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- Weapon Repair update. Cost to 30SP, cast time to 7500, interruptable.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5249 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 years ago
parent
commit
8ab9f5988d
4 changed files with 6 additions and 2 deletions
  1. 2 0
      db/Changelog.txt
  2. 2 0
      db/skill_cast_db.txt
  3. 1 1
      db/skill_db.txt
  4. 1 1
      db/skill_require_db.txt

+ 2 - 0
db/Changelog.txt

@@ -29,6 +29,8 @@
 
 =========================
 
+02/10
+	* Weapon Repair update. SP cost 30, Cast time 7.5 secs, interruptable. [Skotlex]
 02/09
 	* Modified Magnum break's delay to 0, time1 to 2 secs, time2 to 10 secs.
 	  Time 1 is for the skill reuse delay, and time2 the weapon fire bonus time.

+ 2 - 0
db/skill_cast_db.txt

@@ -197,6 +197,8 @@
 
 
 //===== Blacksmith =========================
+//-- BS_REPAIRWEAPON
+108,7500,0,0
 //-- BS_HAMMERFALL
 110,0,0,0,6000:7000:8000:9000:10000:11000
 //-- BS_ADRENALINE

+ 1 - 1
db/skill_db.txt

@@ -124,7 +124,7 @@
 105,0,0,0,0,0,1,0,no,0,0,0,weapon,0	//BS_HILTBINDING#Hilt Binding#
 106,0,0,0,0,0,1,0,no,0,0,0,weapon,0	//BS_FINDINGORE#Ore Discovery#
 107,0,0,0,0,0,10,0,no,0,0,0,weapon,0	//BS_WEAPONRESEARCH#Weaponry Research#
-108,2,6,16,0,1,1,1,no,0,0,0,weapon,0	//BS_REPAIRWEAPON#Weapon Repair#
+108,2,6,16,0,1,1,1,yes,0,0,0,weapon,0	//BS_REPAIRWEAPON#Weapon Repair#
 109,0,0,0,0,0,5,0,no,0,0,0,weapon,0	//BS_SKINTEMPER#Skin Tempering#
 110,1,6,2,0,1,5,1,no,0,0,0,weapon,0	//BS_HAMMERFALL#Hammer Fall#
 111,0,6,4,0,1,5,1,no,0,0,0,weapon,0	//BS_ADRENALINE#Adrenaline Rush#

+ 1 - 1
db/skill_require_db.txt

@@ -100,7 +100,7 @@
 92,0,0,5:10:15:20:25,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_QUAGMIRE#クァグマイア#
 93,0,0,10,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//WZ_ESTIMATION#モンスタ?情報#
 
-108,0,0,5,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
+108,0,0,30,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_REPAIRWEAPON#武器修理#
 
 110,0,0,10,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_HAMMERFALL#ハンマ?フォ?ル#
 111,0,0,20:23:26:29:32,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//BS_ADRENALINE#アドレナリンラッシュ#