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@@ -16595,12 +16595,18 @@ void skill_weaponrefine(struct map_session_data *sd, int idx)
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int skill_autospell(struct map_session_data *sd, uint16 skill_id)
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{
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uint16 skill_lv;
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+ uint16 idx = 0;
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int maxlv=1,lv;
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nullpo_ret(sd);
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skill_lv = sd->menuskill_val;
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- lv=pc_checkskill(sd,skill_id);
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+
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+ if ((idx = skill_get_index2(skill_id)) == 0)
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+ return 0;
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+ if (SKILL_CHK_GUILD(skill_id))
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+ return 0;
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+ lv = (sd->status.skill[idx].id == skill_id) ? sd->status.skill[idx].lv : 0;
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if(!skill_lv || !lv) return 0; // Player must learn the skill before doing auto-spell [Lance]
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