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Updated item DB and mapcache up to november 15 2023 (#8015)

* Updated mapcache
* Removed duplicate and sort corrections in item DB/combo DB
* Updated item_enchant.yml
* Corrected Ramor Manteau according to lua
Atemo 1 年之前
父节点
当前提交
8aa2430950
共有 7 个文件被更改,包括 6805 次插入182 次删除
  1. 3 0
      conf/maps_athena.conf
  2. 二进制
      db/map_cache.dat
  3. 1 0
      db/map_index.txt
  4. 542 54
      db/re/item_combos.yml
  5. 1231 60
      db/re/item_db_equip.yml
  6. 2406 68
      db/re/item_db_etc.yml
  7. 2622 0
      db/re/item_enchant.yml

+ 3 - 0
conf/maps_athena.conf

@@ -1607,5 +1607,8 @@ map: 1@vrpop
 map: 2@vrpop
 map: 3@vrpop
 
+// Depth biosphere 2nd floor
+map: bl_depth2
+
 //------------------------- Clone Maps ---------------------------
 //------------------------- Extra Maps ---------------------------

二进制
db/map_cache.dat


+ 1 - 0
db/map_index.txt

@@ -1239,6 +1239,7 @@ t_garden
 1@vrpop
 2@vrpop
 3@vrpop
+bl_depth2
 
 //======================================================================================
 // - Other/Extra maps -

+ 542 - 54
db/re/item_combos.yml

@@ -20081,7 +20081,6 @@ Body:
           - Ramor_Shield_Undead
     Script: |
       bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_GARMENT);
-      bonus2 bSubRace,RC_Player_Human,getequiprefinerycnt(EQI_GARMENT);
       bonus2 bAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L);
       bonus2 bMagicAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L);
   - Combos:
@@ -40554,14 +40553,6 @@ Body:
     Script: |
       bonus bHealPower,30;
       bonus bUseSPrate,-10;
-  - Combos:
-      - Combo:
-          - Heros_TriumphantSong    # 311074
-          - MD_Geffen_Cloth_JP    # 480331
-    Script: |
-      bonus2 bSubClass,Class_Normal,5;
-      bonus2 bSubClass,Class_Boss,5;
-      bonus2 bSubEle,Ele_Ghost,30;
   - Combos:
       - Combo:
           - Illusion_Box_Garden    # 311075
@@ -43428,22 +43419,6 @@ Body:
             }
          }
       }
-  - Combos:
-      - Combo:
-          - Thanatos_Sword_FA   # 480324
-          - Red_Force_Pendant_LT   # 490382
-      - Combo:
-          - Thanatos_Sword_FA   # 480324
-          - Blue_Mental_Pendant_LT   # 490383
-    Script: |
-      bonus bPAtk,3;
-      bonus bSMatk,3;
-      bonus bMatk,50;
-      bonus bBaseAtk,50;
-      bonus2 bAddSize,Size_Medium,15;
-      bonus2 bMagicAddSize,Size_Medium,15;
-      bonus2 bAddSize,Size_Large,15;
-      bonus2 bMagicAddSize,Size_Large,15;
   - Combos:
       - Combo:
           - Bakonawa_Tattoo    # 2910
@@ -43905,31 +43880,6 @@ Body:
     Script: |
       bonus bLongAtkRate,20;
       bonus2 bSkillAtk,"RA_ARROWSTORM",10;
-  - Combos:
-      - Combo:
-          - Dolor_HatK_LT    # 400465
-          - Thanatos_Sword_FA    # 480324
-    Script: |
-      .@r = getequiprefinerycnt(EQI_HEAD_TOP);
-      bonus bVariableCastrate,-10;
-      if (.@r>=7) {
-         bonus2 bAddEle,Ele_Holy,20;
-         bonus2 bAddEle,Ele_Dark,20;
-         bonus2 bMagicAddEle,Ele_Holy,20;
-         bonus2 bMagicAddEle,Ele_Dark,20;
-      }
-      if (.@r>=9) {
-         bonus2 bAddRace,RC_Angel,15;
-         bonus2 bAddRace,RC_Dragon,15;
-         bonus2 bMagicAddRace,RC_Angel,15;
-         bonus2 bMagicAddRace,RC_Dragon,15;
-      }
-      if (.@r>=11) {
-         bonus2 bAddSize,Size_Medium,15;
-         bonus2 bAddSize,Size_Large,15;
-         bonus2 bMagicAddSize,Size_Medium,15;
-         bonus2 bMagicAddSize,Size_Large,15;
-      }
   - Combos:
       - Combo:
           - Thanatos_Sword_FA    # 480324
@@ -43976,12 +43926,12 @@ Body:
           - Comp_Royal_Bow_K    # 700057
       - Combo:
           - Royal_Bow_K    # 18164
-          - aegis_480358    # 480359
+          - aegis_480359    # 480359
       - Combo:
-          - aegis_480358    # 480359
+          - aegis_480359    # 480359
           - Up_Royal_Bow_K    # 700018
       - Combo:
-          - aegis_480358    # 480359
+          - aegis_480359    # 480359
           - Comp_Royal_Bow_K    # 700057
     Script: |
       bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500;
@@ -43991,7 +43941,7 @@ Body:
           - aegis_480358    # 480358
       - Combo:
           - Arrow_Of_Shadow    # 1767
-          - aegis_480358    # 480359
+          - aegis_480359    # 480359
     Script: |
       bonus bLongAtkRate,20;
       bonus2 bSkillAtk,"RA_ARROWSTORM",10;
@@ -46655,3 +46605,541 @@ Body:
       bonus bMaxHPrate,5;
       bonus bMdef,30;
       bonus bDef,200;
+  - Combos:
+      - Combo:
+          - Dimen_IG_Sword   # 500092
+          - Time_DM_R_Crown_IG   # 400530
+    Script: |
+      bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;
+      bonus2 bMagicAtkEle,Ele_Holy,10;
+      bonus2 bMagicAtkEle,Ele_Neutral,10;
+      bonus2 bSkillAtk,"LG_RAYOFGENESIS",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"IG_CROSS_RAIN",-1000;
+         bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_BO_Sword   # 500093
+          - Time_DM_R_Crown_BO   # 400532
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",45;
+      bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",45;
+      bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",45;
+      bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",.@sum;
+         bonus2 bSkillCooldown,"BO_MAYHEMIC_THORNS",-200;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_HN_Sword   # 500094
+          - Time_DM_R_Crown_HN   # 400545
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         skill "GC_CROSSIMPACT",5;
+         bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_ABC_Knife   # 510139
+          - Time_DM_R_Crown_ABC   # 400534
+    Script: |
+      bonus bShortAtkRate,10;
+      bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"ABC_DEFT_STAB",-200;
+         bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",.@sum;
+         bonus2 bSkillAtk,"ABC_DEFT_STAB",.@sum;
+         if (getskilllv("ABC_ABYSS_DAGGER") > 0) {
+            bonus4 bAutoSpellOnSkill,"ABC_DEFT_STAB","ABC_ABYSS_DAGGER",getskilllv("ABC_ABYSS_DAGGER"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_IG_Spear   # 530054
+          - Time_DM_R_Crown_IG   # 400530
+    Script: |
+      bonus bShortAtkRate,10;
+      bonus2 bSkillAtk,"LG_OVERBRAND",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"LG_OVERBRAND",2*.@sum;
+         if (getskilllv("LG_OVERBRAND") > 0) {
+            bonus4 bAutoSpellOnSkill,"IG_OVERSLASH","LG_OVERBRAND",getskilllv("LG_OVERBRAND"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_EM_M_Book   # 540079
+          - Time_DM_R_Crown_EM   # 400536
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Water,10;
+      bonus2 bMagicAtkEle,Ele_Fire,10;
+      bonus2 bMagicAtkEle,Ele_Poison,30;
+      bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
+         if (getskilllv("EM_ELEMENTAL_BUSTER") > 0) {
+            bonus4 bAutoSpellOnSkill,"EM_DIAMOND_STORM","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_EM_S_Book   # 540080
+          - Time_DM_R_Crown_EM   # 400536
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Earth,10;
+      bonus2 bMagicAtkEle,Ele_Wind,10;
+      bonus2 bMagicAtkEle,Ele_Poison,30;
+      bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
+         bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
+         if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && geteleminfo(0) > 0) {
+            bonus4 bAutoSpellOnSkill,"EM_TERRA_DRIVE","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_CD_Bible   # 540081
+          - Time_DM_R_Crown_CD   # 400537
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"CD_EFFLIGO",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         skill "ABC_UNLUCKY_RUSH",3;
+         bonus2 bSkillAtk,"CD_EFFLIGO",.@sum;
+         bonus2 bSkillCooldown,"CD_PETITIO",-150;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SKE_M_Book   # 540082
+          - Time_DM_R_Crown_SKE   # 400543
+    Script: |
+      bonus bShortAtkRate,10;
+      bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",.@sum;
+         if (getskilllv("SKE_MIDNIGHT_KICK") > 0) {
+            bonus4 bAutoSpellOnSkill,"SKE_DAWN_BREAK","SKE_MIDNIGHT_KICK",getskilllv("SKE_MIDNIGHT_KICK"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SKE_S_Book   # 540083
+          - Time_DM_R_Crown_SKE   # 400543
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"SKE_NOON_BLAST",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SKE_NOON_BLAST",.@sum;
+         if (getskilllv("SKE_NOON_BLAST") > 0) {
+            bonus4 bAutoSpellOnSkill,"SKE_SUNSET_BLAST","SKE_NOON_BLAST",getskilllv("SKE_NOON_BLAST"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_CD_Rod   # 550130
+          - Time_DM_R_Crown_CD   # 400537
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Holy,10;
+      bonus2 bMagicAtkEle,Ele_Neutral,10;
+      bonus2 bSkillAtk,"AB_ADORAMUS",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"AB_ADORAMUS",2*.@sum;
+         if (getskilllv("AB_ADORAMUS") > 0) {
+            bonus4 bAutoSpellOnSkill,"CD_ARBITRIUM","AB_ADORAMUS",getskilllv("AB_ADORAMUS"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SOA_Stick   # 550131
+          - Time_DM_R_Crown_SOA   # 400544
+    Script: |
+      bonus2 bMagicAtkEle,Ele_All,10;
+      bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",.@sum;
+         bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",.@sum;
+         if (getskilllv("SOA_TALISMAN_OF_RED_PHOENIX") > 0) {
+            bonus4 bAutoSpellOnSkill,"SOA_TALISMAN_OF_BLUE_DRAGON","SOA_TALISMAN_OF_RED_PHOENIX",getskilllv("SOA_TALISMAN_OF_RED_PHOENIX"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SOA_Rod   # 550132
+          - Time_DM_R_Crown_SOA   # 400544
+    Script: |
+      bonus2 bMagicAtkEle,Ele_All,10;
+      bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",.@sum;
+         bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",.@sum;
+         if (getskilllv("SOA_TALISMAN_OF_BLACK_TORTOISE") > 0) {
+            bonus4 bAutoSpellOnSkill,"SOA_TALISMAN_OF_WHITE_TIGER","SOA_TALISMAN_OF_BLACK_TORTOISE",getskilllv("SOA_TALISMAN_OF_BLACK_TORTOISE"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_HN_Rod   # 550133
+          - Time_DM_R_Crown_HN   # 400545
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Earth,10;
+      bonus2 bMagicAtkEle,Ele_Fire,10;
+      bonus2 bMagicAtkEle,Ele_Ghost,30;
+      bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",.@sum;
+         bonus4 bAutoSpellOnSkill,"HN_NAPALM_VULCAN_STRIKE","AG_SOUL_VC_STRIKE",5,500;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SH_Foxtail   # 550134
+          - Time_DM_R_Crown_SH   # 400546
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"SH_HOWLING_OF_CHUL_HO",-300;
+         bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SH_F_Model   # 550135
+          - Time_DM_R_Crown_SH   # 400546
+    Script: |
+      bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",45;
+      bonus2 bMagicAtkEle,Ele_All,10;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"SH_HYUN_ROKS_BREEZE",-2000;
+         bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_IQ_Knuckle   # 560060
+          - Time_DM_R_Crown_IQ   # 400538
+    Script: |
+      bonus bShortAtkRate,10;
+      bonus2 bSkillAtk,"SR_TIGERCANNON",85;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"IQ_FIRST_BRAND",1500;
+         bonus2 bSkillAtk,"IQ_SECOND_FLAME",.@sum;
+         if (getskilllv("IQ_SECOND_FLAME") > 0) {
+            bonus4 bAutoSpellOnSkill,"IQ_FIRST_BRAND","IQ_SECOND_FLAME",getskilllv("IQ_SECOND_FLAME"),1000;
+            if (getskilllv("IQ_THIRD_FLAME_BOMB") > 0) {
+               bonus4 bAutoSpellOnSkill,"IQ_SECOND_FLAME","IQ_THIRD_FLAME_BOMB",getskilllv("IQ_THIRD_FLAME_BOMB"),1000;
+            }
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_IQ_Claw   # 560061
+          - Time_DM_R_Crown_IQ   # 400538
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"IQ_EXPOSION_BLASTER",-200;
+         bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-2000;
+         bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_TR_Harp   # 570063
+          - Time_DM_R_Crown_TR   # 400540
+      - Combo:
+          - Dimen_TR_Rope   # 580062
+          - Time_DM_R_Crown_TR   # 400540
+    Script: |
+      bonus bLongAtkRate,10;
+      bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",.@sum;
+         if (getskilllv("TR_SOUNDBLEND") > 0) {
+            bonus4 bAutoSpellOnSkill,"TR_RHYTHMSHOOTING","TR_SOUNDBLEND",getskilllv("TR_SOUNDBLEND"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_TR_Ribbon   # 580061
+          - Time_DM_R_Crown_TR   # 400540
+      - Combo:
+          - Dimen_TR_Vilolin   # 570062
+          - Time_DM_R_Crown_TR   # 400540
+    Script: |
+      bonus2 bMagicAtkEle,Ele_All,10;
+      bonus2 bSkillAtk,"WM_REVERBERATION",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"WM_REVERBERATION",.@sum;
+         if (getskilllv("WM_REVERBERATION") > 0) {
+            bonus4 bAutoSpellOnSkill,"TR_METALIC_FURY","WM_REVERBERATION",getskilllv("WM_REVERBERATION"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_MT_Mace   # 590079
+          - Time_DM_R_Crown_MT   # 400531
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"MT_SPARK_BLASTER",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"MT_TRIPLE_LASER",.@sum;
+         bonus2 bSkillCooldown,"MT_SPARK_BLASTER",-150;
+         bonus2 bSkillAtk,"MT_SPARK_BLASTER",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_BO_Hall   # 590080
+          - Time_DM_R_Crown_BO   # 400532
+    Script: |
+      bonus bShortAtkRate,10;
+      bonus2 bSkillAtk,"GN_CART_TORNADO",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"BO_EXPLOSIVE_POWDER",-200;
+         bonus2 bSkillAtk,"GN_CART_TORNADO",2*.@sum;
+         if (getskilllv("GN_CART_TORNADO") > 0) {
+            bonus4 bAutoSpellOnSkill,"BO_EXPLOSIVE_POWDER","GN_CART_TORNADO",getskilllv("GN_CART_TORNADO"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_DK_T_Sword   # 600054
+          - Time_DM_R_Crown_DK   # 400529
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"DK_STORMSLASH",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"DK_HACKANDSLASHER",-200;
+         bonus2 bSkillAtk,"RK_IGNITIONBREAK",3*.@sum;
+         if (getskilllv("RK_IGNITIONBREAK") > 0) {
+            bonus4 bAutoSpellOnSkill,"DK_HACKANDSLASHER","RK_IGNITIONBREAK",getskilllv("RK_IGNITIONBREAK"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SHC_Katar   # 610064
+          - Time_DM_R_Crown_SHC   # 400533
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"GC_CROSSIMPACT",85;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"SHC_SAVAGE_IMPACT",-200;
+         bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SHC_Cakram   # 610065
+          - Time_DM_R_Crown_SHC   # 400533
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"SHC_IMPACT_CRATER",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"GC_PHANTOMMENACE",5000;
+         bonus2 bSkillCooldown,"GC_ROLLINGCUTTER",2000;
+         bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",.@sum;
+         if (getskilllv("GC_ROLLINGCUTTER") > 0) {
+            bonus4 bAutoSpellOnSkill,"GC_PHANTOMMENACE","GC_ROLLINGCUTTER",getskilllv("GC_ROLLINGCUTTER"),1000;
+            if (getskilllv("SHC_IMPACT_CRATER") > 0) {
+               bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","SHC_IMPACT_CRATER",getskilllv("SHC_IMPACT_CRATER"),1000;
+            }
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_MT_Axe   # 620037
+          - Time_DM_R_Crown_MT   # 400531
+    Script: |
+      bonus2 bSkillAtk,"MT_AXE_STOMP",45;
+      bonus bShortAtkRate,10;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"NC_AXETORNADO",5*.@sum;
+         if (getskilllv("NC_AXETORNADO") > 0 && !checkmadogear()) {
+            bonus4 bAutoSpellOnSkill,"MT_MIGHTY_SMASH","NC_AXETORNADO",getskilllv("NC_AXETORNADO"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_DK_Lance   # 630041
+          - Time_DM_R_Crown_DK   # 400529
+    Script: |
+      bonus bLongAtkRate,10;
+      bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",85;
+      bonus2 bSkillAtk,"RK_DRAGONBREATH",85;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillCooldown,"DK_DRAGONIC_BREATH",-150;
+         bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_AG_Staff   # 640049
+          - Time_DM_R_Crown_AG   # 400535
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Fire,10;
+      bonus2 bMagicAtkEle,Ele_Wind,10;
+      bonus2 bMagicAtkEle,Ele_Ghost,30;
+      bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
+         if (getskilllv("AG_STORM_CANNON") > 0) {
+            bonus4 bAutoSpellOnSkill,"AG_CRIMSON_ARROW","AG_STORM_CANNON",getskilllv("AG_STORM_CANNON"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_AG_Rod   # 640050
+          - Time_DM_R_Crown_AG   # 400535
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Earth,10;
+      bonus2 bMagicAtkEle,Ele_Water,10;
+      bonus2 bMagicAtkEle,Ele_Ghost,30;
+      bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
+         if (getskilllv("AG_FROZEN_SLASH") > 0) {
+            bonus4 bAutoSpellOnSkill,"AG_ROCK_DOWN","AG_FROZEN_SLASH",getskilllv("AG_FROZEN_SLASH"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SS_Humma   # 650046
+          - Time_DM_R_Crown_SS   # 400541
+    Script: |
+      bonus bShortAtkRate,15;
+      bonus2 bSkillAtk,"SS_KAGENOMAI",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SS_KAGEGISSEN",.@sum;
+         bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1500;
+         if (getskilllv("SS_KAGEGISSEN") > 0) {
+            bonus4 bAutoSpellOnSkill,"KO_JYUMONJIKIRI","SS_KAGEGISSEN",getskilllv("SS_KAGEGISSEN"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_SS_Wheel   # 650047
+          - Time_DM_R_Crown_SS   # 400541
+    Script: |
+      bonus2 bMagicAtkEle,Ele_Wind,10;
+      bonus2 bMagicAtkEle,Ele_Fire,10;
+      bonus2 bMagicAtkEle,Ele_Dark,30;
+      bonus2 bSkillAtk,"SS_ANTENPOU",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SS_SEKIENHOU",.@sum;
+         bonus2 bSkillAtk,"SS_RAIDENPOU",.@sum;
+         if (getskilllv("SS_RAIDENPOU") > 0) {
+            bonus4 bAutoSpellOnSkill,"SS_SEKIENHOU","SS_RAIDENPOU",getskilllv("SS_RAIDENPOU"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_ABC_Bow   # 700092
+          - Time_DM_R_Crown_ABC   # 400534
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT",45;
+      bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         skill "TR_ROSEBLOSSOM",5;
+         bonus2 bSkillAtk,"ABC_FRENZY_SHOT",.@sum;
+         bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT",.@sum;
+         bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",.@sum;
+      }
+  - Combos:
+      - Combo:
+          - Dimen_WH_C_Bow   # 700093
+          - Time_DM_R_Crown_WH   # 400539
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"WH_GALESTORM",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"SN_SHARPSHOOTING",2*.@sum;
+         if (getskilllv("SN_SHARPSHOOTING") > 0) {
+            bonus4 bAutoSpellOnSkill,"WH_CRESCIVE_BOLT","SN_SHARPSHOOTING",getskilllv("SN_SHARPSHOOTING"),500;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_WH_Bow   # 700094
+          - Time_DM_R_Crown_WH   # 400539
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"WH_HAWKBOOMERANG",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"WH_HAWKBOOMERANG",.@sum;
+         if (getskilllv("WH_HAWKBOOMERANG") > 0) {
+            bonus4 bAutoSpellOnSkill,"WH_HAWKRUSH","WH_HAWKBOOMERANG",getskilllv("WH_HAWKBOOMERANG"),500;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_NW_Rifle   # 810040
+          - Time_DM_R_Crown_NW   # 400542
+    Script: |
+      bonus bLongAtkRate,15;
+      bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",.@sum;
+         if (getskilllv("NW_SPIRAL_SHOOTING") > 0) {
+            bonus4 bAutoSpellOnSkill,"NW_ONLY_ONE_BULLET","NW_SPIRAL_SHOOTING",getskilllv("NW_SPIRAL_SHOOTING"),1000;
+         }
+      }
+  - Combos:
+      - Combo:
+          - Dimen_NW_Launcher   # 840032
+          - Time_DM_R_Crown_NW   # 400542
+    Script: |
+      bonus bLongAtkRate,10;
+      bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",45;
+      if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
+         .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
+         bonus2 bSkillAtk,"NW_WILD_FIRE",.@sum;
+         if (getskilllv("NW_WILD_FIRE") > 0) {
+            bonus4 bAutoSpellOnSkill,"NW_SPIRAL_SHOOTING","NW_WILD_FIRE",getskilllv("NW_WILD_FIRE"),1000;
+         }
+      }

文件差异内容过多而无法显示
+ 1231 - 60
db/re/item_db_equip.yml


文件差异内容过多而无法显示
+ 2406 - 68
db/re/item_db_etc.yml


+ 2622 - 0
db/re/item_enchant.yml

@@ -27331,3 +27331,2625 @@ Body:
               - Material: GH_Cursed_Crystal
                 Amount: 50
               - Material: Enchant_Ticket
+#  - Id: 117  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Season_Hood_Spring: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 10
+#              - Material: Spring_Material_2
+#                Amount: 10
+#              - Material: Spring_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Spring
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 15
+#              - Material: Spring_Material_2
+#                Amount: 15
+#              - Material: Spring_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Spring
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Spring_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 25
+#              - Material: Spring_Material_2
+#                Amount: 25
+#              - Material: Spring_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Spring
+#                Amount: 140
+#  - Id: 118  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Circul_Of_Life_Spring: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 10
+#              - Material: Spring_Material_2
+#                Amount: 10
+#              - Material: Spring_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Spring
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 15
+#              - Material: Spring_Material_2
+#                Amount: 15
+#              - Material: Spring_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Spring
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Spring_1
+#            Materials:
+#              - Material: Spring_Material_1
+#                Amount: 25
+#              - Material: Spring_Material_2
+#                Amount: 25
+#              - Material: Spring_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Spring
+#                Amount: 140
+#  - Id: 119  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Season_Hood_Summer: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 10
+#              - Material: Summer_Material_2
+#                Amount: 10
+#              - Material: Summer_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Summer
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 15
+#              - Material: Summer_Material_2
+#                Amount: 15
+#              - Material: Summer_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Summer
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Summer_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 25
+#              - Material: Summer_Material_2
+#                Amount: 25
+#              - Material: Summer_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Summer
+#                Amount: 140
+#  - Id: 120  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Circul_Of_Life_Summer: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 10
+#              - Material: Summer_Material_2
+#                Amount: 10
+#              - Material: Summer_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Summer
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 15
+#              - Material: Summer_Material_2
+#                Amount: 15
+#              - Material: Summer_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Summer
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Summer_1
+#            Materials:
+#              - Material: Summer_Material_1
+#                Amount: 25
+#              - Material: Summer_Material_2
+#                Amount: 25
+#              - Material: Summer_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Summer
+#                Amount: 140
+#  - Id: 121  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Season_Hood_Autumn: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Magical_Seed_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 10
+#              - Material: Autumn_Material_2
+#                Amount: 10
+#              - Material: Autumn_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Autumn
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Magical_Fruit_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 15
+#              - Material: Autumn_Material_2
+#                Amount: 15
+#              - Material: Autumn_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Autumn
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Autumn_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 25
+#              - Material: Autumn_Material_2
+#                Amount: 25
+#              - Material: Autumn_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Autumn
+#                Amount: 140
+#  - Id: 122  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Circul_Of_Life_Autumn: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Magical_Seed_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 10
+#              - Material: Autumn_Material_2
+#                Amount: 10
+#              - Material: Autumn_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Autumn
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Magical_Fruit_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 15
+#              - Material: Autumn_Material_2
+#                Amount: 15
+#              - Material: Autumn_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Autumn
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Autumn_1
+#            Materials:
+#              - Material: Autumn_Material_1
+#                Amount: 25
+#              - Material: Autumn_Material_2
+#                Amount: 25
+#              - Material: Autumn_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Autumn
+#                Amount: 140
+#  - Id: 123  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Season_Hood_Winter: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 10
+#              - Material: Winter_Material_2
+#                Amount: 10
+#              - Material: Winter_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Winter
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 15
+#              - Material: Winter_Material_2
+#                Amount: 15
+#              - Material: Winter_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Winter
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Winter_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 25
+#              - Material: Winter_Material_2
+#                Amount: 25
+#              - Material: Winter_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Winter
+#                Amount: 140
+#  - Id: 124  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Circul_Of_Life_Winter: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Physical_Seed_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 10
+#              - Material: Winter_Material_2
+#                Amount: 10
+#              - Material: Winter_Material_3
+#                Amount: 10
+#              - Material: Energy_Of_Winter
+#                Amount: 60
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Physical_Fruit_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 15
+#              - Material: Winter_Material_2
+#                Amount: 15
+#              - Material: Winter_Material_3
+#                Amount: 15
+#              - Material: Energy_Of_Winter
+#                Amount: 90
+#      - Slot: 1
+#        PerfectEnchants:
+#          - Item: Life_of_Winter_1
+#            Materials:
+#              - Material: Winter_Material_1
+#                Amount: 25
+#              - Material: Winter_Material_2
+#                Amount: 25
+#              - Material: Winter_Material_3
+#                Amount: 25
+#              - Material: Energy_Of_Winter
+#                Amount: 140
+  - Id: 125
+    TargetItems:
+      FateSin_Boots_MT: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_MT
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_MT
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 126
+    TargetItems:
+      FateSin_Boots_SHC: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_SHC
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_SHC
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 127
+    TargetItems:
+      FateSin_Boots_SS: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_SS
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_SS
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+#  - Id: 128  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      S_Full_Power_Armor: true
+#      S_Full_Power_Shoes: true
+#      S_Full_Rate_Armor: true
+#      S_Full_Rate_Shoes: true
+#      S_Focusing_Pendant: true
+#      S_Focusing_Earring: true
+#      S_Stout_Pendant: true
+#      S_Stout_Earring: true
+#      S_Full_Spell_Armor: true
+#      S_Full_Spell_Shoes: true
+#      S_Centering_Pendant: true
+#      S_Centering_Earring: true
+#      S_Witty_Pendant: true
+#      S_Witty_Earring: true
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#    Slots:
+#      - Slot: 3
+#        PerfectEnchants:
+#          - Item: Strength3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#          - Item: Dexterity3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#          - Item: Inteligence3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#          - Item: Agility3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#          - Item: Vitality3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#          - Item: Luck3
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 5
+#      - Slot: 2
+#        PerfectEnchants:
+#          - Item: Shadow_ATK_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+#          - Item: Shadow_MATK_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+#          - Item: Shadow_CRI_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+#          - Item: Shadow_CAST_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+#          - Item: Shadow_HP_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+#          - Item: Shadow_SP_1
+#            Materials:
+#              - Material: S_Enchant_Essence
+#                Amount: 7
+  - Id: 129
+    TargetItems:
+      FateSin_Boots_ABC: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_ABC
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_ABC
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 130
+    TargetItems:
+      FateSin_Boots_TR: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_TR
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_TR
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 131
+    TargetItems:
+      FateSin_Boots_HN: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_HN
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_HN
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+#  - Id: 132  # Skipped (some fields are not supported on rAthena for now)
+#    TargetItems:
+#      Time_DM_R_Crown_DK: true
+#      Time_DM_R_Crown_IG: true
+#      Time_DM_R_Crown_MT: true
+#      Time_DM_R_Crown_BO: true
+#      Time_DM_R_Crown_SHC: true
+#      Time_DM_R_Crown_ABC: true
+#      Time_DM_R_Crown_AG: true
+#      Time_DM_R_Crown_EM: true
+#      Time_DM_R_Crown_CD: true
+#      Time_DM_R_Crown_IQ: true
+#      Time_DM_R_Crown_WH: true
+#      Time_DM_R_Crown_TR: true
+#      Time_DM_R_Crown_SS: true
+#      Time_DM_R_Crown_NW: true
+#      Time_DM_R_Crown_SKE: true
+#      Time_DM_R_Crown_SOA: true
+#      Time_DM_R_Crown_HN: true
+#      Time_DM_R_Crown_SH: true
+#    Reset:
+#      Chance: 100000
+#      Materials:
+#        - Material: Zelunium
+#          Amount: 15
+#        - Material: Shadowdecon
+#          Amount: 15
+#        - Material: Etel_Dust
+#          Amount: 30
+#    Order:
+#      - Slot: 3
+#      - Slot: 2
+#      - Slot: 1
+#    Slots:
+#      - Slot: 3
+#        Materials:
+#          - Material: Abyss_Rune
+#            Amount: 5
+#        Enchants:
+#          - Enchantgrade: 0
+#            Items:
+#              - Item: Strength2
+#                Chance: 8000
+#              - Item: Inteligence2
+#                Chance: 8000
+#              - Item: Vitality2
+#                Chance: 8000
+#              - Item: Luck2
+#                Chance: 8000
+#              - Item: Strength1
+#                Chance: 11500
+#              - Item: Inteligence1
+#                Chance: 11500
+#              - Item: Vitality1
+#                Chance: 11500
+#              - Item: Luck1
+#                Chance: 11500
+#              - Item: Strength3
+#                Chance: 3500
+#              - Item: Inteligence3
+#                Chance: 3500
+#              - Item: Vitality3
+#                Chance: 3500
+#              - Item: Luck3
+#                Chance: 3500
+#              - Item: Strength5
+#                Chance: 500
+#              - Item: Inteligence5
+#                Chance: 500
+#              - Item: Vitality5
+#                Chance: 500
+#              - Item: Luck5
+#                Chance: 500
+#              - Item: Strength4
+#                Chance: 1500
+#              - Item: Inteligence4
+#                Chance: 1500
+#              - Item: Vitality4
+#                Chance: 1500
+#              - Item: Luck4
+#                Chance: 1500
+#          - Enchantgrade: 1
+#            Items:
+#              - Item: Strength2
+#                Chance: 8000
+#              - Item: Inteligence2
+#                Chance: 8000
+#              - Item: Vitality2
+#                Chance: 8000
+#              - Item: Luck2
+#                Chance: 8000
+#              - Item: Strength1
+#                Chance: 11500
+#              - Item: Inteligence1
+#                Chance: 11500
+#              - Item: Vitality1
+#                Chance: 11500
+#              - Item: Luck1
+#                Chance: 11500
+#              - Item: Strength3
+#                Chance: 3500
+#              - Item: Inteligence3
+#                Chance: 3500
+#              - Item: Vitality3
+#                Chance: 3500
+#              - Item: Luck3
+#                Chance: 3500
+#              - Item: Strength5
+#                Chance: 500
+#              - Item: Inteligence5
+#                Chance: 500
+#              - Item: Vitality5
+#                Chance: 500
+#              - Item: Luck5
+#                Chance: 500
+#              - Item: Strength4
+#                Chance: 1500
+#              - Item: Inteligence4
+#                Chance: 1500
+#              - Item: Vitality4
+#                Chance: 1500
+#              - Item: Luck4
+#                Chance: 1500
+#          - Enchantgrade: 2
+#            Items:
+#              - Item: Strength2
+#                Chance: 8000
+#              - Item: Inteligence2
+#                Chance: 8000
+#              - Item: Vitality2
+#                Chance: 8000
+#              - Item: Luck2
+#                Chance: 8000
+#              - Item: Strength1
+#                Chance: 11500
+#              - Item: Inteligence1
+#                Chance: 11500
+#              - Item: Vitality1
+#                Chance: 11500
+#              - Item: Luck1
+#                Chance: 11500
+#              - Item: Strength3
+#                Chance: 3500
+#              - Item: Inteligence3
+#                Chance: 3500
+#              - Item: Vitality3
+#                Chance: 3500
+#              - Item: Luck3
+#                Chance: 3500
+#              - Item: Strength5
+#                Chance: 500
+#              - Item: Inteligence5
+#                Chance: 500
+#              - Item: Vitality5
+#                Chance: 500
+#              - Item: Luck5
+#                Chance: 500
+#              - Item: Strength4
+#                Chance: 1500
+#              - Item: Inteligence4
+#                Chance: 1500
+#              - Item: Vitality4
+#                Chance: 1500
+#              - Item: Luck4
+#                Chance: 1500
+#          - Enchantgrade: 3
+#            Items:
+#              - Item: Strength2
+#                Chance: 8000
+#              - Item: Inteligence2
+#                Chance: 8000
+#              - Item: Vitality2
+#                Chance: 8000
+#              - Item: Luck2
+#                Chance: 8000
+#              - Item: Strength1
+#                Chance: 11500
+#              - Item: Inteligence1
+#                Chance: 11500
+#              - Item: Vitality1
+#                Chance: 11500
+#              - Item: Luck1
+#                Chance: 11500
+#              - Item: Strength3
+#                Chance: 3500
+#              - Item: Inteligence3
+#                Chance: 3500
+#              - Item: Vitality3
+#                Chance: 3500
+#              - Item: Luck3
+#                Chance: 3500
+#              - Item: Strength5
+#                Chance: 500
+#              - Item: Inteligence5
+#                Chance: 500
+#              - Item: Vitality5
+#                Chance: 500
+#              - Item: Luck5
+#                Chance: 500
+#              - Item: Strength4
+#                Chance: 1500
+#              - Item: Inteligence4
+#                Chance: 1500
+#              - Item: Vitality4
+#                Chance: 1500
+#              - Item: Luck4
+#                Chance: 1500
+#          - Enchantgrade: 4
+#            Items:
+#              - Item: Strength2
+#                Chance: 8000
+#              - Item: Inteligence2
+#                Chance: 8000
+#              - Item: Vitality2
+#                Chance: 8000
+#              - Item: Luck2
+#                Chance: 8000
+#              - Item: Strength1
+#                Chance: 11500
+#              - Item: Inteligence1
+#                Chance: 11500
+#              - Item: Vitality1
+#                Chance: 11500
+#              - Item: Luck1
+#                Chance: 11500
+#              - Item: Strength3
+#                Chance: 3500
+#              - Item: Inteligence3
+#                Chance: 3500
+#              - Item: Vitality3
+#                Chance: 3500
+#              - Item: Luck3
+#                Chance: 3500
+#              - Item: Strength5
+#                Chance: 500
+#              - Item: Inteligence5
+#                Chance: 500
+#              - Item: Vitality5
+#                Chance: 500
+#              - Item: Luck5
+#                Chance: 500
+#              - Item: Strength4
+#                Chance: 1500
+#              - Item: Inteligence4
+#                Chance: 1500
+#              - Item: Vitality4
+#                Chance: 1500
+#              - Item: Luck4
+#                Chance: 1500
+#      - Slot: 2
+#        Materials:
+#          - Material: Abyss_Rune
+#            Amount: 10
+#        Enchants:
+#          - Enchantgrade: 0
+#            Items:
+#              - Item: T_D_Jewel_STR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_AGI_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_DEX_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_VIT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_INT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_SPR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_WIS_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_LUK_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_STR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_AGI_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_DEX_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_VIT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_INT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_SPR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_WIS_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_LUK_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_STR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_AGI_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_DEX_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_VIT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_INT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_SPR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_WIS_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_LUK_2
+#                Chance: 3700
+#          - Enchantgrade: 1
+#            Items:
+#              - Item: T_D_Jewel_STR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_AGI_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_DEX_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_VIT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_INT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_SPR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_WIS_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_LUK_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_STR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_AGI_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_DEX_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_VIT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_INT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_SPR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_WIS_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_LUK_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_STR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_AGI_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_DEX_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_VIT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_INT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_SPR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_WIS_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_LUK_2
+#                Chance: 3700
+#          - Enchantgrade: 2
+#            Items:
+#              - Item: T_D_Jewel_STR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_AGI_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_DEX_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_VIT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_INT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_SPR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_WIS_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_LUK_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_STR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_AGI_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_DEX_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_VIT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_INT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_SPR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_WIS_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_LUK_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_STR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_AGI_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_DEX_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_VIT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_INT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_SPR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_WIS_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_LUK_2
+#                Chance: 3700
+#          - Enchantgrade: 3
+#            Items:
+#              - Item: T_D_Jewel_STR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_AGI_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_DEX_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_VIT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_INT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_SPR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_WIS_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_LUK_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_STR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_AGI_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_DEX_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_VIT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_INT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_SPR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_WIS_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_LUK_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_STR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_AGI_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_DEX_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_VIT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_INT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_SPR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_WIS_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_LUK_2
+#                Chance: 3700
+#          - Enchantgrade: 4
+#            Items:
+#              - Item: T_D_Jewel_STR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_AGI_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_DEX_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_VIT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_INT_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_SPR_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_WIS_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_LUK_1
+#                Chance: 7000
+#              - Item: T_D_Jewel_STR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_AGI_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_DEX_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_VIT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_INT_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_SPR_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_WIS_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_LUK_3
+#                Chance: 1800
+#              - Item: T_D_Jewel_STR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_AGI_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_DEX_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_VIT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_INT_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_SPR_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_WIS_2
+#                Chance: 3700
+#              - Item: T_D_Jewel_LUK_2
+#                Chance: 3700
+#      - Slot: 1
+#        Materials:
+#          - Material: Time_D_Ma_Rune
+#            Amount: 2
+#        Enchants:
+#          - Enchantgrade: 0
+#            Items:
+#              - Item: Sharp1
+#                Chance: 8000
+#              - Item: Expert_Archer1
+#                Chance: 8000
+#              - Item: Attack_Delay_1
+#                Chance: 8000
+#              - Item: Spell1
+#                Chance: 8000
+#              - Item: Sharp3
+#                Chance: 4500
+#              - Item: Expert_Archer3
+#                Chance: 4500
+#              - Item: Attack_Delay_3
+#                Chance: 4500
+#              - Item: Spell3
+#                Chance: 4500
+#              - Item: Acute_Jewel_1
+#                Chance: 1750
+#              - Item: Mettle_Jewel_1
+#                Chance: 1750
+#              - Item: Tenacity_Jewel_1
+#                Chance: 1750
+#              - Item: Master_A_Jewel_1
+#                Chance: 1750
+#              - Item: Magic_E_Jewel_1
+#                Chance: 1750
+#              - Item: Spell_Jewel_1
+#                Chance: 1750
+#              - Item: Adamatine_Jewel_1
+#                Chance: 1750
+#              - Item: Affection_Jewel_1
+#                Chance: 1750
+#              - Item: Sharp4
+#                Chance: 3000
+#              - Item: Expert_Archer4
+#                Chance: 3000
+#              - Item: Attack_Delay_4
+#                Chance: 3000
+#              - Item: Spell4
+#                Chance: 3000
+#              - Item: Sharp2
+#                Chance: 6000
+#              - Item: Expert_Archer2
+#                Chance: 6000
+#              - Item: Attack_Delay_2
+#                Chance: 6000
+#              - Item: Spell2
+#                Chance: 6000
+#          - Enchantgrade: 1
+#            Items:
+#              - Item: Sharp1
+#                Chance: 8000
+#              - Item: Expert_Archer1
+#                Chance: 8000
+#              - Item: Attack_Delay_1
+#                Chance: 8000
+#              - Item: Spell1
+#                Chance: 8000
+#              - Item: Sharp3
+#                Chance: 4500
+#              - Item: Expert_Archer3
+#                Chance: 4500
+#              - Item: Attack_Delay_3
+#                Chance: 4500
+#              - Item: Spell3
+#                Chance: 4500
+#              - Item: Acute_Jewel_1
+#                Chance: 1750
+#              - Item: Mettle_Jewel_1
+#                Chance: 1750
+#              - Item: Tenacity_Jewel_1
+#                Chance: 1750
+#              - Item: Master_A_Jewel_1
+#                Chance: 1750
+#              - Item: Magic_E_Jewel_1
+#                Chance: 1750
+#              - Item: Spell_Jewel_1
+#                Chance: 1750
+#              - Item: Adamatine_Jewel_1
+#                Chance: 1750
+#              - Item: Affection_Jewel_1
+#                Chance: 1750
+#              - Item: Sharp4
+#                Chance: 3000
+#              - Item: Expert_Archer4
+#                Chance: 3000
+#              - Item: Attack_Delay_4
+#                Chance: 3000
+#              - Item: Spell4
+#                Chance: 3000
+#              - Item: Sharp2
+#                Chance: 6000
+#              - Item: Expert_Archer2
+#                Chance: 6000
+#              - Item: Attack_Delay_2
+#                Chance: 6000
+#              - Item: Spell2
+#                Chance: 6000
+#          - Enchantgrade: 2
+#            Items:
+#              - Item: Sharp1
+#                Chance: 8000
+#              - Item: Expert_Archer1
+#                Chance: 8000
+#              - Item: Attack_Delay_1
+#                Chance: 8000
+#              - Item: Spell1
+#                Chance: 8000
+#              - Item: Sharp3
+#                Chance: 4500
+#              - Item: Expert_Archer3
+#                Chance: 4500
+#              - Item: Attack_Delay_3
+#                Chance: 4500
+#              - Item: Spell3
+#                Chance: 4500
+#              - Item: Acute_Jewel_1
+#                Chance: 1750
+#              - Item: Mettle_Jewel_1
+#                Chance: 1750
+#              - Item: Tenacity_Jewel_1
+#                Chance: 1750
+#              - Item: Master_A_Jewel_1
+#                Chance: 1750
+#              - Item: Magic_E_Jewel_1
+#                Chance: 1750
+#              - Item: Spell_Jewel_1
+#                Chance: 1750
+#              - Item: Adamatine_Jewel_1
+#                Chance: 1750
+#              - Item: Affection_Jewel_1
+#                Chance: 1750
+#              - Item: Sharp4
+#                Chance: 3000
+#              - Item: Expert_Archer4
+#                Chance: 3000
+#              - Item: Attack_Delay_4
+#                Chance: 3000
+#              - Item: Spell4
+#                Chance: 3000
+#              - Item: Sharp2
+#                Chance: 6000
+#              - Item: Expert_Archer2
+#                Chance: 6000
+#              - Item: Attack_Delay_2
+#                Chance: 6000
+#              - Item: Spell2
+#                Chance: 6000
+#          - Enchantgrade: 3
+#            Items:
+#              - Item: Sharp1
+#                Chance: 8000
+#              - Item: Expert_Archer1
+#                Chance: 8000
+#              - Item: Attack_Delay_1
+#                Chance: 8000
+#              - Item: Spell1
+#                Chance: 8000
+#              - Item: Sharp3
+#                Chance: 4500
+#              - Item: Expert_Archer3
+#                Chance: 4500
+#              - Item: Attack_Delay_3
+#                Chance: 4500
+#              - Item: Spell3
+#                Chance: 4500
+#              - Item: Acute_Jewel_1
+#                Chance: 1750
+#              - Item: Mettle_Jewel_1
+#                Chance: 1750
+#              - Item: Tenacity_Jewel_1
+#                Chance: 1750
+#              - Item: Master_A_Jewel_1
+#                Chance: 1750
+#              - Item: Magic_E_Jewel_1
+#                Chance: 1750
+#              - Item: Spell_Jewel_1
+#                Chance: 1750
+#              - Item: Adamatine_Jewel_1
+#                Chance: 1750
+#              - Item: Affection_Jewel_1
+#                Chance: 1750
+#              - Item: Sharp4
+#                Chance: 3000
+#              - Item: Expert_Archer4
+#                Chance: 3000
+#              - Item: Attack_Delay_4
+#                Chance: 3000
+#              - Item: Spell4
+#                Chance: 3000
+#              - Item: Sharp2
+#                Chance: 6000
+#              - Item: Expert_Archer2
+#                Chance: 6000
+#              - Item: Attack_Delay_2
+#                Chance: 6000
+#              - Item: Spell2
+#                Chance: 6000
+#          - Enchantgrade: 4
+#            Items:
+#              - Item: Sharp1
+#                Chance: 8000
+#              - Item: Expert_Archer1
+#                Chance: 8000
+#              - Item: Attack_Delay_1
+#                Chance: 8000
+#              - Item: Spell1
+#                Chance: 8000
+#              - Item: Sharp3
+#                Chance: 4500
+#              - Item: Expert_Archer3
+#                Chance: 4500
+#              - Item: Attack_Delay_3
+#                Chance: 4500
+#              - Item: Spell3
+#                Chance: 4500
+#              - Item: Acute_Jewel_1
+#                Chance: 1750
+#              - Item: Mettle_Jewel_1
+#                Chance: 1750
+#              - Item: Tenacity_Jewel_1
+#                Chance: 1750
+#              - Item: Master_A_Jewel_1
+#                Chance: 1750
+#              - Item: Magic_E_Jewel_1
+#                Chance: 1750
+#              - Item: Spell_Jewel_1
+#                Chance: 1750
+#              - Item: Adamatine_Jewel_1
+#                Chance: 1750
+#              - Item: Affection_Jewel_1
+#                Chance: 1750
+#              - Item: Sharp4
+#                Chance: 3000
+#              - Item: Expert_Archer4
+#                Chance: 3000
+#              - Item: Attack_Delay_4
+#                Chance: 3000
+#              - Item: Spell4
+#                Chance: 3000
+#              - Item: Sharp2
+#                Chance: 6000
+#              - Item: Expert_Archer2
+#                Chance: 6000
+#              - Item: Attack_Delay_2
+#                Chance: 6000
+#              - Item: Spell2
+#                Chance: 6000
+#        PerfectEnchants:
+#          - Item: Acute_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Mettle_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Tenacity_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Master_A_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Magic_E_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Spell_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Adamatine_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+#          - Item: Affection_Jewel_1
+#            Materials:
+#              - Material: Time_D_Ma_Rune
+#                Amount: 125
+  - Id: 133
+    TargetItems:
+      Dimen_DK_T_Sword: true
+      Dimen_SHC_Katar: true
+      Dimen_SHC_Cakram: true
+      Dimen_MT_Axe: true
+      Dimen_DK_Lance: true
+      Dimen_AG_Staff: true
+      Dimen_AG_Rod: true
+      Dimen_SS_Humma: true
+      Dimen_SS_Wheel: true
+      Dimen_ABC_Bow: true
+      Dimen_WH_C_Bow: true
+      Dimen_WH_Bow: true
+      Dimen_NW_Rifle: true
+      Dimen_NW_Launcher: true
+      Dimen_IG_Sword: true
+      Dimen_BO_Sword: true
+      Dimen_HN_Sword: true
+      Dimen_ABC_Knife: true
+      Dimen_IG_Spear: true
+      Dimen_EM_M_Book: true
+      Dimen_EM_S_Book: true
+      Dimen_CD_Bible: true
+      Dimen_SKE_M_Book: true
+      Dimen_SKE_S_Book: true
+      Dimen_CD_Rod: true
+      Dimen_SOA_Stick: true
+      Dimen_SOA_Rod: true
+      Dimen_HN_Rod: true
+      Dimen_SH_Foxtail: true
+      Dimen_SH_F_Model: true
+      Dimen_IQ_Knuckle: true
+      Dimen_IQ_Claw: true
+      Dimen_TR_Vilolin: true
+      Dimen_TR_Ribbon: true
+      Dimen_TR_Harp: true
+      Dimen_TR_Rope: true
+      Dimen_MT_Mace: true
+      Dimen_BO_Hall: true
+    Reset:
+      Chance: 100000
+      Price: 5000000
+      Materials:
+        - Material: Zelunium
+          Amount: 50
+        - Material: Shadowdecon
+          Amount: 50
+        - Material: Etel_Dust
+          Amount: 100
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Bio_Jam_Df2
+            Price: 1000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 50
+              - Material: Time_D_Ma_Rune
+                Amount: 10
+          - Item: Bio_Jam_Es2
+            Price: 1000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 50
+              - Material: Time_D_Ma_Rune
+                Amount: 10
+          - Item: Bio_Jam_Vl2
+            Price: 1000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 50
+              - Material: Time_D_Ma_Rune
+                Amount: 10
+          - Item: Bio_Jam_Eq2
+            Price: 1000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 50
+              - Material: Time_D_Ma_Rune
+                Amount: 10
+          - Item: Bio_Jam_Hd2
+            Price: 1000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 50
+              - Material: Time_D_Ma_Rune
+                Amount: 10
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Barmund_Flame3
+            Price: 3000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 75
+              - Material: Time_D_Ma_Rune
+                Amount: 15
+          - Item: Barmund_Ice3
+            Price: 3000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 75
+              - Material: Time_D_Ma_Rune
+                Amount: 15
+          - Item: Barmund_Plain3
+            Price: 3000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 75
+              - Material: Time_D_Ma_Rune
+                Amount: 15
+          - Item: Barmund_Death3
+            Price: 3000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 75
+              - Material: Time_D_Ma_Rune
+                Amount: 15
+          - Item: Barmund_Poison3
+            Price: 3000000
+            Materials:
+              - Material: Abyss_Rune
+                Amount: 75
+              - Material: Time_D_Ma_Rune
+                Amount: 15
+  - Id: 134
+    TargetItems:
+      FateSin_Boots_IG: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_IG
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_IG
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 135
+    TargetItems:
+      FateSin_Boots_AG: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_AG
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_AG
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+  - Id: 136
+    TargetItems:
+      FateSin_Boots_NW: true
+    Reset:
+      Chance: 90000
+      Price: 1500000
+      Materials:
+        - Material: GH_Cursed_Crystal
+          Amount: 30
+        - Material: GH_Cursed_Gemstone
+          Amount: 30
+    Order:
+      - Slot: 3
+      - Slot: 2
+    Slots:
+      - Slot: 3
+        PerfectEnchants:
+          - Item: Attack_Delay_2
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Spell5
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Archer3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Magician3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+          - Item: Expert_Fighter3
+            Price: 1000000
+            Materials:
+              - Material: GH_Cursed_Gemstone
+                Amount: 50
+              - Material: M_Dimension_Essence
+        Upgrades:
+          - Enchant: Attack_Delay_2
+            Upgrade: Attack_Delay_3
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Spell5
+            Upgrade: Spell6
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer3
+            Upgrade: Expert_Archer4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician3
+            Upgrade: Expert_Magician4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter3
+            Upgrade: Expert_Fighter4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 100
+              - Material: GH_Cursed_Gemstone
+                Amount: 100
+              - Material: M_Dimension_Essence
+          - Enchant: Attack_Delay_3
+            Upgrade: Attack_Delay_4
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Spell6
+            Upgrade: Spell7
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Archer4
+            Upgrade: Expert_Archer5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Magician4
+            Upgrade: Expert_Magician5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+          - Enchant: Expert_Fighter4
+            Upgrade: Expert_Fighter5
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 250
+              - Material: GH_Cursed_Gemstone
+                Amount: 250
+              - Material: M_Dimension_Essence
+      - Slot: 2
+        PerfectEnchants:
+          - Item: Justice_Vigor_NW
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket
+          - Item: Injustice_Vigor_NW
+            Price: 5000000
+            Materials:
+              - Material: GH_Cursed_Crystal
+                Amount: 50
+              - Material: Enchant_Ticket

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