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@@ -5352,6 +5352,9 @@ static int mob_reload_sub( struct mob_data *md, va_list args ){
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// Relink the mob to the new database entry
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md->db = mob_db(md->mob_id);
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+ // Recalculate the monster status based on the new data
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+ status_calc_mob(md, SCO_NONE);
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+
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// If the view data was not overwritten manually
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if( !md->vd_changed ){
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// Get the new view data from the mob database
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