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@@ -1405,8 +1405,8 @@ static int32 mob_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
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md->target_id = bl->id;
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md->target_id = bl->id;
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}
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}
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else if( !battle_config.monster_loot_search_type ){
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else if( !battle_config.monster_loot_search_type ){
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- // Stop walking immediately if item is no longer on the ground.
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- unit_stop_walking( &md->bl, USW_FIXPOS );
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+ // Stop walking after 0.5-1.5 cells if item is no longer on the ground.
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+ unit_stop_walking_soon(md->bl, gettick());
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}
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}
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return 0;
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return 0;
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