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@@ -4087,12 +4087,12 @@ int atcommand_revive(
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}
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}
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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if ((pl_sd = map_nick2sd(character)) != NULL) {
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- if (pc_isdead(sd)) {
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+ if (pc_isdead(pl_sd)) {
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pl_sd->status.hp = pl_sd->status.max_hp;
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pl_sd->status.hp = pl_sd->status.max_hp;
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clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
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clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
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pc_setstand(pl_sd);
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pc_setstand(pl_sd);
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if (battle_config.pc_invincible_time > 0)
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if (battle_config.pc_invincible_time > 0)
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- pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
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+ pc_setinvincibletimer(pl_sd, battle_config.pc_invincible_time);
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clif_updatestatus(pl_sd, SP_HP);
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clif_updatestatus(pl_sd, SP_HP);
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clif_updatestatus(pl_sd, SP_SP);
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clif_updatestatus(pl_sd, SP_SP);
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clif_resurrection(&pl_sd->bl, 1);
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clif_resurrection(&pl_sd->bl, 1);
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