Ver código fonte

- Fixed possible crash when mob drop logs is enabled.
- The drop log tables are useless now that mobs have more slots, that thing needs to be rewritten...


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6391 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 19 anos atrás
pai
commit
9310d31229
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      src/map/mob.c

+ 1 - 1
src/map/mob.c

@@ -1923,7 +1923,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
 		struct item_drop_list *dlist = ers_alloc(item_drop_list_ers, struct item_drop_list);
 		struct item_drop *ditem;
 		int drop_ore = -1, drop_items = 0; //slot N for DROP LOG, number of dropped items
-		int log_item[10]; //8 -> 10 Lupus
+		int log_item[MAX_MOB_DROP];
 		memset(&log_item,0,sizeof(log_item));
 		dlist->m = md->bl.m;
 		dlist->x = md->bl.x;