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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf (Script), DZeroX (Timer)
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//===== Current Version: =====================================
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-//= 2.6
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+//= 2.8
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@@ -54,6 +54,10 @@
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//= Removed $@KH_DoorInvoker entirely. The quest is now working like it should according to iRO.
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//= Fixed up a few more NPC headers. Facing direction fixes mostly this time.
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//= More progression changes to Kiehl Hyre. He no longer stops dialog after the agents appear.
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+//= 2.8 Fixed the weight checking in Vandt, and added official dialog. [L0ne_W0lf]
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+//= Added weight checks for all NPCs that give items. Semi-official dialog.
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+//= Got the missing portion of dialog for Mills'.
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+//= Will add further improper dialogs as I get to them on the second runthrough of the quest.
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//============================================================
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//============================================================================
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@@ -68,10 +72,8 @@
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// - Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED.
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// - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own.
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// - Will probably require a major optimizing.
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-// - Accidentally progressed Mills' dialog. Improvising.
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// - Accidentally progressed Elly's dialog while reading 'Letter to Elly'. Improvising.
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-// - Possible missing dialog for all getitems when overweight.
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-// - Possible missing dialog for absense of Green Key item in "Bookshelf" NPC
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+// - Possible missing dialog for some getitem weight checks.
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// - Possible missing dialog for "Test Tube" if you haven't read the second poem.
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// - Possible missing dialog for Elly in Dromitory if you don't have "Grey Box"
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// - Possible missing dialog for "Grave" if you don't have "Yellow Keycard"
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@@ -267,12 +269,14 @@
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// Juno Pub Master/Starting point.
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//----------------------------------------------------------------------------
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yuno_in01,35,179,1 script Pub Master 46,4,4,{
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- if (checkweight(7487,1) == 1) {
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- mes "^3355FF- Wait!! -";
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- mes "- You are carrying too many items-";
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- mes "- so you can't receive any more items -";
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- mes "- please take off some items -";
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- mes "- and come for the challenge again -^000000";
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+ if (checkweight(7487,1) == 0) {
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+ mes "[Vandt]";
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+ mes "Just a second! You're";
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+ mes "carrying too many items";
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+ mes "right now. You'd better";
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+ mes "put your stuff in Kafra";
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+ mes "Storage or you won't be";
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+ mes "able to pick up anything new...";
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close;
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}
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@@ -572,6 +576,17 @@ yuno,217,114,4 script Little Kid 96,{
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// Lighthalzen WindMill Owner.
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//----------------------------------------------------------------------------
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lighthalzen,365,300,2 script Windmill Owner 46,{
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+ if (checkweight(7488,1) == 0) {
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+ mes "[Mills]";
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+ mes "Hey, you've got too much";
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+ mes "stuff on you right now. ";
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+ mes "Put your junk in Kafra Storage";
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+ mes "if you expect me to give you";
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+ mes "anything. That's why you came";
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+ mes "here to the miss, didn't you?";
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+ close;
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+ }
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+
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if (KHToastGirlEnd < 1) {
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mes "[Mills]";
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mes "Hey, whaddya want?";
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@@ -598,7 +613,9 @@ lighthalzen,365,300,2 script Windmill Owner 46,{
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mes "Oh, Cezu from the";
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mes "toast stand? Okay,";
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mes "I've got everything";
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- mes "here, let me just get";
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+ mes "that kid needs right";
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+ mes "here. There's eggs inside,";
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+ mes "so be really careful with it.";
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mes "it ready for you...";
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next;
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mes "[Mills]";
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@@ -943,6 +960,18 @@ kh_school,176,60,4 script Lady::LadyKHQ 101,{
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// Elly (In school)
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//----------------------------------------------------------------------------
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kh_school,179,39,1 script Cute Student 895,{
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+ set @now_weight,MaxWeight-Weight;
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+ if (@now_weight < 2000) {
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+ mes "[Elly]";
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+ mes "I'm sorry, but would you";
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+ mes "put some of your things in";
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+ mes "your kafra Storage first or";
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+ mes "soemthing? I can't really";
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+ mes "help you whne you're";
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+ mes "carrying so much stuff.";
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+ close;
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+ }
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+
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cutin "kh_elly01",2;
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if (KielHyreQuest < 4) {
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cutin "kh_elly03",2;
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@@ -976,7 +1005,6 @@ kh_school,179,39,1 script Cute Student 895,{
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switch(select("What can I do to help you?","Oh, I'm so sorry.")) {
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case 1:
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- L_Accept:
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cutin "kh_elly02",2;
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mes "[Elly]";
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mes "What was that...?";
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@@ -984,6 +1012,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "me? That's wonderful!";
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mes "Thank you! Thank you so much!";
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next;
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+ L_Accept:
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cutin "kh_elly04",2;
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mes "[Elly]";
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mes "Well, I guess the only way";
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@@ -1037,6 +1066,7 @@ kh_school,179,39,1 script Cute Student 895,{
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goto KH_Elly_end;
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Case 2:
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+ mes "[Elly]";
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mes "What, you don't go";
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mes "to this school, don't";
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mes "you? Y-you're one of";
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@@ -1053,7 +1083,14 @@ kh_school,179,39,1 script Cute Student 895,{
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switch(select("Accept","Decline")) {
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case 1:
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- //Missing text, needs another run through.
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+ //bigsmile
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+ mes "How Wonderful!";
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+ mes "Thank you! Thank you";
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+ mes "so much! I'm supposed to";
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+ mes "finish baking this batch of";
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+ mes "cookies soon, but I spilled";
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+ mes "all of the ingredients...";
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+ next;
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goto L_Accept;
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case 2:
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@@ -1590,6 +1627,16 @@ yuno_fild08,69,185,0 script Window::WindowKHQ1 111,{
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// Elly (In Dormitory)
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//----------------------------------------------------------------------------
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kh_school,178,180,5 script Elly 895,{
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+ set @now_weight,MaxWeight-Weight;
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+ if (@now_weight < 2000) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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if (KielHyreQuest <= 30) {
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mes "[Elly]";
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mes "Oh~!";
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@@ -2212,6 +2259,14 @@ kh_vila,175,19,0 duplicate(BookKHQ1) Book#4::BookKHQ4 111
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kh_vila,179,11,0 script KH_Letter_Trigger -1,2,2,{
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OnTouch:
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if (KielHyreQuest == 18) {
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+ if (checkweight(7490,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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mes "^3355FFYou've found a letter^000000";
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mes "^3355FFon the floor. Naturally,^000000";
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mes "^3355FFyou pick i up, despite^000000";
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@@ -2488,6 +2543,16 @@ kh_vila,33,184,0 script Pot 111,{
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//----------------------------------------------------------------------------
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kh_vila,14,55,0 script Calabash 111,{
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if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) {
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+ if (checkweight(7329,1) == 0) {
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+ mes "^3355FFThat's a nice looking";
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+ mes "calabash. You might even";
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+ mes "get something from it...";
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+ mes "But first you better get";
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+ mes "rid of all your extra weight.";
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+ mes "And by weight, I mean items.^000000";
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+ close;
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+ }
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+
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mes "^3355FFIt's an expensive^000000";
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mes "^3355FFlooking calabash--^000000";
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mes "^3355FFor in less fancy^000000";
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@@ -2718,6 +2783,15 @@ OnTouch:
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// Cottage interior, upstairs; Drawer, first room nightstand
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//----------------------------------------------------------------------------
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kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{
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+ if (checkweight(7492,1) == 0) {
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+ mes "^3355FFThere's something inside";
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+ mes "this drawer, but you can't";
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+ mes "take it since you're carrying";
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+ mes "to many items with you. Maybe";
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+ mes "you should pay a visit to your";
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+ mes "trusty Kafra Storage first.^000000";
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+ close;
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+ }
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if ((countitem(7492) < 1) && (KielHyreQuest < 36)) {
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mes "^3355FFyou find an old drawer^000000";
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mes "^3355FFthat has been closed.^000000";
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@@ -2783,8 +2857,8 @@ kh_vila,107,126,0 script Box::BoxKHQ2 111,{
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mes "^3355FFopen the inner box and^000000";
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mes "^3355FFobtain the Green Keycard^000000";
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mes "^3355FFthat was locked inside.^000000";
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- getitem 7516,1;
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- delitem 7329,1;
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+ getitem 7516,1; //Green_Keycard
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+ delitem 7329,1; //Old_Bronze_Key
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close;
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@@ -2809,11 +2883,21 @@ kh_vila,107,126,0 script Box::BoxKHQ2 111,{
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}
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+//----------------------------------------------------------------------------
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+// Cottage interior, upstairs; Bookshelf.
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+//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, upstairs; Bookshelf.
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//----------------------------------------------------------------------------
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kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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- if ((countitem(7491) < 1) && (countitem(7516) >= 1)) {
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+ if (checkweight(7492,1) == 0) {
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+ mes "^3355FFYou've found a";
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+ mes "bookshelf that's";
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+ mes "crammed with books.^000000";
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+ close;
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+ }
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+
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+ if ((countitem(7491) < 1) && (countitem(7329) >= 1) || (countitem(7516) >= 1)) {
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mes "^3355FFOne of the books on^000000";
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mes "^3355FFthis crammed bookshell^000000";
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mes "^3355FFis labeled with the note,^000000";
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@@ -2850,53 +2934,85 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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mes "^3355FFthe first keyhole?^000000";
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next;
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- switch(select("Green keycard","Cottage Key")) {
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+ if (countitem(7329) >= 1) {
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+ switch(select("Old Bronze Key","Cottage Key")) {
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- case 1:
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- set @KHFirstKeyhole,1;
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- break;
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+ case 1:
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+ break;
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- case 2:
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- set @KHFirstKeyhole,2;
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- break;
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+ case 2:
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+ break;
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- }
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+ }
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- mes "^3355FFWhich key will^000000";
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- mes "^3355FFyou insert into^000000";
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- mes "^3355FFthe second keyhole?^000000";
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- next;
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+ mes "^3355FFWhich key will^000000";
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+ mes "^3355FFyou insert into^000000";
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+ mes "^3355FFthe second keyhole?^000000";
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+ next;
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- switch(select("Green keycard","Cottage Key")) {
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+ switch(select("Old Bronze Key","Cottage Key")) {
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- case 1:
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- set @KHSecondKeyhole,1;
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- break;
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+ case 1:
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+ break;
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- case 2:
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- set @KHSecondKeyhole,2;
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- break;
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+ case 2:
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+ break;
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- }
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+ }
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- if (@KHFirstKeyhole == 2) && (@KHSecondKeyhole == 1) {
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- mes "^3355FFThe safe opens with^000000";
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- mes "^3355FFa click and you see^000000";
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- mes "^3355FFa Grey Box inside.^000000";
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- mes "^3355FFYou take the Grey Box^000000";
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- mes "^3355FFwith you, hoping that^000000";
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- mes "^3355FFwill come in handy later.^000000";
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- delitem 7489,1; //Cottage Key
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- delitem 7516,1; //Green_Keycard
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- getitem 7491,1; //Iron_Box
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- close;
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}
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- else {
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- mes "^3355FFThe safe won't open.^000000";
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- close;
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+
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+ else if (countitem(7516) >= 1) {
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+
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+ switch(select("Green keycard","Cottage Key")) {
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+
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+ case 1:
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+ set @KHFirstKeyhole,1;
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+ break;
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+
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+ case 2:
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+ set @KHFirstKeyhole,2;
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+ break;
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+
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+ }
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+
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+ mes "^3355FFWhich key will^000000";
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+ mes "^3355FFyou insert into^000000";
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+ mes "^3355FFthe second keyhole?^000000";
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+ next;
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+
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+ switch(select("Green keycard","Cottage Key")) {
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+
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+ case 1:
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+ set @KHSecondKeyhole,1;
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+ break;
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+
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+ case 2:
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+ set @KHSecondKeyhole,2;
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+ break;
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+
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+ }
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+
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+ if (@KHFirstKeyhole == 2) && (@KHSecondKeyhole == 1) {
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+ mes "^3355FFThe safe opens with^000000";
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+ mes "^3355FFa click and you see^000000";
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+ mes "^3355FFa Grey Box inside.^000000";
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+ mes "^3355FFYou take the Grey Box^000000";
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+ mes "^3355FFwith you, hoping that^000000";
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+ mes "^3355FFwill come in handy later.^000000";
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+ delitem 7489,1; //Cottage Key
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+ delitem 7516,1; //Green_Keycard
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+ getitem 7491,1; //Iron_Box
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+ close;
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+ }
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+
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}
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+ mes "^3355FFThe safe won't open.^000000";
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+ close;
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+
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+
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case 2:
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mes "^3355FFIt's probably a better^000000";
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mes "^3355FFidea to investigate the^000000";
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@@ -2924,7 +3040,10 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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}
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else {
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- end;
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+ mes "^3355FFYou've found a";
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+ mes "bookshelf that's";
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+ mes "crammed with books.^000000";
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+ close;
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}
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}
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@@ -3641,6 +3760,15 @@ kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady::BeatifulLadyKHQ5
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// Beautiful Lady "Allysia"
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//----------------------------------------------------------------------------
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kh_school,122,186,4 script Beautiful lady 894,{
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+ if (checkweight(7496,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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cutin "kh_ellisia",2;
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if (KielHyreQuest <= 38) {
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mes "[Allysia]";
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@@ -3881,6 +4009,15 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device 111
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kh_dun01,224,233,0 script Kiel_Hyre_Door -1,5,5,{
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OnTouch:
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if (KielHyreQuest == 40) {
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+ if (checkweight(7497,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^3355FFyou can faintly hear^000000";
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mes "^3355FFa voice from the other^000000";
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mes "^3355FFside of this door.^000000";
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@@ -4137,6 +4274,17 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
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// Kiel Hyre
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//----------------------------------------------------------------------------
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kh_mansion,22,28,4 script Kiel Hyre 903,{
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+ set @now_weight,MaxWeight-Weight;
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+ if (@now_weight < 2000) {
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+ mes "^3355FFJust as econd...";
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+ mes "You're carrying too";
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+ mes "many items with you";
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+ mes "right now, so you'll";
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+ mes "need to free up more";
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+ mes "inventory space first...^000000";
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+ close;
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+ }
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+
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cutin "kh_kyel02",2;
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if (KielHyreQuest < 46) {
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mes "[Kiel Hyre]";
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@@ -5644,6 +5792,15 @@ yuno,250,132,2 script Old Lady 711,{
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}
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else if (KielHyreQuest == 56) {
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+ if (checkweight(7498,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "[Old Lady]";
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mes "Goodness, I hate this";
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mes "weather! Reminds me";
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@@ -5785,7 +5942,7 @@ yuno,250,132,2 script Old Lady 711,{
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mes "Time went by, and he";
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mes "was forced to marry his";
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mes "fiancee. Allysia was pretty";
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- mes "devistated. I htink maybe";
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+ mes "devistated. I think maybe";
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mes "that's wht she... you know...";
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next;
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mes "[Old Lady]";
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@@ -5839,6 +5996,15 @@ OnTouch:
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//----------------------------------------------------------------------------
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kh_rossi,23,23,0 script Table 111,{
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if (countitem(7499) < 1) {
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+ if (checkweight(7499,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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cutin "kh_family_port",1;
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mes "^3355FFYou examine the table,^000000";
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mes "^3355FFand find a frames portait^000000";
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@@ -5861,6 +6027,15 @@ kh_rossi,23,23,0 script Table 111,{
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//----------------------------------------------------------------------------
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kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{
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if (countitem(7500) < 1) {
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+ if (checkweight(7500,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^3355FFThere are locked^000000";
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mes "^3355FFboxes on these bookshelves.^000000";
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mes "^3355FFPerhaps if you used this^000000";
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@@ -5921,6 +6096,15 @@ kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{
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// Rosimier Mansion, top floor; Desk
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//----------------------------------------------------------------------------
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kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
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+ if (checkweight(7501,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^3355FFThe desk has^000000";
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mes "^3355FFthree drawers^000000";
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next;
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@@ -5972,6 +6156,15 @@ kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
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//----------------------------------------------------------------------------
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kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{
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if (countitem(7502) < 1) {
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+ if (checkweight(7502,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^3355FFYou encounter a dusty ^000000";
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mes "^3355FFbookshelf filled with^000000";
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mes "^3355FFnumerous books. You^000000";
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@@ -6120,6 +6313,15 @@ yuno_fild09,158,217,0 script Wooden Board 111,{
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}
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else if (KielHyreQuest == 62) {
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+ if (checkweight(7503,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^000oFFYou found a long^000000";
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mes "^3355FFwooden board carved^000000";
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mes "^3355FFwith the initials, 'K.H.'^000000";
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@@ -6248,6 +6450,15 @@ kh_kiehl01,13,40,0 script Flower Vase 111,{
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//----------------------------------------------------------------------------
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kh_kiehl01,19,25,0 script Box::BoxKHQ3 111,{
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if (countitem(7505) < 1) {
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+ if (checkweight(7505,1) == 0) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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mes "^3355FFYou found a box with";
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mes "a button for each letter";
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mes "of the alphabet on top of it.^000000";
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@@ -6856,6 +7067,16 @@ OnGlobalTimerOff:
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// - Timer will drop to 3 minutes once Kiehl is defeated.
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//----------------------------------------------------------------------------
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kh_kiehl02,50,52,4 script Kiehl#Original 902,{
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+ set @now_weight,MaxWeight-Weight;
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+ if (@now_weight < 2000) {
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+ mes "^3355FF- Wait!! -";
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+ mes "- You are carrying too many items";
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+ mes "- and are unable to accept any more. -";
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+ mes "- Please make some space avaliable";
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+ mes "- in your inventory before returning. -^000000";
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+ close;
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+ }
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+
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cutin "kh_kiel01",2;
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if ((KielHyreQuest < 94) || (KielHyreQuest >= 106)) {
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mes "[Kiehl]";
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@@ -7459,4 +7680,3 @@ OnInit:
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|
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}
|
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//============================================================================
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-
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