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@@ -1,35 +1,39 @@
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-Place in this file any updates you did on trunk that should be merged into
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-stable. Remove it from the list once merged.
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-
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-- restricted mapflag (which restricts equipment/cards from being used in
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- certain maps)
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-- function battle_calc_return_damage which encapsulates damage return
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- cards/status.
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-- The update to the status change structure which unifies opt values in the
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- same structure as sc_data ones. Also includes a rewrite of
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- status_change_start as well as battle options for adjusting sc-def and
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- max-sc-def.
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-- Improved npc timers which enable multiple characters to be attached to a
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- timer, and each one will be executed with the attached player accordingly.
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-- irc bot system (which isn't even finished yet on trunk)
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-- The new implementation of NPC_POWERUP which uses SC_INKATK rather than
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- Explosion Spirits.
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-- Stat window showing the added damage of both weapons for dual-wielding
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- assassins.
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-- Deleting pet eggs from inventory after the pet data has arrived, not upon
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- hatching request.
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-- Battle option pk_level_range, allow_es_magic_player
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-- Cleanup of pc_useitem code
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-- Autocasted Teleport should now show a menu.
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-- Skill system update, usage of the new splash area range column in the db.
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- Code-wise lots of code cleanup.
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-- Skill SG_MIRACLE
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-- Gangster's Paradise behaviour update.
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-- Menu-based skill update to allow menu skills to be precasted.
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-- Cleanup of the global chat function.
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-- Revert the map-sql handling of the gm-list retrieval.
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-- Send the guild/party mini-dots on map-login.
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-- Updated the path-finding routines from jA
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-- Replace pc_break_equip for skill_break_equip
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-- Battle function autoskill_stacking
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-- The new non-stackable autospell implementation.
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+Place in this file any updates you did on trunk that should be merged into
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+stable. Remove it from the list once merged.
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+
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+- restricted mapflag (which restricts equipment/cards from being used in
|
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|
+ certain maps)
|
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|
+- function battle_calc_return_damage which encapsulates damage return
|
|
|
+ cards/status.
|
|
|
+- The update to the status change structure which unifies opt values in the
|
|
|
+ same structure as sc_data ones. Also includes a rewrite of
|
|
|
+ status_change_start as well as battle options for adjusting sc-def and
|
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|
+ max-sc-def.
|
|
|
+- Improved npc timers which enable multiple characters to be attached to a
|
|
|
+ timer, and each one will be executed with the attached player accordingly.
|
|
|
+- irc bot system (which isn't even finished yet on trunk)
|
|
|
+- The new implementation of NPC_POWERUP which uses SC_INKATK rather than
|
|
|
+ Explosion Spirits.
|
|
|
+- Stat window showing the added damage of both weapons for dual-wielding
|
|
|
+ assassins.
|
|
|
+- Deleting pet eggs from inventory after the pet data has arrived, not upon
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+ hatching request.
|
|
|
+- Battle option pk_level_range, allow_es_magic_player
|
|
|
+- Cleanup of pc_useitem code
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|
|
+- Autocasted Teleport should now show a menu.
|
|
|
+- Skill system update, usage of the new splash area range column in the db.
|
|
|
+ Code-wise lots of code cleanup.
|
|
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+- Skill SG_MIRACLE
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|
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+- Gangster's Paradise behaviour update.
|
|
|
+- Menu-based skill update to allow menu skills to be precasted.
|
|
|
+- Cleanup of the global chat function.
|
|
|
+- Revert the map-sql handling of the gm-list retrieval.
|
|
|
+- Send the guild/party mini-dots on map-login.
|
|
|
+- Updated the path-finding routines from jA
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+- Replace pc_break_equip for skill_break_equip
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+- Battle function autoskill_stacking
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+- The new non-stackable autospell implementation.
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+- Added autoequip flag to map-server item_data structure.
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+- Added autoequip flag check to pc_takeitem.
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+- Added script command 'autoequip', 'equip' and 'setbattleflag'.
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+- VC7.1 vcprojs updated.
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