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@@ -1,161 +1,161 @@
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-//===== eAthena Script ========================================
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-//= Shuriken Blacksmith
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-//===== By: ==================================================
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-//= Au{R}oN
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-//===== Current Version: =====================================
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-//= 1.2c
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-//===== Compatible With: =====================================
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-//= eAthena 1.0+
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-//===== Description: =========================================
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-//= Shuriken Weapon Maker.
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-//===== Additional Comments: =================================
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-//= Converted from Aegis
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-//= 1.0 Added the 4 Shuriken. [Au{R}oN]
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-//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
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-//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
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-//= 1.2a added missing next;
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-//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
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-//============================================================
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-
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-que_ng.gat,22,62,3 script Taitsu 709,{
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-
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- mes "[Taitsu]";
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- if(Class!=Job_Ninja){
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- mes "Sorry, but I can use my ability only for Ninja Class.";
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- close;
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- }
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- mes "Hello";
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- mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
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- next;
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- mes "[Taitsu]";
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- mes "Due to a burst of interest, my life became very miserable.";
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- mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
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- next;
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- mes "[Taitsu]";
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- mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
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- mes "Here, take a look.";
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- next;
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- menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
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- "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
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-
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-//=====================BENEKI========================
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-M_BENEKI:
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- mes "[Taitsu]";
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- mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
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- mes "you need these items:";
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- mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
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- mes "Do you want it?";
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- next;
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- menu "Yes",-,"No Thanks",M_NOPE;
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-
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- mes "[Taitsu]";
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- mes "So let me check for your items...";
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- set @z,90000;
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- if(Zeny < @z) goto L_NOZENY;
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- if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
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- set Zeny,Zeny-@z;
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- delitem 999,50;
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- delitem 7115,20;
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- delitem 984,5;
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- next;
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- getitem 13300,1;
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- mes "[Taitsu]";
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- mes "Ok, enjoy with your new weapon.";
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- close;
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-
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-//=====================DAISHARIN========================
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-M_DAIS:
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- mes "[Taitsu]";
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- mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
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- mes "you need these items:";
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- mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
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- mes "Do you want it?";
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- next;
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- menu "Yes",-,"No Thanks",M_NOPE;
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-
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- mes "[Taitsu]";
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- mes "So let me check for your items...";
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- set @z,40000;
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- if(Zeny < @z) goto L_NOZENY;
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- if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
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- set Zeny,Zeny-@z;
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- delitem 999,30;
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- delitem 7301,100;
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- delitem 984,2;
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- next;
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- getitem 13301,1;
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- mes "[Taitsu]";
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- mes "Ok, enjoy with your new weapon.";
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- close;
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-
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-//=====================DAISHARIN4========================
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-M_DAIS4:
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- mes "[Taitsu]";
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- mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
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- mes "you need these items:";
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- mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
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- mes "Do you want it?";
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- next;
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- menu "Yes",-,"No Thanks",M_NOPE;
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-
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- mes "[Taitsu]";
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- mes "So let me check for your items...";
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- set @z,40000;
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- if(Zeny < @z) goto L_NOZENY;
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- if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
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- set Zeny,Zeny-@z;
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- delitem 733,20;
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- delitem 13301,1;
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- delitem 984,3;
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- next;
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- getitem 13302,1;
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- mes "[Taitsu]";
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- mes "Ok, enjoy with your new weapon.";
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- close;
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-
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-//=====================REKKA========================
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-M_REKKA:
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- mes "[Taitsu]";
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- mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
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- mes "you need these items:";
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- mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
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- mes "Do you want it?";
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- next;
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- menu "Yes",-,"No Thanks",M_NOPE;
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-
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- mes "[Taitsu]";
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- mes "So let me check for your items...";
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- set @z,78000;
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- if(Zeny < @z) goto L_NOZENY;
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- if(countitem(733)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
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- set Zeny,Zeny-@z;
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- delitem 733,50;
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- delitem 7098,100;
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- delitem 7097,100;
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- delitem 7521,50;
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- next;
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- getitem 13303,1;
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- mes "[Taitsu]";
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- mes "Ok, enjoy with your new weapon.";
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- close;
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-
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-//=====================I'M SORRY========================
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-L_NOITEMS:
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- next;
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- mes "[Taitsu]";
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- mes "Sorry, but you don't have all the required items.";
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- emotion e_sry;
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- close;
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-
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-L_NOZENY:
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- next;
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- mes "[Taitsu]";
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- mes "I'm sorry, but you need "+@z+"z";
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- emotion e_cash;
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- close;
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-
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-M_NOPE:
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- mes "[Taitsu]";
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- mes "OK, came back when you want.";
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- close;
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+//===== eAthena Script ========================================
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+//= Shuriken Blacksmith
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+//===== By: ==================================================
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+//= Au{R}oN
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+//===== Current Version: =====================================
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+//= 1.2c
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+//===== Compatible With: =====================================
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+//= eAthena 1.0+
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+//===== Description: =========================================
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+//= Shuriken Weapon Maker.
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+//===== Additional Comments: =================================
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+//= Converted from Aegis
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|
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+//= 1.0 Added the 4 Shuriken. [Au{R}oN]
|
|
|
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+//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
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|
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+//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
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|
|
|
+//= 1.2a added missing next;
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+//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
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+//============================================================
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+
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+que_ng.gat,22,62,3 script Taitsu 709,{
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+
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+ mes "[Taitsu]";
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+ if(Class!=Job_Ninja){
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+ mes "Sorry, but I can use my ability only for Ninja Class.";
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+ close;
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+ }
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+ mes "Hello";
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+ mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
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+ next;
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+ mes "[Taitsu]";
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+ mes "Due to a burst of interest, my life became very miserable.";
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+ mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
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+ next;
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+ mes "[Taitsu]";
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+ mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
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+ mes "Here, take a look.";
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+ next;
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+ menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
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+ "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
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+
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+//=====================BENEKI========================
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+M_BENEKI:
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+ mes "[Taitsu]";
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+ mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
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+ mes "you need these items:";
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+ mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
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+ mes "Do you want it?";
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+ next;
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+ menu "Yes",-,"No Thanks",M_NOPE;
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+
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+ mes "[Taitsu]";
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+ mes "So let me check for your items...";
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+ set @z,90000;
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+ if(Zeny < @z) goto L_NOZENY;
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+ if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
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+ set Zeny,Zeny-@z;
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+ delitem 999,50;
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+ delitem 7115,20;
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+ delitem 984,5;
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+ next;
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+ getitem 13300,1;
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+ mes "[Taitsu]";
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+ mes "Ok, enjoy with your new weapon.";
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+ close;
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+
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+//=====================DAISHARIN========================
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+M_DAIS:
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+ mes "[Taitsu]";
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+ mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
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+ mes "you need these items:";
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+ mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
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+ mes "Do you want it?";
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+ next;
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+ menu "Yes",-,"No Thanks",M_NOPE;
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+
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+ mes "[Taitsu]";
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+ mes "So let me check for your items...";
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+ set @z,40000;
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+ if(Zeny < @z) goto L_NOZENY;
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+ if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
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+ set Zeny,Zeny-@z;
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+ delitem 999,30;
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+ delitem 7301,100;
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+ delitem 984,2;
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+ next;
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+ getitem 13301,1;
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+ mes "[Taitsu]";
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+ mes "Ok, enjoy with your new weapon.";
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+ close;
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+
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+//=====================DAISHARIN4========================
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+M_DAIS4:
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+ mes "[Taitsu]";
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+ mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
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+ mes "you need these items:";
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+ mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
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+ mes "Do you want it?";
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+ next;
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+ menu "Yes",-,"No Thanks",M_NOPE;
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+
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+ mes "[Taitsu]";
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+ mes "So let me check for your items...";
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+ set @z,40000;
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+ if(Zeny < @z) goto L_NOZENY;
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+ if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
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+ set Zeny,Zeny-@z;
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+ delitem 733,20;
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+ delitem 13301,1;
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+ delitem 984,3;
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+ next;
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+ getitem 13302,1;
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+ mes "[Taitsu]";
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+ mes "Ok, enjoy with your new weapon.";
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+ close;
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+
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+//=====================REKKA========================
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+M_REKKA:
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+ mes "[Taitsu]";
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+ mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
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+ mes "you need these items:";
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+ mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
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+ mes "Do you want it?";
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+ next;
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+ menu "Yes",-,"No Thanks",M_NOPE;
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+
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+ mes "[Taitsu]";
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+ mes "So let me check for your items...";
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+ set @z,78000;
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+ if(Zeny < @z) goto L_NOZENY;
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+ if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
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+ set Zeny,Zeny-@z;
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+ delitem 999,50;
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+ delitem 7098,100;
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+ delitem 7097,100;
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+ delitem 7521,50;
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+ next;
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+ getitem 13303,1;
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+ mes "[Taitsu]";
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+ mes "Ok, enjoy with your new weapon.";
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+ close;
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+
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+//=====================I'M SORRY========================
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+L_NOITEMS:
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+ next;
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+ mes "[Taitsu]";
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+ mes "Sorry, but you don't have all the required items.";
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+ emotion e_sry;
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+ close;
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+
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+L_NOZENY:
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+ next;
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+ mes "[Taitsu]";
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+ mes "I'm sorry, but you need "+@z+"z";
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+ emotion e_cash;
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+ close;
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+
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+M_NOPE:
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+ mes "[Taitsu]";
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+ mes "OK, came back when you want.";
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+ close;
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}
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}
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