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@@ -5170,7 +5170,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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case NPC_MAGICMIRROR:
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case ST_PRESERVE:
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case NPC_INVINCIBLE:
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- case NPC_INVINCIBLEOFF:
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+ /* if invincible, end the SC for off state */
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+ if(skillid == NPC_INVINCIBLE)
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+ status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER);
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+
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+ /* if invincible off, end the SC for on state */
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+ case NPC_INVINCIBLEOFF:
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+ if(skillid == NPC_INVINCIBLEOFF)
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+ status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER);
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+
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case RK_DEATHBOUND:
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case AB_RENOVATIO:
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case AB_EXPIATIO:
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