Kaynağa Gözat

Rebalance Cardinal 20240205 (#8132)

* Framen
- Increases base damage from 4750+(Fidus Animus skill level x 25)%/5250+(Fidus Animus skill level x 25)%(demon and undead)Matk
  to
  6500+(Fidus Animus skill level x 25)%/6750+(Fidus Animus skill level x 25)%(demon and undead)Matk
  based on level 5.

* Pneumaticus Procella
- Reduces AP consumption from 30 to 20.
- Changes damage property from holy to neutral.
- Addes global cooldown by 0.5 seconds.
- Changes sound effect.
Atemo 1 yıl önce
ebeveyn
işleme
8e2ee12b18
2 değiştirilmiş dosya ile 7 ekleme ve 4 silme
  1. 3 2
      db/re/skill_db.yml
  2. 4 2
      src/map/battle.cpp

+ 3 - 2
db/re/skill_db.yml

@@ -37535,15 +37535,16 @@ Body:
     Range: 9
     Hit: Multi_Hit
     HitCount: -10
-    Element: Holy
+    Element: Neutral
     CastCancel: true
     CastTime: 3000
+    AfterCastActDelay: 500
     Duration1: 12000
     Cooldown: 5000
     FixedCastTime: 2000
     Requires:
       SpCost: 150
-      ApCost: 30
+      ApCost: 20
     Unit:
       Id: Pneumaticus_Procella
       Range:

+ 4 - 2
src/map/battle.cpp

@@ -8134,9 +8134,11 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
 						RE_LVL_DMOD(100);
 						break;
 					case CD_FRAMEN:
-						skillratio += -100 + (950 + 5 * pc_checkskill(sd,CD_FIDUS_ANIMUS)) * skill_lv + 5 * sstatus->spl;
+						skillratio += -100 + 1300 * skill_lv;
+						skillratio += 5 * pc_checkskill(sd,CD_FIDUS_ANIMUS) * skill_lv;
+						skillratio += 5 * sstatus->spl;
 						if (tstatus->race == RC_UNDEAD || tstatus->race == RC_DEMON)
-							skillratio += 100 * skill_lv;
+							skillratio += 50 * skill_lv;
 						RE_LVL_DMOD(100);
 						break;
 					case AG_DESTRUCTIVE_HURRICANE_CLIMAX:// Is this affected by BaseLV and SPL too??? [Rytech]