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@@ -4801,38 +4801,21 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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if( (s_bl = battle_get_master(src)) == NULL )
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s_bl = src;
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- // Disable PVM for specific groups.
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- if (src->type&BL_PC && target->type&BL_MOB && src->id && map_id2sd(src->id) != NULL)
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- { // Source => PC, Target => MOB
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- if (pc_has_permission(map_id2sd(src->id), PC_PERM_DISABLE_PVM))
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- return 0;
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- }
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- else if (src->type&BL_HOM && target->type&BL_MOB)
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- { // Source => HOM, Target => MOB; check the master BL id of homun
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- struct homun_data *hd = (TBL_HOM*)src;
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- if (hd != NULL && hd->master->bl.id)
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- {
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- if (pc_has_permission(map_id2sd(hd->master->bl.id), PC_PERM_DISABLE_PVM))
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- return 0;
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- }
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- }
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-
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- // Disable PVP
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- if (src->type&BL_PC && target->type&(BL_PC|BL_HOM) && src->id && map_id2sd(src->id) != NULL)
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- { // Source => PC, Target => PC
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- if (pc_has_permission(map_id2sd(src->id), PC_PERM_DISABLE_PVP))
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- return 0;
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- }
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- else if (src->type&BL_HOM && target->type&(BL_HOM|BL_PC))
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- { // Source => HOM, Target => MOB|PC; check the master BL id of homun
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- struct homun_data *hd = (TBL_HOM*)src;
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- if (hd != NULL && hd->master->bl.id)
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- {
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- if (pc_has_permission(map_id2sd(hd->master->bl.id), PC_PERM_DISABLE_PVP))
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- return 0;
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+ if ( s_bl->type == BL_PC ) {
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+ switch( t_bl->type ) {
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+ case BL_MOB: // Source => PC, Target => MOB
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+ if ( pc_has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVM) )
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+ return 0;
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+ break;
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+ case BL_PC:
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+ if (pc_has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVP))
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+ return 0;
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+ break;
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+ default:/* anything else goes */
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+ break;
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}
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}
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-
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+
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switch( target->type ) { // Checks on actual target
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case BL_PC: {
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struct status_change* sc = status_get_sc(src);
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