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@@ -13720,10 +13720,154 @@ REPLACE INTO `item_db_re` VALUES (100231,'Ref_T_Potion','Golden X',0,10,NULL,30,
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REPLACE INTO `item_db_re` VALUES (100232,'Add_Atk_Potion','Red Herb Activator',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ADD_ATK_DAMAGE,500000,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (100233,'Add_Matk_Potion','Blue Herb Activator',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ADD_MATK_DAMAGE,500000,15;',NULL,NULL);
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#REPLACE INTO `item_db_re` VALUES (100314,'Enchant_Stone_Box21','Costume Enchantment Stone Box 21',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Enchant_Stone_Box21);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100128,'Noblesses_Refine_Ticket','Noblesses Refine Ticket',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'/*upgradeui 100128;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100129,'Imperial_Refine_Ticket','Imperial Refine Ticket',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'125',NULL,NULL,'/*upgradeui 100129;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100130,'Grace_Refine_Ticket','Grace Refine Ticket',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'/*upgradeui 100130;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100131,'Imperial_P_Mo_Garment','Imperial Physical Modification Permit (Garment)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'125',NULL,NULL,'/*upgradeui 100131;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100132,'Imperial_M_Mo_Garment','Imperial Magical Modification Permit (Garment)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'125',NULL,NULL,'/*upgradeui 100132;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100133,'Grace_P_Mo_Garment','Grace Physical Modification Permit (Garment)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'/*upgradeui 100133;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100134,'Grace_M_Mo_Garment','Grace Magical Modification Permit (Garment)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'/*upgradeui 100134;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100135,'Imperial_P_Mo_Armor','Imperial Physical Modification Permit (Armor)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'125',NULL,NULL,'/*upgradeui 100135;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100136,'Imperial_M_Mo_Armor','Imperial Magical Modification Permit (Armor)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'125',NULL,NULL,'/*upgradeui 100136;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100137,'Grace_P_Mo_Armor','Grace Physical Modification Permit (Armor)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'/*upgradeui 100137;*/',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (100138,'Grace_M_Mo_Armor','Grace Magical Modification Permit (Armor)',11,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'/*upgradeui 100138;*/',NULL,NULL);
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+
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# Costumes
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#REPLACE INTO `item_db_re` VALUES (400020,'C_BeachBall','Costume Beachball',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1918,NULL,NULL,NULL);
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#REPLACE INTO `item_db_re` VALUES (440000,'C_SharkHead','Costume Shark Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,1919,NULL,NULL,NULL);
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#REPLACE INTO `item_db_re` VALUES (440002,'C_Happy_Cat_TW','Costume Happy Cat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1980,NULL,NULL,NULL);
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+
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+# Armor
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+REPLACE INTO `item_db_re` VALUES (450018,'Noblesse_Breath_Armor','Noblesse Breath Armor',4,20,NULL,0,NULL,100,NULL,1,0x00000080,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,5; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bMaxHPrate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450019,'Noblesse_Knight_Armor','Noblesse Knight Armor',4,20,NULL,0,NULL,100,NULL,1,0x00000080,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bCritAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450020,'Noblesse_Spear_Armor','Noblesse Spear Armor',4,20,NULL,0,NULL,100,NULL,1,0x00004000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450021,'Noblesse_Genesis_Armor','Noblesse Genesis Armor',4,20,NULL,0,NULL,100,NULL,1,0x00004000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450022,'Noblesse_Sharp_Suit','Noblesse Sharp Suit',4,20,NULL,0,NULL,70,NULL,1,0x00000800,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450023,'Noblesse_Aimed_suit','Noblesse Aimed suit',4,20,NULL,0,NULL,70,NULL,1,0x00000800,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450024,'Noblesse_Severe_Suit','Noblesse Severe Suit',4,20,NULL,0,NULL,70,NULL,1,0x00080000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450025,'Noblesse_Reverb_Suit','Noblesse Reverb Suit',4,20,NULL,0,NULL,70,NULL,1,0x00080000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Neutral,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450026,'Noblesse_Adora_Robe','Noblesse Adora Robe',4,20,NULL,0,NULL,70,NULL,1,0x00000100,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450027,'Noblesse_Duple_Robe','Noblesse Duple Robe',4,20,NULL,0,NULL,70,NULL,1,0x00000100,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bCritAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450028,'Noblesse_Tornado_Armor','Noblesse Tornado Armor',4,20,NULL,0,NULL,70,NULL,1,0x00000400,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus2 bAddSize,Size_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450029,'Noblesse_Vulcan_Armor','Noblesse Vulcan Armor',4,20,NULL,0,NULL,70,NULL,1,0x00000400,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450030,'Noblesse_Cart_Cannon_Suit','Noblesse Cart Cannon Suit',4,20,NULL,0,NULL,70,NULL,1,0x00040000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450031,'Noblesse_Cart_Tornado_Suit','Noblesse Cart Tornado Suit',4,20,NULL,0,NULL,70,NULL,1,0x00040000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus2 bAddSize,Size_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450032,'Noblesse_Rolling_Suit','Noblesse Rolling Suit',4,20,NULL,0,NULL,70,NULL,1,0x00001000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450033,'Noblesse_Assassin_Suit','Noblesse Assassin Suit',4,20,NULL,0,NULL,70,NULL,1,0x00001000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bCritAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450034,'Noblesse_Fatal_Suit','Noblesse Fatal Suit',4,20,NULL,0,NULL,70,NULL,1,0x00020000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus2 bAddSize,Size_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450035,'Noblesse_Stalker_Suit','Noblesse Stalker Suit',4,20,NULL,0,NULL,70,NULL,1,0x00020000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450036,'Noblesse_Picky_Robe','Noblesse Picky Robe',4,20,NULL,0,NULL,70,NULL,1,0x80000000,7,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450037,'Noblesse_Catnip_Robe','Noblesse Catnip Robe',4,20,NULL,0,NULL,70,NULL,1,0x80000000,7,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450038,'Noblesse_Trip_Suit','Noblesse Trip Suit',4,20,NULL,0,NULL,70,NULL,1,0x40000000,63,2,16,NULL,'100',0,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus2 bAddClass,Class_All,5; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450039,'Noblesse_Fire_Rain_Suit','Noblesse Fire Rain Suit',4,20,NULL,0,NULL,70,NULL,1,0x40000000,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus2 bAddClass,Class_All,5; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450040,'Noblesse_Crimson_Robe','Noblesse Crimson Robe',4,20,NULL,0,NULL,70,NULL,1,0x00000200,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450041,'Noblesse_Frost_Robe','Noblesse Frost Robe',4,20,NULL,0,NULL,70,NULL,1,0x00000200,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450042,'Noblesse_Psychic_Robe','Noblesse Psychic Robe',4,20,NULL,0,NULL,70,NULL,1,0x00010000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450043,'Noblesse_Dust_Robe','Noblesse Dust Robe',4,20,NULL,0,NULL,70,NULL,1,0x00010000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450044,'Noblesse_Sun_Suit','Noblesse Sun Suit',4,20,NULL,0,NULL,70,NULL,1,0x00400000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus2 bAddClass,Class_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450045,'Noblesse_Moon_Suit','Noblesse Moon Suit',4,20,NULL,0,NULL,70,NULL,1,0x00400000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus2 bAddSize,Size_All,5; if(.@r>=9) bonus2 bAddClass,Class_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450046,'Noblesse_Ninja_Suit','Noblesse Ninja Suit',4,20,NULL,0,NULL,70,NULL,1,0x20000000,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450047,'Noblesse_Kunai_Suit','Noblesse Kunai Suit',4,20,NULL,0,NULL,70,NULL,1,0x20000000,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus2 bAddClass,Class_All,5; if(.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450048,'Noblesse_Eswhoo_Robe','Noblesse Eswhoo Robe',4,20,NULL,0,NULL,70,NULL,1,0x00800000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450049,'Noblesse_Explosion_Robe','Noblesse Explosion Robe',4,20,NULL,0,NULL,70,NULL,1,0x00800000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450050,'Noblesse_Knuckle_Suit','Noblesse Knuckle Suit',4,20,NULL,0,NULL,70,NULL,1,0x00008000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bMaxSPrate,10; if(.@r>=9) bonus2 bAddSize,Size_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450051,'Noblesse_Tiger_Suit','Noblesse Tiger Suit',4,20,NULL,0,NULL,70,NULL,1,0x00008000,56,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxSPrate,5; if(.@r>=7) bonus bMaxHPrate,3; if(.@r>=9) bonus bMaxHPrate,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450052,'Imperial_Breath_Armor','Imperial Breath Armor',4,20,NULL,0,NULL,120,NULL,1,0x00000080,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,7; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus bMaxHPrate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450053,'Imperial_Knight_Armor','Imperial Knight Armor',4,20,NULL,0,NULL,120,NULL,1,0x00000080,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bCritAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450054,'Imperial_Spear_Armor','Imperial Spear Armor',4,20,NULL,0,NULL,120,NULL,1,0x00004000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450055,'Imperial_Genesis_Armor','Imperial Genesis Armor',4,20,NULL,0,NULL,120,NULL,1,0x00004000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450056,'Imperial_Sharp_Suit','Imperial Sharp Suit',4,20,NULL,0,NULL,90,NULL,1,0x00000800,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450057,'Imperial_Aimed_Suit','Imperial Aimed Suit',4,20,NULL,0,NULL,90,NULL,1,0x00000800,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450058,'Imperial_Severe_Suit','Imperial Severe Suit',4,20,NULL,0,NULL,90,NULL,1,0x00080000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450059,'Imperial_Reverb_Suit','Imperial Reverb Suit',4,20,NULL,0,NULL,90,NULL,1,0x00080000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Neutral,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450060,'Imperial_Adora_Robe','Imperial Adora Robe',4,20,NULL,0,NULL,90,NULL,1,0x00000100,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450061,'Imperial_Duple_Robe','Imperial Duple Robe',4,20,NULL,0,NULL,90,NULL,1,0x00000100,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bCritAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450062,'Imperial_Knuckle_Suit','Imperial Knuckle Suit',4,20,NULL,0,NULL,90,NULL,1,0x00008000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bMaxSPrate,15; if(.@r>=9) bonus2 bAddSize,Size_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450063,'Imperial_Tiger_Suit','Imperial Tiger Suit',4,20,NULL,0,NULL,90,NULL,1,0x00008000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMaxSPrate,7; if(.@r>=7) bonus bMaxHPrate,4; if(.@r>=9) bonus bMaxHPrate,4;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450064,'Imperial_Tornado_Armor','Imperial Tornado Armor',4,20,NULL,0,NULL,90,NULL,1,0x00000400,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus2 bAddSize,Size_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450065,'Imperial_Vulcan_Armor','Imperial Vulcan Armor',4,20,NULL,0,NULL,90,NULL,1,0x00000400,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450066,'Imperial_Cart_Cannon_Suit','Imperial Cart Cannon Suit',4,20,NULL,0,NULL,90,NULL,1,0x00040000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450067,'Imperial_Cart_Tornado_Suit','Imperial Cart Tornado Suit',4,20,NULL,0,NULL,90,NULL,1,0x00040000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus2 bAddSize,Size_All,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450068,'Imperial_Rolling_Suit','Imperial Rolling Suit',4,20,NULL,0,NULL,90,NULL,1,0x00001000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450069,'Imperial_Assassin_Suit','Imperial Assassin Suit',4,20,NULL,0,NULL,90,NULL,1,0x00001000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bCritAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450070,'Imperial_Fatal_Suit','Imperial Fatal Suit',4,20,NULL,0,NULL,90,NULL,1,0x00020000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus2 bAddSize,Size_All,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450071,'Imperial_Stalker_Suit','Imperial Stalker Suit',4,20,NULL,0,NULL,90,NULL,1,0x00020000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450072,'Imperial_Picky_Robe','Imperial Picky Robe',4,20,NULL,0,NULL,90,NULL,1,0x80000000,7,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450073,'Imperial_Catnip_Robe','Imperial Catnip Robe',4,20,NULL,0,NULL,90,NULL,1,0x80000000,7,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450074,'Imperial_Trip_Suit','Imperial Trip Suit',4,20,NULL,0,NULL,90,NULL,1,0x40000000,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus2 bAddClass,Class_All,7; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450075,'Imperial_Fire_Rain_Suit','Imperial Fire Rain Suit',4,20,NULL,0,NULL,90,NULL,1,0x40000000,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus2 bAddClass,Class_All,7; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (450076,'Imperial_Crimson_Robe','Imperial Crimson Robe',4,20,NULL,0,NULL,90,NULL,1,0x00000200,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450077,'Imperial_Frost_Robe','Imperial Frost Robe',4,20,NULL,0,NULL,90,NULL,1,0x00000200,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450078,'Imperial_Psychic_Robe','Imperial Psychic Robe',4,20,NULL,0,NULL,90,NULL,1,0x00010000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450079,'Imperial_Dust_Robe','Imperial Dust Robe',4,20,NULL,0,NULL,90,NULL,1,0x00010000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450080,'Imperial_Sun_Suit','Imperial Sun Suit',4,20,NULL,0,NULL,90,NULL,1,0x00400000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus2 bAddClass,Class_All,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450081,'Imperial_Moon_Suit','Imperial Moon Suit',4,20,NULL,0,NULL,90,NULL,1,0x00400000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus2 bAddSize,Size_All,7; if(.@r>=9) bonus2 bAddClass,Class_All,7;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (450082,'Imperial_Ninja_Suit','Imperial Ninja Suit',4,20,NULL,0,NULL,90,NULL,1,0x20000000,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bVariableCastrate,-15; if(.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450083,'Imperial_Kunai_Suit','Imperial Kunai Suit',4,20,NULL,0,NULL,90,NULL,1,0x20000000,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus2 bAddClass,Class_All,7; if(.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450084,'Imperial_Eswhoo_Robe','Imperial Eswhoo Robe',4,20,NULL,0,NULL,90,NULL,1,0x00800000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450085,'Imperial_Explosion_Robe','Imperial Explosion Robe',4,20,NULL,0,NULL,90,NULL,1,0x00800000,56,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,7;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450086,'Grace_Breath_Armor','Grace Breath Armor',4,20,NULL,0,NULL,130,NULL,1,0x00000080,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,10; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus bMaxHPrate,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450087,'Grace_Knight_Armor','Grace Knight Armor',4,20,NULL,0,NULL,130,NULL,1,0x00000080,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bCritAtkRate,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450088,'Grace_Spear_Armor','Grace Spear Armor',4,20,NULL,0,NULL,130,NULL,1,0x00004000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450089,'Grace_Genesis_Armor','Grace Genesis Armor',4,20,NULL,0,NULL,130,NULL,1,0x00004000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450090,'Grace_Sharp_Suit','Grace Sharp Suit',4,20,NULL,0,NULL,100,NULL,1,0x00000800,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450091,'Grace_Aimed_Suit','Grace Aimed Suit',4,20,NULL,0,NULL,100,NULL,1,0x00000800,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450092,'Grace_Severe_Suit','Grace Severe Suit',4,20,NULL,0,NULL,100,NULL,1,0x00080000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450093,'Grace_Reverb_Suit','Grace Reverb Suit',4,20,NULL,0,NULL,100,NULL,1,0x00080000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Neutral,10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450094,'Grace_Adora_Robe','Grace Adora Robe',4,20,NULL,0,NULL,100,NULL,1,0x00000100,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450095,'Grace_Duple_Robe','Grace Duple Robe',4,20,NULL,0,NULL,100,NULL,1,0x00000100,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bCritAtkRate,10;',NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (450096,'Grace_Knuckle_Suit','Grace Knuckle Suit',4,20,NULL,0,NULL,100,NULL,1,0x00008000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bMaxSPrate,20; if(.@r>=9) bonus2 bAddSize,Size_All,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450097,'Grace_Tiger_Suit','Grace Tiger Suit',4,20,NULL,0,NULL,100,NULL,1,0x00008000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMaxSPrate,10; if(.@r>=7) bonus bMaxHPrate,5; if(.@r>=9) bonus bMaxHPrate,5;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450098,'Grace_Tornado_Armor','Grace Tornado Armor',4,20,NULL,0,NULL,100,NULL,1,0x00000400,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus2 bAddSize,Size_All,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450099,'Grace_Vulcan_Armor','Grace Vulcan Armor',4,20,NULL,0,NULL,100,NULL,1,0x00000400,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450100,'Grace_Cart_Cannon_Suit','Grace Cart Cannon Suit',4,20,NULL,0,NULL,100,NULL,1,0x00040000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450101,'Grace_Cart_Tornado_Suit','Grace Cart Tornado Suit',4,20,NULL,0,NULL,100,NULL,1,0x00040000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus2 bAddSize,Size_All,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450102,'Grace_Rolling_Suit','Grace Rolling Suit',4,20,NULL,0,NULL,100,NULL,1,0x00001000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450103,'Grace_Assassin_Suit','Grace Assassin Suit',4,20,NULL,0,NULL,100,NULL,1,0x00001000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bCritAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450104,'Grace_Fatal_Suit','Grace Fatal Suit',4,20,NULL,0,NULL,100,NULL,1,0x00020000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus2 bAddSize,Size_All,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450105,'Grace_Stalker_Suit','Grace Stalker Suit',4,20,NULL,0,NULL,100,NULL,1,0x00020000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450106,'Grace_Picky_Robe','Grace Picky Robe',4,20,NULL,0,NULL,100,NULL,1,0x80000000,7,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450107,'Grace_Catnip_Robe','Grace Catnip Robe',4,20,NULL,0,NULL,100,NULL,1,0x80000000,7,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,10;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (450108,'Grace_Trip_Suit','Grace Trip Suit',4,20,NULL,0,NULL,100,NULL,1,0x40000000,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus2 bAddClass,Class_All,10; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450109,'Grace_Fire_Rain_Suit','Grace Fire Rain Suit',4,20,NULL,0,NULL,100,NULL,1,0x40000000,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus2 bAddClass,Class_All,10; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450110,'Grace_Crimson_Robe','Grace Crimson Robe',4,20,NULL,0,NULL,100,NULL,1,0x00000200,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Fire,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450111,'Grace_Frost_Robe','Grace Frost Robe',4,20,NULL,0,NULL,100,NULL,1,0x00000200,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450112,'Grace_Psychic_Robe','Grace Psychic Robe',4,20,NULL,0,NULL,100,NULL,1,0x00010000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450113,'Grace_Dust_Robe','Grace Dust Robe',4,20,NULL,0,NULL,100,NULL,1,0x00010000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Water,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450114,'Grace_Sun_Suit','Grace Sun Suit',4,20,NULL,0,NULL,100,NULL,1,0x00400000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus2 bAddClass,Class_All,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450115,'Grace_Moon_Suit','Grace Moon Suit',4,20,NULL,0,NULL,100,NULL,1,0x00400000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus2 bAddSize,Size_All,10; if(.@r>=9) bonus2 bAddClass,Class_All,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450116,'Grace_Ninja_Suit','Grace Ninja Suit',4,20,NULL,0,NULL,100,NULL,1,0x20000000,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bVariableCastrate,-20; if(.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450117,'Grace_Kunai_Suit','Grace Kunai Suit',4,20,NULL,0,NULL,100,NULL,1,0x20000000,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus2 bAddClass,Class_All,10; if(.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450118,'Grace_Eswhoo_Robe','Grace Eswhoo Robe',4,20,NULL,0,NULL,100,NULL,1,0x00800000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450119,'Grace_Explosion_Robe','Grace Explosion Robe',4,20,NULL,0,NULL,100,NULL,1,0x00800000,56,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus2 bMagicAtkEle,Ele_Dark,10; if(.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,10;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450121,'Noblesse_Super_Novice_Suit','Noblesse Super Novice Suit',4,20,NULL,0,NULL,70,NULL,1,0x00000001,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bMaxHPrate,5;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450122,'Noblesse_Super_Novice_Robe','Noblesse Super Novice Robe',4,20,NULL,0,NULL,70,NULL,1,0x00000001,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMatk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bMaxHPrate,5;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450123,'Imperial_Super_Novice_Suit','Imperial Super Novice Suit',4,20,NULL,0,NULL,90,NULL,1,0x00000001,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bBaseAtk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bMaxHPrate,7;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450124,'Imperial_Super_Novice_Robe','Imperial Super Novice Robe',4,20,NULL,0,NULL,90,NULL,1,0x00000001,63,2,16,NULL,'125',1,NULL,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bMaxHPrate,7;',NULL,NULL);
|
|
|
+REPLACE INTO `item_db_re` VALUES (450125,'Grace_Super_Novice_Suit','Grace Super Novice Suit',4,20,NULL,0,NULL,100,NULL,1,0x00000001,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (450126,'Grace_Super_Novice_Robe','Grace Super Novice Robe',4,20,NULL,0,NULL,100,NULL,1,0x00000001,63,2,16,NULL,'150',1,NULL,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;',NULL,NULL);
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+# Shoes
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+REPLACE INTO `item_db_re` VALUES (470016,'Noblesse_Attack_Boots','Noblesse Attack Boots',4,0,NULL,0,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bBaseAtk,10; bonus bHit,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (470017,'Noblesse_Magic_Boots','Noblesse Magic Boots',4,0,NULL,0,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMatk,10; bonus bFlee,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (470018,'Imperial_Attack_Boots','Imperial Attack Boots',4,0,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,'125',1,0,'.@r = getrefine(); bonus bBaseAtk,15; bonus bHit,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (470019,'Imperial_Magic_Boots','Imperial Magic Boots',4,0,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,'125',1,0,'.@r = getrefine(); bonus bMatk,15; bonus bFlee,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (470020,'Grace_Attack_Boots','Grace Attack Boots',4,0,NULL,0,NULL,30,NULL,1,0xFFFFFFFF,63,2,64,NULL,'150',1,0,'.@r = getrefine(); bonus bBaseAtk,20; bonus bHit,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (470021,'Grace_Magic_Boots','Grace Magic Boots',4,0,NULL,0,NULL,30,NULL,1,0xFFFFFFFF,63,2,64,NULL,'150',1,0,'.@r = getrefine(); bonus bMatk,20; bonus bFlee,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;',NULL,NULL);
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+# Garment
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+REPLACE INTO `item_db_re` VALUES (480012,'Noblesse_Attack_Manteau','Noblesse Attack Manteau',4,NULL,NULL,0,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bAspdRate,3; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (480014,'Noblesse_Magic_Manteau','Noblesse Magic Manteau',4,NULL,NULL,0,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,-5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (480016,'Imperial_Attack_Manteau','Imperial Attack Manteau',4,NULL,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'.@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (480017,'Imperial_Magic_Manteau','Imperial Magic Manteau',4,NULL,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,-7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (480018,'Grace_Attack_Manteau','Grace Attack Manteau',4,NULL,NULL,0,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'150',1,NULL,'.@r = getrefine(); bonus bAspdRate,7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (480019,'Grace_Magic_Manteau','Grace Magic Manteau',4,NULL,NULL,0,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'150',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;',NULL,NULL);
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+# Accessory
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+REPLACE INTO `item_db_re` VALUES (490014,'Noblesse_Attack_Ring','Noblesse Attack Ring',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,8,NULL,'100',0,0,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus bCritAtkRate,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (490015,'Noblesse_Magic_Ring','Noblesse Magic Ring',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,8,NULL,'100',0,0,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus2 bMagicAddEle,Ele_All,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (490017,'Imperial_Attack_Ring','Imperial Attack Ring',4,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'125',0,0,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus bCritAtkRate,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (490018,'Imperial_Magic_Ring','Imperial Magic Ring',4,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'125',0,0,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus2 bMagicAddEle,Ele_All,7;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (490019,'Grace_Attack_Ring','Grace Attack Ring',4,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'150',0,0,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus bCritAtkRate,10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (490020,'Grace_Magic_Ring','Grace Magic Ring',4,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'150',0,0,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus2 bMagicAddEle,Ele_All,10;',NULL,NULL);
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+
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REPLACE INTO `item_db_re` VALUES (1100003,'Concentrated_R_P','Concentrated Red Potion',0,10,NULL,2,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'itemheal rand(655,675),0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1100004,'Concentrated_B_P','Concentrated Blue Potion',0,10,NULL,2,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'itemheal 0,rand(340,360);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1100005,'Concentrated_G_P','Concentrated Gold Potion',0,10,NULL,2,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'180',NULL,NULL,'itemheal rand(2730,2750),0;',NULL,NULL);
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