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* Fixed Superstar_Snack (22843) and Sealed_Dracula_Card (22846) fields
* Removed debug leftover

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

Cydh Ramdh 10 anni fa
parent
commit
892e961823
5 ha cambiato i file con 5 aggiunte e 16 eliminazioni
  1. 2 2
      db/re/item_db.txt
  2. 2 2
      sql-files/item_db_re.sql
  3. 1 1
      src/map/chrif.c
  4. 0 10
      src/map/pc.c
  5. 0 1
      src/map/pc.h

+ 2 - 2
db/re/item_db.txt

@@ -9878,10 +9878,10 @@
 22837,Integer_Time,Integer Time,2,10,,100,,,,,,,,,,,,,{ getitem 673,5; },{},{}
 22838,Something_Present_Candy_Holders,Something Present Candy Holders,2,10,,100,,,,,,,,,,,,,{},{},{}
 22842,Sealed_Dracula_Scroll_II,Sealed Dracula Scroll II,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; },{},{}
-22843,Superstar_Snack,Superstar Snack,2,10,,10,,,,,,,,,,,,,{ bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300; },{},{}
+22843,Superstar_Snack,Superstar Snack,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300; },{},{}
 22844,Sealed_Dracula_Card_Album,Sealed Dracula Card Album,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{}
 22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{}
-22846,Sealed_Dracula_Card,Sealed Dracula Card,2,10,,10,,,,,,,,,,,,,{ bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300; },{},{}
+22846,Sealed_Dracula_Card,Sealed Dracula Card,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300; },{},{}
 // Shadow Equip
 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

+ 2 - 2
sql-files/item_db_re.sql

@@ -9909,10 +9909,10 @@ REPLACE INTO `item_db_re` VALUES (22829,'Sealed_Card_Album','Sealed Card Album',
 REPLACE INTO `item_db_re` VALUES (22837,'Integer_Time','Integer Time',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 673,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22838,'Something_Present_Candy_Holders','Something Present Candy Holders',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22842,'Sealed_Dracula_Scroll_II','Sealed Dracula Scroll II',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22843,'Superstar_Snack','Superstar Snack',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22843,'Superstar_Snack','Superstar Snack',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Dracula Card Album',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22845,'Sealed_Fortune_Egg','Sealed Fortune Egg',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22846,'Sealed_Dracula_Card','Sealed Dracula Card',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22846,'Sealed_Dracula_Card','Sealed Dracula Card',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300;',NULL,NULL);
 # Shadow Equip
 REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);

+ 1 - 1
src/map/chrif.c

@@ -1967,7 +1967,7 @@ void do_init_chrif(void) {
 	}
 
 	if((sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT) > 0xFFFF){
-		ShowError("bonus_script_data size = %d is too, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
+		ShowError("bonus_script_data size = %d is too big, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
 			(sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT), MAX_PC_BONUS_SCRIPT);
 		exit(EXIT_FAILURE);
 	}

+ 0 - 10
src/map/pc.c

@@ -11039,16 +11039,6 @@ void pc_show_version(struct map_session_data *sd) {
 	clif_displaymessage(sd->fd,buf);
 }
 
-int pc_bonus_script_list(void *key, void *data, va_list ap) {
-	struct s_bonus_script_entry *entry = (struct s_bonus_script_entry *)data;
-	struct map_session_data *sd = va_arg(ap, struct map_session_data *);
-	struct linkdb_node *node = (struct linkdb_node *)key;
-	if (sd)
-		ShowDebug("  cid=%d aid=%d\n",sd->status.char_id, sd->status.account_id);
-	ShowDebug("    key:%d e:0x%08X n:0x%08X nn:0x%08X np:0x%08X\n",(intptr_t)key, entry, key, node->next, node->prev);
-	return 1;
-}
-
 /**
  * Run bonus_script on player
  * @param sd

+ 0 - 1
src/map/pc.h

@@ -1127,7 +1127,6 @@ int pc_bonus_script_timer(int tid, unsigned int tick, int id, intptr_t data);
 void pc_bonus_script(struct map_session_data *sd);
 struct s_bonus_script_entry *pc_bonus_script_add(struct map_session_data *sd, const char *script_str, uint32 dur, enum si_type icon, uint16 flag, uint8 type);
 void pc_bonus_script_clear(struct map_session_data *sd, uint16 flag);
-int pc_bonus_script_list(void *key, void *data, va_list ap);
 
 void pc_cell_basilica(struct map_session_data *sd);