Forráskód Böngészése

Fixed a little bug in event enqueue code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9102 54d463be-8e91-2dee-dedb-b68131a5f0ec
toms 18 éve
szülő
commit
8fb29cb951
2 módosított fájl, 2 hozzáadás és 1 törlés
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/npc.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/10/30
+	* Fixed a little bug in event enqueue code [Toms]
 	* Updated the code so mobs can use ChainAction as a targetted skill.
 	  [Skotlex]
 	* Added GroundDrift effects for Wind (Stun) and Fire (knockback). The

+ 1 - 1
src/map/npc.c

@@ -790,7 +790,7 @@ int npc_event_sub(struct map_session_data *sd, struct event_data *ev, const unsi
 	if ( sd->npc_id!=0) {
 		//Enqueue the event trigger.
 		int i;
-		for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++)
+		for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++);
 		
 		if (i==MAX_EVENTQUEUE) {
 			if (battle_config.error_log)