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@@ -568,7 +568,7 @@ REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',5,20,NULL,1
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REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',5,20,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'80',1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',5,20,NULL,2200,'275',NULL,1,2,0x00004082,18,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,'200',NULL,1,2,0x00004082,18,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,'200',NULL,1,2,0x00004082,18,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,'220',NULL,1,0,0x00004082,63,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,1); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',5,10000,NULL,2000,'180',NULL,1,1,0x00004082,63,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',5,20,NULL,3800,'200',NULL,2,3,0x00004082,18,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL);
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@@ -651,10 +651,10 @@ REPLACE INTO `item_db_re` VALUES (1264,'Various_Jur','Specialty Jur',5,20,NULL,8
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REPLACE INTO `item_db_re` VALUES (1265,'Bloody_Roar','Bloody Roar',5,20,NULL,1000,'120',NULL,1,0,0x00001000,63,2,34,4,'75',1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1266,'Infiltrator_','Infiltrator',5,57000,NULL,1500,'140',NULL,1,1,0x00001000,63,2,34,4,'75',1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1267,'Infiltrator_C','Infiltrator',5,1,NULL,0,'189',NULL,1,0,0x00001000,63,2,34,4,'1',0,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',5,20,NULL,1450,'160',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',5,20,NULL,1450,'160',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1269,'Inverse_Scale','Inverse Scale',5,20,NULL,1500,'140',NULL,1,0,0x00001000,18,2,34,4,'55',1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1270,'Drill_Katar','Drill Katar',5,20,NULL,1400,'110',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1271,'Blood_Tears','Blood Tears',5,20,NULL,1700,'120',NULL,1,2,0x00001000,18,2,34,4,'55',1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1271,'Blood_Tears','Blood Tears',5,20,NULL,1700,'120',NULL,1,2,0x00001000,18,2,34,4,'55',1,16,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1272,'Scratcher','Scratcher',5,20,NULL,0,'120',NULL,1,0,0x00001000,63,2,34,1,'0',0,16,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',5,1,NULL,0,'148',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',5,1,NULL,0,'179',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL);
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@@ -667,7 +667,7 @@ REPLACE INTO `item_db_re` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20
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REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',5,20,NULL,0,'175',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,'120',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,'120',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; .@i = getskilllv("AS_SONICBLOW"); bonus3 bAutoSpell,"AS_SONICBLOW",(.@i?.@i:1),5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1285,'Cakram','Chakram',5,20,NULL,1000,'130',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1286,'Jamadhar_C','Jamadhar',5,0,NULL,0,'200',NULL,1,0,0x00001000,63,2,34,3,'1',0,16,'bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1287,'Durga','Durga',5,20,NULL,1200,'190',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,NULL,NULL,NULL);
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@@ -975,7 +975,7 @@ REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20
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REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,'10:125',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,'15:32',NULL,1,3,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,16;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
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@@ -1152,7 +1152,7 @@ REPLACE INTO `item_db_re` VALUES (1922,'Oriental_Lute_','Oriental Lute',5,20,NUL
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REPLACE INTO `item_db_re` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1925,'Cello','Cello',5,20,NULL,700,'110',NULL,1,3,0x00080000,18,1,2,3,'70',1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,'120',NULL,1,2,0x00080000,18,1,2,4,'60',1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,'120',NULL,1,2,0x00080000,18,1,2,4,'60',1,13,'bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,4,'80',1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0,NULL,0,'40',NULL,1,0,0x00080000,18,1,2,4,'0',0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,'177',NULL,1,0,0x00080000,63,1,2,3,'1',0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
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@@ -1195,7 +1195,7 @@ REPLACE INTO `item_db_re` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',5,20,NULL
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REPLACE INTO `item_db_re` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',5,20,NULL,1100,'150',NULL,2,2,0x00080000,63,0,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,'120',NULL,2,2,0x00080000,18,0,2,4,'60',1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,'120',NULL,2,2,0x00080000,18,0,2,4,'60',1,14,'bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1980,'Whip_Of_Balance','Whip of Balance',5,20,NULL,700,'110',NULL,2,3,0x00080000,18,0,2,3,'70',1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,4,'80',1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1982,'Phenomena_Whip','Phenomena Whip',5,20,NULL,0,'160',NULL,2,0,0x00080000,63,0,2,4,'0',0,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL);
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@@ -1289,7 +1289,7 @@ REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',4,20,NULL,150,NUL
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REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',4,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,63,2,32,NULL,'1',1,2,'bonus bMaxHPrate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',4,20,NULL,650,NULL,65,NULL,1,0x00004082,63,2,32,NULL,'1',1,3,'bonus bMaxHPrate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',4,0,NULL,0,NULL,120,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',0,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Player,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; if(.@r>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; if(){ bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'skill "ALL_ODINS_POWER",1;',NULL,NULL);
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@@ -1312,7 +1312,7 @@ REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard',4,4500
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REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard',4,45000,NULL,250,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bDelayRate,-(getrefine()*2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); if (.@r<=6) .@rate = 10; else if (.@r<=8) .@rate = 20; else .@rate = 30; bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,.@rate;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10;',NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,NULL,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL);
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@@ -2467,7 +2467,7 @@ REPLACE INTO `item_db_re` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,1
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REPLACE INTO `item_db_re` VALUES (4372,'Bacsojin_Card','White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bUseSPrate,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLuk,.@r-5; bonus bCritical,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@i = (getrefine()>=9?15:10); bonus2 bSubEle,Ele_Neutral,.@i; bonus bFlee,.@i;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4377,'Green_Iguana_Card','Grove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12063,RC_Formless,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; }',NULL,NULL);
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@@ -2593,7 +2593,7 @@ REPLACE INTO `item_db_re` VALUES (4498,'Sealed_Lady_Tanee_Card','Sealed Lady Tan
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REPLACE INTO `item_db_re` VALUES (4499,'Sealed_Samurai_Card','Sealed Samurai Spector Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000;',NULL,'if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }');
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REPLACE INTO `item_db_re` VALUES (4500,'Sealed_Orc_Load_Card','Sealed Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4501,'Sealed_B_Magaleta_Card','Sealed High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4502,'Sealed_B_Harword_Card','Sealed MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getrefine()>14) { bonus bBreakWeaponRate,800; bonus bBreakArmorRate,600; } else { bonus bBreakWeaponRate,500; bonus bBreakArmorRate,400; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4502,'Sealed_B_Harword_Card','Sealed MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBreakWeaponRate,(.@r>14?800:500); bonus bBreakArmorRate,(.@r>14?600:500);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4503,'Sealed_Apocalips_H_Card','Sealed Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,((getrefine()>14)?25:15);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4504,'Sealed_Eddga_Card','Sealed Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,((getrefine()>14)?-35:-50);','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
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REPLACE INTO `item_db_re` VALUES (4505,'Scaraba_Card','Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bMaxSPrate,-1;',NULL,NULL);
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@@ -2629,13 +2629,13 @@ REPLACE INTO `item_db_re` VALUES (4534,'Giant_Octopus_Card','Giant Octopus Card'
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REPLACE INTO `item_db_re` VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,((.@r>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4537,'Sealed_Phreeoni_Card','Sealed Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,((getrefine()>14)?75:50);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if (getrefine()>14) { bonus bHealPower,25; bonus bUseSPrate,20; } else { bonus bHealPower,15; bonus bUseSPrate,30; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4539,'Sealed_F_Bishop_Card','Sealed Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; .@rate = ((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4540,'SLD_Lord_Of_Death_Card','Sealed Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@rate = ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bComaClass,Class_Normal,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4541,'SLD_B_Katrinn_Card','Sealed High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@r = getrefine(); if (.@r>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; }',NULL,'heal 0,((.@r>14)?-2000:-3000);');
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REPLACE INTO `item_db_re` VALUES (4542,'SLD_Detale_Card','Sealed Detale Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; if (getrefine()>14) { bonus2 bResEff,Eff_Blind,7500; bonus2 bResEff,Eff_Curse,7500; } else { bonus2 bResEff,Eff_Blind,5000; bonus2 bResEff,Eff_Curse,5000; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4545,'Novice_Poring_Card','Novice Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision,0; bonus bAllStats,1; skill "AL_RUWACH",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCritical,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL);
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@@ -2704,7 +2704,7 @@ REPLACE INTO `item_db_re` VALUES (4628,'Neo_Punk_Card','Neo Punk Card',6,10,NULL
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REPLACE INTO `item_db_re` VALUES (4629,'Arc_Elder_Card','Arc Elder Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4630,'Nightmare_Timer_Keeper_Card','Nightmare Timer Keeper Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"NPC_WIDECURSE",2,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(getskilllv(287)==5) bonus5 bAutoSpell,"SA_VIOLENTGALE",5,1,BF_SHORT,0; else bonus5 bAutoSpell,"SA_VIOLENTGALE",1,1,BF_SHORT,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_SHORT,0;',NULL,NULL);
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# Armor Enchant System
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#===================================================================
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@@ -3691,7 +3691,7 @@ REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',4
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REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,615,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,617,'bonus bDex,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,101,NULL,NULL,NULL);
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@@ -3755,7 +3755,7 @@ REPLACE INTO `item_db_re` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',4,0,NULL,0,
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REPLACE INTO `item_db_re` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5800,'Blush_Of_Groom','Blush of Groom',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,125,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",(getskilllv("AL_HEAL")==10?10:5),20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,215,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,13,NULL,NULL,NULL);
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@@ -8360,13 +8360,12 @@ REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Pa
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REPLACE INTO `item_db_re` VALUES (15116,'Armor_Of_Airship','Armor Of Airship',4,10,NULL,700,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15117,'Tarlock\'s_Armor','Tarlock\'s Armor',4,10,NULL,750,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15121,'Sarah_Combat_Robe','Sarah Combat Robe',4,10,NULL,800,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'145',1,NULL,'/*TODO: Confirm the real rate and additional MAtk*/ .@r = getrefine(); autobonus "{ bonus bMatk,20; }",100,(10+((.@r) ? .@r*8 : 0))*1000,BF_MAGIC;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15123,'Whikebain_Suit','Whikebain Suit',4,0,NULL,900,NULL,56,NULL,1,0x00001000,56,2,16,NULL,'105',1,NULL,'.@r = getrefine(); if (.@r > 7) { bonus bCritAtkRate,6; } else if (.@r > 5) { bonus bCritAtkRate,4; } bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15123,'Whikebain_Suit','Whikebain Suit',4,0,NULL,900,NULL,56,NULL,1,0x00001000,56,2,16,NULL,'105',1,NULL,'.@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15141,'Ancient_Armor_Of_The_Goddess','Ancient Armor Of The Goddess',4,10,NULL,2000,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); if (.@r >= 10 ) { bonus2 bHPDrainRate,100,3; bonus2 bSPDrainRate,100,5; } else if (.@r >= 9 ) { bonus2 bHPDrainRate,100,4; bonus2 bSPDrainRate,100,3; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,100,6; bonus2 bSPDrainRate,100,2; } /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery_Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1,1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective_Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1,1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL);
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-
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+REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1,1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1,1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL);
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# More Maces
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REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL);
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@@ -8394,7 +8393,7 @@ REPLACE INTO `item_db_re` VALUES (16022,'Nemesis_','Nemesis',5,20,NULL,900,'120'
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REPLACE INTO `item_db_re` VALUES (16023,'Metal_Mace','Metal Mace',5,20,NULL,0,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16024,'Quadrille','Quadrille',5,10,NULL,900,'165',NULL,NULL,2,0x10,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } else if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16028,'Tanos_Axe','Tanos Axe',5,10,NULL,3000,'180:120',NULL,NULL,1,0x000654E3,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x10,63,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16030,'Pile_Bunker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL);
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@@ -9105,11 +9104,11 @@ REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,
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REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = ((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18119,'Tanos_Bow','Tanos Bow',5,10,NULL,1300,'180:110',NULL,NULL,1,0x000A0808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } else if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);
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-#18125,Arcus_Daemonicus,Arcus Daemonicus,5
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+REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18124,'Half_BF_Bow1','Half BF Bow1',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18125,'Arcus_Daemonicus','Arcus Daemonicus',5,20,NULL,1000,'130',NULL,5,2,0x00020008,63,2,34,4,'80',1,11,'/*Fix me: bonus bAtkRate,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18126,'Blue_Bow','Blue Bow',5,10,NULL,1200,'150',NULL,5,1,0x00000800,56,2,2,3,'100',1,11,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow',5,0,NULL,1200,'150',NULL,5,2,0x00000800,56,2,34,3,'120',1,11,'bonus bAgi,8; bonus bDex,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18128,'Infinity_Bow','Infinity Bow',5,20,NULL,500,'160',NULL,5,1,0x00020048,63,2,34,4,'100',1,11,NULL,NULL,NULL);
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@@ -9208,7 +9207,7 @@ REPLACE INTO `item_db_re` VALUES (18589,'Strawberry_Hat','Strawberry Hat',4,20,N
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REPLACE INTO `item_db_re` VALUES (18590,'Gemma_Hairband','Gemma Hairband',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,564,'bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18591,'Mini_Glasses_','Mini Glasses',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,47,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18592,'Nestea_Hat','Nestea Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,756,'bonus bMdef,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,707,'bonus bInt,1; bonus bMdef,5; bonus bVariableCast,-3000; bonus bMatkRate,3; bonus bHealPower,4; bonus bSkillUseSP,-3; .@r = getrefine(); if (.@r > 6) bonus bMatkRate,3; else if (.@r > 4) bonus bMatkRate,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,707,'bonus bInt,1; bonus bMdef,5; bonus bVariableCast,-3000; bonus bMatkRate,3; bonus bHealPower,4; bonus bSkillUseSP,-3; .@r = getrefine(); bonus bMatkRate,(.@r>6)?(3):((.@r>4)?(1):(0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18594,'Magni_Cap_','Magni Cap',4,30000,NULL,1000,NULL,9,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,250,'bonus bStr,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,757,'bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; .@r = getrefine(); if (.@r > 6) { autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } if (.@r > 8) { bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL);
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@@ -9271,7 +9270,7 @@ REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20
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REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,23,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,0; if (BaseLevel >= 150) bonus bAspdRate,3; else if (BaseLevel >= 100) bonus bAspdRate,2; else if (BaseLevel >= 50) bonus bAspdRate,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,0; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18659,'Boitata_Hat','Boitata Hat',4,20,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,808,'autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; bonus3 bAutospell,"AS_SONICBLOW",5,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18660,'Indi_Feather_Band','Indian Feather Headband',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,809,'bonus bAgi,2;',NULL,NULL);
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@@ -9334,7 +9333,7 @@ REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mou
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REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bUnbreakableHelm,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); if (.@r>=12) bonus bVariableCastrate,-5; else if (.@r>=10) bonus bVariableCastrate,-4; else bonus bVariableCastrate,-3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,872,'bonus bMaxHP,15; bonus bMaxSP,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18737,'Fortier_Mask','Fortier Masque',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,876,'bonus bUnbreakableHelm,0; bonus2 bMagicAtkEle,Ele_Fire,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18739,'Carnation_Hairband','Carnation Hairband',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,878,'bonus bLuk,1;',NULL,NULL);
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@@ -9424,7 +9423,7 @@ REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10
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REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,0,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'.@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL);
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