hero of our cat's fleet.";
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next;
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mes "[Kong]";
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- mes "We can't charge from hero of fleet. Where is your destination?";
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+ mes "We can't charge the hero of our fleet. What is your destination?";
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next;
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}
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set .@i, select("- Izlude destination --- "+.@s1$+":- Alberta destination --- "+.@s1$+":- Stay on Malangdo");
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@@ -281,37 +286,37 @@ malangdo,147,117,3 script Innkeeper#malang 554,{
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switch(select("Umm... can I rest here?:Psst... Can I save here?:Leave.")) {
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case 1:
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mes "[Innkeeper]";
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- mes "You can use hammock as you want but give me ^FF00005 pieces of Malang Sp Can^000000, then will make you stress out.";
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|
+ mes "You can use the hammock as you want, but give me ^FF00005 Malangdo Canned Specialties^000000. Then you can relax.";
|
|
|
next;
|
|
|
- switch(select("Give the can.:No need.")) {
|
|
|
+ switch(select("Give the cans.:No need.")) {
|
|
|
case 1:
|
|
|
if (countitem(12636) > 4) {
|
|
|
delitem 12636,5; //Malang_Sp_Can
|
|
|
percentheal 100,100;
|
|
|
specialeffect2 EF_HEALSP;
|
|
|
mes "[Innkeeper]";
|
|
|
- mes "Take a relaxation.";
|
|
|
+ mes "Now relax.";
|
|
|
emotion e_kis;
|
|
|
next;
|
|
|
warp "malangdo",140,121;
|
|
|
close;
|
|
|
}
|
|
|
mes "[Innkeeper]";
|
|
|
- mes "It looks like lack of cans.";
|
|
|
+ mes "It looks like a lack of cans.";
|
|
|
close;
|
|
|
case 2:
|
|
|
mes "[Innkeeper]";
|
|
|
- mes "You are strong man than appearance.";
|
|
|
+ mes "You are stronger than your appearance.";
|
|
|
close;
|
|
|
}
|
|
|
case 2:
|
|
|
mes "[Innkeeper]";
|
|
|
- mes "Storation is done. We should keep company haha.";
|
|
|
+ mes "Location saved. We should keep company, haha~";
|
|
|
savepoint "malangdo",142,118;
|
|
|
close;
|
|
|
case 3:
|
|
|
mes "[Innkeeper]";
|
|
|
- mes "A busy moment make you hurry and laziness makes you lazy.";
|
|
|
+ mes "A busy moment makes you hurry and laziness makes you lazy.";
|
|
|
next;
|
|
|
mes "- Wonder if there is work time. -";
|
|
|
close;
|
|
@@ -358,28 +363,28 @@ OnTouch:
|
|
|
malangdo,216,168,3 script Cat Trainer#mal1 558,0,8,{
|
|
|
emotion e_awsm;
|
|
|
mes "[Cat Trainer]";
|
|
|
- mes "Phh there is a tail and butt with soft and tender!";
|
|
|
+ mes "Phh there is a tail and butt both soft and tender!";
|
|
|
mes "Can't stand, this is heaven~~!!";
|
|
|
next;
|
|
|
emotion e_gg;
|
|
|
mes "[Cat Trainer]";
|
|
|
- mes "My hidden card ^FF0000<Silvervine Fruit>^000000 can make all cats in Meow Meow Island as my slaves~ haha!";
|
|
|
+ mes "My hidden card, ^FF0000<Silvervine Fruit>^000000, can make all cats in Malangdo my slaves~ haha!";
|
|
|
next;
|
|
|
select("^FF0000<Silvervine Fruit>^000000?");
|
|
|
mes "[Cat Trainer]";
|
|
|
mes "Silvervine Fruit is a rare item!";
|
|
|
mes "I can barely get it.";
|
|
|
- mes "But every cat must love this one with no complaint.";
|
|
|
+ mes "But every cat loves it with no complaints.";
|
|
|
next;
|
|
|
select("Where can I get ^FF0000<Silvervine Fruit>^000000?");
|
|
|
mes "[Cat Trainer]";
|
|
|
- mes "How do you get it that I could have it barely?";
|
|
|
+ mes "How would I know if I could barely find it?";
|
|
|
mes "This can't be taken even with ^3131FFall the zeny in this world^000000!";
|
|
|
next;
|
|
|
emotion e_gg;
|
|
|
mes "[Cat Trainer]";
|
|
|
- mes "Cats in Meow Meow Island is mine...! And it should be done haha~";
|
|
|
- mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Meow Meow Island~ ohhhh!!!";
|
|
|
+ mes "The cats in Malangdo are mine...! As it should be, haha~";
|
|
|
+ mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Malangdo~ ohhhh!!!";
|
|
|
close;
|
|
|
OnTouch:
|
|
|
emotion e_flash;
|