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Corrected up item_db (#4829)

* Corrected up item_db and item_combo_db

Thanks to 🅺🅸🅽🅶🅰🆁🆃🅴🆁
Kanin Temsrisuk %!s(int64=5) %!d(string=hai) anos
pai
achega
935c08cc8e
Modificáronse 2 ficheiros con 40 adicións e 35 borrados
  1. 4 1
      db/re/item_combo_db.txt
  2. 36 34
      db/re/item_db.txt

+ 4 - 1
db/re/item_combo_db.txt

@@ -656,6 +656,8 @@
 5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
 5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; }
 //9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
+1298:4317,{ bonus bCritAtkRate,5; }
+1298:4521,{ bonus bCritAtkRate,5; }
 13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
 13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
 13215:28224,{ bonus bLongAtkRate,30; }
@@ -1266,4 +1268,5 @@
 32222:15093,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"AL_HEAL",10,-(50+.@r),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,-(50+.@r),BF_SHORT,1; bonus2 bSkillAtk,"RK_STORMBLAST",5*.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",5*.@r; }
 32222:15095,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"PR_KYRIE",10,-(50+.@r),BF_SHORT,0; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r; bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r; bonus2 bSkillAtk,"SR_SKYNETBLOW",5*.@r; bonus2 bSkillAtk,"SR_EARTHSHAKER",5*.@r; }
 32222:15096,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bAllStats,2*.@r; bonus3 bAddEff,Eff_Stun,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@r*50,ATF_SHORT; /* Unknow rates */ }
-32238:32239,{ bonus bVariableCastrate,-10; bonus bMatkRate,10;  }
+32238:32239,{ bonus bVariableCastrate,-10; bonus bMatkRate,10; }
+1336:15388:15389,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,30; autobonus "{ bonus bLongAtkRate,10; }",10,10000,BF_WEAPON; if(.@r >= 30){ bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } }

+ 36 - 34
db/re/item_db.txt

@@ -486,7 +486,7 @@
 1129,Flamberge,Flamberge,5,60000,,1500,150,,1,0,0x00004080,63,2,2,3,27,1,2,{},{},{}
 1130,Nagan,Nagan,5,20,,500,120,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{}
 1131,Ice_Falchon,Ice Falchion,5,20,,600,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{}
-1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10; },{},{}
+1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_All,10; },{},{}
 1133,Fire_Brand,Fireblend,5,20,,500,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100; },{},{}
 1134,Scissores_Sword,Caesar's Sword,5,20,,700,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; },{},{}
 1135,Cutlas,Cutlus,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
@@ -495,7 +495,7 @@
 1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{}
 1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
 1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{}
-1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,30,30,BF_WEAPON|BF_MAGIC|BF_MISC; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
+1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,3,30,BF_WEAPON; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
 1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,63,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
 1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,63,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
 1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,63,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
@@ -517,11 +517,11 @@
 1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,63,2,34,3,33,1,3,{},{},{}
 1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,63,2,34,3,33,1,3,{},{},{}
 1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
-1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{}
+1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bInt,20; bonus bLuk,20; },{},{}
 1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
 1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,63,2,34,3,33,1,3,{},{},{}
 1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
-1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
+1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-66; bonus bDef2Rate,-66; },{},{}
 1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
 1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
 1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{}
@@ -537,7 +537,7 @@
 1178,Schweizersabel_,Schweizersabel,5,20,,1600,160,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
 1179,Executioner__,Executioner,5,20,,2200,155,,1,1,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{}
 1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
-1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,18,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; } },{},{}
+1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,18,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70 || (eaclass()&EAJL_THIRD && JobLevel>=50)) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bDelayRate,-20; bonus bUseSPrate,-20; } },{},{}
 1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,18,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{}
 1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
 1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{}
@@ -547,14 +547,14 @@
 1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,63,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{}
 1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,18,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{}
 1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,63,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{}
-1191,Alca_Bringer,Alca Bringer,5,20,,3400,280,,2,0,0x00004082,63,2,34,3,100,1,3,{ bonus bAspd,(getrefine()/2); },{},{}
+1191,Alca_Bringer,Alca Bringer,5,20,,3400,280,,2,0,0x00000080,56,2,34,3,100,1,3,{ bonus bAspd,(getrefine()/2); },{},{}
 1192,P_Slayer1,Eden Slayer I,5,0,,0,162,,1,0,0x00004082,63,2,34,2,26,0,3,{},{},{}
 1193,P_Slayer2,Eden Slayer II,5,0,,0,185,,1,0,0x00004082,63,2,34,2,40,0,3,{},{},{}
-1194,F_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{}
+1194,F_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_Player,-10; bonus bIgnoreDefRace,RC_Player; },{},{}
 1195,E_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{}
 1196,Chrome_Twohand_Sword,Chrome Two-Handed Sword,5,20,,400,280,,1,0,0x00004082,63,2,34,3,110,1,3,{ bonus bUnbreakableWeapon; bonus bAgi,3; bonus bMaxHPrate,-10; },{},{}
 1197,P_Slayer3,Eden Slayer III,5,0,,0,200,,1,0,0x00004082,63,2,34,3,60,0,3,{},{},{}
-1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
+1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bCritical,20; bonus bCritAtkRate,50; bonus2 bAddEff,Eff_Crystalize,30; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{}
 1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0x00004082,63,2,34,4,120,1,3,{},{},{}
 //===================================================================
 // Daggers
@@ -602,7 +602,7 @@
 1241,Cursed_Dagger,Cursed Dagger,5,80000,,400,55,,1,0,0x00810204,63,2,2,4,85,1,1,{ bonus2 bAddEff,Eff_Curse,5000; },{},{}
 1242,Counter_Dagger,Dagger of Counter,5,120000,,550,140,,1,0,0x00810204,63,2,2,4,55,1,1,{ bonus bCritical,90; },{},{}
 1243,Novice_Knife,Novice Main-Gauche,5,0,,1,45,,1,0,0x00000001,63,2,2,1,1,0,1,{},{},{}
-1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,63,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus bDex,1; },{},{}
+1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,63,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{}
 1245,Cinquedea,Cinquedea,5,40000,,700,110,,1,1,0x00000001,63,2,2,3,30,1,1,{},{},{}
 1246,Cinquedea_,Cinquedea,5,40000,,700,110,,1,2,0x00000001,63,2,2,3,30,1,1,{},{},{}
 1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{}
@@ -628,14 +628,14 @@
 1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
 1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
 1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
-1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
+1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,8; },{},{}
 1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100; },{},{}
 1269,Inverse_Scale,Inverse Scale,5,20,,1500,140,,1,0,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
 1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
 1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
 1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
 1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
-1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
+1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bUnbreakableWeapon; },{},{}
 1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
 1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
 1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{}
@@ -643,9 +643,9 @@
 1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
 1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{}
 1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
-1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
+1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
 1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{}
-1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,18,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),5; },{},{}
+1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,18,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),100; },{},{}
 1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,18,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{}
 1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,63,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{}
 1287,Durga,Durga,5,20,,1200,190,,1,1,0x00001000,63,2,34,3,100,1,16,{},{},{}
@@ -659,32 +659,33 @@
 1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
 1296,Metal_Katar,Metal Katar,5,20,,0,75,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
 1297,Inverse_Scale_,Inverse Scale,5,20,,1500,140,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
-1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{},{},{}
-1299,TE_Woe_Katar,TE Woe Katar,5,0,,0,120,,1,0,0x00001000,63,2,34,3,40,1,16,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{}
+1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{ bonus bCritical,getrefine(); },{},{}
+1299,TE_Woe_Katar,TE Woe Katar,5,0,,0,120,,1,0,0x00001000,63,2,34,3,40,1,16,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,1000; },{},{}
 //===================================================================
 // 1-Handed Axes
 //===================================================================
+1300,Cleaver_,Cleaver,5,20,,1200,140,,1,3,0x000444A2,63,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
 1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,63,2,2,1,3,1,6,{},{},{}
 1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,63,2,2,1,3,1,6,{},{},{}
 1303,Axe__,Axe,5,500,,800,38,,1,0,0x000654E3,63,2,2,1,3,1,6,{},{},{}
 1304,Orcish_Axe,Orcish Axe,5,20,,1500,75,,1,0,0x000654E3,63,2,2,3,3,1,6,{},{},{}
 1305,Cleaver,Cleaver,5,20,,1200,140,,1,0,0x000444A2,63,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
-1306,War_Axe,War Axe,5,20,,4200,140,,1,1,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{}
-1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,63,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{}
+1306,War_Axe,War Axe,5,20,,4200,140,,1,1,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; bonus bUnbreakableWeapon; },{},{}
+1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,63,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{}
 1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,63,2,2,4,45,1,6,{},{},{}
 1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,63,2,2,3,3,1,6,{},{},{}
 1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,63,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{}
 1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,18,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{}
 1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,63,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{}
 1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,63,2,2,1,1,0,6,{ bonus bStr,2; },{},{}
-1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{}
-1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{}
+1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{}
+1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; bonus2 bAddRace,RC_Demon,3; skill "AL_HEAL",3; },{},{}
 1316,Adventure_Axe,Adventure Axe,5,0,,0,100,,1,0,0x00040420,63,2,2,1,1,0,6,{},{},{}
 1317,Academy_Axe,Academy Axe,5,0,,1600,130,,1,1,0x00040420,63,2,2,1,30,1,6,{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{}
-1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{}
-1319,TE_Woe_Axe,TE Woe Axe,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{}
-1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{}
-1322,Ru_Blue_Axe,Blue Axe,5,10,,1800,180,,1,1,0xFFFFFFFF,63,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{}
+1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ skill "ITM_TOMAHAWK",1; },{},{}
+1319,TE_Woe_Axe,TE Woe Axe,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,1000; },{},{}
+1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ skill "ITM_TOMAHAWK",1; },{},{}
+1322,Ru_Blue_Axe,Blue Axe,5,10,,1800,180,,1,1,0xFFFBFFFF,56,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{}
 1323,Ru_Gold_Axe,Ru Gold Axe,5,0,,1800,180,,1,2,0x00040000,56,2,2,3,120,1,6,{ bonus bStr,8; bonus bInt,8; },{},{}
 1324,War_Axe_,War Axe,5,20,,4200,140,,1,3,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{}
 1326,Illusion_War_Axe,Illusion War Axe,5,0,,4200,180,,1,2,0x00040420,63,2,2,4,120,1,6,{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); },{},{}
@@ -692,6 +693,7 @@
 // 2-Handed Axes
 //===================================================================
 1333,Golden_Wrench,Golden Wrench,5,,,5500,220,,1,2,0x00000400,56,2,2,4,170,1,6,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_all,5; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val; bonus2 bSkillAtk,"NC_POWERSWING",.@val; },{},{}
+1336,Guardian_Knight_Axe,Guardian Knight Axe,5,0,,1500,210,,1,2,0xFFFFFBFF,56,2,2,4,170,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if(.@r >= 9){ bonus2 bSkillAtk,"NC_POWERSWING",20; } if(.@r >= 11){ bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
 1351,Battle_Axe,Battle Axe,5,5400,,1500,80,,1,3,0x000444A2,63,2,34,1,3,1,7,{},{},{}
 1352,Battle_Axe_,Battle Axe,5,5400,,1500,80,,1,4,0x000444A2,63,2,34,1,3,1,7,{},{},{}
 1353,Battle_Axe__,Battle Axe,5,5400,,1500,80,,1,0,0x000444A2,63,2,34,1,3,1,7,{},{},{}
@@ -719,28 +721,28 @@
 1375,Berdysz,Berdysz,5,20,,2500,200,,1,2,0x000444A2,18,2,34,3,70,1,7,{ bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15; },{},{}
 1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,18,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{}
 1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,18,2,34,4,80,1,7,{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{}
-1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{}
+1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bAddEff,Eff_Stun,2000; },{},{}
 1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
 1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
 1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,63,2,34,1,3,0,7,{},{},{}
 1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
-1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,63,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,30; },{},{}
-1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,63,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{}
-1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,18,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
-1386,Doom_Slayer_I,Doom Slayer,5,0,,0,20,,1,0,0x000444A2,63,2,34,4,0,0,7,{ if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; } },{},{}
-1387,Giant_Axe,Giant Axe,5,20,,4000,330,,1,1,0x000444A2,18,2,34,3,50,1,7,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{}
+1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x00040420,63,2,34,4,60,1,7,{ bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,5; },{},{}
+1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,63,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL",50,3,"SM_MAGNUM"; },{},{}
+1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x00000400,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
+1386,Doom_Slayer_I,Doom Slayer,5,0,,0,20,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAspdRate,-25; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
+1387,Giant_Axe,Giant Axe,5,20,,4000,330,,1,1,0x00044480,18,2,34,3,50,1,7,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{}
 1388,Two_Handed_Axe_C,Two-Handed Axe,5,0,,0,220,,1,0,0x000444A2,63,2,34,3,1,0,7,{ bonus2 bAddSize,Size_All,40; },{},{}
 1389,E_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{}
 1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{}
 1391,P_Two_Handed_Axe1,Eden Two-Handed Axe I,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{}
-1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{}
-1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Crystalize,300; bonus2 bAddEff2,Eff_Crystalize,300; },{},{}
-1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
+1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x00044480,58,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,200; bonus2 bAddEff2,Eff_Burning,100; },{},{}
+1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x00044480,58,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{}
+1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); bonus bUnbreakableWeapon; },{},{}
 1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,1000,10; },{},{}
 1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{}
-1397,Bradium_Stonehammer_,Bradium Stonehammer,5,20,,2700,210,,1,2,0x000444A2,63,2,34,4,75,1,7,{ bonus bUnbreakableWeapon; },{},{}
+1397,Bradium_Stonehammer_,Bradium Stone Hammer,5,20,,2700,210,,1,2,0x00000400,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
 1398,Metal_Two_Handed_Axe,Metal Two Handed Axe,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
-1399,TE_Woe_Two_Handed_Axe,TE Woe Two Handed Axe,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000; },{},{}
+1399,TE_Woe_Two_Handed_Axe,TE Woe Two Handed Axe,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,1000; },{},{}
 //===================================================================
 // 1-Handed Spears
 //===================================================================