Bladeren bron

* Added Izlude Battle Arena. Please test it and report any bug you find out.
- Level 50/60/70/80 and Party arenas are accessable.
- Updated old warps to official.
- Acolyte-only arena will be added a bit later.
- Arena Points can be obtained by completing arenas as well as exchanging your Turbo Track points.
* Updated several mapflags - 'nomemo' 'noteleport' 'nosave' 'nowarpto' 'restricted' - due to Izlude Battle Arena release.
- Updated 'item_noequip' and 'skill_nocast_db' to match with 'restricted' mapflags.
* Removed useless WIP folder whose quests have been there for a while.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11622 54d463be-8e91-2dee-dedb-b68131a5f0ec

SinSloth 17 jaren geleden
bovenliggende
commit
95d34e2dce

+ 4 - 0
Changelog-Trunk.txt

@@ -3,6 +3,10 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2007/10/31
+	* Updated several mapflags - 'nomemo' 'noteleport' 'nosave' 'nowarpto'
+	  'restricted' - due to Izlude Battle Arena release. [SinSloth]
+	- Updated 'item_noequip' and 'skill_nocast_db' to match with 'restricted' mapflags.
 2007/10/29
 	* Updated the mail db structure on main.sql [Zephyrus]
 	* Makefile creating the conf/import forder. [FlavioJS]

+ 4 - 1
conf/mapflag/nomemo.txt

@@ -453,6 +453,10 @@ arena_room	mapflag	nomemo
 force_1-1	mapflag	nomemo
 force_1-2	mapflag	nomemo
 force_1-3	mapflag	nomemo
+force_2-1	mapflag	nomemo
+force_3-1	mapflag	nomemo
+force_4-1	mapflag	nomemo
+force_5-1	mapflag	nomemo
 ordeal_1-1	mapflag	nomemo
 ordeal_1-2	mapflag	nomemo
 ordeal_1-3	mapflag	nomemo
@@ -477,7 +481,6 @@ sec_in02	mapflag	nomemo
 //priest_2-1	mapflag	nomemo
 //priest_3-1	mapflag	nomemo
 prt_are_in	mapflag	nomemo
-prt_are_in	mapflag	nomemo
 prt_are01	mapflag	nomemo
 //wizard_1-1	mapflag	nomemo
 //wizard_2-1	mapflag	nomemo

+ 3 - 0
conf/mapflag/nosave.txt

@@ -59,6 +59,9 @@ force_2-3	mapflag	nosave	SavePoint
 force_3-1	mapflag	nosave	SavePoint
 force_3-2	mapflag	nosave	SavePoint
 force_3-3	mapflag	nosave	SavePoint
+force_4-1	mapflag	nosave	SavePoint
+force_5-1	mapflag	nosave	SavePoint
+prt_are_in	mapflag	nosave	SavePoint
 
 // Juperos =============================
 jupe_area1	mapflag	nosave	SavePoint

+ 8 - 0
conf/mapflag/noteleport.txt

@@ -175,6 +175,14 @@ guild_vs5	mapflag	noteleport
 
 // Arenas =====================>\\
 arena_room	mapflag	noteleport
+force_1-1	mapflag	noteleport
+force_2-1	mapflag	noteleport
+force_3-1	mapflag	noteleport
+force_4-1	mapflag	noteleport
+force_5-1	mapflag	noteleport
+force_1-2	mapflag	noteleport
+force_1-3	mapflag	noteleport
+prt_are_in	mapflag	noteleport
 sec_in01	mapflag	noteleport
 sec_in02	mapflag	noteleport
 

+ 9 - 0
conf/mapflag/nowarpto.txt

@@ -47,3 +47,12 @@ ama_test	mapflag	nowarpto
 gon_test	mapflag	nowarpto
 que_rachel	mapflag	nowarpto
 que_san04	mapflag	nowarpto
+// Izlude Battle Arena =========
+force_1-1	mapflag	nowarpto
+force_2-1	mapflag	nowarpto
+force_3-1	mapflag	nowarpto
+force_4-1	mapflag	nowarpto
+force_5-1	mapflag	nowarpto
+force_1-2	mapflag	nowarpto
+force_1-3	mapflag	nowarpto
+prt_are_in	mapflag	nowarpto

+ 10 - 0
conf/mapflag/restricted.txt

@@ -18,3 +18,13 @@ turbo_e_16	mapflag	restricted	1
 
 //Jail
 sec_pri	mapflag	restricted	2
+
+//Izlude Battle Arena
+force_1-1	mapflag	restricted	3
+force_2-1	mapflag	restricted	3
+force_3-1	mapflag	restricted	3
+force_4-1	mapflag	restricted	3
+force_5-1	mapflag	restricted	3
+force_1-2	mapflag	restricted	3
+force_1-3	mapflag	restricted	3
+prt_are_in	mapflag	restricted	3

+ 3 - 0
db/item_noequip.txt

@@ -33,3 +33,6 @@
 //Zone 2 - Jail
 601,8 //Fly Wing - not really needed here but ...
 602,8 //Butterfly Wing - also not needed
+
+//Zone 3 - Izlude Battle Arena
+601,16 //Fly Wing

+ 4 - 0
db/skill_nocast_db.txt

@@ -56,3 +56,7 @@
 //Zone 2 - Jail
 421,64	//TK_JUMPKICK#Flying Side Kick#
 426,64	//TK_HIGHJUMP#Taekwon Jump#
+
+//Zone 3 - Izlude Battle Arena
+219,128 //Snatch
+26,128	//Teleport

+ 7 - 0
npc/Changelog.txt

@@ -1,5 +1,12 @@
 Date		Added
 ======
+2007/10/31
+	* Added Izlude Battle Arena. Please test it and report any bug you find out. [SinSloth]
+	- Level 50/60/70/80 and Party arenas are accessable.
+	- Updated old warps to official.
+	- Acolyte-only arena will be added a bit later.
+	- Arena Points can be obtained by completing arenas as well as exchanging your Turbo Track points.
+	* Removed useless WIP folder whose quests have been there for a while. [SinSloth]
 2007/10/30
 	* Fixed a possible exploit in Thanatos Tower quest. [SinSloth]
 	- Thanatos can only be summoned every 2 hours, no matter how you get there.

+ 1120 - 0
npc/other/arena/arena_lvl50.txt

@@ -0,0 +1,1120 @@
+//===== eAthena Script ========================================
+//= Izlude Arena lvl 50
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Battle Arena Level 50
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,64,138,5	script	lvl 50s Waiting Room	124,{
+	end;
+
+OnInit:
+	waitingroom "Individual ; lvl 50 or higher",50,"lvl 50s Waiting Room::OnStartArena",1;
+	enablewaitingroomevent;
+	end;
+
+OnStartArena:
+	enablenpc "ArenaFee#50";
+	warpwaitingpc "force_1-1",99,12;
+	donpcevent "arena#50::Onstart";
+	disablewaitingroomevent;
+	end;
+
+Onstart:
+	enablewaitingroomevent;
+	end;
+}
+
+force_1-1,99,12,1	script	ArenaFee#50	139,1,1,{
+
+OnInit:
+	disablenpc "ArenaFee#50";
+	end;
+
+OnTouch:
+	set Zeny,Zeny -1000;
+	disablenpc "ArenaFee#50";
+	end;
+}
+
+force_1-1,99,20,4	script	Heel and Toe#arena	124,{
+	end;
+	
+OnInit:
+	set $@mapcount50, 0;	
+	end;
+	
+Onstart:
+	initnpctimer;
+	set $arena_min50st,gettime(2);
+	set $arena_sec50st,gettime(1);
+	end;
+	
+OnTimer3000:
+	mapannounce "force_1-1","Good day, my name is Heel and Toe, the guide of Time Force Battle for lvl 50s!",0;
+	end;
+	
+OnTimer4000:
+	mapannounce "force_1-1","Remember your right decision will save a lot of your time!",0;
+	end;
+	
+OnTimer5000:
+	mapannounce "force_1-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 5 minutes from now.",0;
+	end;
+	
+OnTimer60000:
+	set $@mapcount50, getmapusers ("force_1-1");	
+	if ($@mapcount50 == 0) {	
+		donpcevent "Heel and Toe#arena::Onfailclearstage";
+	}
+	mapannounce "force_1-1","Remaining Time : 4 minutes ",0;
+	end;
+	
+OnTimer120000:
+	 set $@mapcount50, getmapusers ("force_1-1");	
+	if ($@mapcount50 == 0) {	
+		donpcevent "Heel and Toe#arena::Onfailclearstage";
+	}
+	mapannounce "force_1-1","Remaining Time : 3 minutes ",0;
+	end;
+	
+OnTimer180000:
+	 set $@mapcount50, getmapusers ("force_1-1");	
+	if ($@mapcount50 == 0) {	
+		donpcevent "Heel and Toe#arena::Onfailclearstage";
+	}
+	mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
+end;
+OnTimer240000:
+	 set $@mapcount50, getmapusers ("force_1-1");	
+	if ($@mapcount50 == 0) {	
+		donpcevent "Heel and Toe#arena::Onfailclearstage";
+	}
+	mapannounce "force_1-1","Remaining Time : 1 minute ",0;
+	end;
+	
+OnTimer300000:
+	mapannounce "force_1-1","Your time is over. I hope you had a good time~",0;
+	end;
+	
+OnTimer305000:
+OnTimer306000:
+OnTimer307000:
+OnTimer308000:
+OnTimer309000:
+OnTimer310000:
+OnTimer311000:
+OnTimer312000:
+OnTimer313000:
+OnTimer314000:
+	mapwarp "force_1-1","prt_are_in",126,190,0,0;
+	end;
+	
+OnTimer315000:
+	mapwarp "force_1-1","prt_are_in",126,190,0,0;
+	donpcevent "Heel and Toe#arena::Onfailclearstage";
+	end;
+	
+Ontimeroff:
+	stopnpctimer;
+	end;
+
+Onfailclearstage:
+	donpcevent "cast#50::Ontimeover1";
+	mapwarp "force_1-1","prt_are_in",126,190,0,0;
+	donpcevent "Heel and Toe#arena::Ontimeroff";
+	donpcevent "arena#50::Onreset_all";
+	donpcevent "alloff#50::Onon";
+	donpcevent "lvl 50s Waiting Room::Onstart";
+	end;
+	
+On01_start:
+	mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0;
+	end;
+	
+On01_end:
+	mapannounce "force_1-1","A door to the north room has opened!",0;
+	end;
+	
+On02_start:
+	mapannounce "force_1-1","Please escape to the door from monsters!",0;
+	end;
+	
+On02_end:
+	mapannounce "force_1-1","A door to the north room has opened!",0;
+	end;
+	
+On03_start:
+	mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0;
+	end;
+	
+On03_end:
+	mapannounce "force_1-1","Clear! A door to the east room has opened!",0;
+	end;
+	
+On04_start:
+	mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0;
+	end;
+	
+On04_end:
+	mapannounce "force_1-1","A door to the east room has opened!",0;
+	end;
+	
+On05_start:
+	mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0;
+	end;
+	
+On05_end:
+	mapannounce "force_1-1","Clear! A door to the south room has opened!",0;
+	end;
+	
+On06_start:
+	mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0;
+	end;
+	
+On06_end:
+	mapannounce "force_1-1","A door to the south room has opened!",0;
+	end;
+	
+On07_start:
+	mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0;
+	end;
+	
+On07_end:
+	mapannounce "force_1-1","Clear! A door to the west room has opened!",0;
+	end;
+	
+On08_start:
+	mapannounce "force_1-1","Please escape to the north exit!",0;
+	end;
+	
+On09_start:
+	mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0;
+	end;
+	
+On09_end:
+	mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
+	end;
+
+}
+
+force_1-1,10,56,4	script	arena#50	139,{
+
+Onreset_01:
+	donpcevent "force_01ex#50::Onreset";
+	donpcevent "force_02start#50::Onon";
+	enablenpc "force_01_02#50";
+	enablenpc "force_02_03#50";
+	end;
+	
+Onreset_02:
+	donpcevent "force_02mob#50::Onreset";
+	donpcevent "force_03start#50::Onon";
+	end;
+	
+Onreset_03:
+	enablenpc "force_03_04#50";
+	donpcevent "force_04start#50::Onon";
+	donpcevent "force_03ex#50::Onreset";
+	end;
+	
+Onreset_04:
+	enablenpc "force_04_05#50";
+	donpcevent "force_05start#50::Onon";
+	donpcevent "force_04ex#50::Onreset";
+	end;
+	
+Onreset_05:
+	enablenpc "force_05_06#50";
+	donpcevent "force_06start#50::Onon";
+	donpcevent "force_05ex#50::Onreset";
+	end;
+	
+Onreset_06:
+	enablenpc "force_06_07#50";
+	donpcevent "force_07start#50::Onon";
+	donpcevent "force_06ex#50::Onreset";
+	end;
+	
+Onreset_07:
+	enablenpc "force_07_08#50";
+	donpcevent "force_07ex#50::Onreset";
+	donpcevent "force_08start#50::Onon";
+	end;
+	
+Onreset_08:
+	donpcevent "force_09start#50::Onon";
+	enablenpc "force_08_09#50";
+	end;
+	
+Onreset_09:
+	enablenpc "force_exit#50";
+	end;
+	
+Onstart:
+	disablenpc "force_01_02#50";
+	disablenpc "force_02_03#50";
+	disablenpc "force_03_04#50";
+	disablenpc "force_04_05#50";
+	disablenpc "force_05_06#50";
+	disablenpc "force_06_07#50";
+	disablenpc "force_07_08#50";
+	disablenpc "force_08_09#50";
+	disablenpc "force_exit#50";
+	donpcevent "Heel and Toe#arena::Ontimeroff";
+	donpcevent "force_01mob#50::Onreset";
+	donpcevent "force_02mob#50::Onreset";
+	donpcevent "force_03mob#50::Onreset";
+	donpcevent "force_04mob#50::Onreset";
+	donpcevent "force_05mob#50::Onreset";
+	donpcevent "force_06mob#50::Onreset";
+	donpcevent "force_07mob#50::Onreset";
+	donpcevent "force_09mob#50::Onreset";
+	donpcevent "force_01ex#50::Onreset";
+	donpcevent "force_03ex#50::Onreset";
+	donpcevent "force_04ex#50::Onreset";
+	donpcevent "force_05ex#50::Onreset";
+	donpcevent "force_06ex#50::Onreset";
+	donpcevent "force_07ex#50::Onreset";
+	donpcevent "force_08ex#50::Onreset";
+	donpcevent "force_09ex#50::Onreset";
+	enablenpc "force_08_01#50";
+	donpcevent "force_01start#50::Onon";
+	donpcevent "Heel and Toe#arena::Onstart";
+	end;
+	
+Onreset_all:
+	donpcevent "force_01mob#50::Onreset";
+	donpcevent "force_02mob#50::Onreset";
+	donpcevent "force_03mob#50::Onreset";
+	donpcevent "force_04mob#50::Onreset";
+	donpcevent "force_05mob#50::Onreset";
+	donpcevent "force_06mob#50::Onreset";
+	donpcevent "force_07mob#50::Onreset";
+	donpcevent "force_09mob#50::Onreset";
+	donpcevent "force_01ex#50::Onreset";
+	donpcevent "force_03ex#50::Onreset";
+	donpcevent "force_04ex#50::Onreset";
+	donpcevent "force_05ex#50::Onreset";
+	donpcevent "force_06ex#50::Onreset";
+	donpcevent "force_07ex#50::Onreset";
+	donpcevent "force_08ex#50::Onreset";
+	donpcevent "force_09ex#50::Onreset";
+	end;
+
+}
+
+force_1-1,62,26,1	script	force_08_01#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On01_start";
+	warp "force_1-1",40,26;
+	end;
+
+}
+
+force_1-1,25,44,1	script	force_01_02#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On02_start";
+	warp "force_1-1",25,69;
+	end;
+
+}
+
+force_1-1,25,134,1	script	force_02_03#50	45,1,1,{
+
+OnTouch:
+	donpcevent "arena#50::Onreset_02";
+	donpcevent "Heel and Toe#arena::On03_start";
+	warp "force_1-1",25,159;
+	end;
+
+}
+
+force_1-1,44,174,1	script	force_03_04#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On04_start";
+	warp "force_1-1",69,174;
+	end;
+
+}
+
+force_1-1,134,174,1	script	force_04_05#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On05_start";
+	warp "force_1-1",159,174;
+	end;
+
+}
+
+force_1-1,174,155,1	script	force_05_06#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On06_start";
+	warp "force_1-1",174,130;
+	end;
+
+}
+
+force_1-1,174,65,1	script	force_06_07#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On07_start";
+	warp "force_1-1",174,40;
+	end;
+
+}
+
+force_1-1,155,26,1	script	force_07_08#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On08_start";
+	warp "force_1-1",132,26;
+	enablenpc "force_08_09#50";
+	end;
+
+}
+
+force_1-1,99,54,1	script	force_08_09#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::On09_start";
+	warp "force_1-1",99,82;
+	end;
+
+}
+
+force_1-1,99,124,1	script	force_exit#50	45,1,1,{
+
+OnTouch:
+	donpcevent "Heel and Toe#arena::Ontimeroff";
+	donpcevent "#arn_timer_50::Onon";
+	mapwarp "force_1-1","prt_are_in",22,191,0,0;
+	end;
+
+}
+
+force_1-1,1,1,1	script	force_01start#50	-1,{
+Onon:
+	donpcevent "force_01mob#50::Onon";
+end;
+
+}
+
+force_1-1,10,56,4	script	force_01ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_01ex#50::OnMobEx";
+	end;
+	
+Onsummonmob1:
+	monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+
+}
+
+force_1-1,10,56,4	script	force_01mob#50	139,{
+
+Onon:
+	donpcevent "force_01ex#50::Onsummonmob1";
+	monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
+	monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
+	monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
+	monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
+	monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
+	set $force_01_50,5;
+	end;
+
+Onreset:
+	killmonster "force_1-1","force_01mob#50::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_01_50,$force_01_50 -1;
+	if ($force_01_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On01_end";
+		donpcevent "arena#50::Onreset_01";
+	}
+	end;
+}
+
+force_1-1,1,1,1	script	force_02start#50	-1,{
+
+Onon:
+	donpcevent "force_02mob#50::Onsummonmob2";
+	end;
+}
+
+force_1-1,10,56,4	script	force_02mob#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_02mob#50::OnMobEx";
+	end;
+	
+Onsummonmob2:
+	monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+	monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,1,1,1	script	force_03start#50	-1,{
+
+Onon:
+	donpcevent "force_03mob#50::Onon";
+	end;
+}
+
+force_1-1,10,56,4	script	force_03ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_03ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_03:
+	monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
+	monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,20,56,4	script	force_03mob#50	139,{
+
+Onon:
+	donpcevent "force_03ex#50::Onsummonmob_03";
+	monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
+	monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
+	monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
+	monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
+	monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
+	set $force_03_50,5;
+	end;
+
+Onreset:
+	killmonster "force_1-1","force_03mob#50::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_03_50,$force_03_50 -1;
+	donpcevent "force_03mob#50::Onsummonmob_03";
+	if ($force_03_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On03_end";
+		donpcevent "arena#50::Onreset_03";
+	}
+	end;
+}
+
+force_1-1,1,1,1	script	force_04start#50	-1,{
+
+Onon:
+	donpcevent "force_04mob#50::Onon";
+end;
+
+}
+
+force_1-1,10,56,4	script	force_04ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_04ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_04:
+	monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
+	monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+
+}
+
+force_1-1,22,56,4	script	force_04mob#50	139,{
+
+Onon:
+	donpcevent "force_04ex#50::Onsummonmob_04";
+	monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
+	monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
+	monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMobDeath";
+	set $force_04_50,3;
+	end;
+Onreset:
+	killmonster "force_1-1","force_04mob#50::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_04_50,$force_04_50 -1;
+	if ($force_04_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On04_end";
+		donpcevent "arena#50::Onreset_04";
+	}
+	end;
+}
+
+force_1-1,1,1,1	script	force_05start#50	-1,{
+
+Onon:
+	donpcevent "force_05mob#50::Onon";
+	end;
+}
+
+force_1-1,10,56,4	script	force_05ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_05ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_05:
+	set $@randmonster50,rand(1,2);	
+	switch($@randmonster50) {
+	case 1:
+		monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx";
+		break;
+	case 2:
+		monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMobEx";
+		break;
+	}
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,24,56,4	script	force_05mob#50	139,{
+
+Onon:
+	monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
+	monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
+	monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
+	monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
+	monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
+	monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMobDeath";
+ 	monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMobDeath";
+	set $force_05_50,7;
+	end;
+
+Onreset:
+	killmonster "force_1-1","force_05mob#50::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_05_50,$force_05_50 -1;
+	if ($force_05_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On05_end";
+		donpcevent "arena#50::Onreset_05";
+	}
+	else donpcevent "force_05ex#50::Onsummonmob_05";
+	end;
+
+}
+
+force_1-1,1,1,1	script	force_06start#50	-1,{
+
+Onon:
+	donpcevent "force_06mob#50::Onon";
+	end;
+}
+
+force_1-1,10,56,4	script	force_06ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_06ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_06:
+	monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMobEx";
+	monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,18,56,4	script	force_06mob#50	139,{
+
+Onon:
+	donpcevent "force_06ex#50::Onsummonmob_06";
+	monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMobDeath";
+	monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMobDeath";
+	monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
+	monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
+	monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMobDeath";
+	set $force_06_50,5;
+	end;
+
+Onreset:
+	killmonster "force_1-1","force_06mob#50::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_06_50,$force_06_50 -1;
+	if ($force_06_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On06_end";
+		donpcevent "arena#50::Onreset_06";
+	}
+	end;
+}
+
+force_1-1,1,1,1	script	force_07start#50	-1,{
+
+Onon:
+	donpcevent "force_07mob#50::Onon";
+	end;
+}
+
+force_1-1,12,56,4	script	force_07ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_07ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_07:
+	monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMobEx";
+	monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,18,56,4	script	force_07mob#50	139,{
+
+Onon:
+	donpcevent "force_07ex#50::Onsummonmob_07";
+	monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMobDeath";
+	set $force_07_50,1;
+	end;
+
+Onreset:
+	killmonster "force_1-1","force_07mob#50::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_07_50,$force_07_50 -1;
+	if ($force_07_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On07_end";
+		donpcevent "arena#50::Onreset_07";
+	}
+	end;
+}
+
+force_1-1,1,1,1	script	force_08start#50	-1,{
+
+Onon:
+	donpcevent "force_08ex#50::Onon";
+	end;
+}
+
+force_1-1,18,56,4	script	force_08ex#50	139,{
+
+Onon:
+	donpcevent "arena#50::Onreset_08";
+	end;
+}
+
+force_1-1,1,1,1	script	force_09start#50	-1,{
+
+Onon:
+	donpcevent "force_09mob#50::Onon";
+	end;
+}
+
+force_1-1,10,56,4	script	force_09ex#50	139,{
+
+Onreset:
+	killmonster "force_1-1","force_09ex#50::OnMobEx";
+	end;
+	
+Onsummonmob_09:
+	monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_1-1,16,56,4	script	force_09mob#50	139,{
+
+Onon:
+	monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath";
+	donpcevent "force_09ex#50::Onsummonmob_09";
+	set $force_09_50,1;
+	end;
+	
+Onreset:
+	killmonster "force_1-1","force_09mob#50::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_09_50,$force_09_50 -1;
+	if ($force_09_50 < 1) {	
+		donpcevent "Heel and Toe#arena::On09_end";
+		donpcevent "arena#50::Onreset_09";
+		donpcevent "arena#50::Onreset_all";
+		set $arena_min50end,gettime(2);
+		set $arena_sec50end,gettime(1);
+	}
+	end;
+}
+
+prt_are_in,129,188,3	script	Staff#50-1	67,{
+
+	mes "[Staff]";	
+	mes "You did a good job.";	
+	mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";	
+	next;
+	if (arena_point == 30000) {	
+		mes "[Staff]";	
+		mes "Uh huh!";	
+		mes "You already have enough arena points.";	
+		mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";	
+		next;
+	}
+	else set arena_point, arena_point + 1;
+	mes "[Staff]";	
+	mes "Let me guide you outside. I hope you had a good time.";	
+	close2;
+	specialeffect2 7;	
+	warp "arena_room",100,75;
+	end;
+}
+
+prt_are_in,25,188,3	script	Staff#50-2	67,{
+
+	if($arena_min50end < $arena_min50st)
+	{
+		if($arena_sec50end < $arena_sec50st)
+		{
+			set @record_min50,60 - $arena_min50st + $arena_min50end -1;
+			set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
+		}
+		else
+		{
+			set @record_min50,60 - $arena_min50st + $arena_min50end;
+			set @record_sec50,$arena_sec50end - $arena_sec50st;
+		}
+	}
+	else
+	{
+		if($arena_sec50end < $arena_sec50st)
+		{
+			set @record_min50,$arena_min50end - $arena_min50st -1;
+			set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
+		}
+		else
+		{
+			set @record_min50,$arena_min50end - $arena_min50st;
+			set @record_sec50,$arena_sec50end - $arena_sec50st;
+		}
+	}
+	set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50);
+	mes "[Staff]";	
+	mes "Wow, you did a good job~ ";	
+	mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";	
+	mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";	
+	next;
+	mes "[Staff]";	
+	mes "is "+@record_min50+"minutes "+@record_sec50+"seconds.";	
+	mes "Congratulations!";	
+	next;
+	mes "[Staff]";	
+	mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000.";	
+	next;
+	mes "[Staff]";	
+	mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds.";	
+	next;
+	if (@gap50 < 0) {
+		mes "[Staff]";	
+		mes "Although you failed to make a new record, I hope you will succeed next time.";	
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			set arena_point, arena_point + 20;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 7;	
+ 		donpcevent "cast#50::Onnomal1";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_50::Onstop";
+		donpcevent "alloff#50::Onon";
+		donpcevent "lvl 50s Waiting Room::Onstart";
+		end;
+	}
+	else
+	{
+		emotion e_omg;
+		mes "[Staff]";	
+		mes "Wow! You have renewed the record!";	
+		mes "What a great job!";	
+		next;
+		mes "[Staff]";	
+		mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000.";	
+		set $top_50min, @record_min50;
+		set $top_50sec, @record_sec50;
+		set $arena_50topn$,strcharinfo(0);	
+		donpcevent "Vendigos::Onlinerec_50";
+		next;
+		if (arena_point > 29950) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			mes "[Staff]";
+			mes "Let me reward you with some arena points.";	
+			mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";	
+			next;
+			set arena_point, arena_point + 50;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#50::Onnomal2";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_50::Onstop";
+		donpcevent "alloff#50::Onon";
+		donpcevent "lvl 50s Waiting Room::Onstart";
+		end;
+	}	
+}
+
+prt_are_in,14,195,3	script	#arn_timer_50	139,{
+
+Onon:
+	initnpctimer;
+	end;
+
+OnTimer2000:
+	mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 50s.",0,0xFFCE00;
+	end;
+
+OnTimer3000:
+	mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+	end;
+
+OnTimer4000:
+	mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+	end;
+
+OnTimer60000:
+ 	donpcevent "cast#50::Ontimeover2";
+	donpcevent "arn_warp_50::Onout";
+	donpcevent "#arn_timer_50::Onstop";
+	donpcevent "alloff#50::Onon";
+	donpcevent "lvl 50s Waiting Room::Onstart";
+	end;
+	
+Onstop:
+	stopnpctimer;
+	end;
+
+}
+
+prt_are_in,1,1,1	script	arn_warp_50	-1,{
+
+Onout:
+	areawarp "prt_are_in",22,183,20,20,"arena_room",100,75;
+	end;
+}
+
+force_1-1,10,55,4	script	cast#50	139,{
+Ontimeover1:
+	mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+	end;
+Ontimeover2:
+	mapannounce "force_1-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
+	end;
+Onnomal1:
+	mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+Onnomal2:
+	mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+}
+
+force_1-1,100,60,3	script	alloff#50	139,{
+
+Onon:
+	mapwarp "force_1-1","prt_are_in",126,190,0,0;
+	donpcevent "force_01mob#50::Onreset";
+	donpcevent "force_02mob#50::Onreset";
+	donpcevent "force_03mob#50::Onreset";
+	donpcevent "force_04mob#50::Onreset";
+	donpcevent "force_05mob#50::Onreset";
+	donpcevent "force_06mob#50::Onreset";
+	donpcevent "force_07mob#50::Onreset";
+	donpcevent "force_09mob#50::Onreset";
+	donpcevent "force_01ex#50::Onreset";
+	donpcevent "force_03ex#50::Onreset";
+	donpcevent "force_04ex#50::Onreset";
+	donpcevent "force_05ex#50::Onreset";
+	donpcevent "force_06ex#50::Onreset";
+	donpcevent "force_07ex#50::Onreset";
+	donpcevent "force_08ex#50::Onreset";
+	donpcevent "force_09ex#50::Onreset";
+	donpcevent "Heel and Toe#arena::Ontimeroff";
+	disablenpc "Heel and Toe#arena";
+	disablenpc "force_01_02#50";
+	disablenpc "force_02_03#50";
+	disablenpc "force_03_04#50";
+	disablenpc "force_04_05#50";
+	disablenpc "force_05_06#50";
+	disablenpc "force_06_07#50";
+	disablenpc "force_07_08#50";
+	disablenpc "force_08_09#50";
+	disablenpc "force_exit#50";
+	disablenpc "arena#50";
+	donpcevent "#arn_timer_50::Onstop";
+	enablenpc "Heel and Toe#arena";
+	enablenpc "arena#50";
+	end;
+
+OnInit:	
+	if(!$top_50min && !$top_50sec) set $top_50min,5;
+	end;
+
+}

+ 1120 - 0
npc/other/arena/arena_lvl60.txt

@@ -0,0 +1,1120 @@
+//===== eAthena Script ========================================
+//= Izlude Arena lvl 60
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Battle Arena Level 60
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,38,88,5	script	lvl 60s Waiting Room	124,{
+
+OnInit:
+	waitingroom "Individual ; lvl 60 or higher",50,"lvl 60s Waiting Room::OnStartArena",1;
+	enablewaitingroomevent;
+	end;
+
+OnStartArena:
+	donpcevent "arena#60::Onstart";
+	enablenpc "ArenaFee#60";
+	warpwaitingpc "force_2-1",99,12;
+	disablewaitingroomevent;
+	end;
+
+Onstart:
+	enablewaitingroomevent;
+	end;
+
+}
+
+force_2-1,99,12,1	script	ArenaFee#60	139,1,1,{
+
+OnInit:
+	disablenpc "ArenaFee#60";
+	end;
+
+OnTouch:
+	set Zeny,Zeny -1000;
+	disablenpc "ArenaFee#60";
+	end;
+}	
+
+force_2-1,99,20,4	script	Minilover#arena	124,{
+
+OnInit:
+	set $@mapcount60, 0;	
+	end;
+
+Onstart:
+	initnpctimer;
+	set $arena_min60st,gettime(2);
+	set $arena_sec60st,gettime(1);
+	end;
+
+OnTimer3000:
+	mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0;
+	end;
+	
+OnTimer4000:
+	mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0;
+	end;
+	
+OnTimer5000:
+	mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0;
+	end;
+	
+OnTimer60000:
+	set $@mapcount60, getmapusers ("force_2-1");
+	if ($@mapcount60 == 0) {	
+		donpcevent "Minilover#arena::Onfailclearstage";
+	}
+	mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
+	end;
+	
+OnTimer120000:
+	set $@mapcount60, getmapusers ("force_2-1");
+	if ($@mapcount60 == 0) {	
+		donpcevent "Minilover#arena::Onfailclearstage";
+	}
+	mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
+	end;
+	
+OnTimer180000:
+	set $@mapcount60, getmapusers ("force_2-1");
+	if ($@mapcount60 == 0) {	
+		donpcevent "Minilover#arena::Onfailclearstage";
+	}
+	mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
+	end;
+	
+OnTimer240000:
+	set $@mapcount60, getmapusers ("force_2-1");
+	if ($@mapcount60 == 0) {	
+		donpcevent "Minilover#arena::Onfailclearstage";
+	}
+	mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
+	end;
+	
+OnTimer300000:
+	set $@mapcount60, getmapusers ("force_2-1");	
+	if ($@mapcount60 == 0) {	
+		donpcevent "Minilover#arena::Onfailclearstage";
+	}
+	mapannounce "force_2-1","Remaining Time : 1 minute ",0;
+	end;
+	
+OnTimer360000:
+	mapannounce "force_2-1","Your time is over. I hope you had a good time~",0;
+	end;
+	
+OnTimer365000:
+OnTimer366000:
+OnTimer367000:
+OnTimer368000:
+OnTimer369000:
+OnTimer370000:
+OnTimer371000:
+OnTimer372000:
+OnTimer373000:
+OnTimer374000:
+	mapwarp "force_2-1","prt_are_in",126,139,0,0;
+	end;
+	
+OnTimer375000:
+	mapwarp "force_2-1","prt_are_in",126,139,0,0;
+	donpcevent "Minilover#arena::Onfailclearstage";
+	end;
+	
+Ontimeroff:
+	stopnpctimer;
+	end;
+	
+Onfailclearstage:
+ 	donpcevent "cast#60::Ontimeover1";
+	mapwarp "force_2-1","prt_are_in",126,139,0,0;
+	donpcevent "Minilover#arena::Ontimeroff";
+	donpcevent "arena#60::Onreset_all";
+	donpcevent "alloff#60::Onon";
+	donpcevent "lvl 60s Waiting Room::Onstart";
+	end;
+	
+On01_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0;
+	end;
+	
+On01_end:
+	mapannounce "force_2-1","A door to the north room has opened!",0;
+	end;
+	
+On02_start:
+	mapannounce "force_2-1","Escape to the north exit from the monsters!",0;
+	end;
+	
+On02_end:
+	mapannounce "force_2-1","A door to the north room has opened!",0;
+	end;
+	
+On03_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0;
+	end;
+	
+On03_end:
+	mapannounce "force_2-1","Clear! A door to the east room has opened!",0;
+	end;
+	
+On04_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0;
+	end;
+	
+On04_end:
+	mapannounce "force_2-1","A door to the east room has opened!",0;
+	end;
+	
+On05_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0;
+	end;
+	
+On05_end:
+	mapannounce "force_2-1","Clear! A door to the south room has opened!",0;
+	end;
+	
+On06_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0;
+	end;
+	
+On06_end:
+	mapannounce "force_2-1","A door to the south room has opened!",0;
+	end;
+	
+On07_start:
+	mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0;
+	end;
+	
+On07_end:
+	mapannounce "force_2-1","Clear! A door to the west room has opened!",0;
+	end;
+	
+On08_start:
+	mapannounce "force_2-1","Please escape to the north exit!",0;
+	end;
+	
+On09_start:
+	mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0;
+	end;
+	
+On09_end:
+	mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
+	end;
+
+}
+
+force_2-1,10,56,4	script	arena#60	139,{
+
+Onreset_01:
+	donpcevent "force_01ex#60::Onreset";
+	donpcevent "force_01mob#60::Onreset";
+	donpcevent "force_02start#60::Onon";
+	enablenpc "force_01_02#60";
+	enablenpc "force_02_03#60";
+	end;
+
+Onreset_02:
+	donpcevent "force_02mob#60::Onreset";
+	donpcevent "force_03start#60::Onon";
+	end;
+
+Onreset_03:
+	enablenpc "force_03_04#60";
+	donpcevent "force_04start#60::Onon";
+	donpcevent "force_03ex#60::Onreset";
+	end;
+
+Onreset_04:
+	enablenpc "force_04_05#60";
+	donpcevent "force_05start#60::Onon";
+	donpcevent "force_04ex#60::Onreset";
+	end;
+
+Onreset_05:
+	enablenpc "force_05_06#60";
+	donpcevent "force_06start#60::Onon";
+	donpcevent "force_05ex#60::Onreset";
+	donpcevent "force_05mob#60::Onreset";
+	end;
+
+Onreset_06:
+	enablenpc "force_06_07#60";
+	donpcevent "force_07start#60::Onon";
+	donpcevent "force_06ex#60::Onreset";
+	donpcevent "force_06mob#60::Onreset";
+	end;
+
+Onreset_07:
+	enablenpc "force_07_08#60";
+	donpcevent "force_08start#60::Onon";
+	end;
+
+Onreset_08:
+	donpcevent "force_09start#60::Onon";
+	enablenpc "force_08_09#60";
+	end;
+
+Onreset_09:
+	enablenpc "force_exit#60";
+	end;
+
+Onstart:
+	disablenpc "force_01_02#60";
+	disablenpc "force_02_03#60";
+	disablenpc "force_03_04#60";
+	disablenpc "force_04_05#60";
+	disablenpc "force_05_06#60";
+	disablenpc "force_06_07#60";
+	disablenpc "force_07_08#60";
+	disablenpc "force_08_09#60";
+	disablenpc "force_exit#60";
+	donpcevent "Minilover#arena::Ontimeroff";
+	donpcevent "force_01mob#60::Onreset";
+	donpcevent "force_02mob#60::Onreset";
+	donpcevent "force_03mob#60::Onreset";
+	donpcevent "force_04mob#60::Onreset";
+	donpcevent "force_05mob#60::Onreset";
+	donpcevent "force_06mob#60::Onreset";
+	donpcevent "force_07mob#60::Onreset";
+	donpcevent "force_08mob#60::Onreset";
+	donpcevent "force_09mob#60::Onreset";
+	donpcevent "force_01ex#60::Onreset";
+	donpcevent "force_03ex#60::Onreset";
+	donpcevent "force_04ex#60::Onreset";
+	donpcevent "force_05ex#60::Onreset";
+	donpcevent "force_06ex#60::Onreset";
+	donpcevent "force_08ex#60::Onreset";
+	donpcevent "force_09ex#60::Onreset";
+	enablenpc "force_08_01#60";
+	donpcevent "force_01start#60::Onon";
+	donpcevent "Minilover#arena::Onstart";
+	end;
+
+Onreset_all:
+	donpcevent "force_01mob#60::Onreset";
+	donpcevent "force_02mob#60::Onreset";
+	donpcevent "force_03mob#60::Onreset";
+	donpcevent "force_04mob#60::Onreset";
+	donpcevent "force_05mob#60::Onreset";
+	donpcevent "force_06mob#60::Onreset";
+	donpcevent "force_07mob#60::Onreset";
+	donpcevent "force_08mob#60::Onreset";
+	donpcevent "force_09mob#60::Onreset";
+	donpcevent "force_01ex#60::Onreset";
+	donpcevent "force_03ex#60::Onreset";
+	donpcevent "force_04ex#60::Onreset";
+	donpcevent "force_05ex#60::Onreset";
+	donpcevent "force_06ex#60::Onreset";
+	donpcevent "force_08ex#60::Onreset";
+	donpcevent "force_09ex#60::Onreset";
+	end;
+
+}
+
+force_2-1,62,26,1	script	force_08_01#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On01_start";
+	warp "force_2-1",40,26;
+	end;
+}
+
+force_2-1,25,44,1	script	force_01_02#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On02_start";
+	warp "force_2-1",25,69;
+	end;
+}
+
+force_2-1,25,134,1	script	force_02_03#60	45,1,1,{
+
+OnTouch:
+	donpcevent "arena#60::Onreset_02";
+	donpcevent "Minilover#arena::On03_start";
+	warp "force_2-1",25,159;
+	end;
+}
+
+force_2-1,44,174,1	script	force_03_04#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On04_start";
+	warp "force_2-1",69,174;
+	end;
+}
+
+force_2-1,134,174,1	script	force_04_05#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On05_start";
+	warp "force_2-1",159,174;
+	end;
+}
+
+force_2-1,174,155,1	script	force_05_06#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On06_start";
+	warp "force_2-1",174,130;
+	end;
+}
+
+force_2-1,174,65,1	script	force_06_07#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On07_start";
+	warp "force_2-1",174,40;
+	end;
+}
+
+force_2-1,155,26,1	script	force_07_08#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On08_start";
+	warp "force_2-1",132,26;
+	enablenpc "force_08_09#60";
+	end;
+}
+
+force_2-1,99,54,1	script	force_08_09#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::On09_start";
+	warp "force_2-1",99,82;
+	end;
+}
+
+force_2-1,99,124,1	script	force_exit#60	45,1,1,{
+
+OnTouch:
+	donpcevent "Minilover#arena::Ontimeroff";
+	donpcevent "#arn_timer_60::Onon";
+	mapwarp "force_2-1","prt_are_in",22,139,0,0;
+	end;
+}
+
+force_2-1,1,1,1	script	force_01start#60	-1,{
+
+Onon:
+	donpcevent "force_01mob#60::Onon";
+end;
+}
+
+force_2-1,10,56,4	script	force_01ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_01ex#60::OnMobEx";
+	end;
+	
+Onon:
+	monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,10,55,4	script	force_01mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_01mob#60::OnMobDeath";
+	end;
+	
+Onon:
+	donpcevent "force_01ex#60::Onon";
+	monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",21,260,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
+	monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath";
+	set $force_01_60,5;
+	end;
+
+OnMobDeath:
+	set $force_01_60,$force_01_60 -1;
+	if ($force_01_60 < 1) {	
+		donpcevent "Minilover#arena::On01_end";
+		donpcevent "arena#60::Onreset_01";
+	}
+	end;
+}
+
+force_2-1,1,1,1	script	force_02start#60	-1,{
+
+Onon:
+	donpcevent "force_02mob#60::Onon";
+	end;
+}
+
+force_2-1,10,54,4	script	force_02mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_02mob#60::OnMobEx";
+	end;
+Onon:
+	monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
+	monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,1,1,1	script	force_03start#60	-1,{
+
+Onon:
+	donpcevent "force_03mob#60::Onon";
+	end;
+}
+
+force_2-1,10,53,4	script	force_03ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_03ex#60::OnMobEx";
+	end;
+	
+Onon:
+	monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
+	monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,11,56,4	script	force_03mob#60	139,{
+
+Onon:
+	donpcevent "force_03ex#60::Onon";
+	monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
+	monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
+	monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
+	monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
+	set $force_03_60,4;
+	end;
+
+Onreset:
+	killmonster "force_2-1","force_mob01#60::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_03_60,$force_03_60 -1;
+	if ($force_03_60 < 1) {	
+		donpcevent "Minilover#arena::On03_end";
+		donpcevent "arena#60::Onreset_03";
+	}
+	end;
+}
+
+force_2-1,1,1,1	script	force_04start#60	-1,{
+
+Onon:
+	donpcevent "force_04mob#60::Onon";
+	end;
+}
+
+force_2-1,10,56,4	script	force_04ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_04ex#60::OnMobEx";
+	end;
+
+Onon:
+	monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
+	monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,11,57,4	script	force_04mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_04mob#60::OnMobDeath";
+	end;
+
+Onon:
+	donpcevent "force_04ex#60::Onon";
+	monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath";
+	monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath";
+	set $force_04_60,2;
+	end;
+
+OnMobDeath:
+	set $force_04_60,$force_04_60 -1;
+	if ($force_04_60 < 1) {	
+		donpcevent "force_04ex#60::Onreset";
+		donpcevent "Minilover#arena::On04_end";
+		donpcevent "arena#60::Onreset_04";
+	}
+	end;
+}
+
+force_2-1,1,1,1	script	force_05start#60	-1,{
+
+Onon:
+	donpcevent "force_05mob#60::Onon";
+	end;
+}
+
+force_2-1,12,56,4	script	force_05ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_05ex#60::OnMobEx";
+	end;
+	
+Onsummonmob_05:
+	monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
+	monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,24,56,4	script	force_05mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_05mob#60::OnMobDeath";
+	end;
+	
+Onon:
+	donpcevent "force_05ex#60::Onsummonmob_05";
+	monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath";
+	monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath";
+	monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
+	monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
+	monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath";
+	set $force_05_60,5;
+	end;
+
+OnMobDeath:
+	set $force_05_60,$force_05_60 -1;
+	if ($force_05_60 < 1) {	
+		donpcevent "Minilover#arena::On05_end";
+		donpcevent "arena#60::Onreset_05";
+	}
+	end;
+}
+
+force_2-1,1,1,1	script	force_06start#60	-1,{
+
+Onon:
+	donpcevent "force_06mob#60::Onon";
+	end;
+}
+
+force_2-1,10,56,4	script	force_06ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_06ex#60::OnMobEx";
+	end;
+
+Onon:
+	monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
+	end;
+	
+Onsubon:
+	set $@randmonster60,rand(1,3);	
+	switch($@randmonster60) {
+	case 1:
+		monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx";
+		break;
+	case 2:
+		monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx";
+		break;
+	case 3:
+		monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx";
+		break;
+	}
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,18,56,4	script	force_06mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_06mob#60::OnMobDeath";
+	end;
+
+Onon:
+	donpcevent "force_06ex#60::Onon";
+	monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
+	monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
+	set $force_06_60,2;
+	end;
+
+OnMobDeath:
+	set $force_06_60,$force_06_60 -1;
+	if ($force_06_60 < 1) {	
+		set door, 1;	
+		donpcevent "Minilover#arena::On06_end";
+		donpcevent "arena#60::Onreset_06";
+	}
+	else donpcevent "force_06ex#60::Onsubon";
+	end;
+}
+
+force_2-1,1,1,1	script	force_07start#60	-1,{
+
+Onon:
+	donpcevent "force_07mob#60::Onon";
+	end;
+}
+
+force_2-1,19,56,4	script	force_07mob#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_07mob#60::OnMobDeath";
+	end;
+	
+Onon:
+	monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
+	monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
+	monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath";
+	monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath";
+	set $force_07_50,4;
+	end;
+
+OnMobDeath:
+	set $force_07_50,$force_07_50 -1;
+	if ($force_07_50 < 1) {	
+		donpcevent "Minilover#arena::On07_end";
+		donpcevent "arena#60::Onreset_07";
+	}
+	end;
+}
+
+force_2-1,1,1,1	script	force_08start#60	-1,{
+
+Onon:
+	donpcevent "force_08ex#60::Onon";
+	end;
+}
+
+force_2-1,18,57,4	script	force_08ex#60	139,{
+
+Onon:
+	donpcevent "arena#60::Onreset_08";
+	end;
+}
+
+force_2-1,1,1,1	script	force_09start#60	-1,{
+
+Onon:
+	donpcevent "force_09mob#60::Onon";
+	end;
+}
+
+force_2-1,10,59,4	script	force_09ex#60	139,{
+
+Onreset:
+	killmonster "force_2-1","force_09ex#60::OnMobEx";
+	end;
+	
+Onsummonmob_09:
+	monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_2-1,16,56,4	script	force_09mob#60	139,{
+
+Onon:
+	donpcevent "force_09ex#60::Onsummonmob_09";
+	monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath";
+	set $force_09_60,1;
+	end;
+	
+Onreset:
+	killmonster "force_2-1","force_09mob#60::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_09_60,$force_09_60 -1;
+	if ($force_09_60 < 1) {	
+		donpcevent "Minilover#arena::On09_end";
+		donpcevent "arena#60::Onreset_09";
+		donpcevent "arena#60::Onreset_all";
+		set $arena_min60end,gettime(2);
+		set $arena_sec60end,gettime(1);
+	}
+	end;
+}
+
+prt_are_in,129,135,3	script	Staff#60-1	67,{
+
+	mes "[Staff]";	
+	mes "You did a good job.";	
+	mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";	
+	next;
+	if (arena_point == 30000) {	
+		mes "[Staff]";	
+		mes "Uh huh!";	
+		mes "You already have enough arena points.";	
+		mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";	
+		next;
+	}
+	else set arena_point, arena_point + 1;
+	mes "[Staff]";	
+	mes "Let me guide you outside. I hope you had a good time.";	
+	close2;
+	specialeffect2 4;	
+	warp "arena_room",100,75;
+	end;
+}
+
+prt_are_in,25,135,3	script	Staff#60-2	67,{
+
+	if($arena_min60end < $arena_min60st)
+	{
+		if($arena_sec60end < $arena_sec60st)
+		{
+			set @record_min60,60 - $arena_min60st + $arena_min60end -1;
+			set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
+		}
+		else
+		{
+			set @record_min60,60 - $arena_min60st + $arena_min60end;
+			set @record_sec60,$arena_sec60end - $arena_sec60st;
+		}
+	}
+	else
+	{
+		if($arena_sec60end < $arena_sec60st)
+		{
+			set @record_min60,$arena_min60end - $arena_min60st -1;
+			set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
+		}
+		else
+		{
+			set @record_min60,$arena_min60end - $arena_min60st;
+			set @record_sec60,$arena_sec60end - $arena_sec60st;
+		}
+	}
+	set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60);
+	mes "[Staff]";	
+	mes "Wow, you did a good job~ ";	
+	mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";	
+	mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";	
+	next;
+	mes "[Staff]";	
+	mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";	
+	mes "Congratulations!";	
+	next;
+	mes "[Staff]";	
+	mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";	
+	next;
+	mes "[Staff]";	
+	mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";	
+	next;
+	if (@gap60 < 0) {
+		mes "[Staff]";	
+		mes "Although you failed to make a new record, I hope you will succeed next time.";	
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			set arena_point, arena_point + 20;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#60::Onnomal1";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_60::Onstop";
+		donpcevent "alloff#60::Onon";
+		donpcevent "lvl 60s Waiting Room::Onstart";
+		end;
+	}
+	else
+	{
+		emotion e_omg;
+		mes "[Staff]";	
+		mes "Wow! You have renewed the record!";	
+		mes "What a great job!";	
+		next;
+		mes "[Staff]";	
+		mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";	
+		set $top_60min, @record_min60;
+		set $top_60sec, @record_sec60;
+		set $arena_60topn$,strcharinfo(0);	
+		donpcevent "Vendigos::Onlinerec_60";
+		next;
+		if (arena_point > 29950) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			mes "[Staff]";
+			mes "Let me reward you with some arena points.";	
+			mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";	
+			next;
+			set arena_point, arena_point + 50;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#60::Onnomal2";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_60::Onstop";
+		donpcevent "alloff#60::Onon";
+		donpcevent "lvl 60s Waiting Room::Onstart";
+		end;
+	}	
+
+}
+
+prt_are_in,14,143,3	script	#arn_timer_60	139,{
+
+Onon:
+	initnpctimer;
+	end;
+
+OnTimer2000:
+	mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00;
+	end;
+
+OnTimer3000:
+	mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+	end;
+
+OnTimer4000:
+	mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+	end;
+
+OnTimer60000:
+ 	donpcevent "cast#60::timeover2";
+	donpcevent "arn_warp_60::Onout";
+	donpcevent "#arn_timer_60::Onstop";
+	donpcevent "alloff#60::Onon";
+	donpcevent "lvl 60s Waiting Room::Onstart";
+	end;
+
+Onstop:
+	stopnpctimer;
+	end; 
+}
+
+prt_are_in,1,1,1	script	arn_warp_60	-1,{
+
+Onout:
+	areawarp "prt_are_in",23,131,20,20,"arena_room",100,75;
+	end;
+}
+
+force_2-1,10,55,4	script	cast#60	139,{
+
+Ontimeover1:
+	mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+	end;
+
+Onnomal1:
+	mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+
+Onnomal2:
+	mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+
+Ontimeover2:
+	mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
+	end;
+}
+
+force_2-1,100,60,3	script	alloff#60	139,{
+
+Onon:
+	mapwarp "force_2-1","prt_are_in",126,139,0,0;
+	donpcevent "force_01mob#60::Onreset";
+	donpcevent "force_02mob#60::Onreset";
+	donpcevent "force_03mob#60::Onreset";
+	donpcevent "force_04mob#60::Onreset";
+	donpcevent "force_05mob#60::Onreset";
+	donpcevent "force_06mob#60::Onreset";
+	donpcevent "force_07mob#60::Onreset";
+	donpcevent "force_08mob#60::Onreset";
+	donpcevent "force_09mob#60::Onreset";
+	donpcevent "force_01ex#60::Onreset";
+	donpcevent "force_03ex#60::Onreset";
+	donpcevent "force_04ex#60::Onreset";
+	donpcevent "force_05ex#60::Onreset";
+	donpcevent "force_06ex#60::Onreset";
+	donpcevent "force_08ex#60::Onreset";
+	donpcevent "force_09ex#60::Onreset";
+	donpcevent "Minilover#arena::Ontimeroff";
+	disablenpc "Minilover#arena";
+	disablenpc "force_01_02#60";
+	disablenpc "force_02_03#60";
+	disablenpc "force_03_04#60";
+	disablenpc "force_04_05#60";
+	disablenpc "force_05_06#60";
+	disablenpc "force_06_07#60";
+	disablenpc "force_07_08#60";
+	disablenpc "force_08_09#60";
+	disablenpc "force_exit#60";
+	disablenpc "arena#60";
+	donpcevent "#arn_timer_60::Onstop";
+	enablenpc "Minilover#arena";
+	enablenpc "arena#60";
+	end;
+
+OnInit:	
+	if(!$top_60min && !$top_60sec) set $top_60min,6;
+	end;
+
+}

+ 1100 - 0
npc/other/arena/arena_lvl70.txt

@@ -0,0 +1,1100 @@
+//===== eAthena Script ========================================
+//= Izlude Arena lvl 70
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Battle Arena Level 70
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,52,42,7	script	lvl 70s Waiting Room	124,{
+	end;
+
+OnInit:
+	waitingroom "Individual ; lvl 70 or higher",50,"lvl 70s Waiting Room::OnStartArena",1;
+	enablewaitingroomevent;
+	end;
+
+OnStartArena:
+	enablenpc "ArenaFee#70";
+	warpwaitingpc "force_3-1",99,12;
+	donpcevent "arena#70::Onstart";
+	disablewaitingroomevent;
+	end;
+
+Onstart:
+	enablewaitingroomevent;
+	end;
+}
+
+force_3-1,99,12,1	script	ArenaFee#70	139,1,1,{
+
+OnInit:
+	disablenpc "ArenaFee#70";
+	end;
+
+OnTouch:
+	set Zeny,Zeny -1000;
+	disablenpc "ArenaFee#70";
+	end;
+}
+
+force_3-1,99,20,4	script	Cadillac#arena	124,{
+	end;
+	
+OnInit:
+	set $@mapcount70, 0;	
+	end;
+	
+Onstart:
+	initnpctimer;
+	set $arena_min70st,gettime(2);
+	set $arena_sec70st,gettime(1);
+	end;
+	
+OnTimer3000:
+	mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0;
+	end;
+	
+OnTimer4000:
+	mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0;
+	end;
+	
+OnTimer7000:
+	mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0;
+	end;
+	
+OnTimer60000:
+	set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 6 minutes ",0;
+	end;
+	
+OnTimer120000:
+	 set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 5 minutes ",0;
+	end;
+	
+OnTimer180000:
+	 set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
+end;
+OnTimer240000:
+	 set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 3 minutes ",0;
+	end;
+
+OnTimer300000:
+	 set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 2 minutes ",0;
+	end;
+
+OnTimer360000:
+	 set $@mapcount70, getmapusers ("force_3-1");	
+	if ($@mapcount70 == 0) {	
+		donpcevent "Cadillac#arena::Onfailclearstage";
+	}
+	mapannounce "force_3-1","Remaining Time : 1 minute ",0;
+	end;
+	
+OnTimer420000:
+	mapannounce "force_3-1","Your time is over. I hope you had a good time~",0;
+	end;
+	
+OnTimer425000:
+OnTimer426000:
+OnTimer427000:
+OnTimer428000:
+OnTimer429000:
+OnTimer430000:
+OnTimer431000:
+OnTimer432000:
+OnTimer433000:
+OnTimer434000:
+	mapwarp "force_3-1","prt_are_in",126,87,0,0;
+	end;
+	
+OnTimer435000:
+	mapwarp "force_3-1","prt_are_in",126,87,0,0;
+	donpcevent "Cadillac#arena::Onfailclearstage";
+	end;
+	
+Ontimeroff:
+	stopnpctimer;
+	end;
+
+Onfailclearstage:
+	donpcevent "cast#70::Ontimeover1";
+	mapwarp "force_3-1","prt_are_in",126,87,0,0;
+	donpcevent "Cadillac#arena::Ontimeroff";
+	donpcevent "arena#70::Onreset_all";
+	donpcevent "alloff#70::Onon";
+	donpcevent "lvl 70s Waiting Room::Onstart";
+	end;
+	
+On01_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0;
+	end;
+	
+On01_end:
+	mapannounce "force_3-1","A door to the north room has opened!",0;
+	end;
+	
+On02_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0;
+	end;
+	
+On02_end:
+	mapannounce "force_3-1","A door to the north room has opened!",0;
+	end;
+	
+On03_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0;
+	end;
+	
+On03_end:
+	mapannounce "force_3-1","Clear! A door to the east room has opened!",0;
+	end;
+	
+On04_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0;
+	end;
+	
+On04_end:
+	mapannounce "force_3-1","A door to the east room has opened!",0;
+	end;
+	
+On05_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0;
+	end;
+	
+On05_end:
+	mapannounce "force_3-1","Clear! A door to the south room has opened!",0;
+	end;
+	
+On06_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0;
+	end;
+	
+On06_end:
+	mapannounce "force_3-1","A door to the south room has opened!",0;
+	end;
+	
+On07_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0;
+	end;
+	
+On07_end:
+	mapannounce "force_3-1","Clear! A door to the west room has opened!",0;
+	end;
+	
+On08_start:
+	mapannounce "force_3-1","Please escape to the north exit!",0;
+	end;
+	
+On09_start:
+	mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0;
+	end;
+	
+On09_end:
+	mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
+	end;
+
+}
+
+force_3-1,10,56,4	script	arena#70	139,{
+
+Onreset_01:
+	donpcevent "force_01ex#70::Onreset";
+	donpcevent "force_02start#70::Onon";
+	enablenpc "force_01_02#70";
+	end;
+	
+Onreset_02:
+	donpcevent "force_02ex#70::Onreset";
+	donpcevent "force_03start#70::Onon";
+	enablenpc "force_02_03#70";
+	end;
+	
+Onreset_03:
+	enablenpc "force_03_04#70";
+	donpcevent "force_04start#70::Onon";
+	donpcevent "force_03ex#70::Onreset";
+	end;
+	
+Onreset_04:
+	enablenpc "force_04_05#70";
+	donpcevent "force_05start#70::Onon";
+	donpcevent "force_04ex#70::Onreset";
+	end;
+	
+Onreset_05:
+	enablenpc "force_05_06#70";
+	donpcevent "force_06start#70::Onon";
+	donpcevent "force_05ex#70::Onreset";
+	end;
+	
+Onreset_06:
+	enablenpc "force_06_07#70";
+	donpcevent "force_07start#70::Onon";
+	donpcevent "force_06ex#70::Onreset";
+	end;
+	
+Onreset_07:
+	enablenpc "force_07_08#70";
+	donpcevent "force_07ex#70::Onreset";
+	donpcevent "force_08start#70::Onon";
+	end;
+	
+Onreset_08:
+	donpcevent "force_09start#70::Onon";
+	enablenpc "force_08_09#70";
+	end;
+	
+Onreset_09:
+	enablenpc "force_exit#70";
+	end;
+	
+Onstart:
+	disablenpc "force_01_02#70";
+	disablenpc "force_02_03#70";
+	disablenpc "force_03_04#70";
+	disablenpc "force_04_05#70";
+	disablenpc "force_05_06#70";
+	disablenpc "force_06_07#70";
+	disablenpc "force_07_08#70";
+	disablenpc "force_08_09#70";
+	disablenpc "force_exit#70";
+	donpcevent "Cadillac#arena::Ontimeroff";
+	donpcevent "force_09mob#70::Ontimeroff";
+	donpcevent "force_01mob#70::Onreset";
+	donpcevent "force_02mob#70::Onreset";
+	donpcevent "force_03mob#70::Onreset";
+	donpcevent "force_04mob#70::Onreset";
+	donpcevent "force_05mob#70::Onreset";
+	donpcevent "force_06mob#70::Onreset";
+	donpcevent "force_07mob#70::Onreset";
+	donpcevent "force_08mob#70::Onreset";
+	donpcevent "force_09mob#70::Onreset";
+	donpcevent "force_01ex#70::Onreset";
+	donpcevent "force_02ex#70::Onreset";
+	donpcevent "force_03ex#70::Onreset";
+	donpcevent "force_04ex#70::Onreset";
+	donpcevent "force_05ex#70::Onreset";
+	donpcevent "force_06ex#70::Onreset";
+	donpcevent "force_07ex#70::Onreset";
+	donpcevent "force_08ex#70::Onreset";
+	donpcevent "force_09ex#70::Onreset";
+	enablenpc "force_08_01#70";
+	donpcevent "force_01start#70::Onon";
+	donpcevent "Cadillac#arena::Onstart";
+	end;
+	
+Onreset_all:
+	donpcevent "force_01mob#70::Onreset";
+	donpcevent "force_02mob#70::Onreset";
+	donpcevent "force_03mob#70::Onreset";
+	donpcevent "force_04mob#70::Onreset";
+	donpcevent "force_05mob#70::Onreset";
+	donpcevent "force_06mob#70::Onreset";
+	donpcevent "force_07mob#70::Onreset";
+	donpcevent "force_09mob#70::Onreset";
+	donpcevent "force_01ex#70::Onreset";
+	donpcevent "force_02ex#70::Onreset";
+	donpcevent "force_03ex#70::Onreset";
+	donpcevent "force_04ex#70::Onreset";
+	donpcevent "force_05ex#70::Onreset";
+	donpcevent "force_06ex#70::Onreset";
+	donpcevent "force_07ex#70::Onreset";
+	donpcevent "force_08ex#70::Onreset";
+	donpcevent "force_09ex#70::Onreset";
+	end;
+
+}
+
+force_3-1,62,26,1	script	force_08_01#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On01_start";
+	warp "force_3-1",40,26;
+	end;
+
+}
+
+force_3-1,25,44,1	script	force_01_02#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On02_start";
+	warp "force_3-1",25,69;
+	end;
+
+}
+
+force_3-1,25,134,1	script	force_02_03#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On03_start";
+	warp "force_3-1",25,159;
+	end;
+
+}
+
+force_3-1,44,174,1	script	force_03_04#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On04_start";
+	warp "force_3-1",69,174;
+	end;
+
+}
+
+force_3-1,134,174,1	script	force_04_05#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On05_start";
+	warp "force_3-1",159,174;
+	end;
+
+}
+
+force_3-1,174,155,1	script	force_05_06#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On06_start";
+	warp "force_3-1",174,130;
+	end;
+
+}
+
+force_3-1,174,65,1	script	force_06_07#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On07_start";
+	warp "force_3-1",174,40;
+	end;
+
+}
+
+force_3-1,155,26,1	script	force_07_08#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On08_start";
+	warp "force_3-1",132,26;
+	enablenpc "force_08_09#70";
+	end;
+
+}
+
+force_3-1,99,54,1	script	force_08_09#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::On09_start";
+	warp "force_3-1",99,82;
+	end;
+
+}
+
+force_3-1,99,124,1	script	force_exit#70	45,1,1,{
+
+OnTouch:
+	donpcevent "Cadillac#arena::Ontimeroff";
+	donpcevent "#arn_timer_70::Onon";
+	mapwarp "force_3-1","prt_are_in",22,87,0,0;
+	end;
+
+}
+
+force_3-1,1,1,1	script	force_01start#70	-1,{
+Onon:
+	donpcevent "force_01mob#70::Onon";
+end;
+
+}
+
+force_3-1,10,56,4	script	force_01mob#70	139,{
+
+Onon:
+	monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
+	monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
+	monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath";
+	monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
+	monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
+	set $force_01_70,5;
+	end;
+
+Onreset:
+	killmonster "force_3-1","force_01mob#70::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_01_70,$force_01_70 -1;
+	if ($force_01_70 < 1) {	
+		donpcevent "Cadillac#arena::On01_end";
+		donpcevent "arena#70::Onreset_01";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_02start#70	-1,{
+
+Onon:
+	donpcevent "force_02mob#70::Onon";
+	end;
+}
+
+force_3-1,10,56,4	script	force_02ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_02ex#70::OnMobEx";
+	end;
+	
+Onsummonmob2:
+	monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+	monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_3-1,10,56,4	script	force_02mob#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_02mob#70::OnMobDeath";
+	end;
+	
+Onon:
+	monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath";
+	monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath";
+	donpcevent "force_02ex#70::Onsummonmob2";
+	set $force_02_70,2;
+	end;
+
+OnMobDeath:
+	set $force_02_70,$force_02_70 -1;
+	if ($force_02_70 < 1) {	
+		donpcevent "Cadillac#arena::On02_end";
+		donpcevent "arena#70::Onreset_02";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_03start#70	-1,{
+
+Onon:
+	donpcevent "force_03mob#70::Onon";
+	end;
+}
+
+force_3-1,10,56,4	script	force_03ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_03ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_03:
+	monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
+	monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_3-1,20,56,4	script	force_03mob#70	139,{
+
+Onon:
+	donpcevent "force_03ex#70::Onsummonmob_03";
+	monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
+	monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
+	monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath";
+	set $force_03_70,3;
+	end;
+
+Onreset:
+	killmonster "force_3-1","force_03mob#70::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_03_70,$force_03_70 -1;
+	donpcevent "force_03ex#70::Onsummonmob_03";
+	if ($force_03_70 < 1) {	
+		donpcevent "Cadillac#arena::On03_end";
+		donpcevent "arena#70::Onreset_03";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_04start#70	-1,{
+
+Onon:
+	donpcevent "force_04mob#70::Onon";
+end;
+
+}
+
+force_3-1,10,56,4	script	force_04ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_04ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_04:
+	monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+
+}
+
+force_3-1,22,56,4	script	force_04mob#70	139,{
+
+Onon:
+	donpcevent "force_04ex#70::Onsummonmob_04";
+	monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
+	monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
+	monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
+	set $force_04_70,3;
+	end;
+Onreset:
+	killmonster "force_3-1","force_04mob#70::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_04_70,$force_04_70 -1;
+	if ($force_04_70 < 1) {	
+		donpcevent "Cadillac#arena::On04_end";
+		donpcevent "arena#70::Onreset_04";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_05start#70	-1,{
+
+Onon:
+	donpcevent "force_05mob#70::Onon";
+	end;
+}
+
+force_3-1,10,56,4	script	force_05ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_05ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_05:
+	set $@randmonster70,rand(1,2);	
+	switch($@randmonster70) {
+	case 1:
+		monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx";
+		break;
+	case 2:
+		monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx";
+		break;
+	}
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_3-1,24,56,4	script	force_05mob#70	139,{
+
+Onon:
+	monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
+	monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
+	monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
+	monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
+	monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
+	set $force_05_70,5;
+	end;
+
+Onreset:
+	killmonster "force_3-1","force_05mob#70::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_05_70,$force_05_70 -1;
+	if ($force_05_70 < 1) {	
+		donpcevent "Cadillac#arena::On05_end";
+		donpcevent "arena#70::Onreset_05";
+	}
+	else donpcevent "force_05ex#70::Onsummonmob_05";
+	end;
+
+}
+
+force_3-1,1,1,1	script	force_06start#70	-1,{
+
+Onon:
+	donpcevent "force_06mob#70::Onon";
+	end;
+}
+
+force_3-1,10,56,4	script	force_06ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_06ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_06:
+	monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx";
+	monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_3-1,18,56,4	script	force_06mob#70	139,{
+
+Onon:
+	donpcevent "force_06ex#70::Onsummonmob_06";
+	monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
+	monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
+	monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
+	monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
+	monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
+	set $force_06_70,5;
+	end;
+
+Onreset:
+	killmonster "force_3-1","force_06mob#70::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_06_70,$force_06_70 -1;
+	if ($force_06_70 < 1) {	
+		donpcevent "Cadillac#arena::On06_end";
+		donpcevent "arena#70::Onreset_06";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_07start#70	-1,{
+
+Onon:
+	donpcevent "force_07mob#70::Onon";
+	end;
+}
+
+force_3-1,12,56,4	script	force_07ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_07ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_07:
+	monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+	monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+
+
+OnMobEx:
+	end;
+}
+
+force_3-1,18,56,4	script	force_07mob#70	139,{
+
+Onon:
+	donpcevent "force_07ex#70::Onsummonmob_07";
+	monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath";
+	set $force_07_70,1;
+	end;
+
+Onreset:
+	killmonster "force_3-1","force_07mob#70::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_07_70,$force_07_70 -1;
+	if ($force_07_70 < 1) {	
+		donpcevent "Cadillac#arena::On07_end";
+		donpcevent "arena#70::Onreset_07";
+	}
+	end;
+}
+
+force_3-1,1,1,1	script	force_08start#70	-1,{
+
+Onon:
+	donpcevent "force_08ex#70::Onon";
+	end;
+}
+
+force_3-1,18,56,4	script	force_08ex#70	139,{
+
+Onon:
+	donpcevent "arena#70::Onreset_08";
+	end;
+}
+
+force_3-1,1,1,1	script	force_09start#70	-1,{
+
+Onon:
+	donpcevent "force_09mob#70::Onon";
+	end;
+}
+
+force_3-1,10,56,4	script	force_09ex#70	139,{
+
+Onreset:
+	killmonster "force_3-1","force_09ex#70::OnMobEx";
+	end;
+	
+Onsummonmob_09:
+	monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_3-1,16,56,4	script	force_09mob#70	139,{
+
+Onon:
+	monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath";
+	monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath";
+	monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath";
+	monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath";
+	donpcevent "force_09ex#70::Onsummonmob_09";
+	set $force_09_70,4;
+	end;
+	
+Onreset:
+	killmonster "force_3-1","force_09mob#70::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_09_70,$force_09_70 -1;
+	if ($force_09_70 < 1) {	
+		donpcevent "Cadillac#arena::On09_end";
+		donpcevent "arena#70::Onreset_09";
+		donpcevent "arena#70::Onreset_all";
+		set $arena_min70end,gettime(2);
+		set $arena_sec70end,gettime(1);
+	}
+	end;
+}
+
+prt_are_in,129,83,3	script	Staff#70-1	67,{
+
+	mes "[Staff]";	
+	mes "You did a good job.";	
+	mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";	
+	next;
+	if (arena_point == 30000) {	
+		mes "[Staff]";	
+		mes "Uh huh!";	
+		mes "You already have enough arena points.";	
+		mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";	
+		next;
+	}
+	else set arena_point, arena_point + 1;
+	mes "[Staff]";	
+	mes "Let me guide you outside. I hope you had a good time.";	
+	close2;
+	specialeffect2 7;	
+	warp "arena_room",100,75;
+	end;
+}
+
+prt_are_in,25,84,3	script	Staff#70-2	67,{
+
+	if($arena_min70end < $arena_min70st)
+	{
+		if($arena_sec70end < $arena_sec70st)
+		{
+			set @record_min70,60 - $arena_min70st + $arena_min70end -1;
+			set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
+		}
+		else
+		{
+			set @record_min70,60 - $arena_min70st + $arena_min70end;
+			set @record_sec70,$arena_sec70end - $arena_sec70st;
+		}
+	}
+	else
+	{
+		if($arena_sec70end < $arena_sec70st)
+		{
+			set @record_min70,$arena_min70end - $arena_min70st -1;
+			set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
+		}
+		else
+		{
+			set @record_min70,$arena_min70end - $arena_min70st;
+			set @record_sec70,$arena_sec70end - $arena_sec70st;
+		}
+	}
+	set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70);
+	mes "[Staff]";	
+	mes "Wow, you did a good job~ ";	
+	mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";	
+	mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";	
+	next;
+	mes "[Staff]";	
+	mes "is "+@record_min70+"minutes "+@record_sec70+"seconds.";	
+	mes "Congratulations!";	
+	next;
+	mes "[Staff]";	
+	mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";	
+	next;
+	mes "[Staff]";	
+	mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";	
+	next;
+	if (@gap70 < 0) {
+		mes "[Staff]";	
+		mes "Although you failed to make a new record, I hope you will succeed next time.";	
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			set arena_point, arena_point + 20;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 7;	
+ 		donpcevent "cast#70::Onnomal1";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_70::Onstop";
+		donpcevent "alloff#70::Onon";
+		donpcevent "lvl 70s Waiting Room::Onstart";
+		end;
+	}
+	else
+	{
+		emotion e_omg;
+		mes "[Staff]";	
+		mes "Wow! You have renewed the record!";	
+		mes "What a great job!";	
+		next;
+		mes "[Staff]";	
+		mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000.";	
+		set $top_70min, @record_min70;
+		set $top_70sec, @record_sec70;
+		set $arena_70topn$,strcharinfo(0);	
+		donpcevent "Vendigos::Onlinerec_70";
+		next;
+		if (arena_point > 29970) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			mes "[Staff]";
+			mes "Let me reward you with some arena points.";	
+			mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";	
+			next;
+			set arena_point, arena_point + 50;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#70::Onnomal2";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_70::Onstop";
+		donpcevent "alloff#70::Onon";
+		donpcevent "lvl 70s Waiting Room::Onstart";
+		end;
+	}	
+}
+
+prt_are_in,14,195,3	script	#arn_timer_70	139,{
+
+Onon:
+	initnpctimer;
+	end;
+
+OnTimer2000:
+	mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00;
+	end;
+
+OnTimer3000:
+	mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+	end;
+
+OnTimer4000:
+	mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+	end;
+
+OnTimer60000:
+ 	donpcevent "cast#70::Ontimeover2";
+	donpcevent "arn_warp_70::Onout";
+	donpcevent "#arn_timer_70::Onstop";
+	donpcevent "alloff#70::Onon";
+	donpcevent "lvl 70s Waiting Room::Onstart";
+	end;
+	
+Onstop:
+	stopnpctimer;
+	end;
+
+}
+
+prt_are_in,1,1,1	script	arn_warp_70	-1,{
+
+Onout:
+	areawarp "prt_are_in",22,183,20,20,"arena_room",100,75;
+	end;
+}
+
+force_3-1,10,55,4	script	cast#70	139,{
+Ontimeover1:
+	mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+	end;
+Ontimeover2:
+	mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
+	end;
+Onnomal1:
+	mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+Onnomal2:
+	mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+}
+
+force_3-1,100,60,3	script	alloff#70	139,{
+
+Onon:
+	mapwarp "force_3-1","prt_are_in",126,190,0,0;
+	donpcevent "force_01mob#70::Onreset";
+	donpcevent "force_02mob#70::Onreset";
+	donpcevent "force_03mob#70::Onreset";
+	donpcevent "force_04mob#70::Onreset";
+	donpcevent "force_05mob#70::Onreset";
+	donpcevent "force_06mob#70::Onreset";
+	donpcevent "force_07mob#70::Onreset";
+	donpcevent "force_08mob#70::Onreset";
+	donpcevent "force_09mob#70::Onreset";
+	donpcevent "force_01ex#70::Onreset";
+	donpcevent "force_02ex#70::Onreset";
+	donpcevent "force_03ex#70::Onreset";
+	donpcevent "force_04ex#70::Onreset";
+	donpcevent "force_05ex#70::Onreset";
+	donpcevent "force_06ex#70::Onreset";
+	donpcevent "force_07ex#70::Onreset";
+	donpcevent "force_08ex#70::Onreset";
+	donpcevent "force_09ex#70::Onreset";
+	donpcevent "Cadillac#arena::Ontimeroff";
+	disablenpc "Cadillac#arena";
+	disablenpc "force_01_02#70";
+	disablenpc "force_02_03#70";
+	disablenpc "force_03_04#70";
+	disablenpc "force_04_05#70";
+	disablenpc "force_05_06#70";
+	disablenpc "force_06_07#70";
+	disablenpc "force_07_08#70";
+	disablenpc "force_08_09#70";
+	disablenpc "force_exit#70";
+	disablenpc "arena#70";
+	donpcevent "#arn_timer_70::Onstop";
+	enablenpc "Cadillac#arena";
+	enablenpc "arena#70";
+	end;
+
+OnInit:	
+	if(!$top_70min && !$top_70sec) set $top_70min,7;
+	end;
+
+}
+

+ 1071 - 0
npc/other/arena/arena_lvl80.txt

@@ -0,0 +1,1071 @@
+//===== eAthena Script ========================================
+//= Izlude Arena lvl 80
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Battle Arena Level 80
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,147,42,1	script	lvl 80s Waiting Room	124,{
+	end;
+
+OnInit:
+	waitingroom "Individual ; lvl 80 or higher",50,"lvl 80s Waiting Room::OnStartArena",1;
+	enablewaitingroomevent;
+	end;
+
+OnStartArena:
+	enablenpc "ArenaFee#80";
+	warpwaitingpc "force_4-1",99,12;
+	donpcevent "arena#80::Onstart";
+	disablewaitingroomevent;
+	end;
+
+Onstart:
+	enablewaitingroomevent;
+	end;
+}
+
+force_4-1,99,12,1	script	ArenaFee#80	139,1,1,{
+
+OnInit:
+	disablenpc "ArenaFee#80";
+	end;
+
+OnTouch:
+	set Zeny,Zeny -1000;
+	disablenpc "ArenaFee#80";
+	end;
+}
+
+force_4-1,99,20,4	script	Octus#arena	124,{
+	end;
+	
+OnInit:
+	set $@mapcount80, 0;	
+	end;
+	
+Onstart:
+	initnpctimer;
+	set $arena_min80st,gettime(2);
+	set $arena_sec80st,gettime(1);
+	end;
+	
+OnTimer3000:
+	mapannounce "force_4-1","Good day, my name is Octus, the guide of Time Force Battle for lvl 80s!",0;
+	end;
+	
+OnTimer4000:
+	mapannounce "force_4-1","Remember your right decision will save a lot of your time!",0;
+	end;
+	
+OnTimer8000:
+	mapannounce "force_4-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0;
+	end;
+	
+OnTimer60000:
+	set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 7 minutes ",0;
+	end;
+	
+OnTimer120000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 6 minutes ",0;
+	end;
+	
+OnTimer180000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 5 minutes ",0;
+end;
+OnTimer240000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 4 minutes ",0;
+	end;
+
+OnTimer300000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 3 minutes ",0;
+	end;
+
+OnTimer360000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 2 minutes ",0;
+	end;
+	
+OnTimer420000:
+	 set $@mapcount80, getmapusers ("force_4-1");	
+	if ($@mapcount80 == 0) {	
+		donpcevent "Octus#arena::Onfailclearstage";
+	}
+	mapannounce "force_4-1","Remaining Time : 1 minute ",0;
+	end;
+	
+OnTimer480000:
+	mapannounce "force_4-1","Your time is over. I hope you had a good time~",0;
+	end;
+	
+OnTimer485000:
+OnTimer486000:
+OnTimer487000:
+OnTimer488000:
+OnTimer489000:
+OnTimer490000:
+OnTimer491000:
+OnTimer492000:
+OnTimer493000:
+OnTimer494000:
+	mapwarp "force_4-1","prt_are_in",178,190,0,0;
+	end;
+	
+OnTimer495000:
+	mapwarp "force_4-1","prt_are_in",178,190,0,0;
+	donpcevent "Octus#arena::Onfailclearstage";
+	end;
+	
+Ontimeroff:
+	stopnpctimer;
+	end;
+
+Onfailclearstage:
+	donpcevent "cast#80::Ontimeover1";
+	mapwarp "force_4-1","prt_are_in",178,190,0,0;
+	donpcevent "Octus#arena::Ontimeroff";
+	donpcevent "arena#80::Onreset_all";
+	donpcevent "alloff#80::Onon";
+	donpcevent "lvl 80s Waiting Room::Onstart";
+	end;
+	
+On01_start:
+	mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0;
+	end;
+	
+On01_end:
+	mapannounce "force_4-1","A door to the north room has opened!",0;
+	end;
+	
+On02_start:
+	mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0;
+	end;
+	
+On02_end:
+	mapannounce "force_4-1","A door to the north room has opened!",0;
+	end;
+	
+On03_start:
+	mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0;
+	end;
+	
+On03_end:
+	mapannounce "force_4-1","Clear! A door to the east room has opened!",0;
+	end;
+	
+On04_start:
+	mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0;
+	end;
+	
+On04_end:
+	mapannounce "force_4-1","A door to the east room has opened!",0;
+	end;
+	
+On05_start:
+	mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0;
+	end;
+	
+On05_end:
+	mapannounce "force_4-1","Clear! A door to the south room has opened!",0;
+	end;
+	
+On06_start:
+	mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0;
+	end;
+	
+On06_end:
+	mapannounce "force_4-1","A door to the south room has opened!",0;
+	end;
+	
+On07_start:
+	mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0;
+	end;
+	
+On07_end:
+	mapannounce "force_4-1","Clear! A door to the west room has opened!",0;
+	end;
+	
+On08_start:
+	mapannounce "force_4-1","Please escape to the north exit!",0;
+	end;
+	
+On09_start:
+	mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0;
+	end;
+	
+On09_end:
+	mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
+	end;
+
+}
+
+force_4-1,10,56,4	script	arena#80	139,{
+
+Onreset_01:
+	donpcevent "force_01ex#80::Onreset";
+	donpcevent "force_02start#80::Onon";
+	enablenpc "force_01_02#80";
+	end;
+	
+Onreset_02:
+	donpcevent "force_02mob#80::Onreset";
+	donpcevent "force_03start#80::Onon";
+	enablenpc "force_02_03#80";
+	end;
+	
+Onreset_03:
+	enablenpc "force_03_04#80";
+	donpcevent "force_04start#80::Onon";
+	donpcevent "force_03ex#80::Onreset";
+	end;
+	
+Onreset_04:
+	enablenpc "force_04_05#80";
+	donpcevent "force_05start#80::Onon";
+	donpcevent "force_04ex#80::Onreset";
+	end;
+	
+Onreset_05:
+	enablenpc "force_05_06#80";
+	donpcevent "force_06start#80::Onon";
+	donpcevent "force_05ex#80::Onreset";
+	end;
+	
+Onreset_06:
+	enablenpc "force_06_07#80";
+	donpcevent "force_07start#80::Onon";
+	donpcevent "force_06ex#80::Onreset";
+	end;
+	
+Onreset_07:
+	enablenpc "force_07_08#80";
+	donpcevent "force_07ex#80::Onreset";
+	donpcevent "force_08start#80::Onon";
+	end;
+	
+Onreset_08:
+	donpcevent "force_09start#80::Onon";
+	enablenpc "force_08_09#80";
+	end;
+	
+Onreset_09:
+	enablenpc "force_exit#80";
+	end;
+	
+Onstart:
+	disablenpc "force_01_02#80";
+	disablenpc "force_02_03#80";
+	disablenpc "force_03_04#80";
+	disablenpc "force_04_05#80";
+	disablenpc "force_05_06#80";
+	disablenpc "force_06_07#80";
+	disablenpc "force_07_08#80";
+	disablenpc "force_08_09#80";
+	disablenpc "force_exit#80";
+	donpcevent "Octus#arena::Ontimeroff";
+	donpcevent "force_09mob#80::Ontimeroff";
+	donpcevent "force_01mob#80::Onreset";
+	donpcevent "force_02mob#80::Onreset";
+	donpcevent "force_03mob#80::Onreset";
+	donpcevent "force_04mob#80::Onreset";
+	donpcevent "force_05mob#80::Onreset";
+	donpcevent "force_06mob#80::Onreset";
+	donpcevent "force_07mob#80::Onreset";
+	donpcevent "force_08mob#80::Onreset";
+	donpcevent "force_09mob#80::Onreset";
+	donpcevent "force_01ex#80::Onreset";
+	donpcevent "force_03ex#80::Onreset";
+	donpcevent "force_04ex#80::Onreset";
+	donpcevent "force_05ex#80::Onreset";
+	donpcevent "force_07ex#80::Onreset";
+	donpcevent "force_08ex#80::Onreset";
+	donpcevent "force_09ex#80::Onreset";
+	enablenpc "force_08_01#80";
+	donpcevent "force_01start#80::Onon";
+	donpcevent "Octus#arena::Onstart";
+	end;
+	
+Onreset_all:
+	donpcevent "force_01mob#80::Onreset";
+	donpcevent "force_02mob#80::Onreset";
+	donpcevent "force_03mob#80::Onreset";
+	donpcevent "force_04mob#80::Onreset";
+	donpcevent "force_05mob#80::Onreset";
+	donpcevent "force_06mob#80::Onreset";
+	donpcevent "force_07mob#80::Onreset";
+	donpcevent "force_09mob#80::Onreset";
+	donpcevent "force_01ex#80::Onreset";
+	donpcevent "force_03ex#80::Onreset";
+	donpcevent "force_04ex#80::Onreset";
+	donpcevent "force_05ex#80::Onreset";
+	donpcevent "force_07ex#80::Onreset";
+	donpcevent "force_08ex#80::Onreset";
+	donpcevent "force_09ex#80::Onreset";
+	end;
+
+}
+
+force_4-1,62,26,1	script	force_08_01#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On01_start";
+	warp "force_4-1",40,26;
+	end;
+
+}
+
+force_4-1,25,44,1	script	force_01_02#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On02_start";
+	warp "force_4-1",25,69;
+	end;
+
+}
+
+force_4-1,25,134,1	script	force_02_03#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On03_start";
+	warp "force_4-1",25,159;
+	end;
+
+}
+
+force_4-1,44,174,1	script	force_03_04#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On04_start";
+	warp "force_4-1",69,174;
+	end;
+
+}
+
+force_4-1,134,174,1	script	force_04_05#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On05_start";
+	warp "force_4-1",159,174;
+	end;
+
+}
+
+force_4-1,174,155,1	script	force_05_06#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On06_start";
+	warp "force_4-1",174,130;
+	end;
+
+}
+
+force_4-1,174,65,1	script	force_06_07#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On07_start";
+	warp "force_4-1",174,40;
+	end;
+
+}
+
+force_4-1,155,26,1	script	force_07_08#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On08_start";
+	warp "force_4-1",132,26;
+	enablenpc "force_08_09#80";
+	end;
+
+}
+
+force_4-1,99,54,1	script	force_08_09#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::On09_start";
+	warp "force_4-1",99,82;
+	end;
+
+}
+
+force_4-1,99,124,1	script	force_exit#80	45,1,1,{
+
+OnTouch:
+	donpcevent "Octus#arena::Ontimeroff";
+	donpcevent "#arn_timer_80::Onon";
+	mapwarp "force_4-1","prt_are_in",73,192,0,0;
+	end;
+
+}
+
+force_4-1,1,1,1	script	force_01start#80	-1,{
+Onon:
+	donpcevent "force_01mob#80::Onon";
+end;
+
+}
+
+force_4-1,10,56,4	script	force_01ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_01ex#80::OnMobEx";
+	end;
+	
+Onsummonmob1:
+	monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+	monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+	monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+	monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+	monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+
+}
+
+force_4-1,10,56,4	script	force_01mob#80	139,{
+
+Onon:
+	monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
+	monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
+	monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
+	monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
+	monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
+	set $force_01_80,5;
+	donpcevent "force_01ex#80::Onsummonmob1";
+	end;
+
+Onreset:
+	killmonster "force_4-1","force_01mob#80::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_01_80,$force_01_80 -1;
+	if ($force_01_80 < 1) {	
+		donpcevent "Octus#arena::On01_end";
+		donpcevent "arena#80::Onreset_01";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_02start#80	-1,{
+
+Onon:
+	donpcevent "force_02mob#80::Onon";
+	end;
+}
+
+force_4-1,10,56,4	script	force_02mob#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_02mob#80::OnMobDeath";
+	end;
+	
+Onon:
+	monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
+	monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath";
+	set $force_02_80,15;
+	end;
+
+OnMobDeath:
+	set $force_02_80,$force_02_80 -1;
+	if ($force_02_80 < 1) {	
+		donpcevent "Octus#arena::On02_end";
+		donpcevent "arena#80::Onreset_02";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_03start#80	-1,{
+
+Onon:
+	donpcevent "force_03mob#80::Onon";
+	end;
+}
+
+force_4-1,10,56,4	script	force_03ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_03ex#80::OnMobEx";
+	end;
+	
+Onsummonmob_03:
+	monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
+	monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_4-1,20,56,4	script	force_03mob#80	139,{
+
+Onon:
+	donpcevent "force_03ex#80::Onsummonmob_03";
+	monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
+	monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
+	set $force_03_80,2;
+	end;
+
+Onreset:
+	killmonster "force_4-1","force_03mob#80::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_03_80,$force_03_80 -1;
+	donpcevent "force_03ex#80::Onsummonmob_03";
+	if ($force_03_80 < 1) {	
+		donpcevent "Octus#arena::On03_end";
+		donpcevent "arena#80::Onreset_03";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_04start#80	-1,{
+
+Onon:
+	donpcevent "force_04mob#80::Onon";
+end;
+
+}
+
+force_4-1,10,56,4	script	force_04ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_04ex#80::OnMobEx";
+	end;
+	
+Onsummonmob_04:
+	monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
+	monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+
+}
+
+force_4-1,22,56,4	script	force_04mob#80	139,{
+
+Onon:
+	donpcevent "force_04ex#80::Onsummonmob_04";
+	monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
+	monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
+	monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
+	monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
+	set $force_04_80,4;
+	end;
+Onreset:
+	killmonster "force_4-1","force_04mob#80::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_04_80,$force_04_80 -1;
+	if ($force_04_80 < 1) {	
+		donpcevent "Octus#arena::On04_end";
+		donpcevent "arena#80::Onreset_04";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_05start#80	-1,{
+
+Onon:
+	donpcevent "force_05mob#80::Onon";
+	end;
+}
+
+force_4-1,10,56,4	script	force_05ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_05ex#80::OnMobEx";
+	end;
+	
+Onsummonmob_05:
+	monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx";
+	monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx";
+	monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx";
+	monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_4-1,24,56,4	script	force_05mob#80	139,{
+
+Onon:
+	monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath";
+	monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath";
+	monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath";
+	monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath";
+	set $force_05_80,4;
+	end;
+
+Onreset:
+	killmonster "force_4-1","force_05mob#80::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_05_80,$force_05_80 -1;
+	if ($force_05_80 < 1) {	
+		donpcevent "Octus#arena::On05_end";
+		donpcevent "arena#80::Onreset_05";
+	}
+	else donpcevent "force_05ex#80::Onsummonmob_05";
+	end;
+
+}
+
+force_4-1,1,1,1	script	force_06start#80	-1,{
+
+Onon:
+	donpcevent "force_06mob#80::Onon";
+	end;
+}
+
+force_4-1,18,56,4	script	force_06mob#80	139,{
+
+Onon:
+	monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath";
+	monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath";
+	set $force_06_80,8;
+	end;
+
+Onreset:
+	killmonster "force_4-1","force_06mob#80::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_06_80,$force_06_80 -1;
+	if ($force_06_80 < 1) {	
+		donpcevent "Octus#arena::On06_end";
+		donpcevent "arena#80::Onreset_06";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_07start#80	-1,{
+
+Onon:
+	donpcevent "force_07mob#80::Onon";
+	end;
+}
+
+force_4-1,12,56,4	script	force_07ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_07ex#80::OnMobEx";
+	end;
+	
+Onsummonmob_07:
+	monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx";
+	monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx";
+	monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_4-1,18,56,4	script	force_07mob#80	139,{
+
+Onon:
+	donpcevent "force_07ex#80::Onsummonmob_07";
+	monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
+	monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
+	monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
+	set $force_07_80,3;
+	end;
+
+Onreset:
+	killmonster "force_4-1","force_07mob#80::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_07_80,$force_07_80 -1;
+	if ($force_07_80 < 1) {	
+		donpcevent "Octus#arena::On07_end";
+		donpcevent "arena#80::Onreset_07";
+	}
+	end;
+}
+
+force_4-1,1,1,1	script	force_08start#80	-1,{
+
+Onon:
+	donpcevent "force_08ex#80::Onon";
+	end;
+}
+
+force_4-1,18,56,4	script	force_08ex#80	139,{
+
+Onon:
+	donpcevent "arena#80::Onreset_08";
+	end;
+}
+
+force_4-1,1,1,1	script	force_09start#80	-1,{
+
+Onon:
+	donpcevent "force_09mob#80::Onon";
+	end;
+}
+
+force_4-1,10,56,4	script	force_09ex#80	139,{
+
+Onreset:
+	killmonster "force_4-1","force_09ex#80::OnMobEx";
+	end;
+	
+Onsummonmob_09:
+	monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
+	monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx";
+	monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
+	monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx";
+	monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx";
+	end;
+
+OnMobEx:
+	end;
+}
+
+force_4-1,16,56,4	script	force_09mob#80	139,{
+
+Onon:
+	monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath";
+	donpcevent "force_09ex#80::Onsummonmob_09";
+	set $force_09_80,1;
+	end;
+	
+Onreset:
+	killmonster "force_4-1","force_09mob#80::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_09_80,$force_09_80 -1;
+	if ($force_09_80 < 1) {	
+		donpcevent "Octus#arena::On09_end";
+		donpcevent "arena#80::Onreset_09";
+		donpcevent "arena#80::Onreset_all";
+		set $arena_min80end,gettime(2);
+		set $arena_sec80end,gettime(1);
+	}
+	end;
+}
+
+prt_are_in,181,188,3	script	Staff#80-1	67,{
+
+	mes "[Staff]";	
+	mes "You did a good job.";	
+	mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";	
+	next;
+	if (arena_point == 30000) {	
+		mes "[Staff]";	
+		mes "Uh huh!";	
+		mes "You already have enough arena points.";	
+		mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";	
+		next;
+	}
+	else set arena_point, arena_point + 1;
+	mes "[Staff]";	
+	mes "Let me guide you outside. I hope you had a good time.";	
+	close2;
+	specialeffect2 7;	
+	warp "arena_room",100,75;
+	end;
+}
+
+prt_are_in,77,187,3	script	Staff#80-2	67,{
+
+	if($arena_min80end < $arena_min80st)
+	{
+		if($arena_sec80end < $arena_sec80st)
+		{
+			set @record_min80,60 - $arena_min80st + $arena_min80end -1;
+			set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
+		}
+		else
+		{
+			set @record_min80,60 - $arena_min80st + $arena_min80end;
+			set @record_sec80,$arena_sec80end - $arena_sec80st;
+		}
+	}
+	else
+	{
+		if($arena_sec80end < $arena_sec80st)
+		{
+			set @record_min80,$arena_min80end - $arena_min80st -1;
+			set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
+		}
+		else
+		{
+			set @record_min80,$arena_min80end - $arena_min80st;
+			set @record_sec80,$arena_sec80end - $arena_sec80st;
+		}
+	}
+	set @gap80,(60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80);
+	mes "[Staff]";	
+	mes "Wow, you did a good job~ ";	
+	mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";	
+	mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";	
+	next;
+	mes "[Staff]";	
+	mes "is "+@record_min80+"minutes "+@record_sec80+"seconds.";	
+	mes "Congratulations!";	
+	next;
+	mes "[Staff]";	
+	mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";	
+	next;
+	mes "[Staff]";	
+	mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";	
+	next;
+	if (@gap80 < 0) {
+		mes "[Staff]";	
+		mes "Although you failed to make a new record, I hope you will succeed next time.";	
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			set arena_point, arena_point + 20;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 7;	
+ 		donpcevent "cast#80::Onnomal1";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_80::Onstop";
+		donpcevent "alloff#80::Onon";
+		donpcevent "lvl 80s Waiting Room::Onstart";
+		end;
+	}
+	else
+	{
+		emotion e_omg;
+		mes "[Staff]";	
+		mes "Wow! You have renewed the record!";	
+		mes "What a great job!";	
+		next;
+		mes "[Staff]";	
+		mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000.";	
+		set $top_80min, @record_min80;
+		set $top_80sec, @record_sec80;
+		set $arena_80topn$,strcharinfo(0);	
+		donpcevent "Vendigos::Onlinerec_80";
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			mes "[Staff]";
+			mes "Let me reward you with some arena points.";	
+			mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";	
+			next;
+			set arena_point, arena_point + 50;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#80::Onnomal2";
+		warp "arena_room",100,75;
+		donpcevent "#arn_timer_80::Onstop";
+		donpcevent "alloff#80::Onon";
+		donpcevent "lvl 80s Waiting Room::Onstart";
+		end;
+	}	
+}
+
+prt_are_in,14,195,3	script	#arn_timer_80	139,{
+
+Onon:
+	initnpctimer;
+	end;
+
+OnTimer2000:
+	mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 80s.",0,0xFFCE00;
+	end;
+
+OnTimer3000:
+	mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+	end;
+
+OnTimer4000:
+	mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+	end;
+
+OnTimer60000:
+ 	donpcevent "cast#80::Ontimeover2";
+	donpcevent "arn_warp_80::Onout";
+	donpcevent "#arn_timer_80::Onstop";
+	donpcevent "alloff#80::Onon";
+	donpcevent "lvl 80s Waiting Room::Onstart";
+	end;
+	
+Onstop:
+	stopnpctimer;
+	end;
+
+}
+
+prt_are_in,1,1,1	script	arn_warp_80	-1,{
+
+Onout:
+	areawarp "prt_are_in",22,183,20,20,"arena_room",100,75;
+	end;
+}
+
+force_4-1,10,55,4	script	cast#80	139,{
+Ontimeover1:
+	mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+	end;
+Ontimeover2:
+	mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
+	end;
+Onnomal1:
+	mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+Onnomal2:
+	mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+}
+
+force_4-1,100,60,3	script	alloff#80	139,{
+
+Onon:
+	mapwarp "force_4-1","prt_are_in",126,190,0,0;
+	donpcevent "force_01mob#80::Onreset";
+	donpcevent "force_02mob#80::Onreset";
+	donpcevent "force_03mob#80::Onreset";
+	donpcevent "force_04mob#80::Onreset";
+	donpcevent "force_05mob#80::Onreset";
+	donpcevent "force_06mob#80::Onreset";
+	donpcevent "force_07mob#80::Onreset";
+	donpcevent "force_08mob#80::Onreset";
+	donpcevent "force_09mob#80::Onreset";
+	donpcevent "force_01ex#80::Onreset";
+	donpcevent "force_03ex#80::Onreset";
+	donpcevent "force_04ex#80::Onreset";
+	donpcevent "force_05ex#80::Onreset";
+	donpcevent "force_07ex#80::Onreset";
+	donpcevent "force_08ex#80::Onreset";
+	donpcevent "force_09ex#80::Onreset";
+	donpcevent "Octus#arena::Ontimeroff";
+	disablenpc "Octus#arena";
+	disablenpc "force_01_02#80";
+	disablenpc "force_02_03#80";
+	disablenpc "force_03_04#80";
+	disablenpc "force_04_05#80";
+	disablenpc "force_05_06#80";
+	disablenpc "force_06_07#80";
+	disablenpc "force_07_08#80";
+	disablenpc "force_08_09#80";
+	disablenpc "force_exit#80";
+	disablenpc "arena#80";
+	donpcevent "#arn_timer_80::Onstop";
+	enablenpc "Octus#arena";
+	enablenpc "arena#80";
+	end;
+
+OnInit:	
+	if(!$top_80min && !$top_80sec) set $top_80min,8;
+	end;
+
+}
+

+ 1458 - 0
npc/other/arena/arena_party.txt

@@ -0,0 +1,1458 @@
+//===== eAthena Script ========================================
+//= Izlude Party Arena 
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Party Battle Arena
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,162,88,3	script	Ponox	124,{
+	end;
+	
+OnInit:
+	waitingroom "Time Force Battle - Last Party !",11,"Ponox::OnStartArena",1;
+	enablewaitingroomevent;
+	end;
+
+OnStartArena:
+	donpcevent "toarena#party::OnInit";
+	donpcevent "toout#party::OnInit";
+	warpwaitingpc "prt_are_in",73,78;
+	donpcevent "toout#party::OnTime";	
+	donpcevent "Helper#party::OnEnter";
+	disablewaitingroomevent;
+	end;
+
+Onstart:
+	enablewaitingroomevent;
+	end;
+}
+
+prt_are_in,76,87,3	script	Helper#party	 67,4,4,{
+
+	if($arn_partywait == 0)
+	{
+		set $arn_partywait,1;
+		emotion e_gasp,0;
+		mes "[Helper Iriff]";
+		mes "Good day, challengers!";
+		mes "You are in the party arena waiting room.";
+		next;
+		mes "[Helper Iriff]";
+		mes "Only one person at a time is allowed to stay in this waiting room.";
+		mes "Would you like to start a battle now?";
+		next;
+		switch( select( "No","Yes" ) )
+		{
+			case 1:
+				set $arn_partywait,0;
+				mes "[Helper Iriff]";
+				mes "I see.";
+				mes "However, please remember you have only a limited amount of time.";
+				close;
+		
+			case 2:
+				mes "[Helper Iriff]";
+				mes "Thank you, let me start a battle.";
+				mes "A warp portal leading to the arena room will be open.";
+				mes "I hope you will survive until the end of the battle and engrave your name on the list of honor...";
+				close2;
+				donpcevent "toarena#party::OnEnter";
+				donpcevent "Helper#party::OnStop";
+				donpcevent "arena_p::OnStart";
+				end;
+		}
+	}
+	else end;
+
+OnEnter:
+	enablenpc "Helper#party";
+	end;
+	
+OnStop:
+	disablenpc "Helper#party";
+	end;
+
+OnInit:
+	set $arn_partywait,0;
+	end;
+}
+
+prt_are_in,73,78,0	script	toarena#party	139,20,20,{
+
+OnInit:
+	disablenpc "toarena#party";
+	end;
+	
+OnTouch:
+	if(Zeny < 1000) warp "arena_room",100,75;
+	else
+	{
+		set Zeny,Zeny -1000;
+		set $arn_partywait,0;
+		donpcevent "toout#party::OnStop";
+		warp "force_1-2",99,26;
+	}
+	
+OnEnter:
+	enablenpc "toarena#party";
+	end;
+}
+
+prt_are_in,73,79,0	script	toout#party	139,20,20,{
+
+OnInit:
+	disablenpc "toout#party";
+	end;
+	
+OnTimer:
+	initnpctimer;
+	end;
+	
+OnTimer60000:
+	set $arn_partywait,0;
+	enablenpc "toout#party";
+	end;
+	
+OnTimer70000:
+	donpcevent "toout#party::OnStop";
+	donpcevent "Ponox::Onstart";
+	disablenpc "toout#party";
+
+OnTouch:
+	set $arn_partywait,0;
+	warp "arena_room",100,75;
+
+OnEnter:
+	enablenpc "toout#party";
+	end;
+
+OnStop:
+// 	broadcastinmap "toout turns off the timer."
+	stopnpctimer;
+	end;
+}
+
+prt_are_in,73,74,0	script	arena_out	139,1,1,{
+
+OnTouch:
+	set $arn_partywait,0;
+	warp "arena_room",100,75;
+	end;
+}
+
+force_1-2,99,31,4	script	Slipslowrun#party	124,{
+
+OnInit:
+	set $@mapcountpt,0;
+	end;
+
+OnStart:
+	initnpctimer;
+	set $arena_minptst,gettime(2);
+	set $arena_secptst,gettime(1);
+	end;
+	
+OnTimer2000:
+	mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all;
+	donpcevent "arena_compass::OnStart";
+	end;
+	
+OnTimer3000:
+	mapannounce "force_1-2","The goal of the party arena is eliminating every monster in each room.",bc_all;
+	end;
+	
+OnTimer4000:
+	mapannounce "force_1-2","There is no order to enter one among 3 rooms at 3 direction. But remember you will eliminate all monsters in a room in order to procceed to the next step.",bc_all;
+	end;
+
+OnTimer5000:
+	mapannounce "force_1-2","You have 10 minutes from now. I expect you will do your best! ",bc_all;
+	end;
+	
+OnTimer60000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all;
+	end;
+
+OnTimer120000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all;
+	end;
+
+OnTimer180000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all;
+	end;
+	
+OnTimer240000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all;
+	end;
+
+OnTimer300000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all;
+	end;
+
+OnTimer360000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all;
+	end;
+
+OnTimer420000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all;
+	end;
+
+OnTimer480000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all;
+	end;
+
+OnTimer540000:
+	if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+	mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all;
+	end;
+
+OnTimer600000:
+	mapannounce "force_1-2","Time is over! Please make sure you do not leave anything behind you before you leave .",bc_all;
+	end;
+	
+OnTimer605000:
+	donpcevent "arena_p::OnReset";
+	mapwarp "force_1-2","prt_are_in",177,138;
+	end;
+	
+OnTimer606000:
+OnTimer607000:
+OnTimer608000:
+OnTimer609000:
+OnTimer610000:
+OnTimer611000:
+OnTimer612000:
+OnTimer613000:
+	mapwarp "force_1-2","prt_are_in",177,138;
+	end;
+	
+OnTimer614000:
+	mapwarp "force_1-2","prt_are_in",177,138;
+	donpcevent "Slipslowrun#party::OnFail";
+	end;
+	
+OnFail:
+	donpcevent "Slipslowrun#party::OnTimeoff";
+	mapwarp "force_1-2","prt_are_in",177,138;
+	donpcevent "arena_p::OnReset";
+	donpcevent "alloff#party::OnInit";
+	donpcevent "Ponox::Onstart";
+	end;
+	
+OnTimeoff:
+	stopnpctimer;
+	end;
+
+On01_end:
+	mapannounce "force_1-2","A door to the east room has opened!",bc_all;
+	end;
+
+On02_end:
+	mapannounce "force_1-2","A door to the west room has opened!",bc_all;
+	end;
+
+On03_end:
+	mapannounce "force_1-2","A door to the south room has opened!",bc_all;
+	end;
+
+On04_start:
+	mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all;
+	end;
+
+On04_end1:
+	mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all;
+	end;
+
+On04_end2:
+	mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all;
+	end;
+
+On05_end1:
+	mapannounce "force_1-2","A door to the east room has opened~",bc_all;
+	end;
+
+On05_end2:
+	mapannounce "force_1-2","A door to the north room has opened~",bc_all;
+	end;
+
+On06_end:
+	mapannounce "force_1-2","A door to the east room has opened~",bc_all;
+	end;
+
+On07_end:
+	mapannounce "force_1-2","A door at the north has opened~",bc_all;
+	end;
+
+On08_end:
+	mapannounce "force_1-2","A door to the west hall has opened~",bc_all;
+	end;
+	
+On09_end:
+	mapannounce "force_1-2","A west exit has opened!",bc_all;
+	end;
+	
+On10_end:
+	mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all;
+	end;
+}
+
+force_1-2,62,104,4	script	arena_p	111,1,1,{
+
+OnStart:
+	mapwarp "force_1-2","prt_are_in",177,138;
+	disablenpc "force_01_00";
+	disablenpc "force_02_00";
+	disablenpc "force_03_00";
+	disablenpc "force_03_05";
+	disablenpc "force_03_04";
+	disablenpc "force_04_03";
+	disablenpc "force_05_03";
+	disablenpc "force_05_06";
+	disablenpc "force_06_07";
+	disablenpc "force_07_08";
+	disablenpc "force_08_09";
+	disablenpc "force_09_10";
+	disablenpc "force_10_09";
+	disablenpc "force_09_exit";
+	enablenpc "force_01start#party";
+	enablenpc "force_02start#party";
+	enablenpc "force_03start#party";
+	disablenpc "force_04start#party";
+	disablenpc "force_05start#party";
+	disablenpc "force_06start#party";
+	disablenpc "force_07start#party";
+	disablenpc "force_08start#party";
+	disablenpc "force_09start#party";
+	disablenpc "force_10start#party";
+	disablenpc "force_exit#party";
+	donpcevent "force_01mob#party::OnReset";
+	donpcevent "force_02mob#party::OnReset";
+	donpcevent "force_03mob#party::OnReset";
+	donpcevent "force_04mob#party::OnReset";
+	donpcevent "force_05mob#party::OnReset";
+	donpcevent "force_06mob#party::OnReset";
+	donpcevent "force_07mob#party::OnReset";
+	donpcevent "force_08mob#party::OnReset";
+	donpcevent "force_09mob#party::OnReset";
+	donpcevent "force_10mob-1#party::OnReset";
+	donpcevent "force_10mob-2#party::OnReset";
+	donpcevent "force_exitmob#party::OnReset";
+	donpcevent "Slipslowrun#party::OnStart";
+	set $arn_partyc,0;
+	set $arn_partywait,0;
+	end;
+	
+On04_start:
+	enablenpc "force_03_04";
+	enablenpc "force_04start#party";
+	end;
+	
+On06_start:
+	enablenpc "force_05_06";
+	enablenpc "force_06start#party";
+	end;
+	
+On07_start:
+	enablenpc "force_06_07";
+	enablenpc "force_07start#party";
+	end;
+	
+On08_start:
+	enablenpc "force_07_08";
+	enablenpc "force_08start#party";
+	end;
+	
+On09_start:
+	enablenpc "force_08_09";
+	enablenpc "force_09start#party";
+	end;
+	
+On10_start:
+	enablenpc "force_09_10";
+	enablenpc "force_10start#party";
+	end;
+	
+Onexit:
+	enablenpc "force_10_09";
+	enablenpc "force_09_exit";
+	enablenpc "force_exit#party";
+	end;
+	
+OnReset:
+	donpcevent "force_01mob#party::OnReset";
+	donpcevent "force_02mob#party::OnReset";
+	donpcevent "force_03mob#party::OnReset";
+	donpcevent "force_04mob#party::OnReset";
+	donpcevent "force_05mob#party::OnReset";
+	donpcevent "force_06mob#party::OnReset";
+	donpcevent "force_07mob#party::OnReset";
+	donpcevent "force_08mob#party::OnReset";
+	donpcevent "force_09mob#party::OnReset";
+	donpcevent "force_10mob-1#party::OnReset";
+	donpcevent "force_10mob-2#party::OnReset";
+	donpcevent "force_exitmob#party::OnReset";
+	end;
+}
+
+force_1-2,85,26,1	script	force_00_01	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",37,26;
+	end;
+}
+
+force_1-2,114,26,1	script	force_00_02	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",162,26;
+	end;
+}
+
+force_1-2,99,40,1	script	force_00_03	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",99,66;
+	end;
+}
+
+force_1-2,41,26,1	script	force_01_00	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",89,26;
+	end;
+}
+
+force_1-2,158,26,1	script	force_02_00	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",110,26;
+	end;
+}
+
+force_1-2,99,63,1	script	force_03_00	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",99,36;
+	end;
+}
+
+force_1-2,84,78,1	script	force_03_05	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",37,78;
+	end;
+}
+
+force_1-2,115,78,1	script	force_03_04	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",162,78;
+	end;
+}
+force_1-2,158,77,1	script	force_04_03	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",110,78;
+	end;
+}
+
+force_1-2,41,77,1	script	force_05_03	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",37,78;
+	end;
+}
+
+force_1-2,25,93,1	script	force_05_06	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",26,118;
+	end;
+}
+
+force_1-2,49,130,1	script	force_06_07	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",91,125;
+	end;
+}
+
+force_1-2,107,145,1	script	force_07_08	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",173,118;
+	end;
+}
+
+force_1-2,158,178,1	script	force_08_09	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",133,178;
+	end;
+}
+
+force_1-2,55,178,1	script	force_09_10	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",29,178;
+	end;
+}
+
+force_1-2,33,178,1	script	force_10_09	45,1,1,{
+
+OnTouch:
+	warp "force_1-2",59,178;
+	end;
+}
+
+force_1-2,95,187,1	script	force_09_exit	45,1,1,{
+
+OnTouch:
+	set $arena_minptend,gettime(2);
+	set $arena_secptend,gettime(1);
+	warp "prt_are_in",73,139;
+	donpcevent "#arn_timer_pt::OnEnter";
+	donpcevent "arena_p::OnReset";
+	donpcevent "Slipslowrun#party::OnTimeoff";
+	end;
+}
+
+force_1-2,36,26,0	script	force_01start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_01mob#party::Onon";
+	disablenpc "force_01start#party";
+	end;
+}
+
+force_1-2,63,104,1	script	force_01mob#party	111,{
+
+Onon:
+	monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+	monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
+	set $force_01_pt,26;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_01mob#party::OnMobDeath";
+	end;
+
+OnMobDeath:
+	set $force_01_pt,$force_01_pt -1;
+	if($force_01_pt < 1)
+	{
+		enablenpc "force_01_00";
+		donpcevent "Slipslowrun#party::On01_end";
+		set $arn_partyc,$arn_partyc +1;
+		if($arn_partyc == 3)
+		{
+			donpcevent "Slipslowrun#party::On04_start";
+			enablenpc "force_03_04";
+			enablenpc "force_04start#party";
+		}
+	}
+	end;
+}
+
+force_1-2,162,26,0	script	force_02start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_02mob#party::Onon";
+	disablenpc "force_02start#party";
+	end;
+}
+
+force_1-2,63,103,1	script	force_02mob#party	111,{
+
+Onon:
+	monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
+	set $force_02_pt,30;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_02mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_02_pt,$force_02_pt -1;
+	if($force_02_pt < 1)
+	{
+		enablenpc "force_02_00";
+		donpcevent "Slipslowrun#party::On02_end";
+		set $arn_partyc,$arn_partyc +1;
+		if($arn_partyc == 3)
+		{
+			donpcevent "Slipslowrun#party::On04_start";
+			enablenpc "force_03_04";
+			enablenpc "force_04start#party";
+		}
+	}
+	end;
+}
+
+force_1-2,99,66,0	script	force_03start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_03mob#party::Onon";
+	disablenpc "force_03start#party";
+	end;
+}
+
+force_1-2,63,102,1	script	force_03mob#party	111,{
+
+Onon:
+	monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+	monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
+	set $force_03_pt,26;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_03mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_03_pt,$force_03_pt -1;
+	if($force_03_pt < 1)
+	{
+		enablenpc "force_03_00";
+		donpcevent "Slipslowrun#party::On03_end";
+		set $arn_partyc,$arn_partyc +1;
+		if($arn_partyc == 3)
+		{
+			donpcevent "Slipslowrun#party::On04_start";
+			enablenpc "force_03_04";
+			enablenpc "force_04start#party";
+		}
+	}
+	end;
+}
+
+force_1-2,162,78,0	script	force_04start#party	139,3,3,{
+
+OnTouch:
+	donpcevent "force_04mob#party::Onon";
+	disablenpc "force_04start#party";
+	end;
+}
+
+force_1-2,63,101,1	script	force_04mob#party	111,{
+
+Onon:
+	monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+	monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
+	set $force_04_pt,22;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_04mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_04_pt,$force_04_pt -1;
+	if($force_04_pt < 1)
+	{
+		enablenpc "force_04_03";
+		enablenpc "force_03_05";
+		enablenpc "force_05start#party";
+		donpcevent "Slipslowrun#party::On04_end1";
+	}
+	end;
+}
+
+force_1-2,36,77,0	script	force_05start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_05mob#party::Onon";
+	disablenpc "force_05start#party";
+	end;
+}
+
+force_1-2,63,100,1	script	force_05mob#party	111,{
+
+Onon:
+	monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
+	set $force_05_pt,24;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_05mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_05_pt,$force_05_pt -1;
+	if($force_05_pt < 1)
+	{
+		donpcevent "arena_p::On06_start";
+		donpcevent "Slipslowrun#party::On05_end2";
+	}
+	end;
+}
+
+force_1-2,26,118,0	script	force_06start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_06mob#party::Onon";
+	disablenpc "force_06start#party";
+	end;
+}
+
+force_1-2,63,99,1	script	force_06mob#party	111,{
+
+Onon:
+	monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
+	set $force_06_pt,22;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_06mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_06_pt,$force_06_pt -1;
+	if($force_06_pt < 1)
+	{
+		donpcevent "arena_p::On07_start";
+		donpcevent "Slipslowrun#party::On06_end";
+		set $arn_partyc,$arn_partyc +1;
+	}
+	end;
+}
+
+force_1-2,92,124,0	script	force_07start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_07mob#party::Onon";
+	disablenpc "force_07start#party";
+	end;
+}
+
+force_1-2,63,98,1	script	force_07mob#party	111,{
+
+Onon:
+	monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMobDeath";
+	monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath";
+	set $force_07_pt,12;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_07mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_07_pt,$force_07_pt -1;
+	if($force_07_pt < 1)
+	{
+		donpcevent "arena_p::On08_start";
+		donpcevent "Slipslowrun#party::On07_end";
+		set $arn_partyc,$arn_partyc +1;
+	}
+	end;
+}
+
+force_1-2,173,118,0	script	force_08start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_08mob#party::Onon";
+	disablenpc "force_08start#party";
+	end;
+}
+
+force_1-2,63,97,1	script	force_08mob#party	111,{
+
+Onon:
+	monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath";
+	monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath";
+	monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath";
+	set $force_08_pt,4;
+	if(.arn_injustice != 5)
+	{
+		monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMobDeath";
+		set .arn_injustice,.arn_injustice +1;
+		set $force_08_pt,$force_08_pt +1;
+	}
+	monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMobDeath";
+	if(.arn_terror != 5)
+	{
+		monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMobDeath";
+		set .arn_terror,.arn_terror +1;
+		set $force_08_pt,$force_08_pt +1;
+	}
+	if(.arn_mummy != 6)
+	{
+		monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMobDeath";
+		set .arn_mummy,.arn_mummy +1;
+		set $force_08_pt,$force_08_pt +1;
+	}
+	if(.arn_skel != 10)
+	{
+		monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMobDeath";
+		set .arn_skel,.arn_skel +1;
+		set $force_08_pt,$force_08_pt +1;
+	}
+	if(.arn_hunt != 5)
+	{
+		monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMobDeath";
+		set .arn_hunt,.arn_hunt +1;
+		set $force_08_pt,$force_08_pt +1;
+	}
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_08mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_08_pt,$force_08_pt -1;
+	if($force_08_pt < 1)
+	{
+		donpcevent "arena_p::On09_start";
+		donpcevent "Slipslowrun#party::On08_end";
+		set $arn_partyc,$arn_partyc +1;
+	}
+	end;
+}
+
+force_1-2,133,178,0	script	force_09start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_09mob#party::Onon";
+	disablenpc "force_09start#party";
+	end;
+}
+
+force_1-2,63,97,1	script	force_09mob#party	111,{
+
+Onon:
+	monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+	monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+	set $force_09_pt,15;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_09mob#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_09_pt,$force_09_pt -1;
+	if($force_09_pt < 1)
+	{
+		donpcevent "arena_p::On10_start";
+		donpcevent "Slipslowrun#party::On09_end";
+		set $arn_partyc,$arn_partyc +1;
+	}
+	end;
+}
+
+force_1-2,29,178,0	script	force_10start#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_10mob-1#party::Onon1";
+	disablenpc "force_10start#party";
+	end;
+}
+
+force_1-2,63,95,1	script	force_10mob-1#party	111,{
+
+Onon1:
+	switch(rand(1,2))
+	{
+		case 1:
+			monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath";
+			break;
+			
+		case 2:
+			monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath";
+			break;
+	}
+	set $force_10_1_pt,1;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_10mob-1#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_10_1_pt,$force_10_1_pt -1;
+	if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2";
+	end;
+}
+
+force_1-2,63,96,1	script	force_10mob-2#party	111,{
+
+Onon2:
+	monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath";
+	monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+	monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+	monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+	monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+	monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
+	set $force_10_2_pt,6;
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_10mob-2#party::OnMobDeath";
+	end;
+	
+OnMobDeath:
+	set $force_10_2_pt,$force_10_2_pt -1;
+	if($force_10_2_pt < 1)
+	{
+		donpcevent "arena_p::Onexit";
+		donpcevent "Slipslowrun#party::On10_end";
+		set $arn_partyc,0;
+	}
+	end;
+}
+
+force_1-2,59,178,0	script	force_exit#party	139,1,1,{
+
+OnTouch:
+	donpcevent "force_exitmob#party::Onon-1";
+	disablenpc "force_exit#party";
+	end;
+}
+
+force_1-2,63,94,1	script	force_exitmob#party	111,{
+
+Onon:
+	monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath";
+	monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath";
+	monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath";
+	end;
+	
+OnReset:
+	killmonster "force_1-2","force_exitmob#party::OnMobDeath";
+	end;
+}
+
+prt_are_in,181,135,3	script	Staff#party-1	67,{
+
+	mes "[Staff]";	
+	mes "You did a good job.";	
+	mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";	
+	next;
+	if (arena_point == 30000) {	
+		mes "[Staff]";	
+		mes "Uh huh!";	
+		mes "You already have enough arena points.";	
+		mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";	
+		next;
+	}
+	else set arena_point, arena_point + 1;
+	mes "[Staff]";	
+	mes "Let me guide you outside. I hope you had a good time.";	
+	close2;
+	specialeffect2 4;	
+	warp "arena_room",100,75;
+	end;
+}
+
+prt_are_in,77,135,3	script	Staff#party-2	67,{
+
+	if($arena_minptend < $arena_minptst)
+	{
+		if($arena_secptend < $arena_secptst)
+		{
+			set @record_minpt,60 - $arena_minptst + $arena_minptend -1;
+			set @record_secpt,60 - $arena_secptst + $arena_secptend;
+		}
+		else
+		{
+			set @record_minpt,60 - $arena_minptst + $arena_minptend;
+			set @record_secpt,$arena_secptend - $arena_secptst;
+		}
+	}
+	else
+	{
+		if($arena_secptend < $arena_secptst)
+		{
+			set @record_minpt,$arena_minptend - $arena_minptst -1;
+			set @record_secpt,60 - $arena_secptst + $arena_secptend;
+		}
+		else
+		{
+			set @record_minpt,$arena_minptend - $arena_minptst;
+			set @record_secpt,$arena_secptend - $arena_secptst;
+		}
+	}
+	set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt);
+	mes "[Staff]";	
+	mes "Wow, you did a good job~ ";	
+	mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";	
+	mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";	
+	next;
+	mes "[Staff]";	
+	mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds.";	
+	mes "Congratulations!";	
+	next;
+	mes "[Staff]";	
+	mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000.";	
+	next;
+	mes "[Staff]";	
+	mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds.";	
+	next;
+	set .arn_party,getcharid(1);
+	if (@gappt < 0) {
+		mes "[Staff]";	
+		mes "Although you failed to make a new record, I hope you will succeed next time.";	
+		next;
+		if (arena_point > 29980) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			set arena_point, arena_point + 40;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		if(getpartyleader(.arn_party,2) == getcharid(0))
+		{
+			donpcevent "#arn_timer_pt::Onstop";
+			donpcevent "alloff#pt::Onon";
+			donpcevent "Ponox::Onstart";
+		}
+		specialeffect2 4;	
+ 		donpcevent "cast#pt::Onnomal1";
+		warp "arena_room",100,75;
+		end;
+	}
+	else
+	{
+		emotion e_omg;
+		mes "[Staff]";	
+		mes "Wow! You have renewed the record!";	
+		mes "What a great job!";	
+		next;
+		if(getpartyleader(.arn_party,2) == getcharid(0))
+		{
+			mes "[Staff]";
+			mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000.";
+			mes "When you enter a name, the name will be remained on the top unless someone make a new record.";
+			next;
+			mes "[Staff]";
+			mes "Please enter a name within 10 letters which can represent you and your party members.";
+			next;
+			switch( select( "Ok.","Let me think." ) ) 
+			{
+				case 1:
+					input .@arnparty$;
+					mes "[Staff]";
+					mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?";
+					next;
+					switch( select( "Yes","No" ) )
+					{
+						case 1:
+							set $top_ptmin, @record_minpt;
+							set $top_ptsec, @record_secpt;
+							set $arena_pttopn$,.@arnparty$;	
+							donpcevent "Vendigos::Onlinerec_pt";
+							mes "[Staff]";
+							mes "Your record has been entered.";
+							next;
+							break;
+							
+						case 2:
+							mes "[Staff]";
+							mes "Please take your time and think up a nice name.";
+							close;
+						
+					}
+					break;
+
+				case 2:
+					mes "[Staff]";
+					mes "Please take your time and think up a nice name.";
+					close;
+				
+			}
+			
+
+		}
+		if (arena_point > 29900) {	
+			mes "[Staff]";	
+			mes "Then let me reward you with some arena points....eh?";	
+			mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";	
+			next;
+			mes "[Staff]";	
+			mes "You can check the amount of arena points you have in the arena waiting room.";	
+			next;
+			mes "[Staff]";	
+			mes "I hope you had a good time and let me guide you to the entrance of arena.";	
+			mes "Thank you.";	
+			close2;
+		}
+		else
+		{
+			mes "[Staff]";
+			mes "Let me reward you with some arena points.";	
+			mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";	
+			next;
+			set arena_point, arena_point + 100;
+			mes "[Staff]";	
+			mes "Let me reward you some arena points.";	
+			mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";	
+			next;
+			mes "[Staff]";	
+			mes "Let me guide you to the entrance of arena.";	
+			mes "See you later~";	
+			close2;
+		}
+		if(getpartyleader(.arn_party,2) == getcharid(0))
+		{
+			donpcevent "#arn_timer_pt::Onstop";
+			donpcevent "alloff#pt::Onon";
+			donpcevent "Ponox::Onstart";
+		}
+		specialeffect2 4;	
+		warp "arena_room",100,75;
+		end;
+	}	
+
+}
+
+prt_are_in,66,143,3	script	#arn_timer_pt	139,{
+
+OnEnter:
+	initnpctimer;
+	end;
+
+OnTimer2000:
+	mapannounce "prt_are_in","This broadcast informs you about the restriction for party arena.",0,0xFFCE00;
+	end;
+
+OnTimer3000:
+	mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
+	end;
+
+OnTimer4000:
+	mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
+	end;
+
+OnTimer60000:
+ 	donpcevent "cast#pt::Ontimeover2";
+	donpcevent "arn_warp_pt::Onout";
+	donpcevent "#arn_timer_pt::Onstop";
+	donpcevent "alloff#pt::Onon";
+	donpcevent "Ponox::Onstart";
+	end;
+
+Onstop:
+	stopnpctimer;
+	end; 
+}
+
+prt_are_in,1,1,1	script	arn_warp_pt	-1,{
+
+Onout:
+	areawarp "prt_are_in",73,131,20,20,"arena_room",100,75;
+	end;
+}
+
+force_1-2,62,104,4	script	cast#pt	139,{
+
+Ontimeover1:
+	mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
+	end;
+
+Onnomal1:
+	mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+
+Onnomal2:
+	mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
+	end;
+
+Ontimeover2:
+	mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
+	end;
+}
+
+force_1-2,100,60,3	script	alloff#pt	139,{
+
+Onon:
+	mapwarp "force_1-2","prt_are_in",126,139,0,0;
+	donpcevent "force_01mob#party::OnReset";
+	donpcevent "force_02mob#party::OnReset";
+	donpcevent "force_03mob#party::OnReset";
+	donpcevent "force_04mob#party::OnReset";
+	donpcevent "force_05mob#party::OnReset";
+	donpcevent "force_06mob#party::OnReset";
+	donpcevent "force_07mob#party::OnReset";
+	donpcevent "force_08mob#party::OnReset";
+	donpcevent "force_09mob#party::OnReset";
+	donpcevent "force_10-1mob#party::OnReset";
+	donpcevent "force_10-2mob#party::OnReset";
+	donpcevent "force_exitmob#party::OnReset";
+	disablenpc "force_01mob#party";
+	disablenpc "force_02mob#party";
+	disablenpc "force_03mob#party";
+	disablenpc "force_04mob#party";
+	disablenpc "force_05mob#party";
+	disablenpc "force_06mob#party";
+	disablenpc "force_07mob#party";
+	disablenpc "force_08mob#party";
+	disablenpc "force_09mob#party";
+	disablenpc "force_10mob-1#party";
+	disablenpc "force_10mob-2#party";
+	enablenpc "force_01start#party";
+	enablenpc "force_02start#party";
+	enablenpc "force_03start#party";
+	disablenpc "force_04start#party";
+	disablenpc "force_05start#party";
+	disablenpc "force_06start#party";
+	disablenpc "force_07start#party";
+	disablenpc "force_08start#party";
+	disablenpc "force_09start#party";
+	disablenpc "force_10start#party";
+	disablenpc "force_exit#party";
+	disablenpc "force_01_00";
+	disablenpc "force_02_00";
+	disablenpc "force_03_00";
+	disablenpc "force_03_05";
+	disablenpc "force_03_04";
+	disablenpc "force_04_03";
+	disablenpc "force_05_03";
+	disablenpc "force_05_06";
+	disablenpc "force_06_07";
+	disablenpc "force_07_08";
+	disablenpc "force_08_09";
+	disablenpc "force_09_10";
+	disablenpc "force_10_09";
+	disablenpc "force_09_exit";
+	disablenpc "arena_p";
+	donpcevent "Slipslowrun#party::Ontimeroff";
+	disablenpc "Slipslowrun#party";
+	disablenpc "arn_warp_pt";
+	set $arn_partywait,0;
+	set $arn_partyc,0;
+	donpcevent "#arn_timer_pt::Onstop";
+	enablenpc "Slipslowrun#party";
+	enablenpc "arena_p";
+	end;
+
+OnInit:	
+	if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10;
+	end;
+
+}

+ 1226 - 0
npc/other/arena/arena_room.txt

@@ -0,0 +1,1226 @@
+//===== eAthena Script ========================================
+//= Izlude Arena Room
+//===== By: ==================================================
+//= SinSloth
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Description: =========================================
+//= Izlude Battle Arena Main Room
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+arena_room,94,93,5	script	Vendigos	97,{
+
+	mes "[Vendigos]";
+	mes "Welcome to the world of Arena, the battle against a time limit.";
+	mes "My name is Vendigos, I am here to help you.";
+	next;
+	mes "[Vendigos]";
+	mes "If you have any questions, feel free to ask me.";
+L_Menu:
+	next;
+	switch( select( "How to challenge","About Arena Points","My Current Arena Points","Cancel" ) )
+	{
+		case 1:
+			mes "[Vendigos]";
+			mes "There are two different kinds of arena mode such as ^3131FFPlayer Mode^000000 and ^3131FFParty Mode^000000.";
+			next;
+			mes "[Vendigos]";
+			mes "^3131FFPlayer Mode^000000 consists of 4 different stages based on character level from 50~80.";
+			mes "For a party with 5 members, they can participate in ^3131FFParty Mode^000000.";
+			next;
+			mes "[Vendigos]";
+			mes "For ^3131FFeach Player Mode Stage^000000, characters who are 20 levels higher than the level requirement on each stage cannot enter. This is to prevent high level characters preoccupying a low level stage.";
+			next;
+			mes "[Vendigos]";
+			mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction.";
+			mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order.";
+			break;
+		
+		case 2:
+			mes "[Vendigos]";
+			mes "Let me explain about the ^3131FFArena Point^000000.";
+			mes "It is a reward point for players who ^3131FFsuccessfully cleared a arena stage^000000, a player can possess the maximum 30,000 points.";
+			next;
+			mes "[Vendigos]";
+			mes "Even if you did not clear a stage due to time-over or other errors, you will be given a very small amount of arena points.";
+			next;
+			mes "[Vendigos]";
+			mes "Regarding the use of Arena Points,";
+			mes "we are providing various services such as souvenir photograph services through an NPC named Givu.";
+			break;
+
+		case 3:
+			mes "[Vendigos]";
+			mes "Let me check "+strcharinfo(0)+"'s current arena points.";
+			next;
+			mes "[Vendigos]";
+			mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
+			next;
+			mes "[Vendigos]";
+			mes "If you wish to know how to use arena points, please refer to the 2nd menu ^3131FF'About Arena Points'^000000.";
+			break;
+
+		case 4:
+			mes "[Vendigos]";
+			mes "Okay, please have a good time.";
+			close;
+	}
+	next;
+	mes "[Vendigos]";
+	mes "Is there anything I can help you more?";
+	goto L_Menu;
+	
+Onlinerec_50:
+	mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0;
+	end;
+	
+Onlinerec_60:
+	mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0;
+	end;
+	
+Onlinerec_70:
+	mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0;
+	end;
+Onlinerec_80:
+	mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0;
+	end;
+	
+Onlinerec_pt:
+	mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0;
+	end;
+
+//OnCommand: "linerec_vs"
+// var vs_winner = GetGlobalStr "040611_arn_vstopn"
+// broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!"
+// end;
+
+}
+
+arena_room,105,82,5	script	Arena Record Staff	57,{
+
+	mes "[Owen Kheuv]";
+	mes "Hello, my name is Own Kheuv";
+	mes "in charge of every arena stage record of players.";
+	next;
+	mes "[Owen Kheuv]";
+	mes "Would you like to check the top record players in each stage?";
+	mes "If so, please choose a menu below.";
+	next;
+	switch( select( "lvl 50 Stage","lvl 60 Stage","lvl 70 Stage","lvl 80 Stage","Party Stage" ) )
+	{
+		case 1:
+			mes "[Owen Kheuv]";
+			mes "Currently the top player of the arena lvl 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds.";
+			close;
+
+		case 2:
+			mes "[Owen Kheuv]";
+			mes "Currenly the top player of the arena lvl 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds.";
+			close;
+
+		case 3:
+			mes "[Owen Kheuv]";
+			mes "Currenly the top player of the arena lvl 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds.";
+			close;
+
+		case 4:
+			mes "[Owen Kheuv]";
+			mes "Currenly the top player of the arena lvl 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds.";
+			close;
+
+		case 5:
+			mes "[Owen Kheuv]";
+			mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds.";
+			close;
+	}
+}
+
+arena_room,68,135,3	script	Helper Pat	726,{
+
+	mes "[Pat]";
+	mes "Welcome, welcome.";
+	mes "I am a helper of the lvl 50 arena stage.";
+	next;
+	mes "[Pat]";
+	mes "This ^3131FFlvl 50 arena stage^000000";
+	mes "is accessable to characters from ^FF0000level 50^000000 to ^FF0000level 69^000000.";
+	next;
+	mes "[Pat]";
+	mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
+	mes "Also we accept an entrance fee, 1,000 zeny.";
+	next;
+	mes "[Pat]";
+	mes "Let me introduce you about the play rules of arena.";
+	next;
+	mes "[Pat]";
+	mes "^3131FFWait in a chat room for your turn coming.^000000";
+	mes "When it's your turn, you will be automatically warped to an arena map.";
+	next;
+	mes "[Pat]";
+	mes "As immediately as you enter, a timer to check your play time will be activated.";
+	mes "Please follow what ^3131FFHeel and Toe^000000 guides you. ";
+	next;
+	mes "[Pat]";
+	mes "You have a ^3131FF5 minutes^000000 battle time.";
+	next;
+	mes "[Pat]";
+	mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
+	mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
+	next;
+	mes "[Pat]";
+	mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
+	next;
+	mes "[Pat]";
+	mes "I hope you will have a good time.";
+	close;
+}
+
+arena_room,41,93,5	script	Helper Ben	750,{
+
+	mes "[Ben]";
+	mes "Welcome, welcome.";
+	mes "I am a helper of the lvl 60 arena stage.";
+	next;
+	mes "[Ben]";
+	mes "This ^3131FFlvl 60 arena stage^000000";
+	mes "is accessable to characters from ^FF0000level 60^000000 to ^FF0000level 79^000000.";
+	next;
+	mes "[Ben]";
+	mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
+	mes "Also we accept an entrance fee, 1,000 zeny.";
+	next;
+	mes "[Ben]";
+	mes "Let me introduce you about the play rules of arena.";
+	next;
+	mes "[Ben]";
+	mes "^3131FFWait in a chat room for your turn coming.^000000";
+	mes "When it's your turn, you will be automatically warped to an arena map.";
+	next;
+	mes "[Ben]";
+	mes "As immediately as you enter, a timer to check your play time will be activated.";
+	mes "Please follow what ^3131FFMinilover^000000 guides you. ";
+	next;
+	mes "[Ben]";
+	mes "You have a ^3131FF6 minutes^000000 battle time.";
+	next;
+	mes "[Ben]";
+	mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
+	mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
+	next;
+	mes "[Ben]";
+	mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
+	next;
+	mes "[Ben]";
+	mes "I hope you will have a good time.";
+	close;
+}
+
+arena_room,53,49,5	script	Helper Vicious	730,{
+
+	mes "[Vicious]";
+	mes "Hey there.";
+	mes "My name is Vicious, I am a helper of lvl 70 arena stage.";
+	mes "(...I have no clue how the hell I put myself into this crappy work...mumble mumble...grumble grumble..)";
+	next;
+	mes "[Vicious]";
+	mes "This ^3131FFlvl 70 arena stage^000000";
+	mes "is accessable to characters from ^FF0000level 70^000000 to ^FF0000level 89^000000.";
+	next;
+	mes "[Vicious]";
+	mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
+	mes "Also we accept an entrance fee, 1,000 zeny.";
+	next;
+	mes "[Vicious]";
+	mes "Let me introduce you about the play rules of arena.";
+	next;
+	mes "[Vicious]";
+	mes "^3131FFWait in a chat room for your turn coming.^000000";
+	mes "When it's your turn, you will be automatically warped to an arena map.";
+	next;
+	mes "[Vicious]";
+	mes "As immediately as you enter, a timer to check your play time will be activated.";
+	mes "Please follow what ^3131FFCadilac^000000 guides you. ";
+	next;
+	mes "[Vicious]";
+	mes "You have a ^3131FF7 minutes^000000 battle time.";
+	next;
+	mes "[Vicious]";
+	mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
+	mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
+	next;
+	mes "[Vicious]";
+	mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Remember that.";
+	next;
+	mes "[Vicious]";
+	mes "Okay, take care now.";
+	close;
+}
+
+arena_room,147,49,3	script	Helper Epin	727,{
+
+	mes "[Epin]";
+	mes "Good day,";
+	mes "I am a helper of lvl 80 arena stage and my name is Epin.";
+	mes "I like reading and I am 19 years old...huh...? Don't you want to hear about me...?";
+	next;
+	emotion e_cry,0;
+	mes "[Epin]";
+	mes "Okay...";
+	next;
+	mes "[Epin]";
+	mes "This ^3131FFlvl 80 arena stage^000000";
+	mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level 99^000000.";
+	next;
+	mes "[Epin]";
+	mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
+	mes "Also we accept an entrance fee, 1,000 zeny.";
+	next;
+	mes "[Epin]";
+	mes "Let me introduce you about the play rules of arena.";
+	next;
+	mes "[Epin]";
+	mes "^3131FFWait in a chat room for your turn coming.^000000";
+	mes "When it's your turn, you will be automatically warped to an arena map.";
+	next;
+	mes "[Epin]";
+	mes "As immediately as you enter, a timer to check your play time will be activated.";
+	mes "Please follow what ^3131FFActus^000000 guides you. ";
+	next;
+	mes "[Epin]";
+	mes "You have a ^3131FF8 minutes^000000 battle time.";
+	next;
+	mes "[Epin]";
+	mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
+	mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
+	next;
+	mes "[Epin]";
+	mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
+	next;
+	mes "[Epin]";
+	mes "I hope you will have a good time.";
+	close;
+}
+
+arena_room,158,93,5	script	Helper Lunic	828,{
+
+	mes "[Lunic]";
+	mes "Welcome to party arena stage.";
+	mes "I hope you will listen carefully to my introduction";
+	mes "since this party arena stage is a little bit different from player mode stages.";
+	next;
+	mes "[Lunic]";
+	mes "^3131FFParty Arena Stage^000000";
+	mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level 99^000000.";
+	next;
+	mes "[Lunic]";
+	mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny.";
+	next;
+	mes "[Lunic]";
+	mes "Let me introduce you about the play rules of arena.";
+	next;
+	mes "[Lunic]";
+	mes "^3131FFGroup a party with your friends and wait in a chat room^000000.";
+	mes "You must form a party beforehand. If you didn't do, you could still play but you would have a lot of inconvenience.";
+	next;
+	mes "[Lunic]";
+	mes "Also please remember 5 players automatically warped to the arena room will be in order of ^FF0000entering a chat room^000000 not in order of ^FF0000party^000000. Please remember that.";
+	next;
+	mes "[Lunic]";
+	mes "And please form a party with ^3131FF5 players^000000 before you enter a chat room.";
+	next;
+	mes "[Lunic]";
+	mes "When it becomes your turn, you will be warped into a small map where a warp and a help NPC are located.";
+	mes "In case you enter with members of a different party, use the warp to escape the map. Then you will return to the waiting room.";
+	next;
+	mes "[Lunic]";
+	mes "In case you enter with your party members, please proceed speaking with the help NPC in the small map.";
+	mes "The help NPC is only accessible to talk ^FF0000 1 player ^000000at a time.";
+	next;
+	mes "[Lunic]";
+	mes "The NPC will guide you and your party members to the actual arena room.";
+	mes "However, if anyone in the party ^3131FFdoes not have enough money to pay the entrance fee, he will be warped outside^000000.";
+	next;
+	mes "[Lunic]";
+	mes "Also be aware that you can only stay inside the map for ^FF0000 1 minute^000000.";
+	next;
+	mes "[Lunic]";
+	mes "As immediately as you enter the arena map, a timer which calculates your battle time will be activated.";
+	mes "Please follow what ^3131FFSlipslowrun^000000 guides you. ";
+	next;
+	mes "[Lunic]";
+	mes "You will have ^3131FF10 minutes^000000 to clear the stage however it is not that easy to do. And you're advised to use the time wisely.";
+	next;
+	mes "[Lunic]";
+	mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
+	mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
+	next;
+	mes "[Lunic]";
+	mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
+	next;
+	mes "[Lunic]";
+	mes "Besides, if a party make a new record on time to clear the map,";
+	mes "^3131FFthe party master^000000 can record ^3131FFthe party name^000000.";
+	next;
+	mes "[Lunic]";
+	mes "In this case, if a party has more than one master or none, it is impossible to write ^FF0000the top party record^000000.";
+	mes "Therefore, it is strongly suggested to form one party before entering the arena map.";
+	next;
+	mes "[Lunic]";
+	mes "Thank you for listening and";
+	mes "I hope you will have a good time.";
+	close;
+}
+
+arena_room,158,82,1	script	Helper Lonik	828,{
+
+	emotion e_no1,0;
+	mes "[Lonik]";
+	mes "Tah dah! Here I am!";
+	next;
+	mes "[Lonik]";
+	mes "You are curious if there is anyone inside or not, aren't you?";
+	next;
+	mes "[Lonik]";
+	mes "My answer is...";
+	mes ".............";
+	if(getmapusers("force_1-2"))
+	{
+		emotion e_oh,0;
+		mes "Yes!";
+		mes "There is someone inside.";
+		next;
+		mes "[Lonik]";
+		mes "You'd better wait a little bit longer!";
+	}
+	else
+	{
+		emotion e_x,0;
+		mes "No!";
+		mes "Go for it, good luck!";
+	}
+	close;
+}
+
+sec_in02,72,180,3	script	Arena Manager#arena	802,{
+
+	input .@arena;
+	if(!.@arena)
+	{
+		mes "[Arena Manager]";
+		mes "Command has been canceled.";
+		close;
+	}
+	else if(.@arena == 1357)
+	{
+		mes "[Arena Manager]";
+		mes "Select an option.";
+		next;
+		switch( select( "Restart arena","Rearrange the Ranking Time" ) )
+		{
+			case 1:
+				switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) ) 
+				{
+					case 1:
+						set .@arena,50;
+						break;
+					case 2:
+						set .@arena,60;
+						break;
+					case 3:
+						set .@arena,70;
+						break;
+					case 4:
+						set .@arena,80;
+						break;
+					case 5:
+						mes "[Arena Manager]";
+						mes "== Caution ==";
+						mes "You have chosen to restart party arena stage.";
+						mes "Do you wish to proceed?";
+						next;
+						switch( select( "Yes","No" ) )
+						{
+							case 1:
+								donpcevent "Ponox::Onstart";
+								mes "[Arena Manager]";
+								mes "The arena stage has been successfuly reactivated.";
+								close;
+
+							case 2:
+								mes "[Arena Manager]";
+								mes "Command has been canceled.";
+								close;
+						}
+				}
+				mes "[Arena Manager]";
+				mes "== Caution ==";
+				mes "You have chosen to restart lvl "+.@arena+" arena stage.";
+				mes "Do you wish to proceed?";
+				next;
+				switch( select( "Yes","No" ) )
+				{
+					case 1:
+						donpcevent "lvl "+.@arena+"s Waiting Room::Onstart";
+						mes "[Arena Manager]";
+						mes "The arena stage has been successfuly reactivated.";
+						close;
+					
+					case 2:
+						mes "[Arena Manager]";
+						mes "Command has been canceled.";
+						close;
+				}
+				
+			case 2:
+				mes "[Arena Manager]";
+				mes "== Caution ==";
+				mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000";
+				next;
+				mes "[Arena Manager]";
+				mes "Are you sure you want to rearrange the ranking time?";
+				next;
+				switch( select( "No","Yes" ) )
+				{
+					case 1:
+						mes "[Arena Manager]";
+						mes "Phew~ :)";
+						close;
+
+					case 2:
+						switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) )
+						{
+							case 1:
+								mes "[Arena Manager]";
+								mes "Please enter 0 to cancel.";
+								mes "If not, please write within 400 letters.";
+								next;
+								input .@arenamin;
+								set $top_50min,.@arenamin;
+								input .@arenasec;
+								set $top_50sec,.@arenasec;
+								mes "[Arena Manager]";
+								mes "Current lvl 50 ranker's play time has been rearranged to ^FF0000"+$top_50min+"^000000 minutes and ^FF0000"+$top_50sec+"^000000 seconds.";
+								close;
+							case 2:
+								mes "[Arena Manager]";
+								mes "Please enter 0 to cancel.";
+								mes "If not, please write within 400 letters.";
+								next;
+								input .@arenamin;
+								set $top_60min,.@arenamin;
+								input .@arenasec;
+								set $top_60sec,.@arenasec;
+								mes "[Arena Manager]";
+								mes "Current lvl 60 ranker's play time has been rearranged to ^FF0000"+$top_60min+"^000000 minutes and ^FF0000"+$top_60sec+"^000000 seconds.";
+								close;
+							case 3:
+								mes "[Arena Manager]";
+								mes "Please enter 0 to cancel.";
+								mes "If not, please write within 400 letters.";
+								next;
+								input .@arenamin;
+								set $top_70min,.@arenamin;
+								input .@arenasec;
+								set $top_70sec,.@arenasec;
+								mes "[Arena Manager]";
+								mes "Current lvl 70 ranker's play time has been rearranged to ^FF0000"+$top_70min+"^000000 minutes and ^FF0000"+$top_70sec+"^000000 seconds.";
+								close;
+							case 4:
+								mes "[Arena Manager]";
+								mes "Please enter 0 to cancel.";
+								mes "If not, please write within 400 letters.";
+								next;
+								input .@arenamin;
+								set $top_80min,.@arenamin;
+								input .@arenasec;
+								set $top_80sec,.@arenasec;
+								mes "[Arena Manager]";
+								mes "Current lvl 80 ranker's play time has been rearranged to ^FF0000"+$top_80min+"^000000 minutes and ^FF0000"+$top_80sec+"^000000 seconds.";
+								close;
+							case 5:
+								mes "[Arena Manager]";
+								mes "Please enter 0 to cancel.";
+								mes "If not, please write within 400 letters.";
+								next;
+								input .@arenamin;
+								set $top_ptmin,.@arenamin;
+								input .@arenasec;
+								set $top_ptsec,.@arenasec;
+								mes "[Arena Manager]";
+								mes "Current party ranker's play time has been rearranged to ^FF0000"+$top_ptmin+"^000000 minutes and ^FF0000"+$top_ptsec+"^000000 seconds.";
+								close;
+						}
+				}
+		}
+	}
+	mes "Password is incorrect.";
+	close;
+}
+
+sec_in02,79,171,3	script	Reward Manager#arena	802,{
+
+	input .@arena;
+	if(!.@arena)
+	{
+		mes "[Reward Manager]";
+		mes "Command has been canceled.";
+		close;
+	}
+	else if(.@arena == 1357)
+	{
+		mes "[Reward Manager]";
+		mes "You have chosen to hide the teleporter NPC.";
+		next;
+		switch( select( "Cancel","Yes","Turn on" ) )
+		{
+			case 1:
+				mes "[Reward Manager]";
+				mes "You have canceled the command.";
+				close;
+		
+			case 2:
+				mes "[Reward Manager]";
+				mes "NPC has been hidden";
+				disablenpc "Teleporter#arena";
+				close;
+				
+			case 3:
+				mes "[Reward Manager]";
+				mes "NPC has been enabled.";
+				enablenpc "Teleporter#arena";
+				close;
+		}
+	}
+	mes "[Reward Manager]";
+	mes "Password is incorrect.";
+	close;
+}
+
+arena_room,105,93,5	script	Teleporter#arena	55,{
+
+	mes "[Teleporter]";
+	mes "I can move you to the reward arena!";
+	mes "Would you like to go there?";
+	next;
+	switch( select( "Yes.","No." ) )
+	{
+		case 1:
+			mes "[Teleporter]";
+			mes "Let me guide you.";
+			close2;
+			warp "prt_are_in",60,14;
+			end;
+
+		case 2:
+			mes "[Teleporter]";
+			mes "No problem, feel free to come back any time.";
+			close;
+	}
+}
+
+prt_are_in,98,14,3	script	Givu#arena	728,{
+
+
+	if(checkweight(526,5) != 1)
+	{
+		mes "- Wait a moment! -";
+		mes "- Currently you're carrying -";
+		mes "- too many items with you. -";
+		mes "- Please enlighten your weight -";
+		mes "- and try again. -";
+		close;
+	}
+	mes "[Givu]";
+	mes "Hello, there. Welcome to the world of Arena.";
+	mes "My name is Givu, I am in charge of arena point exchange program.";
+	next;
+	mes "[Givu]";
+	mes "You can exchange your arena points with various stuffs.";
+	mes "Please choose a menu below.";
+	next;
+	switch( select( "Exchange with Consumable items","Exchange with EXP points","Take a Souvenir Picture","Check Current Arena Points" ) )
+	{
+		case 1:
+			mes "[Givu]";
+			mes "What consumable item do you wish to exchange?";
+			next;
+			switch( select( "Honey","Royal Jelly","Mastela Fruit","Condensed White Potion","Anodyne","Yggdrasil Seed","Yggdrasilberry","Old Blue Box","Old Purple Box","Old Card Album" ) )
+			{
+				case 1: callfunc "Func_Are_Rew",518,5,20;
+				case 2: callfunc "Func_Are_Rew",526,5,30;
+				case 3: callfunc "Func_Are_Rew",522,5,30;
+				case 4: callfunc "Func_Are_Rew",547,8,30;
+				case 5: callfunc "Func_Are_Rew",605,3,20;
+				case 6: callfunc "Func_Are_Rew",608,1,20;
+				case 7: callfunc "Func_Are_Rew",607,1,40;
+				case 8: callfunc "Func_Are_Rew",603,1,100;
+				case 9: callfunc "Func_Are_Rew",617,1,300;
+				case 10: callfunc "Func_Are_Rew",516,1,1000;
+			}
+			
+		case 2:
+			mes "[Givu]";
+			mes "Would you like to exchange your arena points with experience points?";
+			mes "It requires 40 arena points.";
+			next;
+			switch( select( "Cancel","Yes" ) )
+			{
+				case 1:
+					mes "[Givu]";
+					mes "You have canceled your request.";
+					close;
+				
+				case 2:
+					if(arena_point < 40)
+					{
+						mes "[Givu]";
+						mes "You do not have enough arena points.";
+						mes "Please check the total amount of arena points you have.";
+						close;
+					}
+					set arena_point,arena_point -40;
+					if(BaseLevel < 70) getexp 3000,0;
+					else if(BaseLevel < 80) getexp 9000,0;
+					else if(BaseLevel < 90) getexp 10000,0;
+					else if(BaseLevel < 100) getexp 30000,0;
+					mes "[Givu]";
+					mes "You have gained experience points. Thank you.";
+					close;
+			}
+
+		case 3:
+			mes "[Givu]";
+			mes "You have chosen a souvenir picture services.";
+			next;
+			switch( select( "About souvenir Picture Services","Take a picture" ) )
+			{
+				case 1:
+					mes "[Givu]";
+					mes "Do you see stairs at the right side of me?";
+					next;
+					mes "[Givu]";
+					mes "At the stairs, you can take a screenshot with an NPC or a monster.";
+					next;
+					mes "[Givu]";
+					mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000.";
+					next;
+					mes "[Givu]";
+					mes "Don't miss the chance to take a picture with your favorite NPC!";
+					close;
+
+				case 2:
+					if($arenapic)
+					{
+						mes "[Givu]";
+						mes "A souvenir picture services is on progress. Please wait.";
+						close;
+					}
+					mes "[Givu]";
+					mes "Please choose an NPC at below.";
+					mes "The NPC will appear for 1 minute and this service requires 10 arena points.";
+					next;
+					switch( select( "Baphomet","Dark Lord","Doppelganger","Eddga","Dracula","Samurai","Stormy Knight","Phreeoni","Girl","Valkyrie" ) )
+					{
+						case 1: set $@arenapic,1039; break;
+						case 2: set $@arenapic,1272; break;
+						case 3: set $@arenapic,1046; break;
+						case 4: set $@arenapic,1115; break;
+						case 5: set $@arenapic,1389; break;
+						case 6: set $@arenapic,1492; break;
+						case 7: set $@arenapic,1251; break;
+						case 8: set $@arenapic,1159; break;
+						case 9: set $@arenapic,6969; break;
+						case 10: set $@arenapic,7777; break;
+					}
+					if(arena_point < 10)
+					{
+						mes "[Givu]";
+						mes "You do not have enough arena points.";
+						mes "Please check the total amount of arena points you have.";
+						close;
+					}
+					mes "[Givu]";
+					if($@arenapic == 6969) mes "Would you like to take a picture with pretty girls?";
+					else if($@arenapic == 7777) mes "Would you like to take a picture with a Valkyrie?";
+					else mes "Would you like to take a picture with a "+getmonsterinfo($@arenapic,0)+"?";
+					next;
+					switch( select( "Yes","No" ) )
+					{
+						case 1:
+							set arena_point,arena_point -10;
+							set $arenapic,1;
+							enablenpc "#arena_"+$@arenapic+"";
+							movenpc "#arena_"+$@arenapic+"",96,28;
+							if($@arenapic == 6969)
+							{
+								enablenpc "#arena_ss_2";
+								enablenpc "#arena_ss_3";
+								enablenpc "#arena_ss_4";
+							}
+							donpcevent "npctime#arena::OnStart";
+							mes "[Givu]";
+							mes "Thank you.";
+							close;
+
+						case 2:
+							mes "[Givu]";
+							mes "Would you like to consider a little longer?";
+							close;
+					}
+			}
+			
+		case 4:
+			mes "[Givu]";
+			mes "Let me check "+strcharinfo(0)+"'s current arena points.";
+			next;
+			mes "[Givu]";
+			mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
+			close;
+	}
+
+OnInit:
+	set $arenapic,0;
+	end;
+}
+
+prt_are_in,1,1,5	script	#arena_1039	1039,{
+	end;
+	
+OnInit:
+	disablenpc "#arena_6969";
+	disablenpc "#arena_ss_2";
+	disablenpc "#arena_ss_3";
+	disablenpc "#arena_ss_4";
+	disablenpc "#arena_1272";
+	disablenpc "#arena_1046";
+	disablenpc "#arena_1115";
+	disablenpc "#arena_1389";
+	disablenpc "#arena_1492";
+	disablenpc "#arena_1251";
+	disablenpc "#arena_1159";
+	disablenpc "#arena_7777";
+	disablenpc "#arena_1039";
+	end;
+
+OnHeart:
+	emotion e_lv,0;
+	end;
+OnSci:
+	emotion e_scissors,0;
+	end;
+OnBest:
+	emotion e_no1,0;
+	end;
+OnOmg:
+	emotion e_omg,0;
+	end;
+OnKik:
+	emotion e_gg,0;
+	end;
+OnKis:
+	emotion e_kis,0;
+	end;
+}
+
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_6969	714
+prt_are_in,94,26,5	duplicate(#arena_1039)	#arena_ss_2	714
+prt_are_in,100,28,3	duplicate(#arena_1039)	#arena_ss_3	714
+prt_are_in,102,26,3	duplicate(#arena_1039)	#arena_ss_4	714
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1272	1272
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1046	1046
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1115	1115
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1389	1389
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1492	1492
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1251	1251
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_1159	1159
+prt_are_in,1,1,5	duplicate(#arena_1039)	#arena_7777	811
+
+prt_are_in,130,30,3	script	npctime#arena	139,{
+
+OnStop:
+	stopnpctimer;
+	end;
+	
+OnStart:
+	initnpctimer;
+	end;
+	
+OnTimer2000:
+	mapannounce "prt_are_in","Givu : You should keep time with popping emotion icons~",1,0xFFCE00;
+	end;
+	
+OnTimer5000:
+	mapannounce "prt_are_in","Emoticon : /lv",1,0xFFCE00;
+	end;
+	
+OnTimer7000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+	
+OnTimer8000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer9000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer10000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnHeart";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnHeart";
+		donpcevent "#arena_ss_3::OnHeart";
+		donpcevent "#arena_ss_4::OnHeart";
+	}
+	end;
+	
+OnTimer15000:
+	mapannounce "prt_are_in","Emoticon : /gawi",1,0xFFCE00;
+	end;
+	
+OnTimer17000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+	
+OnTimer18000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer19000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer20000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnSci";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnSci";
+		donpcevent "#arena_ss_3::OnSci";
+		donpcevent "#arena_ss_4::OnSci";
+	}
+	end;
+	
+OnTimer25000:
+	mapannounce "prt_are_in","Emoticon : /no1",1,0xFFCE00;
+	end;
+	
+OnTimer27000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+	
+OnTimer28000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer29000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer30000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnBest";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnBest";
+		donpcevent "#arena_ss_3::OnBest";
+		donpcevent "#arena_ss_4::OnBest";
+	}
+	end;
+	
+OnTimer35000:
+	mapannounce "prt_are_in","Emoticon : /huk",1,0xFFCE00;
+	end;
+	
+OnTimer37000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+	
+OnTimer38000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer39000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer40000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnOmg";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnOmg";
+		donpcevent "#arena_ss_3::OnOmg";
+		donpcevent "#arena_ss_4::OnOmg";
+	}
+	end;
+	
+OnTimer45000:
+	mapannounce "prt_are_in","Emoticon : /gg",1,0xFFCE00;
+	end;
+	
+OnTimer47000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+	
+OnTimer48000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer49000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer50000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnKik";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnKik";
+		donpcevent "#arena_ss_3::OnKik";
+		donpcevent "#arena_ss_4::OnKik";
+	}
+	end;
+	
+OnTimer55000:
+	mapannounce "prt_are_in","Emoticon : /kis",1,0xFFCE00;
+	end;
+	
+OnTimer57000:
+	mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
+	end;
+
+OnTimer58000:
+	mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
+	end;
+	
+OnTimer59000:
+	mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
+	end;
+	
+OnTimer60000:
+	mapannounce "prt_are_in"," ",1,0xFFCE00;
+	donpcevent "#arena_"+$@arenapic+"::OnKis";
+	if($@arenapic == 6969)
+	{
+		donpcevent "#arena_ss_2::OnKis";
+		donpcevent "#arena_ss_3::OnKis";
+		donpcevent "#arena_ss_4::OnKis";
+	}
+	end;
+	
+OnTimer62000:
+	mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00;
+	movenpc "#arena_"+$@arenapic+"",1,1;
+	donpcevent "#arena_1039::OnInit";
+	set $arenapic,0;
+	stopnpctimer;
+	end;
+}
+
+sec_in02,72,171,3	script	Picture Manager#arena	802,{
+
+	input .@arena;
+	if(!.@arena)
+	{
+		mes "[Picture Manager]";
+		mes "Command has been canceled.";
+		close;
+	}
+	else if(.@arena == 1357)
+	{
+		mes "[Picture Manager]";
+		mes "Would you like to reset Picture Reward variable to 0?";
+		next;
+		switch( select( "Cancel","Yes" ) )
+		{
+			case 1:
+				mes "[Picture Manager]";
+				mes "You have canceled your request.";
+				close;
+
+			case 2:
+				mes "[Picture Manager]";
+				mes "Picture rewarding reseted.";
+				set $arenapic,0;
+				close;
+		}
+	}
+	mes "[Picture Manager]";
+	mes "Password is incorrect.";
+	close;
+}
+
+sec_in02,76,176,5	script	Live Broadcast#arena	802,{
+
+	mes "[Live Broadcast]";
+	mes "Currently there are "+getmapusers("force_1-1")+" people in lvl 50s map.";
+	mes "Currently there are "+getmapusers("force_2-1")+" people in lvl 60s map.";
+	mes "Currently there are "+getmapusers("force_3-1")+" people in lvl 70s map.";
+	mes "Currently there are "+getmapusers("force_4-1")+" people in lvl 80s map.";
+	mes "Currently there are "+getmapusers("force_1-2")+" people in party map.";
+	mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room.";
+	close;
+}
+
+function	script	Func_Are_Rew	{
+				
+	mes "[Givu]";
+	mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?";
+	mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000.";
+	mes "If you wish to cancel, please enter 0. If you don't, please enter how many ^3131FFtimes^000000 of arena points you wish to spend.";
+	next;
+	input .@reward;
+	if(!.@reward)
+	{
+		mes "[Givu]";
+		mes "You have canceled your request.";
+		close;
+	
+	}
+	else if(.@reward > 1500)
+	{
+		mes "[Givu]";
+		mes "You have exceeded the maximum capacity.";
+		close;
+	}
+	if(arena_point < .@reward * getarg(2))
+	{
+		mes "[Givu]";
+		mes "You do not have enough arena points.";
+		mes "Please check the total amount of arena points you have.";
+		close;
+	}
+	set arena_point,arena_point - (.@reward * getarg(2));
+	getitem getarg(0),.@reward * getarg(1);
+	mes "[Givu]";
+	mes "Thank you, please come again.";
+	close;
+}
+
+arena_room,63,126,0	script	LevelCheck#50	139,5,5,{
+
+OnTouch:
+	if(BaseLevel < 50 || BaseLevel > 69)
+	{
+		mes "[Helper Pat]";
+		mes "I'm sorry but that place is";
+		mes "only available to people from";
+		mes "level ^FF000050^000000 to ^FF000069^000000. I'm afraid you";
+		mes "have to leave immediately.";
+		mes "Please proceed to your proper";
+		mes "arenas. Have fun !";
+		close2;
+		warp "arena_room",100,75;
+	}
+	else if(Zeny < 1000)
+	{
+		mes "[Helper Pat]";
+		mes "Oh! That's too bad!";
+		mes "You have the required level";
+		mes "to attempt this arena but";
+		mes "it costs 1000 zeny to enter.";
+		mes "Please come back when you'll";
+		mes "have them!";
+		close2;
+		warp "arena_room",100,75;
+	}
+	end;
+}
+
+arena_room,49,87,0	script	LevelCheck#60	139,5,5,{
+
+OnTouch:
+	if(BaseLevel < 60 || BaseLevel > 79)
+	{
+		mes "[Helper Ben]";
+		mes "I'm sorry but that place is";
+		mes "only available to people from";
+		mes "level ^FF000060^000000 to ^FF000079^000000. I'm afraid you";
+		mes "have to leave immediately.";
+		mes "Please proceed to your proper";
+		mes "arenas. Have fun !";
+		close2;
+		warp "arena_room",100,75;
+	}
+	else if(Zeny < 1000)
+	{
+		mes "[Helper Ben]";
+		mes "Oh! That's too bad!";
+		mes "You have the required level";
+		mes "to attempt this arena but";
+		mes "it costs 1000 zeny to enter.";
+		mes "Please come back when you'll";
+		mes "have them!";
+		close2;
+		warp "arena_room",100,75;
+	}
+	end;
+}
+
+arena_room,63,53,0	script	LevelCheck#70	139,5,5,{
+
+OnTouch:
+	if(BaseLevel < 70 || BaseLevel > 89)
+	{
+		mes "[Helper Vicious]";
+		mes "I'm sorry but that place is";
+		mes "only available to people from";
+		mes "level ^FF000070^000000 to ^FF000089^000000. I'm afraid you";
+		mes "have to leave immediately.";
+		mes "Please proceed to your proper";
+		mes "arenas. Have fun !";
+		close2;
+		warp "arena_room",100,75;
+	}
+	else if(Zeny < 1000)
+	{
+		mes "[Helper Vicious]";
+		mes "Oh! That's too bad!";
+		mes "You have the required level";
+		mes "to attempt this arena but";
+		mes "it costs 1000 zeny to enter.";
+		mes "Please come back when you'll";
+		mes "have them!";
+		close2;
+		warp "arena_room",100,75;
+	}
+	end;
+}
+
+arena_room,136,53,0	script	LevelCheck#80	139,5,5,{
+
+OnTouch:
+	if(BaseLevel < 80)
+	{
+		mes "[Helper Epin]";
+		mes "I'm sorry but that place is";
+		mes "only available to people from";
+		mes "level ^FF000080^000000 to ^FF000099^000000. I'm afraid you";
+		mes "have to leave immediately.";
+		mes "Please proceed to your proper";
+		mes "arenas. Have fun !";
+		close2;
+		warp "arena_room",100,75;
+	}
+	else if(Zeny < 1000)
+	{
+		mes "[Helper Epin]";
+		mes "Oh! That's too bad!";
+		mes "You have the required level";
+		mes "to attempt this arena but";
+		mes "it costs 1000 zeny to enter.";
+		mes "Please come back when you'll";
+		mes "have them!";
+		close2;
+		warp "arena_room",100,75;
+	}
+	end;
+
+}

+ 0 - 123
npc/quests/WIP/4.txt

@@ -1,123 +0,0 @@
-airplane,236,63,4    script    Hallen    55,{
-    if (fragmentauest>3) {
-	mes "[Hallen]";
-	mes "Nice weather, isn't it?";
-	close;
-	}
-	if (fragmentauest==2) {
-        if (girls==1) {
-	mes "[Hallen]";
-	mes "Have you finished that trip??";
-	close; 
-        }
-	mes "[Hallen]";
-        mes "Oh, thx hero!Do you like my girls? She's reallybeatiful. Maybe you";
-        mes "shall become her boyfriend?";
-        next;
-        mes "[Hallen]";
-        mes " Its a joke ^_- Never mind.";
-        mes "And you know, there is one thing im really ineterested in....";
-        next;
-	if (airshipquest != 5) {
-            mes "[Hallen]";
-            mes "You should better ask captain about the airship";
-            mes "You can't understand me if you don't do that...";
-            close;
-        };
-        mes "You see its about the airship works. Heart of Ymir...";
-        mes "Very interesting thing i think...";
-        getitem 501,1;
-        set girls,1;
-	next;
-        mes "[Hallen]";
-        mes "I really want to know something about it.. if somebody could help me...";
-        mes "pity I can't go to einbroch Laboratory...";
-        mes "never mind it just my feelings. Thanks for help..";
-        next;
-        if (select("I can do it for you:Sup, guy..") == 1) {
-            mes "[Hallen]";
-            mes "Really??? Thx. I will wait for you";
-        } else {
-            mes "Hallen";
-	    mes "Well, Thanks afterall.";
-        }
-        close;
-    }
-    if (fragmentauest==3) {
-        mes "[Hallen]";
-        mes "Thanks to you now i got it.. What is that Heart of Ymir..";
-        close2;
-        getexp 700,400;
-        set fragmentauest,4;
-        end;
-    }
-    mes "[Hallen]";
-    mes "Hello, "+strcharinfo(0)+". Nice to see you on ship.";
-    mes "Hows your trips? I suppose you have lots of to tell";
-    mes "your children about";
-    disablenpc "Ferlok";
-	next;
-	menu "Ye.. I have lots of tales..",-,"Nothing really interesting",l_inter,"Have any work for me?",l_work;
-        mes "[Hallen]";
-        mes "Ye.. I would like to listen to them too...";
-        mes "But not now. I have some work to do";
-        close;
-    l_inter:
-        mes "[Hallen]";
-        mes "You are really shy to tell us. ^_- It doesn't matter";
-        mes "we all know about your doings.";
-        mes "Glad to see such a hero i can say";
-        close;
-    l_work:
-        mes "[Hallen]";
-        mes "Hm.. let me see... Ye. Its not so important, but if you have some";
-        mes "free time, can you deliver the letter to my cousin Kaci?";
-        next;
-	if (select("yes, of course:no, sory") == 1) {
-            mes "[Hallen]";
-            mes "She can be found near gaming tables under deck. Thank you";
-            getitem 7148,1;
-            set fragmentauest,1;
-        } else {
-            mes "[Hallen]";
-            mes "Its a pity. Good luck in training";
-        }
-        close;
-}
-//=====================================================================
-ein_in01,261,37,4    script    #reader    111,4,4,{
-OnTouch:
-mes "[Code reader]";
-    mes "Enter a valid 3 dig code to get information";
-    mes "You can do it 3 times only. Be careful";
-    next;
-    set @number, rand(100,999);
-    set @count, 0;
-l_input:
-    input @input;
-    if (@input != @number) {
-        mes "[Code reader]";
-        mes "you enter not valid digital";
-        set @count,@count+1;
-        next;
-        if (@count < 3) goto l_input;
-        mes "[Code reader]";
-        mes "You have not enter code correct";
-        close;
-    }
-    mes "[Card reader]";
-    mes "It seems to you that you find the information. You try to learn it";
-    next;
-    enablenpc "Ferlok";
-    mes "[Hallen]";
-    mes "Please leave this plce. I will meet you on airplane";
-    set fragmentauset,3;
-    close;
-    }
-}
-//===========================================================================
-ein_in01,255,33,4    script    Ferlok    55,{
-    mes "[Hallen]";
-    mes "I have already told you to go to plane. Hurry!";
-    close;
-}

+ 0 - 416
npc/quests/WIP/shadow_quest.txt

@@ -1,416 +0,0 @@
-//===== eAthena Script ======================================= 
-//= Lighthalzen, Shadow quest
-//===== By: ================================================== 
-//= Gravity official script
-//= ColNix
-//===== Current Version: ===================================== 
-//= Fixed
-//===== Compatible With: ===================================== 
-//= eAthena SVN
-//===== Description: ========================================= 
-//= Lighthalzen 
-//===== Additional Comments: ================================= 
-//=
-//============================================================
-
-lighthalzen,141,162,4	script	Old man	61,{
-readparam(baselevel);                         
-
-if (baselevel <= 70) {
-mes "["+strcharinfo(0)+"]";
-mes "It seems that i'm not as strong as i thought. Better i go to lvl.";
-close;
-} 
-	if (quest_shadow==1) {
-	mes "[Kamenasai]";
-	mes "Have you already spoken to Kazien? ooh...";
-	mes "Hurry up and find him. He must be in Lighthalzen Castle.";
-	close;
-	}
-		if (quest_shadow>1) {
-		mes "[Kamenasai]";
-		mes "I have nothing to say to you now.";
-		mes "Leave me alone";
-		close;
-		}
-
-mes "[Kamenasai]";
-mes "Hello, "+strcharinfo(0)+". Nice to see you.";
-mes "I've heard alot about you doings. And want to know, if you could help us.";
-next;	
-menu "Hm.. Interesting. Wat's the problem?",-,"No, I'm not interested",l_not;
-mes "[Kamenasai]";
-mes "I knew that you should help. So. My friend Kazien is busy due to a lack of workers,";
-mes "he has some work for you. Find him in Lighthalzen castle. Good luck";
-set quest_shadow,1;
-close;
-
-l_not:
-mes "[Kamenasai]";
-mes "It's a pity. But i can't make you change your mind. GL&HF guy. Cya";
-close;
-}
-
-//====================================================================================
-
-lhz_in01,174,258,4	script	Young man	59,{
-if (quest_shadow==1) goto l_accept;
-if (quest_shadow==3) goto l_nochance;
-if (quest_shadow==4) goto l_part1;
-if (quest_shadow==5) goto l_wtfisthat;
-if (quest_shadow==8) goto l_zadolbal;
-if (quest_shadow==10) goto l_nu;
-
-mes "[Kazien]";
-mes "What do you want? Don't you see that i'm busy now!. Leave me alone!";
-close;
-
-l_accept:
-mes "[Kazien]";
-mes "What do you want from me. Don't you see that i am busy?";
-next;
-menu "Well, i'm, from Kamenasai",-,"hm... Can i borow some money? ^_-",l_nothing;
-mes "[Kazien]";
-mes "Oh, sorry my friend. You come to help me, don't you.";
-mes "Thanks alot. I'm too busy here and can't go myself, so i let my frind to help me";
-mes "His choice is you... So. Can you keep a secret?";
-next;
-menu "Of course i can",-,"i'm not sure.",l_goaway;
-mes "[Kazien]";
-mes "Well then. Lets see. Go to Einbroch Research Facility and find Garins there.";
-set quest_shadow,2;
-close;
-
-l_nothing:
-mes "[Kazien]";
-mes "Then, please leave me alone. I don't have any wish to speak to you.";
-close;
-
-l_goaway:
-mes "[Kazien]";
-mes "Its a pity... I think my friend was wrong sending you to me. Buy.";
-close;
-
-l_part1:
-mes "[Kazien]";
-mes "I see. You don't tell That guard about your quest, so i can rely on you. It was your first task.";
-mes "Now i shall tell you all. I am trying to make some buisness. But i can't deliver goods by myself.";
-mes "So i need somebody. And this somebody is you, "+strcharinfo(0)+".";
-next;
-mes "[Kazien]";
-mes "Go and Find Lyozien near Airship. He will tell you more.";
-close;
-
-l_forget:
-mes "[Kazien]";
-mes "Oh my head. Who are you at last? Im very dull. Somebody tell the police about me";
-mes "I am so bored...So...";
-next;
-goto l_accept;
-close;
-
-l_nochance:
-if (rand(10)==9) goto l_forget;
-mes "[Kazien]";
-mes "You can't keep any secret! What do you want from me?";
-mes "I don't want to see you anymore! Go somewhere else and never come here!";
-close;
-
-l_wtfisthat:
-if (quest_shadow_misc==1) goto l_leftthis;
-mes "[Kazien]";
-mes "Hm... He is saying something interesting. I will give delivery scroll. Go to";
-mes "Lyozien and speak to him...He is at the top of all this.";
-getitem 1072,1;
-getexp 110000,0;
-set quest_shadow_mobs,1;
-set quest_shadow_misc,1;
-set quest_shadow,6;
-close;
-
-l_zadolbal:
-if (quest_shadow_misc==2) goto l_leftthis;
-mes "[Kazien]";
-mes "Hm... He doesn't answer...You know that's strange. Something is wrong..";
-mes "And this something can destroy our plans....";
-next;
-menu "Also bandits.. and goods",-,"In every way i'm leaving this",l_leftthis;
-mes "[Kazien]";
-mes "Hm.. So you don't still receive goods.. And you say that bandits atack you...";
-mes "Now i understand. Go to Lyozien and be careful!";
-monster "airplane_01",96,48,"Rogue",1268,1,"Man::OnMyMobDeath";
-getexp 150000,0;
-set quest_shadow_misc,2;
-set quest_shadow,9;
-close;
-
-l_leftthis:
-mes "[Kazien]";
-mes "Ye.. Its a pity i think. But its your choice. Remember,if you tell somebody";
-mes "About this you shall be dead...See you later";
-close;
-
-l_nu:
-if (quest_shadow_finish==1) goto l_leftthis;
-mes "[Kazien]";
-mes "How is our work? What about goods?";
-next;
-menu "Everything was really cool. I have lots of fun",-,"It was the wersest thing.",-;
-mes "[Kazien]";
-mes "Well... in everycase.^_^ I think you were really a good comrad";
-mes "["+strcharinfo(0)+"]";
-mes "I don't think so about you. Because i work for you and i must know what ware the goods";
-next;
-mes "[Kazien]";
-mes "Don't you think that it was me who give you work, let me dicide what you must know";
-mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
-mes "See you,my hero";
-getexp 150000,0;
-set quest_shadow_finish,1;
-close;
-}
-//===================================================================================
-lhz_in01,156,248,4	script	#Kazien	-1,6,3{
-OnTouch:
-if (quest_shadow_finish==1) {
-mes "[Remindes]";
-mes "[Kazien]";
-mes "How is our work? What about goods?";
-mes "...................................";
-mes "[Kazien]";
-mes "Well... in everycase. I think you were really a good comrade";
-mes "["+strcharinfo(0)+"]";
-mes "I don't think so. Because i work for you and i must know what was there";
-next;
-mes "[Kazien]";
-mes "Don't you think that it was me who give you work, let me dicide what you must know";
-mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
-mes "See you,my hero";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "Strange people are they... but i suppose that was really interesting journey...";
-set quest_shadow_finish,0;
-set quest_shadow,11;
-close;
-}
-close;
-}
-//===================================================================================
-airplane_01,96,53,4	script	#maner	-1,6,3{
-OnTouch:
-if ((quest_shadow==6) && (quest_shadow_mobs==1)) {
-monster "airplane_01",96,53,"Rogue",1268,5;
-set quest_shadow_mobs,0;
-}
-close;
-}
-//=======================================================================================
-airplane_01,85,47,4	script	#maner01	-1,6,3{
-OnTouch:
-if ((quest_shadow==6) && (quest_shadow_mobs==1)) {
-monster "airplane_01",85,47,"Rogue",1268,5;
-set quest_shadow_mobs,0;
-}
-close;
-}
-//=======================================================================================
-lhz_in01,175,234,4	script	#Kazien01	-1,6,3{
-OnTouch:
-if (quest_shadow_finish==1) {
-mes "[Remindes]";
-mes "[Kazien]";
-mes "How is our work? What about goods?";
-mes "...................................";
-mes "[Kazien]";
-mes "Well... in everycase. I think you were really a good comrade";
-mes "["+strcharinfo(0)+"]";
-mes "I don't think so. Because i work for you and i must know what was there";
-next;
-mes "[Kazien]";
-mes "Don't you think that it was me who give you work, let me dicide what you must know";
-mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
-mes "See you,my hero";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "Strange people are they... but i suppose that was really interesting journey...";
-set quest_shadow_finish,0;
-set quest_shadow,11;
-close;
-}
-close;
-}
-//=======================================================================================
-
-einbroch,54,52,4	script	Guard	734,{
-if (quest_shadow==2) goto l_done;
-
-mes "[Guard]";
-mes "This is restricted zone. Please leave this place.";
-close;
-
-l_done:
-mes "[Guard]";
-mes "Hey. Stop. What do you want here? Don't you know that this is restrickted zone?";
-mes "Tell me why are you here?";
-next;
-menu "Well...I'm leaving now. I don't know that",-,"Hm... Kazien asked me to find Garins.",l_garins;
-close2;
-set quest_shadow,4;
-end;
-
-l_garins:
-mes "[Guard]";
-mes "You say Kazien.. From Lighthalzen....";
-next;
-npctalk "*writing something to the notepad*";
-mes "[Guard]";
-mes "Find Garins.... Ok. Thanks. Now you are free. Go home.";
-set quest_shadow,3;
-close;
-}
-
-//========================================================================================
-
-airplane_01,96,48,4	script	Man	810,{
-if (quest_shadow==4) goto l_allok;
-if (quest_shadow==5) goto l_strange;
-if (quest_shadow==6) goto l_next;
-if (quest_shadow==7) goto l_talked;
-if (quest_shadow==9) goto l_nuinah;
-if (quest_shadow==10) goto l_wazaputaus;
-
-mes "[Lyozien]";
-mes "Greeting to you. Nice weather,isn't it?";
-close;
-
-l_strange:
-mes "[Lyozien]";
-mes "Hm.. strange. Kazien tell me nothing about it. I suppose you will better go to him";
-mes "and ask about this";
-close;
-
-l_allok:
-mes "[Lyozien]";
-mes "Oki doki guy. You see, that this is restricted doing. But we must do it";
-mes "For future of our country. So. That goods are really needed to our goverment, but";
-mes "Some rogues want to robe it. We can't protect them ourselves because we are on kings work";
-next;
-mes "[Lyozien]";
-mes "So its you, who will make it";
-mes "Go to Izlude and found Ahman there. He will give you nececcery items";
-mes "Good luck";
-close;
-
-l_next:
-mes "[Lyozien]";
-mes "So. What he says??";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "He say to come to you. Here is the Scroll of deliver that i must show you.";
-next;
-mes "[Lyozien]";
-mes "I suppose you should better go to Ahman and show this... In cas, i have no goods to give you.";
-close;
-
-l_talked:
-mes "[Lyozien]";
-mes "Well... You say He doesn't answer... I suppose You better go to Kazien and tell him this.";
-mes "It seemes to that it wasnt our plan.. i fear... Noway. Hurry up to Kazien";
-set quest_shadow,8;
-close;
-
-l_nuinah:
-if mobcount("airplane_01","Man::OnMyMobDeath")==0 goto ondeath;
-mes "[Lyozien]";
-mes "Well.. I really don't know. But i will never tell you wat are the goods";
-mes "hey, Bandit is there! LOOK!!!";
-close;
-
-
-OnDeath:
-if looked==1 {
-mes "[Lyozien]";
-mes "I have already given you medicine. Hurry. Somebody";
-mes "wants to stop us!";
-close;
-}
-
-mes "[Lyozien]";
-mes "Whooo... I was so frightened... Here is potion for you. Hurry up. Go to Ahman";
-getitem 504,1;
-next;
-mes "Suddenly you see that some goods are broken...";
-mes "You decided to examine them";
-set looked,1;
-close;
-end;
-
-l_wazaputaus:
-Mes "[Lyozien]";
-mes "Well Ahmer was right. You are ill. Better have a rest.";
-mes "Go to Kazien. He will help you."; 
-close;
-}
-
-//========================================================================================
-
-izlude,186,57,4	script	Scamp	85,{
-if quest_shadow==4 goto l_gocheck;
-if quest_shadow==6 goto l_done;
-if quest_shadow==9 goto l_nah;
-
-mes "[Ahman]";
-mes "Ahmaaa... Ahnaaa... Ahmaaan....";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "????????";
-next;
-mes "[Ahman]";
-mes "Ahmaaa... Ahnaaa... Ahmaaan....";
-close;
-
-l_gocheck:
-mes "[Ahman]";
-mes "Hello there. What do you want?";
-menu "i want to deliver goods.",-,"nothing",l_close;
-next;
-mes "[Ahman]";
-mes "what goods. What are you talking about? I know nothing about this.";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "Im here from Kazien, who send me to Lyozien who send me to you....";
-next;
-mes "[Ahman]";
-mes "Even so. Goods are already delivered. Go back to Lyozien";
-set quest_shadow,5;
-close;
-
-l_close:
-mes "[Ahman]";
-mes "You are very strange guy..";
-close;
-
-l_done:
-mes "["+strcharinfo(0)+"]";
-mes "hey!...";
-next;
-mes "You stay about 1 hour trying to speak to him. No answer";
-next;
-mes ".........";
-mes "["+strcharinfo(0)+"]";
-mes "Go i better to Lyozien. he is dead i think...";
-set quest_shadow,7;
-close;
-
-l_nah:
-mes "[Ahmar]";
-mes "You look very ill. You know?";
-next;
-mes "["+strcharinfo(0)+"]";
-mes "I dunno. Don't you know about atack on your goods? Some of them were broken. And i examine them..";
-next;
-mes "[Ahmer]";
-mes "What?? You look at them?? Its bad. go to Lyozine. Hurry!";
-set quest_shadow,10;
-close;
-}

+ 8 - 1
npc/scripts_athena.conf

@@ -196,7 +196,6 @@ npc: npc/kafras/dts_warper.txt
 //npc: npc/events/nguild/nguild_kafras.txt
 // --------------------------------------------------------------
 // --------------------------- Others ---------------------------
-//npc: npc/other/arena.txt
 npc: npc/other/books.txt
 npc: npc/other/bulletin_boards.txt
 npc: npc/other/comodo_gambling.txt
@@ -222,3 +221,11 @@ npc: npc/other/turbotrack/Expert_4.txt
 npc: npc/other/turbotrack/Expert_8.txt
 npc: npc/other/turbotrack/Expert_16.txt
 // --------------------------------------------------------------
+// --------------------Izlude Battle Arena ----------------------
+npc: npc/other/arena/arena_room.txt
+npc: npc/other/arena/arena_lvl50.txt
+npc: npc/other/arena/arena_lvl60.txt
+npc: npc/other/arena/arena_lvl70.txt
+npc: npc/other/arena/arena_lvl80.txt
+npc: npc/other/arena/arena_party.txt
+// --------------------------------------------------------------