Forráskód Böngészése

Fixed a missing include/export, and typos in the previous revision.
Corrected wrong length values in one charserver packet.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11714 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage 17 éve
szülő
commit
95f651807d
4 módosított fájl, 6 hozzáadás és 4 törlés
  1. 1 1
      src/char/char.c
  2. 1 1
      src/char_sql/char.c
  3. 3 2
      src/map/map.c
  4. 1 0
      src/map/npc.h

+ 1 - 1
src/char/char.c

@@ -3101,7 +3101,7 @@ int parse_frommap(int fd)
 		break;
 		
 		case 0x2b19: // Character set online [Wizputer]
-			if (RFIFOREST(fd) < 6)
+			if (RFIFOREST(fd) < 10)
 				return 0;
 			set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
 			RFIFOSKIP(fd,10);

+ 1 - 1
src/char_sql/char.c

@@ -2608,7 +2608,7 @@ int parse_frommap(int fd)
 		break;
 		
 		case 0x2b19: // Character set online [Wizputer]
-			if (RFIFOREST(fd) < 6)
+			if (RFIFOREST(fd) < 10)
 				return 0;
 			set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
 			RFIFOSKIP(fd,10);

+ 3 - 2
src/map/map.c

@@ -21,6 +21,7 @@
 #include "pc.h"
 #include "status.h"
 #include "mob.h"
+#include "npc.h" // npc_setcells(), npc_unsetcells()
 #include "chat.h"
 #include "itemdb.h"
 #include "storage.h"
@@ -466,7 +467,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
 				status_change_end(bl, SC_MAGICROD, -1);
 		}
 	} else
-	if (bl->type == BL_NPC) npc_unsetcells((BL_NPC*)bl);
+	if (bl->type == BL_NPC) npc_unsetcells((TBL_NPC*)bl);
 
 	if (moveblock) map_delblock_sub(bl,0);
 #ifdef CELL_NOSTACK
@@ -491,7 +492,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
 			}
 		}
 	} else
-	if (bl->type == BL_NPC) npc_setcells((BL_NPC*)bl);
+	if (bl->type == BL_NPC) npc_setcells((TBL_NPC*)bl);
 	return 0;
 }
 	

+ 1 - 0
src/map/npc.h

@@ -57,6 +57,7 @@ const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* s
 int npc_globalmessage(const char* name,const char* mes);
 
 void npc_setcells(struct npc_data* nd);
+void npc_unsetcells(struct npc_data* nd);
 void npc_movenpc(struct npc_data* nd, int x, int y);
 int npc_enable(const char* name, int flag);
 int npc_changename(const char* name, const char* newname, short look); // [Lance]