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Corrected the Level Requirements for 'Standby Room' (bugreport:5368)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15797 54d463be-8e91-2dee-dedb-b68131a5f0ec
tr0n93 vor 13 Jahren
Ursprung
Commit
91a9b75295
1 geänderte Dateien mit 3 neuen und 2 gelöschten Zeilen
  1. 3 2
      npc/quests/The_Sign_Quest.txt

+ 3 - 2
npc/quests/The_Sign_Quest.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs)
 //===== Current Version: ===================================== 
-//= 3.4
+//= 3.6
 //===== Compatible With: ===================================== 
 //= rAthena SVN
 //===== Description: ========================================= 
@@ -23,6 +23,7 @@
 //= 3.4 Added Renewal Changes. [Kisuka]
 //= 3.4 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
 //= 3.5 Fixed two bugs. 4230 & 4404 [CalciumKid]
+//= 3.6 Corrected the Level Requirements for 'Standby Room' [tr0n]
 //============================================================ 
 
 //============================================================ 
@@ -5225,7 +5226,7 @@ cmd_in01,33,33,1	script	Standby Room#sign	66,{
 	end;
 
 OnInit:
-	waitingroom "DANCE~ DANCE~",20,"Standby Room#sign::OnStartArena",1,0,44,99;
+	waitingroom "DANCE~ DANCE~",20,"Standby Room#sign::OnStartArena",1,0,50;
 	enablewaitingroomevent;
 	end;