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- Fixed buildin_getscrate, thanks Trancid.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9571 54d463be-8e91-2dee-dedb-b68131a5f0ec
FlavioJS hace 18 años
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8751fbd631
Se han modificado 2 ficheros con 2 adiciones y 1 borrados
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/script.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/12/25
+	* Fixed buildin_getscrate, thanks Trancid.
 	* Applied part 1 of TheUltraMage's socket cleanup.
 	  "Basically what I did was perform simple one-liner substitutions for 
 	   ugly repetitive blocks of code. The most apparent are the send/recv 

+ 1 - 1
src/map/script.c

@@ -7848,7 +7848,7 @@ int buildin_getscrate(struct script_state *st)
 	type=conv_num(st,& (st->stack->stack_data[st->start+2]));
 	rate=conv_num(st,& (st->stack->stack_data[st->start+3]));
 	if( st->end>st->start+4 ) //指定したキャラの耐性を計算する
-		bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+6])));
+		bl = map_id2bl(conv_num(st,& (st->stack->stack_data[st->start+4])));
 	else
 		bl = map_id2bl(st->rid);